Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 07:19:53 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (158) 790 Value Destroyed (4570) 4570 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 8779 Bonus ------- High Alert Combat Kills 404 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 82/100 System Corruption 10% Temperature Warm (156) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Plasma Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Targeting Computer Targeting Computer Core Analyzer Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle Gauss Rifle Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . 2 . 2 . . . Weapon . | . . . . . . . . Parts Attached 70 | 6 1 3 4 36 16 1 3 Power 9 | 1 . . . 6 2 . . Engine 6 | 1 . . . 4 1 . . Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . . 9 6 . . Treads 16 | 2 . . . 8 6 . . Leg . | . . . . . . . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 1 3 1 11 1 . 1 Device 6 | . 1 . 1 4 . . . Storage 1 | . . . . 1 . . . Processor 9 | . . 3 . 4 1 . 1 Hackware 2 | . . . . 2 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | 3 . . 3 10 7 1 2 Energy Gun 8 | 2 . . 2 3 1 . . Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 7 | 1 . . . . 4 . 2 Ballistic Cannon 5 | . . . . 3 1 1 . Launcher 3 | . . . 1 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 36 | . . . 1 15 8 2 10 Power 7 | . . . . 5 1 . 1 Propulsion 12 | . . . 1 4 3 2 2 Utility 9 | . . . . 4 1 . 4 Weapon 8 | . . . . 2 3 . 3 Highest Loss Streak 10 | . . . 1 4 2 2 10 To Critical Strikes . | . . . . . . . . Average Backups 10 | . 1 1 4 9 14 15 13 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 2 1 5 5 4 Weapon 6 | . . 1 1 7 8 9 7 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 1 2 . . 6 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . . . 1 2 . . 4 Weapon 1 | . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 82 99 89 95 84 91 79 Engine 5 | . 14 11 11 3 3 7 6 Core 2 | . . . . 3 2 . . Treads 17 | . 28 22 12 16 16 21 13 Device 10 | . 11 11 11 16 3 . . Storage 6 | . . . . 7 7 7 7 Processor 18 | . . 32 33 16 17 23 22 Hackware 11 | . . . . 12 15 15 14 Energy Gun 9 | . 28 22 21 12 . . . Energy Cannon 2 | . . . . 2 3 . . Ballistic Gun 3 | . . . . . 9 7 12 Ballistic Cannon 2 | . . . . 2 1 7 1 Peak Build Rating 45 | 5 6 9 18 45 44 39 35 Average Rating 34 | 3 5 8 15 38 38 36 31 On Entrance 19 | . 5 6 9 18 40 39 35 Naked Turns . | . . . . . . . . Heaviest Build 44 | 9 10 10 14 44 44 39 39 Greatest Support 80 | 40 40 40 40 56 80 80 40 Greatest Overweight (x) 12 | . . . . 11 12 . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 Average Capacity 12 | 5 5 5 5 12 15 15 15 Most Carried 15 | 2 4 3 5 15 15 15 15 Average Carried 10 | . 1 1 4 9 14 15 13 Final Capacity 15 | 5 5 5 5 15 15 15 15 Final Carried 15 | . 4 3 5 15 15 15 11 Class Distribution -------------------- 64% | Hacker-Mutant 29% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2444 | 260 10 30 65 940 867 272 . Remotely . | . . . . . . . . Salvage Created 5674 | 94 361 124 379 3005 1344 325 42 Parts 291 | . 13 4 24 164 64 21 1 Haulers Intercepted 8 | . 1 . . 6 1 . . Recyclers Shooed 8 | 1 1 . . 1 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . 17 6 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 94 | . 5 2 8 51 16 11 1 Guns 49 | . 4 2 6 23 10 4 . Cannons 18 | . . . . 9 6 3 . AOE 25 | . . . 2 18 . 4 1 Classes Destroyed 20 | 1 4 1 3 7 2 2 . Worker 11 | . 1 1 1 6 2 . . Builder 15 | . 1 . 2 11 1 . . Tunneler 1 | . . . 1 . . . . Hauler 8 | . 1 . . 6 1 . . Recycler 19 | 1 1 . 2 10 5 . . Minesweeper 1 | . . . . . . 1 . Mechanic 3 | . . . . 3 . . . Operator 2 | . . 1 . 1 . . . Watcher 7 | . . . . 4 3 . . Swarmer 11 | . . . . 7 . 4 . Grunt 49 | . 5 2 3 33 5 . 