Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 13:45:31 Player: Gezzem Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (679) 679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2819 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 97/265 System Corruption 0% Temperature Critical (557) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Target Analyzer ECM Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Armor Plating Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 37 | 6 1 23 3 4 Power 10 | 1 . 5 2 2 Engine 10 | 1 . 5 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 3 | 2 . 1 . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 4 1 1 Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 14 | 2 . 11 . 1 Energy Gun 3 | . . 3 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 6 . 1 Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 14 . 12 Power 7 | . . 4 . 3 Propulsion 4 | . . 2 . 2 Utility 6 | . . 3 . 3 Weapon 9 | . . 5 . 4 Highest Loss Streak 12 | . . 8 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 87 90 82 Engine 19 | . 14 20 18 18 Treads 10 | . 28 7 . . Leg 7 | . . 8 18 14 Device 2 | . . 2 9 8 Storage 11 | . 14 11 9 8 Processor 4 | . 9 2 9 9 Protection 3 | . . 5 . . Energy Gun 6 | . . 9 . . Ballistic Gun 18 | . 28 15 18 16 Ballistic Cannon 2 | . . 2 9 8 Peak Build Rating 20 | 6 7 19 20 20 Average Rating 11 | 4 6 12 19 18 On Entrance 10 | . 6 7 19 20 Naked Turns . | . . . . . Heaviest Build 38 | 14 14 38 36 33 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 10 | 2 . 8 1 10 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 6 8 7 6 4 Average Carried 4 | 4 6 4 4 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 6 6 5 4 . Class Distribution -------------------- 41% | Mutant 25% | Gunner 19% | Tank 8% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 770 | 162 75 533 . . Remotely . | . . . . . Salvage Created 938 | . 75 863 . . Parts 58 | . 6 52 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 22 | . 1 21 . . Guns 19 | . 1 18 . . Cannons 3 | . . 3 . . Classes Destroyed 6 | . 3 3 . . Worker 3 | . 1 2 . . Watcher 3 | . 1 2 . . Swarmer 7 | . . 7 . . Grunt 9 | . 1 8 . . Brawler 2 | . . 2 . . Sentry 4 | . . 4 . . Best Kill Streak 5 | . 3 5 . . Combat Bots Only 5 | . 1 5 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 327 | . 3 199 . 125 Missed 64 | . . 42 . 22 Damage Taken 3423 | . 72 1768 . 1583 Core 807 | . . 249 . 558 Absorbed by Shields 250 | . . 223 . 27 Core Remaining (%) 79 | 100 100 37 . . Volleys Fired 67 | 1 6 58 . 2 Largest 3 | 2 2 3 . 1 Hottest 133 | 40 40 133 . 25 Shots Fired 160 | 2 13 143 . 2 Gun 139 | 2 13 122 . 2 Cannon 21 | . . 21 . . Launcher . | . . . . . Special . | . . . . . Kinetic 120 | 2 13 103 . 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 40 | . . 40 . . Robot Hit Streak 12 | . 3 12 . 1 Robot Miss Streak 13 | . 2 13 . 2 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 98 | . 7 90 . 1 Core Hits 48 | . 3 44 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1240 | . 98 1088 . 54 Guns 1085 | . 97 934 . 54 Cannons 130 | . . 130 . . Explosions . | . . . . . Melee . | . . . . . Ramming 25 | . 1 24 . . Kinetic 869 | . 97 718 . 54 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 346 | . . 346 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 7 | . 1 6 . . Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 548 | . 279 511 . 548 Average Temperature 131 | . 147 125 . 231 Received Heat Transfer 1587 | . 18 611 . 958 Effects 12 | . . 11 . 1 Shutdowns 4 | . . 4 . . Interference 5 | . . 5 . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 232 | . 50 232 61 69 Initial 61 | . . 20 61 39 Average 69 | . 35 96 61 39 Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 88 100 100 Level 1 6 | . . 11 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 2 29 . 13 Peak Tracking Total 13 | . 2 7 . 13 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 3 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 3 2 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 11 7 1 . Successful 15 | . 