Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 15:38:53 Player: Reflectatory Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (207) 1035 Value Destroyed (7387) 7387 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1303) 1303 TOTAL SCORE: 15045 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 553 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 358/1000 Matter 300/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Makeshift Light Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Treads Armored Medium Treads GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Spiked Medium Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web 0b10 Decoder Chip [Looter] Advanced Targeting Computer Improved Heavy Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Power Sword Power Sword Ionic Axe Makeshift Spear Kinetic Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Armor Plating Makeshift Light Armor Plating Power Sword GAL Module [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Cryofiber Web Device Cryofiber Web Storage Compact Battery Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Power Sword Energy Gun Gatling Laser Ballistic Gun Assault Rifle Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 4 | . . 1 1 . 1 . . . . . . . 1 Weapon 3 | . . 1 . . 1 . . . . . . . 1 Parts Attached 157 | 6 3 18 29 7 20 2 1 12 3 21 5 7 23 Power 27 | 1 . 3 4 1 3 . . 4 . 5 . 2 4 Engine 14 | 1 . 3 2 . . . . 2 . 3 . 2 1 Core 13 | . . . 2 1 3 . . 2 . 2 . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 . 4 7 4 4 . . 2 2 6 1 4 7 Treads 24 | 2 . 2 5 4 2 . . . 2 . 1 3 3 Leg 8 | . . . . . . . . . . 4 . . 4 Wheel 10 | . . 2 2 . 1 . . 2 . 2 . 1 . Hover 1 | . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 1 6 10 . 6 1 1 1 1 4 2 . 5 Device 13 | . 1 2 4 . 4 1 . . . 1 . . . Storage 3 | 1 . 1 . . . . 1 . . . . . . Processor 5 | . . 1 2 . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . Protection 18 | . . 2 4 . 2 . . 1 1 2 1 . 5 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 2 5 8 2 7 1 . 5 . 6 2 1 7 Energy Gun 33 | 1 2 5 8 2 7 . . 5 . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . . . 3 2 . 3 Piercing Weapon 3 | . . . . . . . . . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 1 3 . . 1 . 1 . . 2 Parts Lost 69 | . . 7 5 2 8 1 . 2 7 11 . . 26 Power 11 | . . 1 . . . . . . 1 4 . . 5 Propulsion 21 | . . 3 3 1 4 . . . 2 4 . . 4 Utility 20 | . . 2 2 . 2 1 . . 3 2 . . 8 Weapon 17 | . . 1 . 1 2 . . 2 1 1 . . 9 Highest Loss Streak 8 | . . 2 1 2 5 1 . 1 7 4 . . 8 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 4 | 3 7 7 4 4 4 4 3 3 3 3 4 4 2 Power . | . 1 . 1 . 1 1 1 . . . . . . Propulsion 1 | 2 5 4 . . . 1 1 2 2 . . . . Utility . | . . . 1 2 . . . . . . 2 2 . Weapon 1 | . 1 1 2 2 1 1 1 1 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . . 6 7 . 1 . . . . 3 1 1 1 Power 3 | . . 1 2 . . . . . . . . . . Propulsion 9 | . . 4 2 . . . . . . 1 . 1 1 Utility 4 | . . 1 2 . . . . . . . 1 . . Weapon 4 | . . . 1 . 1 . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 97 99 97 95 92 92 85 79 77 93 93 80 Engine 6 | . 14 10 4 . . . . 8 11 5 13 13 4 Core 3 | . . . 4 9 7 7 7 4 . 3 . . 4 Treads 12 | . 28 19 15 24 15 7 7 . 2 10 5 25 13 Leg 2 | . . . . . . . . . . 