Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:17:23 Player: Fazzonamite Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (4031) 4031 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 11662 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 868 Entered Garrisons 200 Friendly Fire -281 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 50/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Enhanced Optical Array > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Backup Propulsion III Improved Gravmag System Improved Gravmag System Antigrav System > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Weapon Mount Improved Utility Shielding Layered Medium Armor Plating System Shield > --- WEAPON ----------- Thermic Laser Disruptor Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Coolant Injector Improved Utility Shielding Hacking Suite Long-range Missile Launcher [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 . . . 1 . 1 Utility 7 | . . . 1 1 . 1 2 . . 1 . 1 Weapon 2 | . . . . 1 . . . . . . 1 . Parts Attached 173 | 6 10 . 26 13 10 34 13 4 25 24 4 4 Power 18 | 1 2 . 2 . 1 3 1 1 3 3 1 . Engine 8 | 1 2 . 1 . 1 . . . 1 2 . . Core 8 | . . . 1 . . 3 1 1 2 . . . Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 48 | 2 3 . 11 3 1 11 3 2 4 4 2 2 Treads 1 | . . . 1 . . . . . . . . . Leg 6 | . . . 6 . . . . . . . . . Wheel 21 | 2 3 . 4 . . 8 3 . . 1 . . Hover 16 | . . . . 3 1 3 . 2 4 2 . 1 Flight 4 | . . . . . . . . . . 1 2 1 Utility 46 | 1 1 . 5 2 4 9 6 1 7 10 . . Device 17 | . 1 . 1 1 . 3 3 . 4 4 . . Storage 1 | 1 . . . . . . . . . . . . Processor 7 | . . . 1 1 . 2 1 1 . 1 . . Hackware 4 | . . . . . 2 . . . . 2 . . Protection 17 | . . . 3 . 2 4 2 . 3 3 . . Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 4 . 8 8 4 11 3 . 11 7 1 2 Energy Gun 16 | 1 3 . 1 3 . 1 . . 6 1 . . Energy Cannon 5 | . . . 1 . . . 1 . . 1 1 1 Ballistic Gun 20 | 1 1 . 3 2 2 6 . . 4 1 . . Ballistic Cannon 6 | . . . . . 1 1 1 . 1 1 . 1 Launcher 5 | . . . . 1 . 1 . . . 3 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . 2 1 1 2 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . . . Parts Lost 68 | . 1 . 9 . . 11 7 6 2 23 1 8 Power 11 | . . . 2 . . 3 1 . . 4 . 1 Propulsion 25 | . 1 . 4 . . 4 1 3 1 7 . 4 Utility 17 | . . . 2 . . 3 4 1 . 5 . 2 Weapon 15 | . . . 1 . . 1 1 2 1 7 1 1 Highest Loss Streak 8 | . 1 . 7 . . 7 7 6 1 8 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 100 89 100 100 89 81 76 82 75 38 22 Engine 2 | . 14 14 5 . 8 . . . . . . . Core 3 | . . . 3 9 . 6 5 3 6 . . . Leg 2 | . . . 15 . . . . . . . . . Wheel 10 | . 24 28 10 17 . 19 14 16 . . . . Hover 9 | . . . . 9 27 2 10 7 20 16 . 1 Device 8 | . 2 14 11 1 . 9 17 20 16 8 . . Storage 6 | . 14 14 11 9 9 7 2 . . . . . Processor 10 | . . . 3 16 14 9 12 13 13 16 15 12 Hackware 2 | . . . . . 5 2 . . . 7 5 2 Protection 6 | . . . 6 9 7 7 5 3 10 9 3 . Energy Gun 6 | . 16 14 9 8 9 4 . . 8 3 . . Energy Cannon 2 | . . . 3 9 9 . 1 2 . . 1 . Ballistic Gun 6 | . 11 14 5 5 6 12 2 . 2 . . . Ballistic Cannon 1 | . . . . . 2 2 3 2 2 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 14 15 15 18 25 27 35 49 49 41 40 25 16 Greatest Support 64 | 20 26 26 36 36 27 64 30 30 37 39 26 26 Greatest Overweight (x) 5 | 1 1 . 2 2 . 1 1 1 1 5 . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 8 8 8 8 8 8 8 5 4 5 5 5 5 Average Carried 6 | 4 7 8 7 7 7 6 3 3 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 8 5 5 1 5 5 5 1 Class Distribution -------------------- 32% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Skirmisher 12% | Gunner 7% | Commander-Gunner 6% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Tank | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Matter Collected 2607 | 236 131 . 271 154 248 596 198 . 544 229 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3369 | 30 409 . 749 86 500 559 175 73 456 288 44 . Parts 207 | 2 23 . 