Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.24 @ 18:51:01 Player: spider wisdom Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (3105) 3105 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-91) -91 TOTAL SCORE: 7269 Bonus ------- Follower Combat Kills 51 Friendly Fire -142 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 80/100 System Corruption 2% Temperature Cool (-138) Movement Hovering (60) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (5) ------ Improved Cryofiber Web Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Gravmag Array > --- UTILITY ---------- Large Storage Unit Targeting Computer Core Analyzer Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Long-range Missile Launcher > --- INVENTORY -------- Cooled Airjet Gravmag Array Plasma Cannon Phase Cannon Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 . 1 . . . 1 . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 86 | 4 12 11 . 18 7 1 . 27 6 Power 11 | 1 1 1 . 2 3 . . 1 2 Engine 7 | 1 1 1 . 2 . . . . 2 Core 4 | . . . . . 3 . . 1 . Reactor . | . . . . . . . . . . Propulsion 26 | 2 4 2 . 7 . 1 . 9 1 Treads . | . . . . . . . . . . Leg 18 | 2 4 2 . 7 . 1 . 2 . Wheel . | . . . . . . . . . . Hover 8 | . . . . . . . . 7 1 Flight . | . . . . . . . . . . Utility 19 | 1 3 3 . 2 3 . . 5 2 Device 9 | . 2 2 . 1 2 . . 1 1 Storage 3 | 1 1 . . 1 . . . . . Processor 5 | . . 1 . . 1 . . 2 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . 2 . Artifact . | . . . . . . . . . . Weapon 30 | . 4 5 . 7 1 . . 12 1 Energy Gun 7 | . 1 . . 2 . . . 4 . Energy Cannon 6 | . . 3 . . 1 . . 2 . Ballistic Gun 2 | . 1 . . 1 . . . . . Ballistic Cannon 6 | . . . . 2 . . . 4 . Launcher 4 | . 2 . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . 2 . 2 . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . Parts Lost 29 | . . 3 . 5 . . . 11 10 Power 5 | . . . . 1 . . . 1 3 Propulsion 7 | . . 1 . 2 . . . 2 2 Utility 9 | . . 1 . 2 . . . 4 2 Weapon 8 | . . 1 . . . . . 4 3 Highest Loss Streak 8 | . . 3 . 3 . . . 8 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 90 88 100 85 98 100 100 88 53 Engine 5 | . 14 11 11 8 5 . . . 4 Core 7 | . . . . . 8 15 15 12 2 Leg 23 | . 27 30 33 31 30 30 30 12 . Hover 3 | . . . . . . . . 11 12 Device 7 | . 13 8 11 6 7 7 7 5 1 Storage 11 | . 13 11 11 13 15 15 15 7 . Processor 6 | . . 5 11 6 4 7 7 9 16 Protection 1 | . . . . . . . . 2 5 Energy Gun 4 | . 7 5 . 4 . . . 8 5 Energy Cannon 5 | . . 6 22 6 7 7 7 4 . Ballistic Cannon 7 | . . . . 4 15 15 15 8 2 Launcher 2 | . 11 3 . . . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 10 31 37 37 44 63 57 57 66 23 Greatest Support 69 | 20 20 30 30 67 67 69 69 69 29 Greatest Overweight (x) 16 | . 3 1 1 1 . . . 16 . Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 13 5 Most Carried 15 | 5 8 9 8 11 10 11 11 15 4 Average Carried 6 | 2 3 6 8 6 6 10 11 7 . Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 11 | 2 7 8 8 8 10 11 11 . 1 Class Distribution -------------------- 49% | Mutant 44% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Matter Collected 2068 | 130 123 244 54 455 64 281 . 565 152 Remotely 476 | . 123 62 54 237 . . . . . Salvage Created 2835 | . 216 265 30 921 66 65 . 1054 218 Parts 142 | . 12 17 4 37 5 3 . 53 11 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . . Prevented 3 | . . . . . . 1 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 59 | . 7 4 2 17 . 3 . 22 4 Guns 11 | . . . . 5 . . . 5 1 Cannons 32 | . . 4 2 10 . 3 . 11 2 AOE 12 | . 7 . . . . . . 5 . Classes Destroyed 14 | . 3 2 1 2 1 . . 4 1 Worker 2 | . . . . . . . . 1 1 Builder 5 | . 1 1 . . . . . 2 1 Hauler 1 | . . 1 . . . . . . . Recycler 2 | . . . . . 1 . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 8 | . 