Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 14:58:28 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (1509) 1509 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 6001 Bonus ------- Follower Combat Kills 194 Aligned with FarCom 300 Friendly Fire -122 Cogmind --------- Core Integrity 686/700 Matter 232/300 Energy 74/100 System Corruption 4% Temperature Cool (4) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Structural Scanner Machine Analyzer Improved Light Armor Plating Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (5) ---- Improved Light Armor Plating Authchip [Propulsion] Improved Trap Extractor (0/6) Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Light Armor Plating Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Improved Light Armor Plating Authchip [Propulsion] Improved Trap Extractor Heavy Missile Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 85 | 2 24 7 1 5 25 14 . 7 Power 8 | . 4 1 . . 1 2 . . Engine 6 | . 4 1 . . 1 . . . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 33 | . 11 3 . 2 9 4 . 4 Treads 16 | . 7 1 . 2 6 . . . Leg . | . . . . . . . . . Wheel 7 | . 4 2 . . 1 . . . Hover 1 | . . . . . 1 . . . Flight 9 | . . . . . 1 4 . 4 Utility 20 | 1 2 1 1 . 7 5 . 3 Device 7 | 1 1 1 . . 2 2 . . Storage 2 | . 1 . 1 . . . . . Processor 2 | . . . . . 2 . . . Hackware 4 | . . . . . . 2 . 2 Protection 5 | . . . . . 3 1 . 1 Artifact . | . . . . . . . . . Weapon 24 | 1 7 2 . 3 8 3 . . Energy Gun 15 | 1 7 2 . 2 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . . . . 5 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . Parts Lost 4 | . . 2 . . 1 . . 1 Power 1 | . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . 1 Utility . | . . . . . . . . . Weapon 1 | . . . . . 1 . . . Highest Loss Streak 1 | . . 1 . . 1 . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 99 89 100 96 Engine 10 | . 13 14 14 14 9 3 . . Treads 14 | . 15 14 14 14 17 8 . . Wheel 9 | . 11 13 14 14 9 3 . . Flight 3 | . . . . . . 12 30 26 Device 13 | . 14 14 14 14 14 10 15 8 Storage 10 | . 14 14 14 14 9 4 . . Processor 5 | . . . . . 12 11 7 7 Hackware 2 | . . . . . . 6 15 21 Protection 4 | . . . . . 9 7 7 7 Energy Gun 16 | . 23 28 28 25 8 . . . Ballistic Gun 5 | . 4 . . . 9 8 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 104 | 15 51 54 94 95 104 100 16 16 Greatest Support 40 | 20 40 16 16 16 16 19 19 20 Greatest Overweight (x) 15 | . 15 3 5 5 6 6 . . Average Overweight (x) 2 | . 2 2 4 5 5 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 5 5 Average Capacity 20 | 8 17 20 22 25 25 16 5 5 Most Carried 25 | 7 20 20 22 25 25 25 5 5 Average Carried 19 | 6 14 18 20 24 24 15 4 4 Final Capacity 25 | 8 20 20 25 25 25 5 5 5 Final Carried 25 | 7 18 20 22 25 25 4 5 5 Class Distribution -------------------- 69% | Mutant 16% | Skirmisher 6% | Hacker-Scout 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Ninja | -7/Waste Hacker-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1430 | 250 312 60 . 160 488 30 . 130 Remotely . | . . . . . . . . . Salvage Created 2757 | 99 873 405 . 78 1142 30 . 130 Parts 155 | 9 54 20 . 7 48 2 . 15 Haulers Intercepted 7 | . 2 . . . 5 . . . Recyclers Shooed 6 | . 3 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 11 10 . 9 11 . . 1 Melee 1 | . . . . . . . . 1 Guns 29 | . 10 9 . . 10 . . . AOE 9 | . . . . 9 . . . . Classes Destroyed 14 | 2 7 1 . 1 2 . . 1 Worker 5 | . 2 1 . 1 1 . . . Builder 5 | . 2 . . . 1 . . 2 Tunneler 5 | 3 1 . . 1 . . . . Hauler 7 | . 2 . . . 5 . . . Recycler 8 | 1 3 1 . . 3 . . . Mechanic 2 | . 1 . . . 1 . . . Operator 5 | . . . . . 2 1 . 2 Watcher 5 | . 3 . . . 2 . . . Swarmer 9 | . 3 6 . . . . . . Grunt 19 | . 8 3 . 1 7 . . . Sentry 4 | . . 1 . . 3 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Assembled 9 | . . . . 9 . . . . Best Kill Streak 9 | 2 4 3 . 9 7 1 . 2 Combat Bots Only 9 | . 3 3 . 9 3 . . 1 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 182 | . 