Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 17:20:12 Player: mehbark Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (833) 833 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (634) 634 TOTAL SCORE: 3167 Bonus ------- Follower Combat Kills 89 Met Imprinter 300 Was Imprinted 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 285/290 System Corruption 2% Temperature Cool (3) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Improved Treads Spiked Medium Treads > --- UTILITY (3) ------ Signal Interpreter Weapon Cycler Makeshift Hacking Suite > --- WEAPON (3) ------- Shotgun Shock Bomb Launcher Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Medium Treads Decoy Drone Bay (16/16) Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Spiked Medium Treads > --- UTILITY ---------- Signal Interpreter Weapon Cycler Makeshift Hacking Suite > --- WEAPON ----------- Shock Bomb Launcher Enhanced Flamer Great Maul > --- INVENTORY -------- Improved Deuterium Engine Decoy Drone Bay Datajack [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 64 | 5 16 16 4 18 5 Power 8 | 1 . 4 1 1 1 Engine 7 | 1 . 4 1 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 4 3 . 3 . Treads 2 | . . . . 2 . Leg 3 | 2 . 1 . . . Wheel 4 | . 2 2 . . . Hover . | . . . . . . Flight 3 | . 2 . . 1 . Utility 18 | . 6 4 2 5 1 Device 12 | . 5 2 2 2 1 Storage . | . . . . . . Processor 3 | . 1 2 . . . Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 26 | 2 6 5 1 9 3 Energy Gun 3 | 1 2 . . . . Energy Cannon 4 | . . 4 . . . Ballistic Gun 5 | 1 2 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 3 . Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . . . . 1 2 Slashing Weapon 1 | . 1 . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon 3 | . 1 1 . 1 . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 11 | . 2 3 4 . 2 Power 3 | . . 2 1 . . Propulsion 2 | . . 1 1 . . Utility 3 | . 1 . 1 . 1 Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 4 | . 2 1 4 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 94 93 70 87 97 Engine 7 | . 14 9 10 6 2 Core 3 | . . . . 4 8 Treads 9 | . . . . 12 22 Leg 1 | . 14 7 2 . . Wheel 1 | . 4 9 . . . Device 14 | . 9 22 13 14 10 Processor 11 | . 13 10 11 11 11 Hackware 1 | . . . . 1 11 Protection 1 | . . . . 2 . Energy Gun 1 | . 17 . . . . Energy Cannon 6 | . . 28 24 1 . Ballistic Gun 4 | . 6 1 . 6 . Launcher 6 | . . . 8 7 11 Special Weapon 5 | . . . . 7 9 Piercing Weapon 5 | . . . . 7 5 Special Melee Weapon 1 | . 1 1 . 2 . Peak Build Rating 31 | 5 7 9 19 30 31 Average Rating 19 | 3 6 8 15 21 29 On Entrance 11 | . 5 7 9 19 30 Naked Turns . | . . . . . . Heaviest Build 26 | 6 8 18 26 26 24 Greatest Support 51 | 20 20 32 10 51 51 Greatest Overweight (x) 8 | . . 1 8 8 . Average Overweight (x) 1 | . . . 5 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 5 Class Distribution -------------------- 50% | Derelict-Mutant 22% | Mutant 12% | Gunner 6% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1018 | 252 159 223 38 281 65 Remotely 30 | . 30 . . . . Salvage Created 1036 | 34 296 413 82 . 211 Parts 51 | 1 16 21 7 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 3 9 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | 1 10 13 4 . 5 Melee 2 | . . . . . 2 Guns 11 | 1 10 . . . . Cannons 13 | . . 12 1 . . AOE 5 | . . . 3 . 2 Classes Destroyed 6 | 1 1 2 1 . 1 Recycler 1 | . . . 1 . . Watcher 2 | . . 2 . . . Swarmer 19 | . 5 8 4 . 2 Grunt 12 | 1 5 4 . . 2 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 6 | 1 3 6 5 . 3 Combat Bots Only 6 | 1 3 6 4 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 204 | 2 60 73 30 . 39 Missed 54 | 2 20 11 6 . 15 Damage Taken 1783 | . 437 715 211 . 420 Core 496 | . 91 213 67 . 125 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 63 . . . . Volleys Fired 71 | 2 31 29 5 . 4 Largest 3 | 2 2 3 3 . 2 Hottest 180 | 60 90 180 150 . 116 Shots Fired 161 | 4 58 79 15 . 5 Gun 66 | 4 58 4 . . . Cannon 85 | . . 75 10 . . Launcher 9 | . . . 5 . 4 Special 1 | . . . . . 1 Kinetic 22 | 2 16 4 . . . Thermal 120 | . 34 75 10 . 1 Explosive 5 | . . . 5 . . Electromagnetic 14 | 2 8 . . . 4 Robot Hit Streak 12 | 2 7 12 1 . 2 Robot Miss Streak 6 | 1 3 6 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 96 | 2 39 43 2 . 10 Core Hits 47 | 2 16 15 8 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . 3 . . . 1 Burn 2 | . 2 . . . . Corrupt 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 21 | . 11 . . . 10 Impact 10 | . . . . . 10 Slashing 8 | . 8 . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1985 | 18 494 749 203 . 521 Guns 369 | 18 343 8 . . . Cannons 777 | . . 741 36 . . Explosions 307 | . . . 167 . 140 Melee 519 | . 149 . . . 370 Ramming 2 | . 2 . . . . Kinetic 80 | 6 66 8 . . . Thermal 1012 | . 224 741 36 . 11 Explosive 167 | . . . 167 . . Electromagnetic 205 | 12 53 . . . 140 Impact 370 | . . . . . 370 Slashing 149 | . 149 . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 143 | . 6 35 14 . 88 Projectiles 35 | . . 35 . . . Explosions 14 | . . . 14 . . Melee 94 | . 6 . . . 88 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . 32 . 44 Shots 4 | . . . 1 . 3 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 626 | 40 297 626 326 . 164 Average Temperature 182 | 20 86 264 164 . 61 Received Heat Transfer 396 | . 177 117 . . 102 Effects 16 | . 2 14 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 5 | . 2 3 . . . Interference 2 | . . 2 . . . Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 2 | . . 2 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . 3 5 . . . Heat Transferred 2486 | . 778 1554 74 . 80 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 357 | 20 281 357 178 . . Initial 100 | . 13 55 100 . . Average 94 | 3 108 187 45 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 85 63 100 . . Level 1 12 | . 14 36 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | 1 18 17 4 . 12 Peak Tracking Total 5 | 1 4 5 4 . 4 Tactical Retreats 8 | . 4 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 1 . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 8 1 1 . . Successful 9 | . 7 1 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . . . 4 10 . Terminals 9 | . 8 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 1 1 . . Record 6 | . 5 1 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 212 | . . . . 212 212 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 237 | . . . . . 237 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8624 | 121 533 642 1160 5508 660 Spaces Moved 4397 | 103 433 268 337 2889 367 Core 854 | 31 . . 222 601 . Treads 2655 | . . . . 2288 367 Legs 529 | 72 174 168 115 . . Wheels 169 | . 69 100 . . . Hover . | . . . . . . Flight 190 | . 190 . . . . Fastest Speed 37 | 50 37 100 190 160 160 Average Speed 182 | 98 77 156 336 187 160 Slowest Speed 450 | 120 120 190 450 450 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 38 22 66 93 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . 25 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . . . 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4865 | 118 562 435 355 2976 419 Wait 168 | . 39 94 1 19 15 Move 4392 | 102 432 267 336 2888 367 Hop . | . . . . . . Pick Up 84 | 9 18 16 6 25 10 Fast Attach . | . . . . . . Attach 35 | 5 5 7 4 10 4 Detach 4 | . 1 . . 3 . Swap 29 | . 11 9 . 8 1 Drop 60 | . 13 13 3 23 8 Fire 71 | 2 31 29 5 . 4 Melee 21 | . 11 . . . 10 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 95 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Identified exit to Materials 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Discovered new exit (range 15) 1121 | -9/Materials | Identified exit to Mines 1174 | -9/Materials | Core integrity fell below 50% 1297 | -9/Materials | Entered Mines 1343 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1554 | -9/Mines | Lost 4 parts (1p1n1u1w) 1587 | -9/Mines | Found the Drone Emporium 1637 | -9/Mines | Found Prototype Device 1639 | -9/Mines | Identified Decoy Drone Bay 1926 | -9/Mines | Build established: Gunner 1934 | -9/Mines | Learned Materials garrison access intel 2413 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2417 | -9/Mines | Discovered new exit (range 7) 2448 | -9/Mines | Identified exit to Zion 2457 | -9/Mines | Entered Zion 2798 | -7/Zion | Identified exit to Deep Caves 2876 | -7/Zion | Found CR-A16's Pointy Stick 3015 | -7/Zion | Build established: Mutant 3220 | -7/Zion | Learned Factory emergency access door positions 3947 | -7/Zion | Gained Derelict followers 4160 | -7/Zion | Learned Factory emergency access door positions 4261 | -7/Zion | Build established: Derelict-Mutant 4608 | -7/Zion | Received a hallucinogenic algorithm 4745 | -7/Zion | Met Imprinter 4782 | -7/Zion | Imprinted 4784 | -7/Zion | Declared Zion's savior 5462 | -7/Zion | Discovered new exit (range 11) 5486 | -7/Zion | Identified exit to Proximity Caves 7965 | -7/Zion | Entered Proximity Caves 7965 | -6/Proximity Caves | Accompanied by 6 allies 8066 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8292 | -6/Proximity Caves | Learned Factory garrison access intel 8426 | -6/Proximity Caves | Core integrity fell below 20% 8438 | -6/Proximity Caves | Lost 4 allies 8625 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 10 matter. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus knocked back. S-27 Virus IFF system glitched. Enh. Flamer destroyed. [Achievement: Let's See Who's Tougher] VTOL Module fried. S-27 Virus destroyed. Acquired 5 matter. System corrupted: Component data lost. Corrupted Lgt. Nuclear Core fries itself beyond repair. Corrupted VTOL Module fries itself beyond repair. Dropped Imp. Deuterium Engine. Acquired Shotgun. Acquired Imp. Deuterium Engine. Acquired 20 matter. System corrupted: Heat flow error (+185). 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