7 7 . 5 Wheel 5 | . . 2 11 . 1 7 7 12 11 3 13 . . Device 11 | . 8 9 19 17 18 15 15 13 11 8 6 6 2 Storage 2 | . 14 10 . . . . 7 6 5 . . . . Processor 8 | . . 7 7 9 7 7 7 6 6 8 12 13 9 Protection 7 | . . 3 9 9 11 15 7 6 4 4 6 6 11 Energy Gun 18 | . 21 32 27 26 29 29 30 24 23 3 . . 2 Slashing Weapon 7 | . . . . . . . . . . 13 25 24 12 Piercing Weapon 1 | . . . . . . . . . . 2 . 1 8 Peak Build Rating 83 | 6 7 17 33 33 48 49 49 71 71 75 60 63 83 Average Rating 45 | 4 6 10 29 31 41 48 49 61 65 57 59 61 66 On Entrance 37 | . 6 7 17 33 30 48 46 49 71 40 58 60 62 Avg Prop Armor Cover (%) 7 | . . . 5 . 3 7 10 . 8 9 8 4 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 60 | 13 14 38 28 24 37 36 29 46 51 53 53 55 60 Greatest Support 118 | 40 40 40 60 60 60 28 28 56 56 50 32 96 118 Greatest Overweight (x) 3 | . . 1 . . 1 1 1 . . 3 1 1 1 Average Overweight (x) . | . . . . . . . 1 . . 1 1 . . Largest Inventory Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 9 | 6 8 9 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | 3 7 7 4 4 4 5 4 3 4 3 4 5 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 4 5 1 5 5 5 3 Class Distribution -------------------- 23% | Gunner 20% | Scavenger-Mutant 14% | Mutant 11% | Tank 10% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Commander-Tank 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Commander-Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 2277 | 194 117 241 300 115 314 50 . 130 85 302 68 90 271 Remotely . | . . . . . . . . . . . . . . Salvage Created 8834 | . 111 953 2406 1000 1340 345 . 572 101 997 . 287 722 Parts 408 | . 8 63 108 37 46 13 . 34 5 50 . 10 34 Haulers Intercepted 10 | . . 1 5 3 1 . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . 6 . . 5 42 . 12 . Prevented 3 | . . . . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 184 | . 5 29 43 15 26 6 . 17 4 20 . 6 13 Melee 33 | . . . . . . . . . . 14 . 6 13 Guns 142 | . 5 29 40 14 24 5 . 15 4 6 . . . Classes Destroyed 16 | . 2 5 1 . 4 1 . . . 1 . 1 1 Worker 2 | . . 1 . . 1 . . . . . . . . Hauler 10 | . . 1 5 3 1 . . . . . . . . Recycler 5 | . . 1 1 2 1 . . . . . . . . Watcher 6 | . . 1 3 2 . . . . . . . . . Swarmer 70 | . 3 19 7 4 6 4 . 11 4 7 . 3 2 Cutter 1 | . . . . . . . . . . . . . 1 Grunt 58 | . 2 5 26 5 11 . . 2 . 2 . . 5 Brawler 3 | . . . . . 2 . . . . 1 . . . Duelist 3 | . . . . . . . . . . 3 . . . Sentry 25 | . . 5 8 6 1 . . 1 . 2 . . 2 Specialist 7 | . . . 2 . 2 . . . . 3 . . . Hunter 6 | . . . . . 1 . . 2 . 1 . 2 . Programmer 7 | . . . . . 2 1 . 1 . 1 . . 2 Heavy 2 | . . . . . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 3 4 8 11 6 4 . 4 2 4 . 3 4 Combat Bots Only 8 | . 3 4 8 8 6 4 . 4 2 4 . 3 4 Max Kills in Single Turn 3 | . 1 3 1 2 1 2 . 2 1 1 . 1 1 Gunslinging 2 | . . 2 . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Hostile Shots Fired 1104 | . 12 125 158 56 119 25 . 82 69 217 . 65 176 Missed 279 | . 2 28 48 14 24 9 . 25 19 58 . 12 40 Hits 825 | . 10 97 110 42 95 16 . 57 50 159 . 53 136 Melee 14 | . . . . . 1 . . . . 9 . . 4 Projectile 811 | . 10 97 110 42 94 16 . 57 50 150 . 53 132 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 27 | . . 2 9 . 3 . . 1 2 5 . 1 4 Part Disruptions 2 | . . . . . . . . . . 2 . . . Damage Taken 15307 | . 