1 1 . 2 2 . . 1 1 Swarmer 5 | . . . 2 . . . . 3 . Grunt 30 | . 7 2 . 12 . . . 9 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . 1 . . . 1 . Sentry 14 | . . 2 . 3 . 1 . 5 3 Hunter 4 | . . . . 2 . 2 . . . Programmer 3 | . . . . . . . . 3 . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 6 3 2 3 2 1 . 8 4 Combat Bots Only 6 | . 6 2 2 3 . 1 . 5 2 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Damage Taken 4566 | . 206 533 19 841 61 127 . 2004 775 Core 1313 | . 66 115 5 237 26 12 . 577 275 Absorbed by Shields 234 | . . . . . 22 48 . 146 18 Core Remaining (%) 78 | 100 73 . 70 56 . . 94 . . Volleys Fired 186 | . 14 21 2 53 10 10 . 45 31 Largest 4 | . 2 2 2 2 3 3 . 4 2 Hottest 283 | . 70 136 136 136 176 176 . 283 128 Shots Fired 388 | . 20 26 5 99 30 30 . 131 47 Gun 109 | . 6 7 . 32 . . . 42 22 Cannon 247 | . . 16 5 67 30 30 . 74 25 Launcher 32 | . 14 3 . . . . . 15 . Special . | . . . . . . . . . . Kinetic 137 | . 1 . . 21 20 20 . 50 25 Thermal 182 | . . 16 5 53 10 10 . 66 22 Explosive 32 | . 14 3 . . . . . 15 . Electromagnetic 37 | . 5 7 . 25 . . . . . Robot Hit Streak 34 | . 9 7 4 9 4 11 . 17 34 Robot Miss Streak 5 | . 1 2 1 2 4 2 . 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 285 | . 16 20 3 71 13 24 . 87 51 Core Hits 174 | . 19 11 2 33 2 6 . 75 26 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . . . . 3 . 5 . 4 6 Meltdown 2 | . . . . 2 . . . . . Blast 15 | . . . . 1 . 5 . 4 5 Sever 1 | . . . . . . . . . 1 Melee Attacks 14 | . . 7 . 2 . . . . 5 Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8222 | . 823 530 62 1467 409 581 . 2882 1468 Guns 2104 | . 36 59 . 387 . . . 991 631 Cannons 3859 | . . 245 62 1050 361 581 . 982 578 Explosions 1910 | . 787 220 . . . . . 903 . Melee 228 | . . . . . . . . . 228 Ramming 121 | . . 6 . 30 48 . . 6 31 Kinetic 2281 | . 9 . . 319 284 373 . 718 578 Thermal 3512 | . . 245 62 801 77 208 . 1488 631 Explosive 1617 | . 727 220 . . . . . 670 . Electromagnetic 463 | . 87 59 . 317 . . . . . Impact . | . . . . . . . . . . Slashing 228 | . . . . . . . . . 228 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 6 6 . 3 3 3 2 2 Average Corruption 2 | . . 6 6 . 2 3 3 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . 10 3 . 9 14 2 4 4 Message Errors 9 | . . 2 . . 2 4 . 1 . Matter Fused 8 | . . 2 1 . 1 1 2 . 1 Heat Flow Errors 6 | . . 1 . . 1 1 . 1 2 Energy Discharges 7 | . . 3 1 . . 2 . 1 . Data Loss (minor) 7 | . . . . . 3 2 . 1 1 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 3 | . . 1 1 . 1 . . . . Alerts 4 | . . 1 . . . 3 . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 143 | . 9 11 . . 69 . . 52 2 Projectiles 91 | . . 5 . . 69 . . 17 . Explosions 50 | . 9 6 . . . . . 35 . Melee 2 | . . . . . . . . . 2 Knockbacks 14 | . . . . 4 5 3 . 2 . Impact . | . . . . . . . . . . Kinetic 14 | . . . . 4 5 3 . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 340 | . 50 . . 24 48 . . 203 15 Shots 9 | . 4 . . . . . . 5 . Rammed 5 | . . . . . . . . 2 3 Targets Rammed 7 | . . 1 . 1 . . . 2 3 Kicked 2 | . . 1 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1203 | . 21 343 120 585 408 436 . 1203 433 Average Temperature 192 | . 8 78 54 119 163 180 . 302 129 Received Heat Transfer 1602 | . 114 123 . 405 . 20 . 667 273 Effects 93 | . . . . 15 . 4 . 69 5 Shutdowns 24 | . . . . 2 . 1 . 19 2 Energy Bleed 8 | . . . . . . . . 8 . Interference 22 | . . . . 7 . 3 . 9 3 Matter Decay 2 | . . . . . . . . 2 . Short Circuit 7 | . . . . 1 . . . 6 . Damage (minor) 6 | . . . . . . . . 6 . Damage (major) 20 | . . . . 4 . . . 16 . Damage (core) 4 | . . . . 1 . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 2 . . . 1 1 Combat Hostiles 4 | . . . . 2 . . . 1 1 Parts Melted 13 | . . . . 5 1 . . 