Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 21:52:27 Player: human Result: Destroyed by F1-PN5(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (864) 864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1419 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 198/200 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (5) ---- Subdweller Monowheel Disposable Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Flight Unit Medium Storage Unit High-capacity Matter Pod Subdweller Optics Subdweller Optics Scrap Shield Makeshift System Shield Subdweller Laser Subdweller Beam Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Makeshift Hammer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Protection Scrap Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 2 21 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 2 | 2 . . Leg 1 | . . 1 Wheel 6 | . . 6 Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 2 | . . 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 4 | 1 1 2 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power . | . . . Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 7 | . 1 6 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Backups 8 | 2 5 10 Power 1 | . 1 1 Propulsion 2 | 1 2 2 Utility 2 | . 1 3 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 20 | . 1 19 Power 6 | . 1 5 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 94 Engine 14 | . 14 14 Treads 13 | . 28 4 Wheel 13 | . . 21 Device 5 | . . 9 Storage 18 | . 23 15 Energy Gun 12 | . 21 7 Energy Cannon 6 | . . 9 Ballistic Gun 7 | . 6 8 Peak Build Rating 16 | 6 7 16 Average Rating 9 | 4 6 12 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 7 | . . 7 Naked Turns . | . . . Heaviest Build 59 | 13 24 59 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 10 20 Average Capacity 13 | 6 9 16 Most Carried 20 | 4 8 20 Average Carried 8 | 2 5 11 Final Capacity 10 | 8 10 5 Final Carried 8 | 4 8 3 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 711 | 260 35 416 Remotely . | . . . Salvage Created 987 | . 312 675 Parts 72 | . 37 35 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 28 | . 10 18 Guns 15 | . 8 7 Cannons 11 | . . 11 AOE 2 | . 2 . Classes Destroyed 7 | . 5 2 Worker 1 | . 1 . Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 6 | . 4 2 Sentry 1 | . . 1 Subdweller 12 | . . 12 Best Kill Streak 7 | . 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 132 | . 35 97 Missed 29 | . 6 23 Hits 103 | . 29 74 Projectile 103 | . 29 74 AOE 6 | . . 6 Critical Strikes 2 | . . 2 Damage Taken 1844 | . 387 1457 Core 263 | . 58 205 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 96 | . 23 73 Largest 2 | . 2 2 Hottest 140 | . 90 140 Shots Fired 157 | . 46 111 Gun 109 | . 46 63 Cannon 48 | . . 48 Launcher . | . . . Special . | . . . Kinetic 50 | . 15 35 Thermal 82 | . 8 74 Explosive . | . . . Electromagnetic 25 | . 23 2 Robot Hit Streak 17 | . 8 17 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 94 | . 24 70 Core Hits 45 | . 17 28 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2067 | . 602 1465 Guns 1007 | . 284 723 Cannons 742 | . . 742 Explosions 318 | . 318 . Melee . | . . . Ramming . | . . . Kinetic 530 | . 65 465 Thermal 1173 | . 194 979 Explosive 188 | . 188 . Electromagnetic 176 | . 155 21 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 2 7 Message Errors 1 | . 1 . Matter Fused 3 | . . 3 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 106 | . 73 33 Projectiles 33 | . . 33 Explosions 73 | . 73 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 131 | . 131 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 150 72 Average Temperature 37 | . 49 25 Received Heat Transfer 342 | . 48 294 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1843 | . 335 1508 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 151 | . 151 . Initial . | . . . Average 55 | . 63 . Influence Increases 490 | . 335 155 Destroy 0b10 Robot/C 320 | . 200 120 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 52 | . 32 20 Successful Hack 27 | . 27 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 16 | . 16 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 490 | . 