95 1136 1517 570 1531 278 . 869 1087 2525 . 1078 4621 Core 1782 | . 20 187 132 97 186 14 . 94 190 155 . 65 642 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 7 | . . . . . . . . 7 . . . . . Regen/Repaired (Parts) 145 | . . 16 . . 28 . . 92 . . 9 . . Core Remaining (%) 69 | 100 92 53 . 58 . . 71 . . . . 40 . Volleys Fired 340 | . 10 76 101 37 42 11 . 21 22 20 . . . Largest 4 | . 2 3 3 3 4 4 . 4 4 1 . . . Hottest 338 | . 80 152 191 185 262 260 . 265 338 94 . . . Shots Fired 1009 | . 20 212 303 110 168 40 . 76 60 20 . . . Gun 1009 | . 20 212 303 110 168 40 . 76 60 20 . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . . . . . Thermal 1001 | . 13 212 302 110 168 40 . 76 60 20 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1 | . . . 1 . . . . . . . . . . Robot Hit Streak 26 | . 5 17 22 26 21 23 . 24 19 11 . . . Robot Miss Streak 5 | . 3 5 4 2 2 2 . 3 3 3 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 17 | . . 6 3 2 1 1 . 4 . . . . . Max Gunslinging Chain 2 | . . 2 1 1 1 1 . 1 . . . . . Shots Hit Robots 809 | . 10 127 214 75 112 26 . 51 41 75 . 32 46 Core Hits 350 | . 7 46 86 31 62 24 . 27 6 32 . 7 22 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 53 | . . 2 12 10 5 1 . 3 3 8 . 3 6 Burn 36 | . . 2 12 10 5 1 . 3 3 . . . . Sever 11 | . . . . . . . . . . 7 . 3 1 Impale 6 | . . . . . . . . . . 1 . . 5 Melee Attacks 255 | . . . . . . 1 . 11 . 84 . 41 118 Impact . | . . . . . . . . . . . . . . Slashing 140 | . . . . . . 1 . 11 . 72 . 40 16 Piercing 115 | . . . . . . . . . . 12 . 1 102 Sneak Attacks 4 | . . . . . . . . . . . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks 45 | . . . . . . . . . . 23 . 8 14 Damage Inflicted 17866 | . 130 1527 3879 1445 2469 753 . 1063 1108 2600 . 1445 1447 Guns 12744 | . 130 1527 3879 1445 2410 753 . 1063 1108 429 . . . Cannons . | . . . . . . . . . . . . . . Explosions 59 | . . . . . 59 . . . . . . . . Melee 5063 | . . . . . . . . . . 2171 . 1445 1447 Ramming . | . . . . . . . . . . . . . . Kinetic 30 | . 30 . . . . . . . . . . . . Thermal 12702 | . 100 1527 3867 1445 2410 753 . 1063 1108 429 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 71 | . . . 12 . 59 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3722 | . . . . . . . . . . 1967 . 1445 310 Piercing 1341 | . . . . . . . . . . 204 . . 1137 Highest Corruption 38 | . . . . 3 1 1 1 . . 9 9 . 38 Average Corruption 3 | . . . . 3 1 1 1 . . 6 9 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 62 | . . . . 5 7 4 1 . . 21 13 . 11 Message Errors 18 | . . . . . 2 1 . . . 5 6 . 4 Matter Fused 14 | . . . . 3 2 2 . . . 3 3 . 1 Heat Flow Errors 8 | . . . . . . . 1 . . 4 1 . 2 Energy Discharges 10 | . . . . . 2 . . . . 5 1 . 2 Parts Rejected 2 | . . . . 1 . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . 1 1 . . . . 3 1 . . Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 124 | . . . . . . . . . . 11 . 78 35 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 124 | . . . . . . . . . . 11 . 78 35 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . 11 . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 608 | . 18 551 533 122 340 71 118 260 608 446 96 . 183 Average Temperature 149 | . 14 155 157 58 131 33 66 83 241 169 69 . 48 Received Heat Transfer 2358 | . 