54 9 34 26 8 8 23 16 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Combat Hostiles Destroyed 84 | . 9 . 20 5 10 10 4 3 14 8 1 . Melee 7 | . . . 6 . . . 1 . . . . . Guns 41 | . 8 . 9 1 3 9 . . 9 2 . . Cannons 19 | . . . 5 . 7 1 3 3 . . . . AOE 17 | . 1 . . 4 . . . . 5 6 1 . Classes Destroyed 16 | 1 2 . 3 1 . 6 . . 2 1 . . Worker 4 | . . . . . . 1 . . 1 1 1 . Builder 6 | . 1 . . . . 4 1 . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Operator 5 | . . . . 1 3 . . . . 1 . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 24 | . . . 7 4 3 . 1 2 5 2 . . Grunt 36 | . 9 . 9 . 4 6 1 . 3 4 . . Brawler 2 | . . . . . . 1 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . Sentry 12 | . . . 4 1 3 . 1 . 3 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 5 | . . . . . . 1 . 1 1 1 1 . Heavy 1 | . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 1 3 . 8 4 4 4 4 2 5 4 2 . Combat Bots Only 7 | . 3 . 7 4 3 3 3 2 5 4 1 . Max Kills in Single Turn 4 | 1 1 . 1 3 2 3 1 2 4 2 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 . . . . 4 2 1 . Melee 1 | . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Hostile Shots Fired 1014 | . 49 4 124 7 28 96 28 172 134 182 12 178 Missed 378 | . 12 . 29 1 7 32 7 62 61 74 9 84 Damage Taken 11211 | . 551 51 1106 71 353 1379 404 1261 1094 2699 125 2117 Core 3349 | . 230 12 274 9 64 208 18 121 169 918 21 1305 Absorbed by Shields 30 | . . . . . . . . 30 . . . . Redirected to Shielding 153 | . . . 28 2 . . 1 . . 122 . . Ignored by Resistances 104 | . . . . . . . . . 98 6 . . Core Remaining (%) 57 | 100 . 3 31 . 86 70 . . 63 8 98 . Volleys Fired 249 | 3 28 . 44 10 33 42 12 7 34 32 3 1 Largest 3 | 2 2 . 2 3 3 3 2 2 3 3 1 1 Hottest 200 | 60 85 . 105 147 168 168 76 123 200 171 81 81 Shots Fired 524 | 6 56 . 88 21 85 112 18 11 70 53 3 1 Gun 383 | 6 56 . 72 11 49 86 5 . 63 35 . . Cannon 127 | . . . 16 8 36 22 13 11 7 10 3 1 Launcher 14 | . . . . 2 . 4 . . . 8 . . Special . | . . . . . . . . . . . . . Kinetic 232 | 3 21 . 25 3 27 85 18 7 19 24 . . Thermal 225 | . 12 . 44 16 58 23 . . 51 21 . . Explosive 10 | . . . . 2 . . . . . 8 . . Electromagnetic 57 | 3 23 . 19 . . 4 . 4 . . 3 1 Robot Hit Streak 28 | 3 9 . 11 5 7 14 8 7 20 28 . 1 Robot Miss Streak 6 | 1 2 . 6 3 5 6 5 1 4 2 2 . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 353 | 4 33 . 64 9 41 77 17 8 50 49 . 1 Core Hits 211 | 1 19 . 28 8 23 52 13 4 34 27 2 . Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 15 | . 1 . 2 . 2 2 2 1 5 . . . Burn 8 | . 1 . 1 . 1 1 . . 4 . . . Destroy 2 | . . . . . 1 . . . 1 . . . Blast 3 | . . . . . . 1 1 1 . . . . Corrupt 1 | . . . 1 . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 35 | . . . 25 3 . 2 4 1 . . . . Impact 10 | . . . . 3 . 2 4 1 . . . . Slashing 25 | . . . 25 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10292 | 65 611 . 1292 403 1084 1661 453 279 1739 2358 326 21 Guns 4311 | 65 426 . 505 58 397 1102 86 . 886 786 . . Cannons 2147 | . . . 224 81 451 370 257 279 206 264 . 15 Explosions 3251 | . 185 . 158 264 187 178 . . 647 1306 326 . Melee 515 | . . . 405 . . . 110 . . . . . Ramming 68 | . . . . . 49 11 . . . 2 . 6 Kinetic 3139 | 24 114 . 106 14 250 1114 343 170 461 543 . . Thermal 4415 | . 323 . 635 125 598 384 . . 1278 746 326 . Explosive 1518 | . . . . 264 187 . . . . 1067 . . Electromagnetic 637 | 41 174 . 146 . . 152 . 109 . . . 15 Impact 110 | . . . . . . . 110 . . . . . Slashing 405 | . . . 405 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 11 11 14 4 1 2 Average Corruption 10 | . . . . . . . 10 11 12 4 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . . . . 8 5 33 . . . Message Errors 12 | . . . . . . . 2 2 8 . . . Matter Fused 10 | . . . . . . . 3 . 7 . . . Heat Flow Errors 3 | . . . . . . . 1 . 2 . . . Energy Discharges 2 | . . . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . . 1 1 . . . Data Loss (minor) 5 | . . . . . . . 