5 2 Heat Transferred 6810 | . . 444 111 1443 150 400 . 2862 1400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Peak Influence 384 | . 202 183 104 377 115 . . 384 214 Initial 112 | . . 50 9 34 82 . . . 112 Average 126 | . 82 79 36 217 71 . . 133 163 Maximum Alert Level 1 | . 1 . . 1 . . . 1 1 Low Security (%) 76 | 100 77 100 100 44 100 . . 74 87 Level 1 23 | . 22 . . 55 . . . 25 12 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 1 . 2 . . . 12 1 Investigation 3 | . 1 . . 1 . . . . 1 Extermination 3 | . . . . . . . . 3 . Reinforcement 5 | . . 1 . 1 . . . 3 . Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . . 6 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Distress Signals 5 | . 1 2 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 15 8 4 25 3 3 . 40 10 Peak Tracking Total 7 | . 7 3 4 4 2 1 . 7 4 Tactical Retreats 9 | . . 1 . 1 . . . 6 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Traps Triggered 5 | . 2 . . 1 . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Machines Disabled 12 | . 2 . . 2 3 . . 5 . Max in Single Turn 4 | . 1 . . 1 1 . . 4 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Machines Accessed 4 | . 3 . . . . . . . 1 Terminals 3 | . 3 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . 6 . . . . . . . 3 Successful 4 | . 2 . . . . . . . 2 Failed 5 | . 4 . . . . . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 5 | . 5 . . . . . . . . Terminals 6 | . 6 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . . Record 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Recycle Component 1 | . . . . . . . . . 1 Process 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 4 | . 3 . . . . . . . 1 Full Trace Events 2 | . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 Recycled Matter 319 | . . . . . . . . . 319 Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . 1 . 1 . . . . . Non-combat 1 | . . 1 . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 2 | . . 1 . 1 . . . . . parse_system 2 | . . 1 . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . 9 22 . . . . . Total Damage 328 | . . . 92 236 . . . . . Kills 5 | . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Turns Passed 5942 | 40 778 475 69 889 670 883 78 1707 353 Spaces Moved 4131 | 32 407 202 34 554 509 706 66 1196 425 Core 27 | 11 6 . . . . . . 5 5 Treads . | . . . . . . . . . . Legs 3044 | 21 401 202 34 554 509 706 66 551 . Wheels . | . . . . . . . . . . Hover 1060 | . . . . . . . . 640 420 Flight . | . . . . . . . . . . Fastest Speed 45 | 50 100 190 190 120 120 120 120 45 50 Average Speed 123 | 95 173 190 190 124 120 120 120 121 56 Slowest Speed 850 | 120 200 190 190 190 120 120 120 850 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 31 | 3 56 25 16 45 13 87 10 30 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 338 | . 60 22 . 5 4 4 . 243 . Melee . | . . . . . . . . . . Projectile 29 | . . . . 5 4 4 . 16 . AOE 309 | . 60 22 . . . . . 227 . Terrain Rammed 3 | . . . . 1 2 . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled 2 | . . . . 1 1 . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Ext Total 4625 | 41 466 267 35 661 547 719 65 1343 481 Wait 37 | . 5 11 . . 5 2 . 12 2 Move 4122 | 31 406 201 33 553 508 705 65 1195 425 Hop . | . . . . . . . . . . Pick Up 92 | 6 19 8 . 17 10 1 . 23 8 Fast Attach . | . . . . . . . . . . Attach 68 | 4 12 10 . 12 5 . . 19 6 Detach 25 | . 4 5 . 6 1 . . 9 . Swap 19 | . . 1 . 6 2 1 . 9 . Drop 46 | . 6 2 . 10 4 . . 24 . Fire 186 | . 14 21 2 53 10 10 . 45 31 Melee 14 | . . 7 . 2 . . . . 5 Ram 8 | . . . . 1 2 . . 2 3 Kick 2 | . . 