300 190 Entered New Map 18 | . . 18 Time Decay 409 | . 290 119 Lost Part 63 | . 10 53 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 17 20 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 15 | . 10 5 Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 5 | . . 5 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 258 | . . 258 Optics 258 | . . 258 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2182 | 112 805 1265 Spaces Moved 1220 | 67 372 781 Core 6 | 6 . . Treads 517 | 61 372 84 Legs . | . . . Wheels 697 | . . 697 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 105 Average Speed 137 | 150 160 125 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 61 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 4 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 10 | . . 10 Spaces Dug . | . . . Terrain Destroyed 27 | . 21 6 Melee . | . . . Projectile 6 | . . 6 AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1564 | 76 539 949 Wait 169 | . 136 33 Move 1218 | 66 371 781 Hop . | . . . Pick Up 39 | 4 6 29 Fast Attach 14 | 6 1 7 Attach 10 | . 1 9 Detach 2 | . . 2 Swap 7 | . . 7 Drop 9 | . 1 8 Fire 96 | . 23 73 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 4) 764 | -10/Materials | Discovered new exit (range 5) 824 | -10/Materials | Loaded intel: 44 machine locations 848 | -10/Materials | Learned location of Storage (-7) 861 | -10/Materials | Learned 2 Storage zone layouts 863 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Loaded intel: 19 trap records 918 | -10/Materials | Entered Subcaves 919 | -10/Subcaves | Approached by a straggling Scientist 1198 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1304 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1306 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1421 | -10/Subcaves | Visited Clippyterm 1424 | -10/Subcaves | Learned Factory fabricator intel 1424 | -10/Subcaves | Learned Research machine intel 1560 | -10/Subcaves | Core integrity fell below 50% 1831 | -10/Subcaves | Core integrity fell below 20% 1896 | -10/Subcaves | Lost 4 parts (1n2u1w) 2016 | -10/Subcaves | Disturbed a concealed Subdweller 2183 | -10/Subcaves | Destroyed by F1-PN5(R) with Subdweller Machine Gun Last Messages --------------- 02026_ CE-OJC(O) collects matter. 02038_ CE-OJC(O) puts together Spk. Treads. 02148_ Dropped Hcp. Storage Unit. 02150_ Subatomizers dissect the Broken Sub. Power Source. 02160_ Critical hit (Destroy). 02160_ Sub. Machine Gun destroyed. 02161_ Subatomizers dissect the Broken Sub. Power Source. 02164_ Acquired Sub. Beam Cannon. 02166_ Battle Rifle destroyed. 02171_ Subatomizers dissect the Broken Sub. Power Source. 02174_ Scrap Shield destroyed. 02176_ QK-5UL(R) destroyed. 02178_ Sub. Beam Cannon shoots sparks and powers down. 02181_ CE-OJC(O) collects matter. 02183_ CE-OJC(O) puts together Sub. Power Source. Map ----- +----------------------------------------------------+ | ??# ##??# ???????????????????? | | ??#### ## # ### #????# ?????????????????????? | | ?????#########??#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | #######???????# ?????#######??????????????????? | | # ##??????? ##??### #??????????????????? | | #??????## #??# #???????????????????? | | #?###?###" #### #???? ## #??????????? | | ##?# ### < ## ### #??????????? | | # ##??# #??????????? | | # #??## ### #?????????? | | #?## ## # ### #?????????? | | ### @####???????????????????? | | ## =O*###???????????????????? | | ?# #R**##??????????????????? | | ?# ### =! * #??????????????????? | | ?# #?## ###### ** #??????????????????? | | ?# #??# #????# ### #??????????????????? | | ?# #?# #????# ##?### ?????????????????? | | ?## #?# #????# #?????# ???????????????? | | ??## ## ???# #??????### "?????????????? | | ???######### #??# #?????????#" "????????????? | | ???????????## #??#####??????????"" #????????????? | | ?????????????###??????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedBiometalMount Manual? 0 Play Time 00:23:15 Cumulative 354.9 hours Start 2026.01.19 @ 18:38:17 End 2026.01.20 @ 21:52:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcd432f8-166d-4e6b-b4e8-f6e73dcd3ff3