1 . 4 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . 1 . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . 1 4 . . . Weapon Failures 3 | . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 143 | . . . 16 49 9 2 . . . 32 35 . Projectiles 8 | . . . 1 . . . . . . 7 . . Explosions 116 | . . . 3 49 2 2 . . . 25 35 . Melee 19 | . . . 12 . 7 . . . . . . . Knockbacks 18 | . . . . . . 3 . . 11 4 . . Impact 2 | . . . . . . 1 . . . 1 . . Kinetic 15 | . . . . . . 2 . . 11 2 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 624 | . 53 . 54 . 79 5 . . 176 192 62 3 Shots 14 | . 2 . 2 . 1 . . . 3 5 1 . Rammed 9 | . . . . . 3 2 . . . 1 . 3 Targets Rammed 10 | . . . 1 . 3 2 . . . 1 . 3 Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 510 | . 173 . 371 177 270 254 111 224 510 363 76 . Average Temperature 100 | . 59 . 125 71 82 62 31 105 129 144 47 . Received Heat Transfer 2314 | . 300 21 396 9 99 396 33 312 235 378 . 135 Effects 12 | . . . . . 3 3 . . 2 4 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 8 | . . . . . 3 3 . . 2 . . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | 1 . . . . 2 2 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . . 1 . . 6 1 . . Heat Transferred 8197 | . 659 . 1360 259 1332 908 . . 2217 1312 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 2 . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Peak Influence 1197 | 5 283 124 410 385 1197 663 266 441 673 555 654 512 Initial 544 | . 3 109 48 143 162 544 208 186 231 329 266 337 Average 372 | 1 160 112 167 194 654 507 219 279 462 346 329 396 Maximum Alert Level 4 | . 1 . 2 1 4 2 1 2 2 2 2 2 Low Security (%) 24 | 100 67 100 73 84 7 . . 25 . . . . Level 1 32 | . 32 . 26 15 18 2 99 58 32 79 90 62 Level 2 37 | . . . . . 34 97 . 15 67 20 9 37 Level 3 3 | . . . . . 24 . . . . . . . Level 4 1 | . . . . . 14 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 2 2 4 7 . . 3 4 . 3 Investigation 4 | . 1 . 1 . 1 1 . . . . . . Extermination 3 | . . . . . . 2 . . 1 . . . Reinforcement 17 | . 1 . 1 2 2 4 . . 1 3 . 3 Assault 2 | . . . . . 1 . . . 1 . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Distress Signals 14 | . 1 . 5 . 2 . . . 1 2 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 245 | . 15 4 35 11 37 22 8 23 24 32 6 28 Peak Tracking Total 21 | . 5 4 8 5 5 3 4 13 6 15 6 21 Tactical Retreats 26 | . . . 4 . 1 4 . 3 4 6 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Traps Triggered 10 | . 1 . 1 . 1 3 1 1 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Machines Disabled 35 | . 1 . 1 1 7 1 . 1 6 6 11 . Max in Single Turn 11 | . 1 . 1 1 2 1 . 1 4 4 11 . Garrison Access 1 | . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Machines Accessed 18 | . 1 . . 5 6 1 1 1 1 2 . . Terminals 17 | . 1 . . 5 6 1 . 1 1 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 24 | . 2 . . 7 8 1 1 1 1 3 . . Successful 15 | . 1 . . 6 6 . 1 . . 1 . . Failed 9 | . 1 . . 1 2 1 . 1 1 2 . . Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 23 | . 2 . . 7 8 1 . 1 1 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 14 | . 1 . . 6 6 . . . . 1 . . Record 4 | . . . . 3 . . . . . 1 . . Open Door 2 | . . . . . 2 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 1 1 . . 1 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 1 . . 5 . . . . Machine Destruction 6 | . . . . . 1 . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Total Allies 14 | . . . . . 14 . . . . . . . Largest Group 12 | . . . . . 12 11 . . . . . . Highest-Rated Group 276 | . . . . . 276 260 . . . . . . Highest-Rated Ally 100 | . . . . . 100 88 . . . . . . Total Orders 8 | . . . . . . 4 . . . 4 . . ROAM 1 | . . . . . . 1 . . . . . . GUARD 3 | . . . . . . 3 . . . . . . EXPLORE 4 | . . . . . . . . . . 4 . . Ally Attacks 128 | . . . . . 71 57 . . . . . . Total Damage 2532 | . . . . . 1778 754 . . . . . . Kills 30 | . . . . . 