24 201 783 198 231 . . 69 144 285 . 33 390 Effects 30 | . . 21 2 . . . . . 4 3 . . . Shutdowns 3 | . . 3 . . . . . . . . . . . Energy Bleed 5 | . . 3 1 . . . . . 1 . . . . Interference 2 | . . 1 . . . . . . . 1 . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Short Circuit 4 | . . 1 . . . . . . 2 1 . . . Damage (minor) 5 | . . 2 1 . . . . . 1 1 . . . Damage (major) 8 | . . 8 . . . . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 10 | . . . 4 1 2 1 . 2 . . . . . Combat Hostiles 9 | . . . 3 1 2 1 . 2 . . . . . Parts Melted 81 | . 1 11 19 12 27 3 . 7 1 . . . . Heat Transferred 28463 | . 225 3759 8757 3552 5241 1672 . 2629 2073 555 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 1 1 1 2 . . 1 . . . . 2 Low Security (%) 63 | 100 100 80 51 21 66 . . 88 . . . . 44 Level 1 30 | . . 19 48 78 30 . . 11 . . . . 15 Level 2 6 | . . . . . 3 . . . . . . . 39 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 479 | . 100 286 371 376 410 . . 222 . . . . 479 Initial 163 | . . 1 21 152 163 . . . . . . . . Average 160 | . 40 128 168 273 146 . . 113 . . . . 236 Influence Increases 5957 | . 128 797 1242 482 880 120 . 501 120 442 . 286 959 Destroy 0b10 Robot/C 4000 | . 100 580 860 300 520 100 . 340 80 420 . 200 500 Destroy 0b10 Robot/NC 130 | . . 20 45 35 15 . . . . . . . 15 Destroy Leader 846 | . 20 124 216 100 122 20 . 70 10 20 . 40 104 Allied During Kill 198 | . . . . . . . . 22 . 2 . 46 128 Successful Hack 99 | . 8 27 5 . 14 . . 41 . . . . 4 Disable Machine 165 | . . . 45 30 45 . . 15 . . . . 30 Destroy Structure 159 | . . 1 11 2 14 . . 13 . . . . 118 Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 345 | . . 45 45 15 150 . . . 30 . . . 60 Influence Decreases 5610 | . 123 750 932 484 830 530 . 346 275 442 . 286 612 Entered New Map 652 | . . 4 31 210 197 152 . . 58 . . . . Time Decay 3325 | . 123 413 506 254 408 378 . 266 147 332 . 206 292 Lost Part 625 | . . 50 40 20 75 . . 20 70 90 . . 260 Lost Ally 220 | . . . . . . . . 60 . 20 . 80 60 Purge Threat 788 | . . 283 355 . 150 . . . . . . . . Squads Dispatched 44 | . 3 4 10 4 8 . . 7 . 1 . . 7 Investigation 13 | . 1 3 5 . 1 . . 2 . . . . 1 Extermination 4 | . . . . . 2 . . 1 . . . . 1 Reinforcement 19 | . 2 1 5 1 4 . . 1 . . . . 5 Assault 1 | . . . . . . . . . . 1 . . . Garrison 7 | . . . . 3 1 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 14 | . 2 3 5 1 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 8 35 57 17 37 7 . 18 7 25 . 10 27 Peak Tracking Total 8 | . 4 6 8 4 7 7 . 4 4 5 . 4 6 Tactical Retreats 13 | . . 2 2 1 6 . . . 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 5 | . . 1 2 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 12 | . . . 3 2 3 1 . 1 . . . . 2 Max in Single Turn 2 | . . . 1 1 2 1 . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 48 | . 3 10 12 4 4 2 . 10 . 1 1 . 1 Terminals 26 | . 2 7 7 3 3 . . 4 . . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 Repair Stations 6 | . 1 1 1 . 1 . . 2 . . . . . Recycling Units 3 | . . 1 1 1 . . . . . . . . . Scanalyzers 4 | . . 1 2 . . . . 1 . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . Total Hacks 140 | . 6 39 40 9 6 6 . 26 . 1 4 . 3 Successful 72 | . 2 21 22 3 3 6 . 8 . 1 4 . 2 Failed 67 | . 4 18 18 6 3 . . 17 . . . . 