Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.21 @ 06:33:14 Player: Kino Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2356) 2356 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 6147 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 310/310 System Corruption 0% Temperature Critical (7282) Movement Core (1600) Ox31 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Cryofiber Web Huge Storage Unit Medium Battery Signal Interpreter Target Analyzer Utility Shielding Weapon Shielding > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine VSS Leg VSS Leg VSS Leg VSS Leg Light Armor Plating Layered Medium Armor Plating Heavy EM Pulse Gun Improved Lightning Gun Medium Laser Beam Rifle Heavy Particle Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Medium Battery Signal Interpreter Target Analyzer > --- WEAPON ----------- Improved Lightning Gun Shock Bomb Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Titanium Leg Titanium Leg Titanium Leg Large Storage Unit Huge Storage Unit Utility Shielding Weapon Shielding Light Armor Plating Heavy EM Pulse Gun Improved EM Shotgun Medium Laser Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Improved Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Slots Evolved 7 | . 1 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . 1 1 . . . . . Utility 5 | . . 1 . 2 . 2 . Weapon . | . . . . . . . . Parts Attached 61 | 7 3 15 2 6 11 3 14 Power 5 | 1 . 1 . . 2 . 1 Engine 3 | 1 . 1 . . 1 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 1 3 . 2 3 3 7 Treads . | . . . . . . . . Leg 21 | 2 1 3 . 2 3 3 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 2 4 . 4 2 . 4 Device 2 | . . . . 1 . . 1 Storage 5 | 1 1 1 . 1 . . 1 Processor 4 | 1 1 1 . . 1 . . Hackware . | . . . . . . . . Protection 7 | . . 2 . 2 1 . 2 Artifact . | . . . . . . . . Weapon 17 | 2 . 7 2 . 4 . 2 Energy Gun 10 | 2 . 4 1 . 3 . . Energy Cannon 3 | . . 2 . . . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 3 | . . 1 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . Parts Lost 8 | . . 1 . . 3 . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . 1 . . 2 . . Weapon 2 | . . . . . 1 . 1 Highest Loss Streak 2 | . . 1 . . 2 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 95 99 100 97 98 78 90 Engine 7 | . 12 10 10 8 7 7 . Core 1 | . . . . . . . 6 Leg 34 | . 32 39 40 33 33 28 27 Device 3 | . . . . 5 7 . 6 Storage 13 | . 12 10 10 14 16 14 14 Processor 10 | . 12 10 10 8 9 14 14 Protection 7 | . . 9 10 10 5 . 10 Energy Gun 8 | . 25 15 8 . 6 7 1 Ballistic Cannon 1 | . . . 1 8 1 . . Launcher 6 | . . 4 10 8 7 7 3 Naked Turns . | . . . . . . . . Heaviest Build 102 | 17 27 55 61 65 65 58 102 Greatest Support 71 | 20 30 43 43 48 48 55 71 Greatest Overweight (x) 31 | . 1 1 1 1 1 1 31 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 10 15 20 20 20 20 20 25 Average Capacity 19 | 8 14 17 20 20 20 20 22 Most Carried 20 | 6 10 15 15 17 20 20 20 Average Carried 13 | 2 6 9 13 15 17 19 14 Final Capacity 25 | 10 15 20 20 20 20 20 25 Final Carried 20 | 4 9 13 15 17 20 20 14 Class Distribution -------------------- 72% | Hacker-Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Matter Collected 1310 | 133 85 187 60 182 473 . 190 Remotely . | . . . . . . . . Salvage Created 2824 | . 41 477 . 275 988 . 1043 Parts 169 | . 8 39 . 20 71 . 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Combat Hostiles Destroyed 52 | . . 12 . 6 23 . 11 Guns 22 | . . 11 . . 11 . . Cannons 14 | . . . . 6 4 . 4 AOE 13 | . . . . . 7 . 6 Classes Destroyed 10 | . 