23 7 . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Turns Passed 5690 | 86 376 36 887 326 715 1296 279 138 633 605 166 147 Spaces Moved 5247 | 74 270 40 452 326 822 1134 158 132 569 593 401 276 Core 141 | 23 . . 2 . . . . . . 34 . 82 Treads 55 | . . . 55 . . . . . . . . . Legs 194 | . . . 194 . . . . . . . . . Wheels 2001 | 51 270 40 201 194 . 1010 144 85 . 6 . . Hover 2155 | . . . . 132 822 124 14 47 569 398 . 49 Flight 701 | . . . . . . . . . . 155 401 145 Fastest Speed 35 | 50 80 90 86 52 52 52 56 61 52 35 37 37 Average Speed 74 | 82 83 90 111 75 52 88 81 79 82 72 37 48 Slowest Speed 360 | 100 95 90 190 190 52 116 95 95 118 360 37 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . 7 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 54 13 44 36 97 23 6 35 18 23 17 14 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 3 | . . . . 2 . 1 . . . . . . Terrain Destroyed 256 | . 4 . 11 21 19 7 3 . 66 79 46 . Melee 3 | . . . . 2 . 1 . . . . . . Projectile 12 | . . . . . 1 6 3 . . 2 . . AOE 241 | . 4 . 11 19 18 . . . 66 77 46 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Gar Fac Fac Fac Res Total 6479 | 92 368 39 704 384 1047 1337 285 154 668 705 405 291 Wait 538 | . 39 . 124 11 160 71 85 2 5 41 . . Move 5206 | 73 269 39 451 325 821 1133 158 131 568 580 384 274 Hop 13 | . . . . . . . . . . 5 7 1 Pick Up 118 | 10 11 . 19 9 5 16 8 2 19 10 5 4 Fast Attach 57 | 1 1 . 5 4 6 13 4 . 9 12 2 . Attach 90 | 5 2 . 16 2 1 18 8 6 14 12 2 4 Detach 8 | . . . 1 . 1 1 1 . 3 1 . . Swap 28 | . 7 . 5 7 3 3 1 . 2 . . . Drop 106 | . 11 . 13 13 14 20 4 . 14 11 2 4 Fire 249 | 3 28 . 44 10 33 42 12 7 34 32 3 1 Melee 35 | . . . 25 3 . 2 4 1 . . . . Ram 9 | . . . . . 3 2 . . . 1 . 3 Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 16 . 5 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 329 | -10/Materials | Core integrity fell below 20% 453 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Entered Mines 487 | -10/Mines | Discovered new exit (range 12) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Build established: Scavenger-Mutant 1005 | -9/Materials | Destroyed 7 combat bots 1018 | -9/Materials | Core integrity fell below 50% 1058 | -9/Materials | Lost 7 parts (1p3n2u1w) 1374 | -9/Materials | Discovered new exit (range 12) 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1697 | -8/Materials | Discovered new exit (range 10) 1712 | -8/Materials | Entered Storage 1718 | -8/Storage | Met 01-MTF 1864 | -8/Storage | Discovered new exit (range 7) 1886 | -8/Storage | Build established: Gunner 2004 | -8/Storage | Discovered new exit (range 20) 2090 | -8/Storage | Identified exit to Recycling 2284 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2427 | -8/Storage | Entered Factory 2427 | -7/Factory | Accompanied by 11 allies (01-MTF) 2427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2432 | -7/Factory | 01-MTF left 2494 | -7/Factory | Lost 4 allies 2579 | -7/Factory | Build established: Commander-Gunner 2998 | -7/Factory | Lost 7 parts (1p3n2u1w) 3222 | -7/Factory | Build established: Scavenger-Skirmisher 3665 | -7/Factory | Discovered new exit (range 15) 3722 | -7/Factory | Identified exit to Factory 3723 | -7/Factory | Entered another Factory area 3723 | -6/Factory | Evolved 2 slots: Utility x2 3874 | -6/Factory | System corruption reached 10% 3904 | -6/Factory | Lost 7 parts (1p1n4u1w) 3990 | -6/Factory | Build established: Scavenger-Mutant 4002 | -6/Factory | Identified exit to Garrison 4002 | -6/Factory | Entered Garrison 4052 | -6/Garrison | Triggered checkpoint 4052 | -6/Garrison | Triggered checkpoint 4063 | -6/Garrison | Triggered checkpoint 4070 | -6/Garrison | Triggered checkpoint 4090 | -6/Garrison | Triggered checkpoint 4101 | -6/Garrison | Garrison Relay disabled 4120 | -6/Garrison | Triggered checkpoint 4133 | -6/Garrison | Discovered new exit (range 12) 4139 | -6/Garrison | Identified exit to Factory 4140 | -6/Garrison | Entered Factory 4144 | -6/Factory | Lost 6 parts (3n1u2w) 4490 | -6/Factory | First assault squad dispatched 4536 | -6/Factory | Build established: Tank 4758 | -6/Factory | Discovered new exit (range 9) 4772 | -6/Factory | Identified exit to Factory 4773 | -6/Factory | Entered another Factory area 4773 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4802 | -5/Factory | Spotted B-75 Beast 4858 | -5/Factory | Destroyed B-75 Beast 4887 | -5/Factory | Lost 7 parts (1p1n2u3w) 5256 | -5/Factory | Garrison activated, responded to threat 5306 | -5/Factory | Lost 6 parts (1p2n3w) 5348 | -5/Factory | Core integrity fell below 50% 5356 | -5/Factory | Discovered new exit (range 21) 5371 | -5/Factory | Core integrity fell below 20% 5377 | -5/Factory | Identified exit to Factory 5378 | -5/Factory | Entered another Factory area 5378 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5403 | -4/Factory | Lost 8 parts (2p2n3u1w) 5534 | -4/Factory | Discovered new exit (range 20) 5543 | -4/Factory | Identified exit to Research 5544 | -4/Factory | Entered Research 5544 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5552 | -3/Research | Spotted B-86 Titan 5595 | -3/Research | Spotted B-86 Titan 5623 | -3/Research | Spotted B-86 Titan 5625 | -3/Research | Build established: Mutant 5642 | -3/Research | Core integrity fell below 50% 5669 | -3/Research | Core integrity fell below 20% 5673 | -3/Research | Lost 6 parts (1p3n2u) 5691 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05625_ W-44 Eye sends out distress signal. [Achievement: Hunted] 05631_ System Shield destroyed. 05635_ Q-thruster destroyed. 05638_ Slammed into K-01 Serf. 05638_ K-01 Serf sends out distress signal. 05639_ Slammed into U-05 Engineer. 05639_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05642_ Imp. Signal Interpreter destroyed. 05644_ Dropped Imp. Coolant Injector. 05644_ Acquired Antigrav Array. 05672_ S-43 Plague destroyed. 05673_ P-80 Master resets S-43 Plague, system corruption cleaned. 05677_ Disruptor Cannon destroyed. 05677_ P-80 Master resets S-43 Plague, system corruption cleaned. 05680_ Antigrav Array destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# #######???????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????? #???????????????????????????? | | ??????????????? #???????????????????????????? | | ?????###????????# #???????????????????????????? | | ?????# ???????# #???????????????????????????? | | ?????# = ??????# #???????????????????????????? | | ?????# ??????# #######+######### #?????????? | | ?????# "??????# s @ +?????????? | | ?????# "??????# ss #????????????? | | ?????# ""?????# ##############+#????????????? | | ?????? ?????#k ##??????????????????????????? | | ???????? ?????# T#??????????????????????????? | | ##########"###### #??????????????????????????? | | ##??????????????????????????? | | ^ #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ########## ########???????????????????????????? | | ??# ??# #??????????????????????????????????? | | ??# # #??????????????????????????????????? | | ??# + #??????????????????????????????????? | | ??# ! # #??????????????????????????????????? | | ??# ??# ############# ???????????? | | ??# ????# ???????????? | | ??#??????# ##############?????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# =#??????????????????????????????????? | | ?????????# =%#??????????????????????????????????? | | ?????????# *#??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted I Spy It Was An Accident, I Swear Just Browsing Remodeling Significant Disruption Challenges ------------ None Game ------ Seed PhasingSmartbombCorpse Manual? 0 Play Time 02:49:41 Cumulative 27.0 hours Start 2024.04.20 @ 13:23:50 End 2024.04.20 @ 17:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58ed03ff-e410-462d-97c5-d3dbf0c6786e