Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 00:03:21 Player: Kitsuke Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (543) 543 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3808 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 149/150 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Phase Cannon > --- INVENTORY -------- Micro Nuclear Core [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Heat Sink Processor Advanced Terrain Scan Processor Protection Improved Heavy Armor Plating Weapon Flak Cannon Energy Gun Backup Laser III Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . . 1 1 . Utility 2 | . . . 1 1 . . Weapon 2 | . . . . . 1 1 Parts Attached 49 | 5 2 . 3 9 15 15 Power 10 | 1 . . . 4 . 5 Engine 4 | 1 . . . 3 . . Core 6 | . . . . 1 . 5 Reactor . | . . . . . . . Propulsion 11 | 2 . . . . 4 5 Treads 1 | . . . . . 1 . Leg 5 | . . . . . 1 4 Wheel 3 | 2 . . . . 1 . Hover . | . . . . . . . Flight 2 | . . . . . 1 1 Utility 14 | . 2 . 1 2 7 2 Device 10 | . 2 . . 2 5 1 Storage . | . . . . . . . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 14 | 2 . . 2 3 4 3 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon 6 | . . . 2 3 1 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . . . . 9 9 16 Power 6 | . . . . 2 . 4 Propulsion 10 | . . . . 2 2 6 Utility 9 | . . . . 3 3 3 Weapon 9 | . . . . 2 4 3 Highest Loss Streak 7 | . . . . 7 4 7 Average Slot Usage (%) 50 | . 79 100 81 60 26 47 Engine 3 | . 14 14 11 7 . . Core 5 | . . . . 5 . 13 Leg 4 | . . . . . 2 12 Wheel 7 | . 28 28 22 11 . . Device 10 | . 8 28 22 14 9 4 Processor 2 | . . . . . 3 6 Protection 2 | . . . 4 6 . 2 Ballistic Gun 4 | . 28 28 1 . 1 . Ballistic Cannon 3 | . . . 20 14 . . Special Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 45 | 9 11 11 24 33 12 45 Greatest Support 80 | 26 26 26 26 26 28 80 Greatest Overweight (x) 5 | 2 . . . 5 3 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . . . 4 3 3 4 Average Carried 1 | . . . 2 1 1 1 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 2 | . . . 2 1 . . Class Distribution -------------------- 89% | Mutant 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 746 | 229 77 . 32 175 60 173 Remotely . | . . . . . . . Salvage Created 414 | . 71 . 39 175 60 69 Parts 20 | . 5 . 1 9 3 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 11 | . 2 . 1 6 1 1 Melee 1 | . . . . . 1 . Guns 2 | . 2 . . . . . Cannons 8 | . . . 1 6 . 1 Classes Destroyed 5 | . 1 . 2 1 1 . Watcher 2 | . . . 1 1 . . Grunt 6 | . 2 . . 4 . . Duelist 1 | . . . . 1 . . Sentry 3 | . . . 1 1 . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 3 | . 2 . 1 3 1 1 Combat Bots Only 3 | . 2 . 1 3 1 1 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4876 | . 68 . 13 1273 1471 2051 Core 1792 | . 36 . . 365 537 854 Absorbed by Shields 22 | . . . . . 22 . Core Remaining (%) 68 | 100 . 85 100 33 23 . Volleys Fired 60 | . 6 . 4 28 12 10 Largest 2 | . 2 . 2 2 1 1 Hottest 90 | . 40 . 88 88 44 90 Shots Fired 98 | . 12 . 8 56 12 10 Gun 23 | . 12 . . . 11 . Cannon 75 | . . . 8 56 1 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 88 | . 12 . 8 56 12 . Thermal 10 | . . . . . . 10 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 5 . 3 9 2 2 Robot Miss Streak 11 | . 3 . 5 11 7 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 78 | . 7 . 8 50 8 5 Core Hits 55 | . 4 . 5 34 10 2 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing 4 | . . . . . 4 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1386 | . 80 . 105 631 356 214 Guns 242 | . 80 . . . 162 . Cannons 948 | . . . 105 613 16 214 Explosions . | . . . . . . . Melee 155 | . . . . . 155 . Ramming 41 | . . . . 18 23 . Kinetic 976 | . 80 . 105 613 178 . Thermal 214 | . . . . . . 214 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 155 | . . . . . 155 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 . Average Corruption 4 | . . . . . 4 . Corruption Purged . | . . . . . . . Effects 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Targeting Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 20 | . . . . 