Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 15:50:28 Player: Miguell Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 789 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 105/125 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Aluminum Leg Large Storage Unit Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Large Storage Unit Core Shielding Small Laser Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 2 7 12 Power . | . . 1 Propulsion 3 | 1 3 4 Utility 1 | . . 2 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 92 99 Engine 13 | . 13 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Protection 10 | . 7 13 Ballistic Gun 7 | . 12 . Ballistic Cannon 20 | . 15 27 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 50 | 10 50 50 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 14 20 Most Carried 13 | 5 13 13 Average Carried 9 | 3 7 12 Final Capacity 20 | 8 20 20 Final Carried 13 | 4 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 480 | 260 142 78 Remotely . | . . . Salvage Created 361 | . 322 39 Parts 17 | . 14 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 7 2 Guns 5 | . 5 . Cannons 4 | . 2 2 Classes Destroyed 2 | . 1 1 Grunt 7 | . 7 . Subdweller 2 | . . 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 55 49 Missed 26 | . 13 13 Hits 78 | . 42 36 Projectile 78 | . 42 36 Damage Taken 998 | . 570 428 Core 251 | . 161 90 Absorbed by Shields . | . . . Redirected to Shielding 23 | . 4 19 Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 29 11 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 80 | . 58 22 Gun 48 | . 44 4 Cannon 32 | . 14 18 Launcher . | . . . Special . | . . . Kinetic 76 | . 58 18 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 4 11 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | . 32 12 Core Hits 19 | . 15 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 597 | . 343 254 Guns 275 | . 236 39 Cannons 322 | . 107 215 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 558 | . 343 215 Thermal 39 | . . 39 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 1 4 Message Errors 1 | . . 1 Energy Discharges 1 | . 1 . Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 1 5 Impact . | . . . Kinetic 6 | . 1 5 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 40 . Average Temperature 17 | . 17 . Received Heat Transfer 327 | . 303 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 . Initial . | . . . Average 15 | . 17 . Influence Increases 184 | . 184 . Destroy 0b10 Robot/C 140 | . 140 . Destroy Leader 40 | . 40 . Successful Hack 4 | . 4 . Influence Decreases 184 | . 150 34 Entered New Map 17 | . . 17 Time Decay 167 | . 150 17 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 992 | 60 519 413 Spaces Moved 432 | 45 245 142 Core 12 | 12 . . Treads . | . . . Legs 420 | 33 245 142 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 193 | 101 172 260 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 42 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 519 | 58 295 166 Wait 7 | . . 7 Move 430 | 44 244 142 Hop . | . . . Pick Up 21 | 8 13 . Fast Attach 2 | 2 . . Attach 7 | 4 2 1 Detach . | . . . Swap 7 | . 4 3 Drop 5 | . 3 2 Fire 40 | . 29 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 9) 580 | -10/Materials | Entered Subcaves 752 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 776 | -10/Subcaves | Core integrity fell below 20% 993 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00792_ K3-INW(R) destroyed. 00797_ Acquired 3 matter. 00800_ Acquired 4 matter. 00804_ Subatomizers dissect the Sub. Monowheel. 00805_ Acquired 39 matter. 00808_ Acquired 4 matter. 00813_ Acquired 6 matter. 00814_ Subatomizers dissect the Sub. Monowheel. 00821_ Acquired 10 matter. 00829_ Subatomizers dissect the Sub. Monowheel. 00832_ Dropped Aluminum Leg. 00834_ UJ-FDU(O) collects matter. 00841_ Subatomizers dissect the Sub. Monowheel. 00849_ Acquired 12 matter. 00852_ Subatomizers dissect the Sub. Monowheel. 00867_ Subatomizers dissect the Sub. Laser. 00988_ System corrupted: Core Shielding rejected. 00989_ S-10 Pest knocked back. 00990_ Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ???????????????????## ?????????????????????????? | | ????????????????#### ?????????????????????????? | | ??????????????? % ##???????????????????????? | | ??????????????? ##??????????????????????? | | ??????????????? #??????????????????????? | | ??????????????? % % #??????????????????????? | | ???????????????? #??????????????????????? | | ????????????????# ##?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????#""" ??????????????????????? | | ????????????????#""" #??????????????????????? | | ?????????????????""" ???????????????????????? | | ????????? ? ##???#"" #???????????????????????? | | ????????? ####""# #???????????????????????? | | ?????????? " # #???????????????????????? | | ?????????????# ss ###??????????????????????? | | ??????????????## ## s@#??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# # s #??????????????????????? | | ???????????????## ## ##??????????????????????? | | ???????????????# ##??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# ### #?????????????????????? | | ???????????????# #?### #?????????????????????? | | ???????????????# #????##?????????????????????? | | ???????????????## ##???????????????????????????? | | ???????????????## ##????????????????????????????? | | ??????????????## ##????????????????????????????? | | ??????????????# ##???????????????????????????? | | ??????????????# ##??????????????????????????? | | ??????????????# ##?????????????????????????? | | ??????????????## ## #?##??????????????????????? | | ???????????????##?# ### #??????????????????????? | | ??????????????????## #??????????????????????? | | ???????????????????# #??????????????????????? | | ?????####?????###??### #??????????????????????? | | ????## ##???## ##??### #??###?????????????????? | | ????# ###?# #### # #?? ##????????????????? | | ????# ### #? #????????????????? | | ?????#% %## ### ! ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetBombardmentBattery Manual? 0 Play Time 00:10:16 Cumulative 5.9 hours Start 2025.10.02 @ 15:38:38 End 2025.10.02 @ 15:50:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3acef7b-e69f-4831-82f3-4b023fc6fec3