Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 14:45:04 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1042) 1042 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2957 Bonus ------- None Cogmind --------- Core Integrity 460/550 Matter 287/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (182) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Trap Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher Axe > --- INVENTORY (15) --- Aluminum Leg Heat Sink Medium Matter Pod (100) High-capacity Matter Pod (200) Seismic Detector Targeting Computer Light Armor Plating Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Gauss Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Rocket Launcher Axe > --- INVENTORY -------- Aluminum Leg Heat Sink Medium Matter Pod High-capacity Matter Pod Seismic Detector Targeting Computer Light Armor Plating Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Gauss Rifle Grenade Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Weapon Particle Gun Energy Gun Particle Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 24 | 1 3 4 16 Power 3 | . . 1 2 Engine 2 | . . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . . 2 5 Treads . | . . . . Leg 5 | . . 2 3 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 6 | 1 1 1 3 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 1 . 5 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power 3 | . . 1 2 Propulsion 5 | . . 1 4 Utility 2 | . . 1 1 Weapon . | . . . . Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 12 | 6 8 10 14 Power . | 1 1 . . Propulsion 1 | 4 2 1 . Utility 4 | . 1 4 5 Weapon 5 | 1 2 3 7 Tool/Special . | . . . . Unused Backups 30 | 6 4 2 18 Power 2 | 1 . 1 . Propulsion 8 | 2 4 1 1 Utility 7 | 1 . . 6 Weapon 12 | 2 . . 10 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 100 94 88 Engine 9 | . 14 8 8 Leg 22 | . 28 32 16 Wheel 5 | . . . 10 Device 21 | . 14 19 24 Storage 10 | . 14 11 9 Processor 1 | . . . 2 Energy Gun 15 | . 17 11 16 Ballistic Cannon 4 | . 10 11 . Peak Build Rating 26 | 7 8 10 26 Average Rating 14 | 6 7 9 19 On Entrance 7 | 6 7 8 10 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 39 | 13 29 30 39 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 11 15 15 Most Carried 15 | 8 10 11 15 Average Carried 12 | 6 8 10 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 10 11 15 Class Distribution -------------------- 47% | Scavenger-Mutant 37% | Mutant 10% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 940 | 300 176 314 150 Remotely 278 | . . 278 . Salvage Created 1332 | 204 243 329 556 Parts 86 | 14 14 21 37 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 9 7 13 Melee 2 | . . . 2 Guns 13 | . 5 1 7 Cannons 10 | . 4 6 . AOE 3 | . . . 3 Classes Destroyed 12 | 3 3 2 4 Worker 4 | 2 . 1 1 Builder 4 | . 1 1 2 Tunneler 6 | 5 . 1 . Hauler 1 | . . . 1 Recycler 2 | 1 . 1 . Watcher 1 | . . 1 . Swarmer 12 | . 5 4 3 Cutter 1 | . . . 1 Grunt 10 | . 4 2 4 Sentry 2 | . . 1 1 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 7 | 4 3 7 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 196 | . 47 48 101 Missed 66 | . 15 14 37 Hits 130 | . 32 34 64 Melee 1 | . . . 1 Projectile 129 | . 32 34 63 Critical Strikes 2 | . . . 2 Damage Taken 1496 | . 282 355 859 Core 189 | . 56 43 90 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 89 . Volleys Fired 107 | 14 26 33 34 Largest 2 | 2 2 2 2 Hottest 130 | 100 100 80 130 Shots Fired 210 | 28 52 66 64 Gun 151 | 28 30 33 60 Cannon 55 | . 22 33 . Launcher 4 | . . . 4 Special . | . . . . Kinetic 55 | . 22 33 . Thermal 151 | 28 30 33 60 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 13 | 6 9 5 13 Robot Miss Streak 7 | 2 4 7 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 126 | 17 29 26 54 Core Hits 63 | 9 11 14 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 4 2 3 1 Burn 8 | 4 2 1 1 Blast 2 | . . 2 . Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2412 | 214 407 469 1322 Guns 1215 | 214 183 150 668 Cannons 543 | . 224 319 . Explosions 329 | . . . 329 Melee 325 | . . . 325 Ramming . | . . . . Kinetic 543 | . 224 319 . Thermal 1215 | 214 183 150 668 Explosive 329 | . . . 