1 3 . . 3 . 3 Worker 1 | . . . . . 1 . . Builder 4 | . . . . . 4 . . Watcher 7 | . 2 2 . 1 2 . . Swarmer 9 | . . 5 . . 2 . 2 Grunt 18 | . . 2 . 2 9 . 5 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 20 | . . 5 . 4 11 . . Hunter 1 | . . . . . . . 1 Heavy 2 | . . . . . . . 2 Best Kill Streak 8 | . 2 5 . 2 8 . 3 Combat Bots Only 5 | . . 4 . 2 5 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Hostile Shots Fired 296 | . 1 90 . 20 123 . 62 Missed 76 | . . 18 . 6 32 . 20 Damage Taken 3176 | . 11 499 . 157 952 . 1557 Core 985 | . . 110 . . 110 . 765 Absorbed by Shields 23 | . . . . . . . 23 Redirected to Shielding 227 | . . 51 . 23 106 . 47 Ignored by Resistances 1513 | . 7 324 . 97 581 . 504 Core Remaining (%) 88 | 100 100 . 72 . 80 . . Volleys Fired 147 | . 2 36 . 19 62 . 28 Largest 2 | . 2 2 . 1 2 . 2 Hottest 111 | . 100 100 . 57 102 . 111 Shots Fired 213 | . 4 65 . 19 85 . 40 Gun 115 | . 4 65 . . 44 . 2 Cannon 73 | . . . . 19 28 . 26 Launcher 25 | . . . . . 13 . 12 Special . | . . . . . . . . Kinetic 47 | . . . . 19 28 . . Thermal 105 | . 4 52 . . 23 . 26 Explosive 13 | . . . . . 13 . . Electromagnetic 48 | . . 13 . . 21 . 14 Robot Hit Streak 19 | . 2 19 . 10 15 . 13 Robot Miss Streak 4 | . . 4 . 1 2 . 1 Penetration Max 1 | . . . . 1 1 . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 170 | . 2 49 . 16 67 . 36 Core Hits 99 | . 2 21 . 8 50 . 18 Critical Kills 7 | . . . . 4 3 . . Critical Parts Destroyed 12 | . . . . 4 8 . . Critical Strikes 28 | . . 4 . 10 14 . . Burn 5 | . . 3 . . 2 . . Destroy 22 | . . . . 10 12 . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4660 | . 25 659 . 403 2246 . 1327 Guns 1412 | . 25 659 . . 687 . 41 Cannons 1540 | . . . . 403 537 . 600 Explosions 1681 | . . . . . 995 . 686 Melee . | . . . . . . . . Ramming 27 | . . . . . 27 . . Kinetic 940 | . . . . 403 537 . . Thermal 1618 | . 25 527 . . 382 . 684 Explosive 918 | . . . . . 918 . . Electromagnetic 1157 | . . 132 . . 382 . 643 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . 1 2 . . Average Corruption 1 | . 1 . . 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . 14 . . Message Errors 5 | . . . . . 5 . . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . 10 . 25 Projectiles 10 | . . . . . 10 . . Explosions 25 | . . . . . . . 25 Melee . | . . . . . . . . Knockbacks 8 | . . . . 4 4 . . Impact . | . . . . . . . . Kinetic 7 | . . . . 3 4 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 103 | . . 25 . . 70 . 8 Shots 6 | . . 1 . . 3 . 2 Rammed . | . . . . . . . . Targets Rammed 6 | . . . . . 6 . . Kicked 6 | . . . . . 6 . . Crushed . | . . . . . . . . Highest Temperature 7282 | . 39 356 . 29 221 . 7282 Average Temperature 1078 | . 21 101 . 13 85 . 2687 Received Heat Transfer 846 | . 9 144 . 72 522 . 99 Effects 77 | . . 1 . . . . 76 Shutdowns 10 | . . . . . . . 10 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 6 | . . . . . . . 6 Short Circuit 5 | . . . . . . . 5 Damage (minor) 10 | . . 1 . . . . 9 Damage (major) 33 | . . . . . . . 33 Damage (core) 7 | . . . . . . . 7 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 2 | . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 4 | . . 3 . . 1 . . Heat Transferred 3863 | . 74 1776 . . 1025 . 988 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 . . 2 . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Peak Influence 463 | . 44 342 16 247 463 69 320 Initial 69 | . . 13 16 . . 69 38 Average 132 | . 12 88 14 120 213 69 200 Maximum Alert Level 2 | . . 1 . 1 2 . 