1 Catastrophic 15 | . . 4 6 1 2 . . 2 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 84 | . 6 21 25 6 5 . . 15 . 1 . . 5 Terminals 81 | . 4 32 22 7 5 . . 11 . . . . . Fabricators 7 | . . . . . . . . 4 . . . . 3 Repair Stations 11 | . 2 1 3 . 1 . . 4 . . . . . Recycling Units 8 | . . 2 4 2 . . . . . . . . . Scanalyzers 18 | . . 4 9 . . . . 5 . . . . . Garrison Access 4 | . . . 2 . . . . 2 . . . . . Terminal Hacks 26 | . . 8 4 1 1 6 . 1 . 1 4 . . Record 5 | . . . . . . 5 . . . . . . . Part Schematic 5 | . . . . . . . . 1 . . 4 . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . 1 . . . Unreport Threat 6 | . . 2 3 . 1 . . . . . . . . Locate Traps 3 | . . 3 . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 14 | . . 3 9 . . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 12 | . . 3 7 . . . . 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 26 | . 2 10 6 2 2 . . 4 . . . . . Terminals 18 | . 1 7 5 1 1 . . 3 . . . . . Botnet 18 | . 1 7 5 1 1 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 1 . . 1 . . 1 . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . Patch 3 | . . 1 . . 1 . . 1 . . . . . Recycling Units 4 | . . 2 1 1 . . . . . . . . . Monitor 2 | . . 1 . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 2 9 11 2 3 . . 10 . . . . 1 Full Trace Events 8 | . . 2 4 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . 1 . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 148 | . . . . . . . . 42 . . . . 106 Total Part Build Rating 16 | . . . . . . . . 16 . . . . . Part Studies Acquired 11 | . . 3 6 . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 4 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Total Allies 19 | . . . . . . 4 . . . 1 8 . 6 Largest Group 8 | . . . . . . 4 4 4 . 1 8 8 6 Highest-Rated Group 306 | . . . . . . 78 78 78 . 32 254 254 306 Highest-Rated Ally 51 | . . . . . . 30 30 30 . 32 39 39 51 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Hacker 2 | . . . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . 3 . 13 . 4 . 37 45 Total Damage 3293 | . . . . . . 42 . 175 . 202 . 900 1974 Kills 25 | . . . . . . . . . . 1 . 6 18 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Active Infowar (turns) 4205 | . . 115 617 . 16 . . . . 680 1060 859 858 Sensors 364 | . . 115 249 . . . . . . . . . . Decoding 3457 | . . . . . . . . . . 680 1060 859 858 T.N.C. 368 | . . . 368 . . . . . . . . . . Jamming 16 | . . . . . 16 . . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . . . 54 Items 54 | . . . . . . . . . . . . . 54 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 12316 | 78 327 1401 1619 555 1009 962 23 802 883 1630 1224 859 944 Spaces Moved 7416 | 43 178 597 951 256 447 738 20 628 808 850 998 483 419 Core 4 | 4 . . . . . . . . . . . . . Treads 3115 | 39 178 494 463 256 382 . . . 77 423 . 474 329 Legs 180 | . . . . . . . . . . 90 . . 90 Wheels 4117 | . . 103 488 . 65 738 20 628 731 337 998 9 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 85 85 160 115 100 115 90 90 105 105 101 120 Average Speed 130 | 149 160 151 123 162 163 114 115 95 97 160 105 158 156 Slowest Speed 260 | 160 160 240 170 163 210 115 115 100 170 260 105 160 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . . . 30 Cave-ins Triggered 5 | . . . . . . . . . . . . . 