Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 18:23:45 Player: Silfurdreki Result: Destroyed by 79-0DZ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (852) 852 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1607 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (200) Ox3 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Aluminum Leg Medium Storage Unit Improved Targeting Computer Makeshift Light Armor Plating Heavy Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Medium Storage Unit Seismic Detector Improved Targeting Computer Heavy Assault Rifle Subdweller Machine Gun [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 11 7 5 . Power 4 | 2 2 . . Engine 2 | 2 . . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 7 | 4 2 1 . Treads 1 | 1 . . . Leg 5 | 2 2 1 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 3 . 2 . Device 2 | 2 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 1 4 Power 1 | . . . 1 Propulsion 4 | . 1 1 2 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Backups 7 | 1 7 7 8 Power 1 | . 1 2 2 Propulsion 1 | . 1 1 1 Utility 2 | . 2 3 3 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 12 | 1 5 . 6 Power . | . . . . Propulsion 5 | 1 3 . 1 Utility 4 | . 1 . 3 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Core 13 | . 12 14 14 Leg 27 | . 28 27 27 Device 6 | . 14 6 . Storage 14 | . 14 14 14 Protection 7 | . . 7 14 Ballistic Gun 28 | . 28 28 28 Peak Build Rating 15 | 9 12 15 15 Average Rating 12 | 5 11 13 14 On Entrance 8 | . 7 12 15 Naked Turns . | . . . . Heaviest Build 20 | 15 17 20 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 3 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 1 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 898 | 244 513 141 . Remotely . | . . . . Salvage Created 1109 | 60 853 196 . Parts 73 | 9 46 18 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 21 | . 16 5 . Guns 21 | . 16 5 . Classes Destroyed 8 | 1 4 3 . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Operator 3 | . 3 . . Turret 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 2 | . . 2 . Grunt 16 | . 16 . . Subdweller 3 | . . 3 . Best Kill Streak 5 | 3 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 180 | . 78 78 24 Missed 60 | . 22 31 7 Hits 120 | . 56 47 17 Projectile 120 | . 56 47 17 Critical Strikes 2 | . 1 . 1 Damage Taken 1347 | . 698 361 288 Core 256 | . 126 44 86 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | 3 57 15 . Largest 2 | 2 2 2 . Hottest 55 | 40 46 55 . Shots Fired 152 | 6 115 30 1 Gun 152 | 6 115 30 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 152 | 6 115 30 1 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 14 7 4 Robot Miss Streak 4 | 1 4 4 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 99 | 4 76 18 1 Core Hits 45 | 3 31 10 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1524 | 48 1172 283 21 Guns 1524 | 48 1172 283 21 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1524 | 48 1172 283 21 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 8 3 4 Message Errors 2 | . 1 1 . Matter Fused 3 | . 2 1 . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . . 1 1 Data Loss (minor) 2 | . 1 . 1 Data Loss (major) 1 | . 1 . . Misfires 2 | . 1 . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 202 | . 202 16 19 Average Temperature 33 | . 37 8 10 Received Heat Transfer 786 | . 402 252 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 89 . . Level 1 9 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 228 | 10 228 . . Initial . | . . . . Average 58 | 1 66 . . Influence Increases 698 | 15 518 165 . Destroy 0b10 Robot/C 380 | . 320 60 . Destroy 0b10 Robot/NC 45 | 15 30 . . Destroy Leader 86 | . 86 . . Successful Hack 32 | . 32 . . Disable Machine 15 | . 15 . . Destroy Structure 5 | . 5 . . Lose Combat Pursuer 135 | . 30 105 . Influence Decreases 698 | 15 314 369 . Entered New Map 99 | . . 99 . Time Decay 569 | 15 294 260 . Lost Part 30 | . 20 10 . Squads Dispatched 5 | . 5 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 23 12 10 Peak Tracking Total 13 | . 7 4 13 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 9 | . 5 2 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 17 3 13 Successful 28 | . 12 3 13 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 6 3 13 Record 14 | . . 1 13 Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 5 | . 5 . . Retrieved Matter 5 | . 5 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1287 | 16 891 380 . Terrain 13 | 13 . . . Seismic 1274 | 3 891 380 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2827 | 115 891 817 1004 Spaces Moved 2060 | 63 547 616 834 Core 8 | 6 . . 2 Treads 2 | 2 . . . Legs 2050 | 55 547 616 832 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 128 120 120 120 Slowest Speed 250 | 200 190 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 96 50 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 2260 | 89 673 664 834 Wait 65 | . 41 24 . Move 2057 | 62 546 615 834 Hop . | . . . . Pick Up 18 | 4 12 2 . Fast Attach 10 | 9 . 1 . Attach 5 | 2 2 1 . Detach 4 | 4 . . . Swap 10 | 2 5 3 . Drop 16 | 3 10 3 . Fire 75 | 3 57 15 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 4) 585 | -10/Materials | Discovered new exit (range 9) 869 | -10/Materials | Discovered new exit (range 4) 931 | -10/Materials | Core integrity fell below 50% 1000 | -10/Materials | Discovered new exit (range 6) 1007 | -10/Materials | Entered Subcaves 1008 | -10/Subcaves | Approached by a straggling Scientist 1248 | -10/Subcaves | Learned location of Mines (-9) 1372 | -10/Subcaves | Discovered new exit (range 14) 1485 | -10/Subcaves | Learned location of Zion (-7) 1485 | -10/Subcaves | Met a Zionite searching for "candidates" 1780 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1783 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1813 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1824 | -10/Subcaves | Entered Scraptown 2188 | -9/Scraptown | Discovered new exit (range 5) 2290 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2294 | -9/Scraptown | Learned 8 Factory zone layouts 2295 | -9/Scraptown | Learned location of Testing (-3) 2326 | -9/Scraptown | Visited Red Mages 2375 | -9/Scraptown | Visited IN-MT5's Study 2463 | -9/Scraptown | Visited Assassins FH 2518 | -9/Scraptown | Visited Symbiants 2758 | -9/Scraptown | Visited Comm Corps 2807 | -9/Scraptown | Visited Fellowship of the Rings 2817 | -9/Scraptown | Attacked by Scraptown defenders 2823 | -9/Scraptown | Core integrity fell below 20% 2828 | -9/Scraptown | Destroyed by 79-0DZ(j) with Overtuned Pulse Rifle Last Messages --------------- D2-8ZW(h): Science Guys are pretty cool, although harboring a Tinkerer who stole tech from Warlord might get the UFD in trouble down the line. 02619_ System corrupted: Energy discharge (-48). 02758_ LOCAL NARROWCAST: Comm Corps. 13375P34K3R5 FTW. JJ-13K(o): Intel is good, and the best intel is sourced from those who've seen it with their own two sensors, but it doesn't help if no one else has easy access to that intel. That's where we come in. A9-KEW(o): Have you ever heard the warning sensor that goes like beep-boop-beep-beep-boop? That was me. 02807_ LOCAL NARROWCAST: Fellowship of the Rings. 2Y-XY5(c): If we were ever directly threatened by MAIN.C, all we'd have to do is point the cannon in that general direction and *poof*. It's like the ultimate insurance policy! 02817_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 02817_ System corrupted: Sub. Machine Gun misfires. 02817_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 02819_ Aluminum Leg destroyed. 02825_ Lgt. Nuclear Core destroyed. 02826_ Sub. Machine Gun destroyed. 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