20 . . Impact . | . . . . . . . Kinetic 20 | . . . . 20 . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . . . 9 8 . Shots . | . . . . . . . Rammed 22 | . . . . 5 17 . Targets Rammed 24 | . . . . 5 19 . Kicked 1 | . . . . . 1 . Crushed 1 | . . . . . 1 . Highest Temperature 604 | . 5 . 9 313 . 604 Average Temperature 141 | . 5 . 5 87 . 218 Received Heat Transfer 1035 | . 36 . . 504 . 495 Effects 20 | . . . . 2 . 18 Shutdowns 8 | . . . . 1 . 7 Energy Bleed 2 | . . . . 1 . 1 Interference 1 | . . . . . . 1 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 259 | . . . . . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 192 | . 125 48 85 192 75 72 Initial 75 | . . 48 18 35 75 21 Average 54 | . 80 48 44 127 42 37 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . 1 1 2 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 7 . 2 22 7 11 Peak Tracking Total 9 | . 2 . 1 9 6 7 Tactical Retreats 7 | . 1 . . 2 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 2 | . . 1 . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . 1 . . . 2 Successful 2 | . . 1 . . . 1 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 2333 | 38 188 137 159 287 762 762 Spaces Moved 1983 | 36 162 153 131 185 669 647 Core 545 | 12 . . . 82 356 95 Treads 86 | . . . . . 86 . Legs 480 | . . . . . 197 283 Wheels 594 | 24 162 153 131 103 21 . Hover 87 | . . . . . . 87 Flight 191 | . . . . . 9 182 Fastest Speed 37 | 50 90 90 90 50 40 37 Average Speed 95 | 86 90 90 90 82 95 103 Slowest Speed 300 | 150 90 90 90 300 200 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 31 52 17 19 15 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 2295 | 40 191 152 163 258 763 728 Wait 126 | . 22 . 20 29 10 45 Move 1977 | 35 161 152 130 184 668 647 Hop . | . . . . . . . Pick Up 11 | . . . 4 . 3 4 Fast Attach 36 | 5 2 . 1 6 11 11 Attach 7 | . . . . . 4 3 Detach 6 | . . . . . 3 3 Swap 6 | . . . 2 3 . 1 Drop 12 | . . . 2 3 3 4 Fire 60 | . 6 . 4 28 12 10 Melee 4 | . . . . . 4 . Ram 6 | . . . . 5 1 . Kick 8 | . . . . . 8 . Crush 10 | . . . . . 10 . Escape Stasis 26 | . . . . . 26 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 227 | -10/Materials | Entered Mines 229 | -10/Mines | Found the Drone Emporium 300 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 10) 364 | -10/Mines | Entered Materials 364 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 501 | -9/Materials | Discovered new exit (range 12) 523 | -9/Materials | Entered another Materials area 523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -8/Materials | Lost 7 parts (2p1n2u2w) 803 | -8/Materials | Core integrity fell below 50% 807 | -8/Materials | Discovered new exit (range 7) 810 | -8/Materials | Entered Factory 810 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1212 | -7/Factory | Lost 4 parts (1n1u2w) 1427 | -7/Factory | Core integrity fell below 50% 1566 | -7/Factory | Discovered new exit (range 11) 1572 | -7/Factory | Entered another Factory area 1572 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1870 | -6/Factory | Core integrity fell below 50% 1896 | -6/Factory | Lost 7 parts (2p2n2u1w) 2262 | -6/Factory | Core integrity fell below 20% 2334 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Dropped Mic. Nuclear Core. Acquired 69 matter. Dropped Broken Phase Cannon. K-01 Serf cleans the Power Conduit. K-01 Serf cleans the Recycling Unit. R-10 Processor inserts Gauss Rifle into recycling unit. R-10 Processor inserts Wheel into recycling unit. K-01 Serf cleans the Recycling Unit. R-10 Processor inserts Structural Scanner into recycling unit. K-01 Serf cleans the Recycling Unit. Imp. Heavy Armor Plating destroyed. K-01 Serf cleans the Recycling Unit. Gatling Laser destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Flexi-carbon Leg destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 1J. Mic. Nuclear Core destroyed. Flexi-carbon Leg destroyed. Mic. Nuclear Core destroyed. 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