5 Exploration Rate (%) 50 | 4 44 58 90 57 16 81 6 18 83 76 90 67 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . . 4 . . 3 3 2 1 . Spaces Dug 52 | . . . . . . . . 11 . 1 . . 40 Terrain Destroyed 67 | . . . . . 7 . . 11 4 5 . . 40 Melee 52 | . . . . . . . . 11 . 1 . . 40 Projectile 8 | . . . . . . . . . 4 4 . . . AOE 7 | . . . . . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Total 8989 | 54 200 930 1175 310 611 816 20 759 855 1000 1174 531 554 Wait 635 | . 5 213 56 2 77 5 . 65 21 21 163 5 2 Move 7400 | 42 177 596 950 255 446 737 19 627 807 849 997 482 416 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 6 3 10 15 . 5 1 . 4 . 12 5 2 4 Fast Attach 54 | 6 1 5 4 5 5 1 . 2 . 14 . . 11 Attach 39 | . . 6 4 1 6 . 1 4 3 6 1 . 7 Detach 5 | . . . . . . . . 2 . 3 . . . Swap 108 | . 2 12 21 7 18 3 . 14 1 6 4 9 11 Drop 87 | . 2 12 24 3 12 2 . 9 . 8 4 5 6 Fire 340 | . 10 76 101 37 42 11 . 21 22 20 . . . Melee 193 | . . . . . . 1 . 11 . 59 . 28 94 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 Rewire 58 | . . . . . . 55 . . 1 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 701 | -9/Materials | Build established: Gunner 1264 | -9/Materials | Discovered new exit (range 9) 1743 | -9/Materials | Discovered new exit (range 16) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -8/Materials | Build established: Tank 2301 | -8/Materials | Destroyed 8 combat bots 2958 | -8/Materials | Build established: Scavenger-Gunner 3054 | -8/Materials | Discovered new exit (range 15) 3315 | -8/Materials | Discovered new exit (range 9) 3426 | -8/Materials | Entered Storage 3573 | -8/Storage | Garrison activated, responded to threat 3598 | -8/Storage | Destroyed 8 combat bots 3836 | -8/Storage | Discovered new exit (range 16) 3981 | -8/Storage | Entered Factory 3981 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4315 | -7/Factory | Lost 5 parts (2n2u1w) 4763 | -7/Factory | Build established: Scavenger-Tank 4950 | -7/Factory | Garrison activated, responded to threat 4979 | -7/Factory | Discovered new exit (range 11) 4990 | -7/Factory | Entered Lower Caves 5135 | -7/Lower Caves | Build established: Tank 5312 | -7/Lower Caves | Learned Factory security intel 5485 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5634 | -7/Lower Caves | Entered an active Warlord outpost 5653 | -7/Lower Caves | Learned location of 1 exit from Research 5653 | -7/Lower Caves | Learned Factory garrison access intel 5653 | -7/Lower Caves | Learned Extension emergency access door positions 5841 | -7/Lower Caves | Build established: Commander-Tank 5904 | -7/Lower Caves | Encountered a Warlord checkpoint 5928 | -7/Lower Caves | Discovered new exit (range 13) 5933 | -7/Lower Caves | Learned Factory trap positions 5943 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5952 | -7/Lower Caves | Entered another Lower Caves area 5952 | -7/Lower Caves | Accompanied by 4 allies 5963 | -7/Lower Caves | Discovered new exit (range 6) 5975 | -7/Lower Caves | Entered Factory 5975 | -6/Factory | Accompanied by 4 allies 5975 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5976 | -6/Factory | Loaded intel: 113 trap records 5978 | -6/Factory | Loaded intel: 4 garrison access locations 6164 | -6/Factory | Garrison activated, responded to threat 6251 | -6/Factory | Lost 3 allies 6261 | -6/Factory | Discovered new exit (range 5) 6395 | -6/Factory | Central database locked down 6452 | -6/Factory | Build established: Gunner 6677 | -6/Factory | Fabricated Quantum Rifle (x2) 6777 | -6/Factory | Entered Lower Caves 7205 | -6/Lower Caves | Discovered new exit (range 10) 7209 | -6/Lower Caves | Encountered a Warlord checkpoint 7458 | -6/Lower Caves | Spotted B-75 Beast 7553 | -6/Lower Caves | Lost 7 parts (1p2n3u1w) 7660 | -6/Lower Caves | Entered another Lower Caves area 7772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7776 | -6/Lower Caves | Build established: Mutant 7930 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7940 | -6/Lower Caves | Found Prototype Special Weapon 7940 | -6/Lower Caves | Identified Molecular Deconstructor 8281 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 8287 | -6/Lower Caves | Build established: Gunner 8487 | -6/Lower Caves | Lost 4 parts (2p1u1w) 8614 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8675 | -6/Lower Caves | Core integrity fell below 50% 8683 | -6/Lower Caves | Build established: Mutant 8735 | -6/Lower Caves | Lost 4 parts (1p2n1u) 8998 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9278 | -6/Lower Caves | Discovered new exit (range 3) 9290 | -6/Lower Caves | Entered Zion 9456 | -6/Zion | Found GAL Module 9492 | -6/Zion | Discovered new exit (range 15) 9570 | -6/Zion | System corruption cleaned by Quarantine Array 9592 | -6/Zion | Build established: Scavenger-Mutant 9638 | -6/Zion | Given A8's code to call for help 9868 | -6/Zion | Gained Derelict followers 10156 | -6/Zion | Met Imprinter 10177 | -6/Zion | Imprinted 10179 | -6/Zion | Declared Zion's savior 10514 | -6/Zion | Entered Proximity Caves 10514 | -5/Proximity Caves | Accompanied by 8 allies 10516 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10567 | -5/Proximity Caves | Lost 4 allies 10705 | -5/Proximity Caves | Spotted B-75 Beast 10753 | -5/Proximity Caves | Destroyed B-75 Beast 11001 | -5/Proximity Caves | Learned Factory terminal intel 11363 | -5/Proximity Caves | Discovered new exit (range 7) 11373 | -5/Proximity Caves | Entered Factory 11373 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11374 | -5/Factory | Loaded intel: 28 terminal locations 11405 | -5/Factory | Zion Hacker squad teleported in 11522 | -5/Factory | Zion Hacker squad teleported in 11880 | -5/Factory | Lost 6 allies 11915 | -5/Factory | Lost 7 parts (2n3u2w) 12096 | -5/Factory | Lost 5 parts (1p2u2w) 12185 | -5/Factory | Crushed by falling debris 12209 | -5/Factory | Crushed by falling debris 12209 | -5/Factory | System corruption reached 10% 12219 | -5/Factory | Crushed by falling debris 12231 | -5/Factory | Crushed by falling debris 12232 | -5/Factory | Core integrity fell below 50% 12262 | -5/Factory | Lost 8 parts (2p3u3w) 12316 | -5/Factory | Crushed by falling debris 12317 | -5/Factory | System corruption reached 30% 12317 | -5/Factory | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. System corrupted: Energy discharge (-89). ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Matter fused (-9). The unstable cave ceiling collapses. 7FUQ>MGQJ :NMMC&HYZP