329 Electromagnetic . | . . . . Impact . | . . . . Slashing 325 | . . . 325 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions . | . . . . Melee 36 | . . . 36 Knockbacks 10 | . 5 5 . Impact . | . . . . Kinetic 8 | . 5 3 . Secondary 2 | . . 2 . Self-Inflicted Damage 24 | . . . 24 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | 254 192 2 192 Average Temperature 80 | 102 77 2 71 Received Heat Transfer 468 | . 66 132 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | 3 1 . 4 Heat Transferred 3848 | 925 703 518 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 98 Level 1 . | . . . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 271 | 15 150 148 271 Initial 59 | . . 59 9 Average 51 | 3 75 86 35 Influence Increases 1059 | 40 250 215 554 Destroy 0b10 Robot/C 580 | . 180 140 260 Destroy 0b10 Robot/NC 90 | 40 5 25 20 Destroy Leader 144 | . 50 32 62 Successful Hack 22 | . . 17 5 Anti-Garrison Action 150 | . . . 150 Destroy Structure 13 | . . 1 12 Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 804 | 40 110 333 321 Entered New Map 94 | . . 81 13 Time Decay 610 | 40 110 222 238 Lost Part 100 | . . 30 70 Squads Dispatched 11 | . 3 1 7 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 11 13 22 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 2 3 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 1 7 9 Successful 11 | . . 5 6 Failed 5 | . 1 2 2 Catastrophic 2 | . . 1 1 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 12 | . 1 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 7 | . . 5 2 Prototype ID Bank 2 | . . 1 1 Alert Level 1 | . . 1 . Surveillance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Retrieve Study 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . . 4 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1565 | 66 193 262 1044 Terrain 821 | . . . 821 Traps 643 | . . . 643 Seismic 1292 | 66 193 262 771 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1936 | 142 279 471 1044 Spaces Moved 793 | 25 126 205 437 Core . | . . . . Treads . | . . . . Legs 554 | 25 126 205 198 Wheels 239 | . . . 239 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 120 120 95 Average Speed 132 | 120 146 120 135 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 23 24 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 9 | . . . 9 Melee 3 | . . . 3 Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1447 | 108 171 362 806 Wait 474 | 67 6 115 286 Move 790 | 24 125 204 437 Hop . | . . . . Pick Up 23 | 2 5 5 11 Fast Attach 9 | 1 1 1 6 Attach 7 | . . 4 3 Detach 2 | . 1 . 1 Swap 9 | . 2 . 7 Drop 13 | . 5 . 8 Fire 107 | 14 26 33 34 Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 143 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 5) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Discovered new exit (range 15) 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -8/Materials | Build established: Scavenger-Mutant 1121 | -8/Materials | Central database locked down 1325 | -8/Materials | Lost 3 parts (2n1u) 1937 | -8/Materials | Self-destructed Last Messages --------------- 01918_ Garrison Access disabled. 01918_ Relay Coupler [NC] tumbles out of Garrison Access. 01918_ Relay Coupler [Specialist] tumbles out of Garrison Access. 01919_ K-01 Serf collects debris. 01919_ U-05 Engineer lays Concrete. 01920_ U-05 Engineer builds a Wall. 01921_ U-05 Engineer lays Concrete. 01921_ Lgt. Nuclear Core destroyed. 01922_ U-05 Engineer lays Concrete. 01922_ K-01 Serf suffers critical hit (Burn). 01922_ K-01 Serf destroyed. 01923_ U-05 Engineer lays Concrete. 01926_ G-50 Soldier destroyed. 01927_ U-05 Engineer lays Concrete. 01930_ Wheel destroyed. 01931_ U-05 Engineer lays Concrete. 01934_ Critical hit (Burn: +37). 01935_ U-05 Engineer lays Concrete. 01936_ R-06 Scavenger collects Sml. Matter Pod. 01937_ U-05 Engineer lays Concrete. 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Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordPowerPendant Manual? 0 Play Time 00:17:48 Cumulative 192.1 hours Start 2026.02.11 @ 14:30:24 End 2026.02.11 @ 14:45:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 314 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2521dca3-03d8-414a-8142-017b42a4ae0f