Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 22:11:20 Player: Zeke Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1258) 1258 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2658 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array Terrain Scanner Terrain Scan Processor ECM Suite Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- EM Pulse Gun Slug Cannon > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Sensor Array Terrain Scanner Terrain Scan Processor ECM Suite Assault Rifle Mini Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 68 | 6 23 5 34 Power 8 | 1 3 . 4 Engine 7 | 1 2 . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 15 | 2 6 . 7 Treads . | . . . . Leg 15 | 2 6 . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 25 | 1 9 3 12 Device 19 | . 8 2 9 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 5 2 11 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 14 | 2 5 . 7 Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 1 1 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 3 2 10 Power 3 | . 1 1 1 Propulsion 4 | . . . 4 Utility 4 | . 2 . 2 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . 2 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 98 95 Engine 7 | . 7 . 9 Core 4 | . 6 13 . Leg 29 | . 27 28 31 Device 10 | . 12 10 9 Storage 12 | . 14 14 11 Processor 5 | . . 3 11 Ballistic Gun 21 | . 27 12 17 Launcher 1 | . . 13 . Naked Turns . | . . . . Heaviest Build 38 | 12 21 25 38 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 7 | . 4 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 7 8 10 14 Most Carried 15 | 5 10 10 15 Average Carried 8 | 2 5 9 12 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 10 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1438 | 253 398 109 678 Remotely . | . . . . Salvage Created 1564 | . 774 23 767 Parts 113 | . 53 3 57 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 38 | . 13 4 21 Guns 29 | . 13 . 16 Cannons 1 | . . . 1 AOE 8 | . . 4 4 Classes Destroyed 13 | . 7 3 3 Worker 2 | . 1 . 1 Builder 3 | . 3 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 6 | . 3 . 3 Swarmer 12 | . 3 2 7 Grunt 16 | . 10 . 6 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Demolisher 1 | . . 1 . Assembled 1 | . . 1 . Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2677 | . 510 498 1669 Core 657 | . 98 139 420 Absorbed by Shields 193 | . 20 9 164 Regen/Repaired (Parts) 21 | . 21 . . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 152 | . 62 6 84 Largest 2 | . 2 2 2 Hottest 100 | . 40 78 100 Shots Fired 259 | . 106 10 143 Gun 233 | . 106 . 127 Cannon 13 | . . 4 9 Launcher 8 | . . 6 2 Special 5 | . . . 5 Kinetic 243 | . 106 4 133 Thermal 5 | . . . 5 Explosive 8 | . . 6 2 Electromagnetic 3 | . . . 3 Robot Hit Streak 22 | . 22 7 15 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 205 | . 88 8 109 Core Hits 95 | . 44 12 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 4 | . 1 1 2 Destroy 4 | . 1 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3087 | . 770 422 1895 Guns 2205 | . 764 . 1441 Cannons 187 | . . 72 115 Explosions 678 | . . 350 328 Melee . | . . . . Ramming 17 | . 6 . 11 Kinetic 2368 | . 764 72 1532 Thermal . | . . . . Explosive 678 | . . 350 328 Electromagnetic 24 | . . . 24 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 16 3 . Message Errors 7 | . 5 2 . Matter Fused 7 | . 6 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 35 | . . 27 8 Projectiles . | . . . . Explosions 35 | . . 27 8 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary 1 | . . 1 . Self-Inflicted Damage 201 | . . 37 164 Shots 8 | . . 5 3 Rammed . | . . . . Targets Rammed 4 | . 2 . 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 175 | . 175 48 90 Average Temperature 21 | . 25 20 17 Received Heat Transfer 738 | . 255 80 403 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 376 | . 246 185 376 Initial 57 | . . 8 57 Average 93 | . 50 122 137 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | 100 90 100 80 Level 1 12 | . 9 . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 25 22 35 Peak Tracking Total 11 | . 6 11 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 11 | . 10 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 8 . 5 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 13 . 10 Successful 17 | . 10 . 7 Failed 6 | . 3 . 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 14 | . 8 . 6 Terminals 18 | . 9 . 9 Fabricators . | . . . . Repair Stations 3 | . 2 . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 1 | . 1 . . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Alert Level 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 . 3 Terminals 7 | . 4 . 3 Track 4 | . 2 . 2 Assimilate 2 | . 1 . 1 Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 9 | . 4 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3947 | 62 1877 311 1697 Spaces Moved 2112 | 46 1163 159 744 Core 21 | 14 1 . 6 Treads . | . . . . Legs 2091 | 32 1162 159 738 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 98 132 173 173 Slowest Speed 400 | 120 250 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 100 27 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . . 5 Terrain Destroyed 113 | . . 41 72 Melee . | . . . . Projectile 10 | . . 2 8 AOE 103 | . . 39 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2643 | 61 1414 182 986 Wait 232 | 4 119 11 98 Move 2109 | 45 1162 158 744 Hop . | . . . . Pick Up 57 | 6 34 1 16 Fast Attach 2 | 2 . . . Attach 29 | 4 17 . 8 Detach . | . . . . Swap 37 | . 6 5 26 Drop 21 | . 12 1 8 Fire 152 | . 62 6 84 Melee . | . . . . Ram . | . . . . Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Discovered new exit (range 8) 861 | -10/Materials | Build established: Scavenger-Mutant 1202 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Discovered new exit (range 11) 1354 | -10/Materials | Build established: Mutant 1633 | -10/Materials | Repaired Shield Generator 1940 | -10/Materials | Entered Mines 2029 | -10/Mines | Learned location of Storage (-9) 2139 | -10/Mines | Discovered new exit (range 11) 2190 | -10/Mines | Identified exit to Materials 2210 | -10/Mines | Assembled infested the area 2213 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2215 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2231 | -10/Mines | Core integrity fell below 50% 2240 | -10/Mines | Core integrity fell below 20% 2251 | -10/Mines | Entered Materials 2251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2563 | -9/Materials | Build established: Scavenger-Mutant 2791 | -9/Materials | Discovered new exit (range 16) 2829 | -9/Materials | Discovered new exit (range 8) 2831 | -9/Materials | Identified exit to Storage 2842 | -9/Materials | Identified exit to Materials 3345 | -9/Materials | Discovered exit to Materials (range 10) 3686 | -9/Materials | Discovered exit to Materials (range 15) 3916 | -9/Materials | Core integrity fell below 50% 3943 | -9/Materials | Core integrity fell below 20% 3948 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03857_ U-05 Engineer lays Concrete. 03862_ U-05 Engineer builds a Wall. 03863_ U-05 Engineer lays Concrete. 03866_ U-05 Engineer builds a Wall. 03889_ U-05 Engineer lays Concrete. 03891_ U-05 Engineer builds a Wall. 03891_ U-05 Engineer lays Concrete. 03896_ Lgt. Armor Plating destroyed. 03897_ U-05 Engineer lays Concrete. 03898_ U-05 Engineer builds a Door. 03899_ Aluminum Leg destroyed. 03899_ U-05 Engineer lays Concrete. 03902_ U-05 Engineer builds a Wall. 03904_ Aluminum Leg destroyed. 03904_ Destroyed Melee Analysis Suite. 03906_ Hvy. Assault Rifle severed. 03907_ U-05 Engineer lays Concrete. 03920_ Imp. Ion Engine destroyed. 03928_ Aluminum Leg destroyed. 03932_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? 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