Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 19:53:31 Player: 3.14 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (209) 1045 Value Destroyed (6575) 6575 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2484) 2484 TOTAL SCORE: 13764 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2087 Follower Combat Kills 85 Friendly Fire -188 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Improved Heat Sink Hacking Suite Improved Hacking Suite Improved System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear-Angular Core > --- PROPULSION ------- Carbon-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Improved System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Laser Construct/G > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Transport Network Coupler Makeshift Salvage Targeting Computer Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Rocket Launcher Rocket Launcher Shock Maul Scythe Scythe [Rating: 77] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Slots Evolved 8 | . . 2 . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . 1 . . 1 1 . Weapon 1 | . . 1 . . . . . Parts Attached 136 | . 17 27 28 7 17 37 3 Power 9 | . 2 4 2 1 . . . Engine 8 | . 2 3 2 1 . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 22 | . 3 11 5 3 . . . Treads 21 | . 2 11 5 3 . . . Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | . 6 4 4 2 5 18 2 Device 18 | . 1 2 1 1 4 8 1 Storage 4 | . 3 . 1 . . . . Processor 3 | . . . 1 . . 1 1 Hackware . | . . . . . . . . Protection 16 | . 2 2 1 1 1 9 . Artifact . | . . . . . . . . Weapon 64 | . 6 8 17 1 12 19 1 Energy Gun 2 | . . . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 28 | . 4 7 13 1 2 1 . Ballistic Cannon 4 | . 2 . . . . 2 . Launcher 13 | . . 1 2 . 2 8 . Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . 2 . 3 5 . Slashing Weapon 7 | . . . . . 4 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 . Parts Lost 18 | . 2 1 1 1 5 6 2 Power 2 | . 1 . . . 1 . . Propulsion . | . . . . . . . . Utility 11 | . 1 1 1 1 2 4 1 Weapon 5 | . . . . . 2 2 1 Highest Loss Streak 3 | . 2 1 1 1 3 2 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 69 | . 99 99 99 64 47 45 16 Engine 7 | . 13 6 7 10 2 4 . Core 1 | . . 4 3 . 1 1 . Treads 10 | . 18 21 22 8 5 1 . Leg 2 | . 9 . . 4 . 2 . Device 8 | . 2 10 9 7 10 11 4 Storage 10 | . 16 11 11 11 7 5 . Processor 1 | . . . 1 3 . . 5 Protection 5 | . 8 10 11 3 2 5 . Ballistic Gun 14 | . 20 32 31 13 2 . . Ballistic Cannon 1 | . 7 . . . 2 2 . Peak Build Rating 77 | . 12 17 20 34 58 77 14 Average Rating 30 | . 9 15 16 26 46 62 11 On Entrance 18 | 6 6 12 17 17 34 58 1 Naked Turns 163 | . . . . . . 132 31 Heaviest Build 126 | 14 58 64 100 103 107 126 3 Greatest Support 123 | 20 40 43 43 40 89 123 3 Greatest Overweight (x) 28 | . 1 1 2 28 2 2 . Average Overweight (x) 1 | . . 1 1 3 1 . . Largest Inventory Capacity 25 | . 20 20 25 25 25 25 5 Average Capacity 22 | . 15 20 21 25 25 23 5 Most Carried 25 | . 20 20 23 25 25 25 5 Average Carried 20 | . 14 19 20 23 20 18 4 Final Capacity 25 | 8 20 20 25 25 25 5 5 Final Carried 23 | 6 20 20 23 21 19 4 5 Scrap Engine Consumption 154 | . . . . 25 57 72 . Constructs Created 6 | . . . . 3 2 1 . Constructs Modified 61 | . . . . 7 23 31 . Class Distribution -------------------- 45% | Construct 22% | Mutant 15% | Scavenger-Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Matter Collected 5229 | 200 790 890 1032 350 387 1415 165 Remotely . | . . . . . . . . Salvage Created 9753 | . 691 1146 1368 1100 1687 3618 143 Parts 442 | . 41 81 74 42 62 137 5 Haulers Intercepted 15 | . 2 2 6 . 2 3 . Recyclers Shooed 21 | . 2 . 3 4 3 9 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Combat Hostiles Destroyed 157 | . 19 24 17 7 24 65 1 Melee 11 | . . . . . 8 2 1 Guns 63 | . 12 24 17 7 3 . . Cannons 42 | . 7 . . . 1 34 . AOE 27 | . . . . . 6 21 . Classes Destroyed 17 | . 4 4 2 1 4 2 . Worker 7 | . . . . . 1 6 . Builder 4 | . . . 1 . . 3 . Tunneler 1 | . . . . . . 1 . Hauler 15 | . 2 2 6 . 2 3 . Recycler 24 | . . 3 3 5 7 6 . Mechanic 3 | . . 1 . . 1 1 . Operator 1 | . . . . . 1 . . Watcher 4 | . 2 1 1 . . . . Swarmer 40 | . 6 12 3 . 4 14 1 Saboteur 2 | . . . . . . 2 . Grunt 65 | . 13 4 4 . 10 34 . Brawler 6 | . . . 1 . 1 4 . Duelist 6 | . . 1 . . . 5 . Sentry 25 | . . 