1 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 13 | . . . . 8 5 . . Demolisher 2 | . . . 2 . . . . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 5 . . Heavy 1 | . . . . 1 . . . Assembled 3 | . . . 3 . . . . Thug 5 | . . . . . . 5 . Butcher 1 | . . . . . . 1 . Mutant 1 | . . . . . . 1 . Best Kill Streak 7 | 1 3 3 5 7 6 7 1 Combat Bots Only 7 | . 2 1 5 4 3 7 1 Max Kills in Single Turn 4 | 1 1 1 2 4 2 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 1 3 . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 595 | . 32 7 22 170 260 40 64 Missed 175 | . 6 2 8 46 90 11 12 Hits 420 | . 26 5 14 124 170 29 52 Melee 16 | . . . . . 1 1 14 Projectile 404 | . 26 5 14 124 169 28 38 AOE 3 | . . . 3 . . . . Critical Strikes 13 | . . . . 5 4 1 3 Damage Taken 6400 | . 350 61 227 2345 1687 554 1176 Core 1355 | . 105 12 49 478 330 13 368 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 58 . 84 13 . . . Volleys Fired 328 | 2 31 11 14 161 86 17 6 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 160 | 100 100 100 160 160 134 80 68 Shots Fired 591 | 4 62 22 28 277 158 31 9 Gun 394 | 4 62 22 25 181 78 17 5 Cannon 165 | . . . . 73 79 10 3 Launcher 32 | . . . 3 23 1 4 1 Special . | . . . . . . . . Kinetic 204 | . . . . 52 117 27 8 Thermal 355 | 4 62 22 25 202 40 . . Explosive 32 | . . . 3 23 1 4 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 1 11 11 22 17 11 14 3 Robot Miss Streak 5 | 1 2 1 2 5 3 2 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 7 | . 1 . 1 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . Shots Hit Robots 422 | 2 41 17 18 206 110 24 4 Core Hits 345 | 2 16 8 25 216 46 26 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 22 | 2 5 2 . 3 7 3 . Burn 11 | 2 5 2 . 2 . . . Destroy 1 | . . . . . 1 . . Blast 10 | . . . . 1 6 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12502 | 25 513 208 610 6724 2740 1328 354 Guns 5969 | 25 513 208 437 3064 1347 312 63 Cannons 3041 | . . . . 1437 1393 211 . Explosions 3492 | . . . 173 2223 . 805 291 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3927 | . . . . 1166 2175 523 63 Thermal 5083 | 25 513 208 437 3335 565 . . Explosive 3492 | . . . 173 2223 . 805 291 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . 1 1 10 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . 4 5 1 Message Errors 2 | . . . . . 1 1 . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 4 | . . . . . . 3 1 Data Loss (minor) 1 | . . . . . 1 . . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 66 | . . . 4 17 30 11 4 Projectiles 33 | . . . . 3 30 . . Explosions 33 | . . . 4 14 . 11 4 Melee . | . . . . . . . . Knockbacks 17 | . . . . 11 3 3 . Impact . | . . . . . . . . Kinetic 17 | . . . . 11 3 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . . . 98 . . 48 Shots 4 | . . . . 3 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 447 | 78 387 24 167 361 447 249 202 Average Temperature 79 | 39 91 13 69 76 89 86 127 Received Heat Transfer 2133 | . 189 33 30 927 504 144 306 Effects 6 | . 1 . . 3 2 . . Energy Bleed 3 | . 1 . . 2 . . . Interference 2 | . . . . . 2 . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . Combat Hostiles 2 | . 1 . . 1 . . . Parts Melted 23 | 2 6 3 2 9 1 . . Heat Transferred 12193 | 222 1887 777 987 7391 929 . . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level 3 | . . . . 3 2 . . Low Security (%) 48 | 100 100 100 100 59 . . . Level 1 27 | . . . . 13 71 . . Level 2 13 | . . . . 8 28 . . Level 3 10 | . . . . 18 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . 1 . . . Peak Influence 1000 | 5 55 45 110 1000 444 . . Initial 444 | . . . . . 444 . . Average 272 | 1 23 7 52 305 337 . . Influence Increases 2861 | 5 142 60 154 1777 608 95 20 Destroy 0b10 Robot/C 1700 | . 