54 37 . 5 65 . . 21 Missed 50 | . 10 8 . 1 25 . . 6 Damage Taken 1901 | . 527 320 . 68 732 29 . 225 Core 282 | . 143 38 . 13 74 . . 14 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . . . 22 86 . . . Volleys Fired 214 | 10 75 29 . 22 77 1 . . Largest 2 | 2 2 2 . 2 2 1 . . Hottest 144 | 70 100 140 . 144 144 30 . . Shots Fired 416 | 20 150 58 . 33 154 1 . . Gun 406 | 20 150 58 . 24 154 . . . Cannon . | . . . . . . . . . Launcher 10 | . . . . 9 . 1 . . Special . | . . . . . . . . . Kinetic 96 | 10 24 . . . 62 . . . Thermal 310 | 10 126 58 . 24 92 . . . Explosive 10 | . . . . 9 . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 4 9 19 . 4 19 . . . Robot Miss Streak 6 | 1 3 6 . 2 3 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 298 | 14 96 39 . 16 119 3 . 11 Core Hits 121 | 5 39 16 . 16 41 1 . 3 Critical Kills 1 | 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 21 | 1 6 2 . 1 9 . . 2 Burn 17 | . 6 2 . 1 8 . . . Destroy 2 | 1 . . . . 1 . . . Sever 2 | . . . . . . . . 2 Melee Attacks 51 | . . . . . . 10 . 41 Impact . | . . . . . . . . . Slashing 51 | . . . . . . 10 . 41 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5755 | 195 1272 556 . 801 2278 166 . 487 Guns 4567 | 195 1272 556 . 266 2278 . . . Cannons . | . . . . . . . . . Explosions 535 | . . . . 535 . . . . Melee 653 | . . . . . . 166 . 487 Ramming . | . . . . . . . . . Kinetic 1232 | 95 251 . . . 886 . . . Thermal 3335 | 100 1021 556 . 266 1392 . . . Explosive 535 | . . . . 535 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 653 | . . . . . . 166 . 487 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 3 | . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 143 | . . . . 36 . 20 . 87 Projectiles . | . . . . . . . . . Explosions 36 | . . . . 36 . . . . Melee 107 | . . . . . . 20 . 87 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | 63 207 120 . 126 90 . 3 234 Average Temperature 42 | 27 44 37 . 43 27 . 3 131 Received Heat Transfer 642 | . 261 108 . 9 255 . . 9 Effects 3 | . 3 . . . . . . . Interference 3 | . 3 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . 1 1 . . 2 . . . Combat Hostiles 3 | . 1 1 . . 1 . . . Parts Melted 19 | . 9 3 . . 7 . . . Heat Transferred 8991 | 296 3367 1591 . 555 3182 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 316 | 20 138 316 . 126 177 69 46 216 Initial 46 | . 13 46 . . . 38 1 32 Average 68 | 8 77 156 . 41 49 30 17 106 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 97 | 100 100 81 . 100 100 100 100 88 Level 1 2 | . . 18 . . . . . 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 2 . . 1 9 6 . 5 Investigation 13 | . 2 . . 1 4 2 . 4 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . . . . 3 4 . . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 24 12 . 15 24 4 6 15 Peak Tracking Total 6 | . 4 3 . 5 3 2 6 5 Tactical Retreats 5 | . . 1 . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 9 | . 5 . . . . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 2 | . . 1 . . 1 . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Access 3 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 42 | . 8 . 2 2 11 9 . 10 Terminals 28 | . 8 . . 1 8 5 . 6 Fabricators 3 | . . . . . . 1 . 2 Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 3 | . . . . . 2 . . 1 Garrison Access 2 | . . . . . . 2 . . Total Hacks 124 | . 21 . 2 7 27 36 . 31 Successful 62 | . 10 . 2 3 14 19 . 14 Failed 61 | . 10 . . 4 13 17 . 17 Catastrophic 9 | . 1 . . . 2 1 . 5 Database Lockouts 1 | . 1 . . . . . . . Manual 67 | . 11 . 1 2 19 18 . 16 Terminals 93 | . 21 . . 6 23 26 . 17 Fabricators 11 | . . . . . . 4 . 7 Repair Stations 5 | . . . . . . . . 5 Recycling Units 3 | . . . . . 1 2 . . Scanalyzers 5 | . . . . . 3 . . 2 Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 31 | . 7 . 2 3 8 10 . 1 Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 7 | . 2 . . 1 3 1 . . Prototype ID Bank 3 | . 