1 Low Security (%) 68 | 100 100 89 100 77 42 100 43 Level 1 26 | . . 10 . 22 43 . 56 Level 2 4 | . . . . . 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 8 | . . 1 . 1 4 . 2 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . . . . 1 4 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Distress Signals 7 | . 1 2 . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 7 17 . 9 31 . 13 Peak Tracking Total 8 | . 5 5 . 4 8 . 4 Tactical Retreats 11 | . . 2 . . 7 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Traps Triggered 10 | . 1 . . 1 4 . 4 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Machines Disabled 8 | . . 1 . 1 5 . 1 Max in Single Turn 2 | . . 1 . 1 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Machines Accessed 5 | . 1 1 . . 2 1 . Terminals 5 | . 1 1 . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . 2 3 . . 3 1 . Successful 8 | . 2 2 . . 3 1 . Failed 1 | . . 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . 1 . . 8 . . Terminals 9 | . 2 3 . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 2 . . 3 1 . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Dispatch Records 2 | . 1 1 . . . . . Patrol Status 1 | . . . . . 1 . . Assault Status 1 | . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Turns Passed 4079 | 82 277 932 431 404 1377 75 501 Spaces Moved 1903 | 59 189 441 225 180 625 37 147 Core 12 | 9 . . . . . . 3 Treads . | . . . . . . . . Legs 1891 | 50 189 441 225 180 625 37 144 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 190 127 Average Speed 177 | 109 137 161 190 190 190 191 213 Slowest Speed 1600 | 120 190 190 190 190 190 192 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 39 31 46 15 87 2 78 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 121 | . . 3 . 5 110 . 3 Melee . | . . . . . . . . Projectile 10 | . . . . 5 5 . . AOE 111 | . . 3 . . 105 . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Total 2403 | 76 200 595 228 222 725 41 316 Wait 182 | . . 82 . 10 5 . 85 Move 1896 | 58 188 440 224 179 624 36 147 Hop . | . . . . . . . . Pick Up 64 | 11 7 15 2 6 11 1 11 Fast Attach 1 | . . . . . . . 1 Attach 23 | 7 1 4 . 2 3 . 6 Detach . | . . . . . . . . Swap 37 | . 2 11 2 4 8 3 7 Drop 31 | . . 7 . 2 6 1 15 Fire 147 | . 2 36 . 19 62 . 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . . . . 6 . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . . . 14 Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Propulsion x1 312 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Identified exit to Materials 346 | -10/Materials | Discovered exit to Materials (range 12) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -9/Materials | Identified exit to Mines 1277 | -9/Materials | Discovered exit to Mines (range 6) 1292 | -9/Materials | Entered Mines 1550 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1667 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1708 | -9/Mines | Identified exit to Materials 1708 | -9/Mines | Discovered exit to Materials (range 6) 1723 | -9/Mines | Entered Materials 1723 | -8/Materials | Evolved 2 slots: Utility x2 1834 | -8/Materials | Identified exit to Storage 1834 | -8/Materials | Discovered exit to Storage (range 14) 2127 | -8/Materials | Entered Storage 2615 | -8/Storage | Build established: Scavenger-Mutant 3476 | -8/Storage | Identified exit to Factory 3476 | -8/Storage | Discovered exit to Factory (range 16) 3504 | -8/Storage | Entered Factory 3504 | -7/Factory | Evolved 2 slots: Utility x2 3579 | -7/Factory | Identified exit to DSF 3579 | -7/Factory | Entered DSF 3619 | -7/DSF | Additional patrols routed to DSF 3718 | -7/DSF | Build established: Hacker-Mutant 3778 | -7/DSF | Identified exit to Factory 3778 | -7/DSF | Discovered exit to Factory (range 16) 3860 | -7/DSF | Sterilization system engaged 3880 | -7/DSF | Ambient heat levels rising (+10) 3895 | -7/DSF | Ambient heat levels rising (+10) 3910 | -7/DSF | Ambient heat levels rising (+10) 3925 | -7/DSF | Ambient heat levels rising (+10) 3940 | -7/DSF | Ambient heat levels rising (+10) 3955 | -7/DSF | Ambient heat levels rising (+10) 3970 | -7/DSF | Ambient heat levels rising (+10) 3985 | -7/DSF | Ambient heat levels rising (+10) 4000 | -7/DSF | Ambient heat levels rising (+10) 4015 | -7/DSF | Ambient heat levels rising (+10) 4024 | -7/DSF | Core integrity fell below 50% 4030 | -7/DSF | Ambient heat levels rising (+10) 4032 | -7/DSF | Core integrity fell below 20% 4045 | -7/DSF | Ambient heat levels rising (+10) 4060 | -7/DSF | Ambient heat levels rising (+10) 4075 | -7/DSF | Ambient heat levels rising (+10) 4081 | -7/DSF | Core destroyed Last Messages --------------- 04067_ Overheating: Target Analyzer damaged (-1). 04069_ Overheating: Lgt. Nuclear Core damaged (-2). 04069_ Overheating: Broken Hvy. Particle Cannon damaged (-4). 04069_ Overheating: Broken Titanium Leg damaged (-5). 04069_ Overheating: Broken Titanium Leg damaged (-36). 04070_ Overheating: Energy bleed (-37). 04071_ Overheating: Weapon Shielding damaged (-2). 04074_ Overheating: Broken Titanium Leg damaged (-9). 04075_ ALERT: Ambient heat levels +10. 04078_ Overheating: Med. Battery damaged (-1). 04081_ Power failure, Lgt. Nuclear Core shutdown. 04081_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | ?????# ]]#???????? ]??????????= =????????? | | ?????# ]]#???????? ]??????????= =????????? | | ?????## ###??????### ###??????### ##???????? | | ?????#] ]]#??????#!! !!#???????== #???????? | | ?????# []#??????#!! !!#???????== #???????? | | ?????#] ]]#???????!! !!?????????= ????????? | | ???#### ##########?# #?########## ###??????? | | ???#" ## #!!!### ###!!!# #" !!#??????? | | ???##= "" #!!!## ##!!!# #" !!#??????? | | ??##%= ^ = %* #??????? | | ??# "/=% =%! =%= !! #??????? | | ??###==% ^ ]= [ #??????? | | ????#==] ##!!!#! !##% ##!!!# !## ]]#??????? | | ????#== ##!!!#!!!### ###!!!# ##% ]]#??????? | | ????################# ##########"% ###??????? | | ???????????????????!! ]]???????#!!%% #???????? | | ??????????????????#!! ]]#??????#!! % #???????? | | ??????????????????#!! ]]#?????##!! #???????? | | ??????????????????### ###?????# =##???????? | | ??????????????????# #?????##!!*%!#???????? | | ??????????????????# #??????#!! =%##??????? | | ??????????????????? ##########! =!#??????? | | ???????????????????## ### # ###[%=*##?????? | | ??????????????????### ### # ##![!!] ###???? | | ??????????????????# ==[ =%! ""#???? | | ??????????????????# ===@ %<% ##"#???? | | ??????????????????#!! ^==# # ## %% %#?##???? | | ??????????????????#!! ^^==#########%%%%%#??????? | | ??????????????????#########???????##%####??????? | | ???????????????????????????????????#%#?????????? | | ???????????????????????????????????#%%?????????? | | ???????????????????????????????????####????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneCommPod Manual? 0 Play Time 00:36:20 Cumulative 36.3 hours Start 2024.07.21 @ 05:58:41 End 2024.07.21 @ 06:33:14 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 89 Rogue 20 Adventurer 46 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72c54f25-6707-4349-a0af-9d3ac2101752