100 40 100 1040 320 80 20 Destroy 0b10 Robot/NC 335 | 5 20 10 30 205 60 5 . Destroy Leader 440 | . 22 10 20 250 128 10 . Allied During Kill 8 | . . . . 8 . . . Disable Machine 90 | . . . . 75 15 . . Destroy Structure 168 | . . . 4 139 25 . . Lose Combat Pursuer 120 | . . . . 60 60 . . Influence Decreases 2861 | 5 142 60 154 800 1205 415 80 Entered New Map 686 | . . . . . 533 141 12 Time Decay 1881 | 5 142 60 150 630 592 254 48 Lost Part 274 | . . . 4 150 80 20 20 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 19 | . 1 1 1 10 5 . 1 Investigation 3 | . 1 . 1 1 . . . Extermination 3 | . . . . . 3 . . Reinforcement 10 | . . 1 . 7 2 . . Assault 3 | . . . . 2 . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 2 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 5 | . . . . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 6 4 9 70 25 10 15 Peak Tracking Total 13 | . 2 2 4 4 4 7 13 Tactical Retreats 7 | . . . . 4 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 4 | . 1 . . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 6 | . . . . 5 1 . . Max in Single Turn 2 | . . . . 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 2 | . . . 1 . 1 . . Terminals 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 1 . 5 . . Successful 5 | . . . 1 . 4 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 1 . 4 . . Record 3 | . . . . . 3 . . Open Door 1 | . . . 1 . . . . Transport Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 42 | . . . 42 42 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 126 | . . . . 126 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 4702 | . . . . 3682 1020 . . Sensors 4702 | . . . . 3682 1020 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 7261 | 69 320 256 362 3682 1878 548 146 Spaces Moved 3247 | 38 139 136 186 1497 868 310 73 Core 31 | 8 . . . 16 6 . 1 Treads 3161 | 30 139 136 186 1426 862 310 72 Legs . | . . . . . . . . Wheels 55 | . . . . 55 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 152 160 160 Average Speed 170 | 136 160 160 160 174 176 160 166 Slowest Speed 650 | 160 160 160 160 600 650 160 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 6 | . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 26 18 42 85 23 51 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 34 | . . . . 25 9 . . Terrain Destroyed 204 | . . . 4 148 20 22 10 Melee . | . . . . . . . . Projectile 31 | . . . . 14 11 3 3 AOE 173 | . . . 4 134 9 19 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 4331 | 52 175 153 220 2259 1054 330 88 Wait 557 | . . 2 9 495 51 . . Move 3240 | 37 138 135 185 1496 867 309 73 Hop . | . . . . . . . . Pick Up 68 | 6 5 2 4 37 13 . 1 Fast Attach 12 | . . . . 6 6 . . Attach 42 | 6 1 3 . 20 7 . 5 Detach 1 | . . . . 1 . . . Swap 54 | . . . 4 28 16 4 2 Drop 29 | 1 . . 4 15 8 . 1 Fire 328 | 2 31 11 14 161 86 17 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Discovered new exit (range 5) 646 | -9/Materials | Entered Mines 647 | -9/Mines | Assembled infested the area 654 | -9/Mines | Met a Derelict shopkeep closing up shop 962 | -9/Mines | Discovered new exit (range 11) 986 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 990 | -9/Mines | Found Prototype Device 1008 | -9/Mines | Entered Materials 1008 | -8/Materials | Accompanied by 2 allies 1008 | -8/Materials | Evolved 2 slots: Utility x2 1008 | -8/Materials | Identified Exp. Sensor Array 1013 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1928 | -8/Materials | Lost 3 parts (1p2u) 2461 | -8/Materials | Build established: Hacker-Mutant 2589 | -8/Materials | Discovered new exit (range 3) 3006 | -8/Materials | Lost 4 parts (1p2n1w) 3043 | -8/Materials | Core integrity fell below 50% 3808 | -8/Materials | First assault squad dispatched 4000 | -8/Materials | Core integrity fell below 20% 4035 | -8/Materials | Lost 4 parts (1p2n1u) 4225 | -8/Materials | Sterilization system engaged 4225 | -8/Materials | Non-combat units ordered to evacuate 4252 | -8/Materials | Discovered new exit (range 7) 4325 | -8/Materials | Combat units ordered to evacuate 4525 | -8/Materials | Ambient heat levels rising (+10) 4675 | -8/Materials | Ambient heat levels rising (+10) 4690 | -8/Materials | Entered Factory 4690 | -7/Factory | Evolved 2 slots: Propulsion x2 6461 | -7/Factory | Discovered new exit (range 7) 6568 | -7/Factory | Entered Lower Caves 6722 | -7/Lower Caves | Build established: Scavenger-Mutant 6816 | -7/Lower Caves | Attacked by a faux Warlord 6860 | -7/Lower Caves | Destroyed 7 combat bots 7058 | -7/Lower Caves | Encountered a Warlord checkpoint 7090 | -7/Lower Caves | Discovered new exit (range 7) 7110 | -7/Lower Caves | Build established: Hacker-Mutant 7116 | -7/Lower Caves | Entered another Lower Caves area 7198 | -7/Lower Caves | Discovered new exit (range 15) 7230 | -7/Lower Caves | Identified exit to Factory 7238 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7243 | -7/Lower Caves | Core integrity fell below 50% 7255 | -7/Lower Caves | System corruption reached 10% 7259 | -7/Lower Caves | Core integrity fell below 20% 7262 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Deuterium Engine destroyed. Lgt. Treads destroyed. Penetrated by Slug. Rocket Launcher destroyed. Gauss Rifle destroyed. System corrupted by crushing effect (+1). The unstable cave ceiling collapses. Hacking Suite destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. System Shield destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+5). Prc. Assault Rifle severed. Acquired Prc. Assault Rifle. System corrupted: Heat flow error (+204). Slug penetrates Earth. Gauss Cannon destroyed. Penetrated by Slug. Prc. Assault Rifle severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####????###??????????????????????????????????????? | | # ##?## ##?????????????????????????????????????? | | # #?# ##??????###???????????????????????????? | | # #?# #??#### ##??????????????????????????? | | # ### #??## #??????????????????????????? | | # ## #### ##?????????????????????????? | | ?# #" #?????????????????????????? | | ?## #??????????????????????????? | | ?## ####?? ??????????????????????? | | ## ####" "#####????# ?? ???????????????????? | | # ##?#######?????### ?? ?????????????????? | | ######???#???? ? ???????????????? | | ???? #? ??????????????? | | ##??# #? ??????????????? | | ## ####### #??# ## ??????????????? | | ### #??????? #?## #???????????????? | | ### #???????# ### #???????????????? | | #?# #???????# ## ????????????????? | | #?## #???????# ## ?????????????????? | | #???####???????# ## ???????????????????? | | ####???????????# ## #?#??????##???????????? | | #??????###### # #??? #???????????? | | #??##### %mgg # ## #???????????? | | #??# g @ #????????????? | | #??# lbl Y #??????????????? | | # ##?## ###### bg ##??????????????? | | # ##?## #????#bg #???????????????? | | #### ## #???? [ b #???????????????? | | ## ### #??? #???????????????? | | ## #??? #???????????????? | | # #?? # #???????????????? | | ### ### ## #??""# ??????????????? | | ###?## ##?# ##? #?##### ?????????????? | | ?????# #??# ##?? ????? ????????????? | | ?????# #??## ##???##????? ### ???????????? | | ?????# ???###??????????? ##??# ## ##??????????? | | ?????## ##???????????????? ##????##?##???????????? | | ??????###?????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarragePartitionMallet Manual? 0 Play Time 00:44:42 Cumulative 105.4 hours Start 2025.08.26 @ 19:37:51 End 2025.08.27 @ 07:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 407049ec-71b5-4cea-88de-293917f895e3