8 6 1 . Failed 4 | . 3 1 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 4 2 . . Record 4 | . 2 2 . . Alert Level 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 250 | . 250 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1792 | 162 355 1065 101 109 Spaces Moved 789 | 94 206 389 51 49 Core 72 | 14 . 56 . 2 Treads 461 | 80 206 175 . . Legs 256 | . . 158 51 47 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 190 190 Average Speed 189 | 145 160 214 190 199 Slowest Speed 550 | 160 160 450 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 6 34 29 5 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 956 | 115 219 506 57 59 Wait 8 | 8 . . . . Move 785 | 93 205 388 50 49 Hop . | . . . . . Pick Up 36 | 7 4 23 2 . Fast Attach 6 | 5 1 . . . Attach 31 | 1 . 23 3 4 Detach . | . . . . . Swap . | . . . . . Drop 12 | . 2 8 2 . Fire 67 | 1 6 58 . 2 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 5 . . Crush 2 | . 1 1 . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Met 8R-AWN 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 13) 487 | -10/Materials | Discovered new exit (range 14) 508 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 894 | -9/Materials | Lost 8 parts (2p2n1u3w) 1024 | -9/Materials | Core integrity fell below 50% 1132 | -9/Materials | Lost 3 parts (1p1u1w) 1390 | -9/Materials | Discovered new exit (range 15) 1447 | -9/Materials | Discovered new exit (range 15) 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -8/Materials | Identified exit to Garrison 1684 | -8/Materials | Entered Garrison 1762 | -8/Garrison | Triggered checkpoint 1762 | -8/Garrison | Triggered checkpoint 1787 | -8/Garrison | Core integrity fell below 50% 1791 | -8/Garrison | Core integrity fell below 20% 1793 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 7. Stasis field depleted. Aluminum Leg destroyed. Critical hit (Burn: +37). Flak Cannon destroyed. Hpw. Shotgun destroyed. Deuterium Engine destroyed. Critical hit (Burn: +37). Hpw. Shotgun destroyed. ECM Suite destroyed. Ion Engine destroyed. Critical hit (Burn: +37). Sml. Storage Unit destroyed. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Lgt. Armor Plating destroyed. Overheating: Rnf. Ion Engine damaged (-32). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #? #????????????????? | | ????????????????######## ## ##???????????????? | | ????????????????? #???????????????? | | ?????????????????? gg #???????????????? | | ?????????????????? g ? #???????????????? | | ??????????????????# ##g #? #???????????????? | | ????????????????### ## ## ####????????????? | | ????????????????# +?????????????? | | ????????????????# g ??????????????? | | ????????????????# ????????????????? | | ????????????????# g ??????????????????? | | ????????"?????????# ## gg#??? #???????????????? | | ???????? ?????????# ## ^## #####???????????? | | ???????? ?????????# Y @^ ????????? | | ???????? ?????????# Y ????????? | | ???????? ?????????# = ????????? | | ???????? ?????????## ## g%g############?????????? | | ???????# #?????????# ##CC%C#????????????????????? | | ???????# #?????????# #######????????????????????? | | ???????# #?????????# #??????????????????????????? | | ???????# #?????????# #??????????????????????????? | | ???????# #?????????# #??????????????????????????? | | ???????# #?????????# #??????????????????????????? | | ????#### ########### #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# ####T###########??????????????????????????? | | ????# #??###????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ??### #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??######?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please One Hack Too Far Storm Trooper Challenges ------------ None Game ------ Seed LatentAerolevWings Manual? 0 Play Time 00:31:36 Cumulative 1.8 hours Start 2025.02.04 @ 13:14:45 End 2025.02.04 @ 13:45:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 68e98611-4148-4c8c-977c-a904133af3d3