1 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 202 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 14) 819 | -10/Materials | Entered another Materials area 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Crushed by falling debris 1016 | -9/Materials | Lost 3 parts (1n1u1w) 1242 | -9/Materials | Discovered new exit (range 15) 1294 | -9/Materials | Entered Mines 1294 | -9/Mines | Discovered new exit (range 15) 1325 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1363 | -9/Mines | Entered Materials 1363 | -8/Materials | Accompanied by 3 allies 1363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1732 | -8/Materials | Lost 3 parts (1n2u) 2153 | -8/Materials | Discovered new exit (range 16) 2252 | -8/Materials | Entered Factory 2252 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2761 | -7/Factory | Build established: Gunner 2860 | -7/Factory | Discovered new exit (range 8) 2922 | -7/Factory | Entered Lower Caves 2945 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2985 | -7/Lower Caves | Learned location of 1 exit from Factory 3486 | -7/Lower Caves | Encountered a Warlord checkpoint 3790 | -7/Lower Caves | Discovered new exit (range 13) 3805 | -7/Lower Caves | Entered another Lower Caves area 3869 | -7/Lower Caves | Discovered new exit (range 13) 3883 | -7/Lower Caves | Entered Factory 3883 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3884 | -6/Factory | Identified exit to Lower Caves 3932 | -6/Factory | Discovered exit to Lower Caves (range 3) 5055 | -6/Factory | Garrison activated, responded to threat 5349 | -6/Factory | Garrison activated, responded to threat 5394 | -6/Factory | Core integrity fell below 50% 5494 | -6/Factory | Lost 8 parts (1p1n3u3w) 5529 | -6/Factory | Spotted B-75 Beast 5582 | -6/Factory | Discovered new exit (range 15) 5590 | -6/Factory | Entered Extension 5650 | -6/Extension | Spotted B-75 Beast 5669 | -6/Extension | Destroyed B-75 Beast 5743 | -6/Extension | Spotted B-75 Beast 5765 | -6/Extension | Core integrity fell below 20% 5840 | -6/Extension | Disrupted transfer network 5943 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05882_ Y-54 Guardian heat damages Lgt. Treads, Imp. Deuterium Engine, Imp. Heat Sink. 05882_ Melted Lgt. Treads. 05883_ Y-54 Guardian critical meltdown. 05883_ Flak Gun melted. 05889_ Acquired 58 matter. 05906_ Slammed into R-10 Processor. 05910_ Connecting with Terminal... 05912_ Imp. Light Armor Plating destroyed. 05914_ Acquired Phasing Sabre. 05919_ G-50 Soldier Lgt. Angular Momentum Engine severed. 05920_ Gravmag Array destroyed. 05920_ Gatling Laser destroyed. 05922_ Destroyed Unknown Device. 05926_ Gravmag System destroyed. 05928_ Phasing Sabre destroyed. 05928_ Lgt. Ion Engine destroyed. 05941_ M-13 Machinist repairs 2Z-GLK(h). 05943_ Attempting to rewire EF-JM0(l). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######??????????????????????????????????? | | ????????# ##########?????????????????????????? | | ######### ???????????????????????? | | T #?????????????????????????????? | | ######### #?????????????????????????????? | | ????????# #### #?????????????????????????????? | | ????????###+####?# #?????????????????????????????? | | ????????# #?# #?????????????????????????????? | | ????????# * #?# #?########+########???????????? | | ????????# = == ### ### #???????????? | | ????????# = / + @ #???????????? | | ????????# ####### YYgl* #???????????? | | ????????# #?????# *mhg #???????????? | | ????????########?????# #???????????? | | ?????????????????????#################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 340 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed MissileArmageddonComputer Manual? 0 Play Time 01:24:46 Cumulative 5.2 hours Start 2024.02.08 @ 08:45:36 End 2024.02.24 @ 18:51:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 662fa340-69cc-49f3-8eec-6be490733d8d