1 . . . 1 1 . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . Fabricator Index 1 | . . . . . . . . 1 Alert Level 2 | . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . . . . . 1 1 . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 1 . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . 2 Insert Component 2 | . . . . . 1 . . 1 Analyze 2 | . . . . . 1 . . 1 Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 19 | . 3 . . . 4 7 . 5 Terminals 14 | . 3 . . . 3 5 . 3 Assimilate 2 | . . . . . . 2 . . Botnet 8 | . 2 . . . 2 2 . 2 Operators 4 | . 1 . . . 1 1 . 1 Fabricators 2 | . . . . . . . . 2 Haulers 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 2 . . Recyclers 1 | . . . . . . 1 . . Mask 1 | . . . . . . 1 . . Tunnel 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 Used . | . . . . . . . . . Hacking Detections 32 | . 7 . . 1 10 6 . 8 Full Trace Events 10 | . 3 . . 1 1 2 . 3 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Part Build Rating 3 | . . . . . . . . 3 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . 3 . . . 1 . . Largest Group 3 | . . 3 3 3 2 1 . . Highest-Rated Group 40 | . . 40 40 40 32 10 . . Highest-Rated Ally 16 | . . 16 16 16 16 10 . . Total Orders . | . . . . . . . . . Ally Attacks 62 | . . 4 . 29 29 . . . Total Damage 697 | . . 58 . 301 338 . . . Kills 9 | . . . . 6 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 7 | . 2 . . 1 3 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 7695 | 69 1592 727 557 1152 2482 479 47 590 Spaces Moved 5670 | 18 880 426 341 599 1104 624 165 1513 Core 1 | . 1 . . . . . . . Treads 92 | . 92 . . . . . . . Legs 81 | 18 63 . . . . . . . Wheels 3330 | . 724 426 341 599 1104 136 . . Hover . | . . . . . . . . . Flight 2166 | . . . . . . 488 165 1513 Fastest Speed 26 | 120 120 130 145 175 175 26 26 26 Average Speed 113 | 120 145 144 161 175 189 61 26 27 Slowest Speed 800 | 120 800 145 175 175 190 190 26 29 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 16 | . . . . . . 2 10 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 3 98 84 69 84 93 19 83 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 1 . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 28 | . . . . . . 7 . 21 Terrain Destroyed 60 | . . . . 27 . 12 . 21 Melee 28 | . . . . . . 7 . 21 Projectile . | . . . . . . . . . AOE 32 | . . . . 27 . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 6439 | 45 1043 475 350 673 1359 710 158 1626 Wait 261 | 14 25 13 1 29 85 35 3 56 Move 5636 | 17 879 425 340 598 1103 620 149 1505 Hop 11 | . . . . . . 2 5 4 Pick Up 78 | 1 25 1 4 10 27 2 1 7 Fast Attach 30 | 1 11 . . . 14 1 . 3 Attach 26 | 1 4 2 . . 6 10 . 3 Detach 8 | 1 . . . . 1 6 . . Swap 30 | . 9 5 1 5 6 3 . 1 Drop 94 | . 15 . 4 9 40 20 . 6 Fire 214 | 10 75 29 . 22 77 1 . . Melee 51 | . . . . . . 10 . 41 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 70 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 6) 751 | -10/Materials | Discovered new exit (range 7) 1238 | -10/Materials | Central database locked down 1261 | -10/Materials | Identified exit to Mines 1305 | -10/Materials | Core integrity fell below 50% 1356 | -10/Materials | Discovered new exit (range 5) 1470 | -10/Materials | Discovered new exit (range 15) 1662 | -10/Materials | Entered Mines 1756 | -10/Mines | Discovered new exit (range 10) 1802 | -10/Mines | Identified exit to Subcaves 1821 | -10/Mines | Discovered new exit (range 11) 1895 | -10/Mines | Learned Materials stockpile data 2101 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2292 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2383 | -10/Mines | Discovered new exit (range 5) 2389 | -10/Mines | Entered Exiles 2389 | -10/Exiles | Accompanied by 3 allies 2442 | -10/Exiles | Met 8R-AWN 2464 | -10/Exiles | Met EX-HEX 2507 | -10/Exiles | Met EX-BIN 2540 | -10/Exiles | Met EX-DEC 2565 | -10/Exiles | Learned location of Zion (-7) 2713 | -10/Exiles | Aligned with FarCom system 2715 | -10/Exiles | Given EX-Vault access code 2755 | -10/Exiles | Opened EX-Vault 2769 | -10/Exiles | Found Lightpack 2.0 2807 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2827 | -10/Exiles | Exiles lab attacked by MAIN.C 2921 | -10/Exiles | Discovered new exit (range 15) 2946 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2946 | -10/Exiles | Entered Mines 2946 | -9/Mines | Accompanied by 3 allies 2958 | -9/Mines | Met a Derelict shopkeep closing up shop 3175 | -9/Mines | Assembled infested the area 3291 | -9/Mines | Destroyed 9 combat bots 3431 | -9/Mines | Learned location of Storage (-9) 3707 | -9/Mines | Discovered new exit (range 15) 4098 | -9/Mines | Entered Materials 4098 | -8/Materials | Accompanied by 2 allies 4098 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4476 | -8/Materials | Garrison activated, responded to threat 5697 | -8/Materials | Discovered new exit (range 4) 5836 | -8/Materials | Build established: Skirmisher 5861 | -8/Materials | Met 7R-MNS 6116 | -8/Materials | Discovered new exit (range 7) 6504 | -8/Materials | Discovered new exit (range 16) 6580 | -8/Materials | Entered Factory 6580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6581 | -7/Factory | Caught up to 7R-MNS 7059 | -7/Factory | Sucked down chute 7059 | -7/Factory | Entered Waste 7077 | -7/Waste | Spotted C-40 Crusher 7079 | -7/Waste | Spotted C-40 Crusher 7086 | -7/Waste | Spotted C-40 Crusher 7091 | -7/Waste | Spotted C-40 Crusher 7092 | -7/Waste | Spotted C-40 Crusher 7092 | -7/Waste | Spotted C-40 Crusher 7104 | -7/Waste | Discovered new exit (range 11) 7106 | -7/Waste | Entered Factory 7130 | -7/Factory | Build established: Hacker-Ninja 7511 | -7/Factory | Build established: Hacker-Scout 7526 | -7/Factory | Fabricated Imp. VTOL Module? 7696 | -7/Factory | Self-destructed Last Messages --------------- Broken Mic. Nuclear Core Rating: 4 Time: 30 07482_ ALERT: Suspicious activity at Repair Station F006. Dispatching Investigation squad. 07496_ U-05 Engineer builds a Wall. 07526_ >> FABRICATOR: Completed Imp. VTOL Module? 07561_ U-05 Engineer builds a Wall. 07568_ QWE1X4V&IBL 0SCZU# 7 6#TF0>2IHA 07595_ C-30 ARC bursts open, deploying its payload. 07595_ S-27 Virus unfolds itself. 07601_ System corrupted: Matter fused (-5). 07622_ K-01 Serf cleans the Nuclear Reactor. 07634_ Connecting with Terminal... 07640_ Triggered Shock Trap. 07640_ The floor emits a surge of raw power. 07640_ System corrupted (+1). 07649_ W#C/#,XVIC:ZRDWMWKDASE9I6 07658_ U-05 Engineer builds a Wall. 07693_ Acquired Imp. VTOL Module. 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""" + # """ """ ##??## # ###### | | # """ # # "F """ ##??## # ###### | | # """ # # """ ##??## + # | | # # # "" @##??## # # = | | # # h# ###### # # | | # *]] # ###+############ ##+##### " | | |# *]! # # " | | " ]]! # # " | | =########## === """" """" """" + | | ########## === """" """" """" # " | | ##?????### === """" """" """" # " | | ##??????######### ! """" """" """" # " | | ##??????#########gg"" """" """" """" # | | ##?????????????## "F """" """" """" # | | ##?????????????## "" """" """" """" ###### | | ##?????????????## "" ###### | | ###????????????### s ##???? | | ###??????######### s s s ###### | | ?????????################ ###+######### | | ?????????## #a # | | ?????????## # # | | ?????????## """""" [ / # | | ########### """""" # # | | ########### """""" # # | | # """""" # # // | | """ ###+########### # / | | ""R" ### ########### # | | "" " # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Trap Extractor | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectFlyingDerivative Manual? 0 Play Time 01:22:07 Cumulative 268.8 hours Start 2024.05.01 @ 05:22:06 End 2024.05.01 @ 14:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 27 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3a2e0034-4b8f-4ea5-9bda-9f9f12a5b7a6