7 9 4 4 1 . Hunter 3 | . . . . . 1 2 . Programmer 7 | . . . . . 4 3 . Scrapper 3 | . . . . 3 . . . Decomposer 3 | . . . . . . . 3 Thug 1 | . . . . . . . 1 Best Kill Streak 9 | . 2 7 4 4 6 9 1 Combat Bots Only 9 | . 2 6 4 2 4 9 1 Max Kills in Single Turn 3 | . 1 2 1 1 3 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . 1 3 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Hostile Shots Fired 1031 | . 88 95 59 28 311 412 38 Missed 313 | . 18 25 17 7 98 129 19 Damage Taken 10748 | . 763 876 566 416 2311 5477 339 Core 1553 | . 90 117 74 90 315 592 275 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 4586 | . . 93 141 10 1124 3218 . Core Remaining (%) 62 | 100 64 . . 29 55 . . Volleys Fired 481 | . 80 64 66 42 56 173 . Largest 3 | . 2 3 3 3 3 2 . Hottest 133 | . 59 69 69 69 133 88 . Shots Fired 878 | . 158 190 194 88 71 177 . Gun 631 | . 112 189 192 88 43 7 . Cannon 210 | . 46 . . . 20 144 . Launcher 37 | . . 1 2 . 8 26 . Special . | . . . . . . . . Kinetic 735 | . 158 189 192 72 33 91 . Thermal 74 | . . . . 16 7 51 . Explosive 37 | . . 1 2 . 8 26 . Electromagnetic 32 | . . . . . 23 9 . Robot Hit Streak 19 | . 9 19 19 9 10 16 . Robot Miss Streak 7 | . 7 5 4 3 4 7 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 13 | . . 9 4 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 656 | . 83 109 125 61 88 185 5 Core Hits 424 | . 36 44 41 25 48 228 2 Critical Kills 3 | . 1 . . . 1 1 . Critical Parts Destroyed 15 | . . 2 2 . 7 4 . Critical Strikes 23 | . 2 2 2 . 10 7 . Destroy 5 | . 1 2 2 . . . . Blast 1 | . 1 . . . . . . Smash 13 | . . . . . 8 5 . Sever 4 | . . . . . 2 2 . Melee Attacks 122 | . . . 3 . 67 42 10 Impact 86 | . . . 3 . 48 35 . Slashing 36 | . . . . . 19 7 10 Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 6 2 3 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 7 | . . . . . 7 . . Damage Inflicted 21258 | . 1275 1652 1973 1061 3631 11384 282 Guns 5861 | . 753 1630 1924 956 543 55 . Cannons 6669 | . 499 . . . 180 5990 . Explosions 4646 | . . 22 . 96 656 3872 . Melee 3923 | . . . . . 2248 1407 268 Ramming 159 | . 23 . 49 9 4 60 14 Kinetic 9702 | . 1252 1630 1924 755 262 3879 . Thermal 2212 | . . . . 297 172 1743 . Explosive 4400 | . . 22 . . 568 3810 . Electromagnetic 862 | . . . . . 377 485 . Impact 2905 | . . . . . 1716 1189 . Slashing 1018 | . . . . . 532 218 268 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 5 7 2 Average Corruption 2 | . . . . . 2 2 1 Corruption Purged 12 | . . . . . 4 6 2 Corruption Blocked . | . . . . . . . . Effects 48 | . . . . . 20 26 2 Message Errors 11 | . . . . . 6 5 . Matter Fused 11 | . . . . . 4 7 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 8 | . . . . . 4 3 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 7 | . . . . . 4 3 . Data Loss (major) 4 | . . . . . 1 2 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1479 | . 4 . . . 710 652 113 Projectiles 67 | . 4 . . . . 63 . Explosions 182 | . . . . . . 182 . Melee 1230 | . . . . . 710 407 113 Knockbacks 70 | . 6 . . . 10 54 . Impact 13 | . . . . . 7 6 . Kinetic 52 | . 6 . . . 3 43 . Secondary 5 | . . . . . . 5 . Self-Inflicted Damage 341 | . . . . 30 . 304 7 Shots 5 | . . . . 1 . 4 . Rammed 19 | . 6 1 9 1 1 . 1 Targets Rammed 24 | . 7 1 10 1 1 3 1 Kicked 3 | . . . . . . 3 . Crushed 2 | . 1 . 1 . . . . Highest Temperature 314 | . 160 42 53 131 88 314 . Average Temperature 43 | . 54 9 13 44 24 60 . Received Heat Transfer 3532 | . 288 198 216 227 603 2000 . Siege Activations . | . . . . . . . . Robots Corrupted 14 | . . . . . 8 5 1 Combat Hostiles 11 | . . . . . 6 5 . Parts Fried 27 | . . . . . 17 10 . Impact Corruptions 37 | . . . . . 23 13 1 Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 8 | . . . . 2 . 6 . Heat Transferred 3554 | . . . . 100 50 3404 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Peak Influence 2204 | . 203 454 505 326 683 2204 . Initial 334 | . . 53 39 159 216 334 . Average 291 | . 81 219 407 27 304 1105 . Maximum Alert Level 5 | . 1 2 2 1 2 5 . Low Security (%) 55 | . 97 55 2 94 26 . . Level 1 19 | . 2 33 31 5 42 16 . Level 2 15 | . . 10 65 . 30 16 . Level 3 1 | . . . . . . 13 . Level 4 4 | . . . . . . 31 . Level 5 . | . . . . . . 6 . High Security 2 | . . . . . . 14 . Max Security . | . . . . . . . . Squads Dispatched 46 | . 5 2 1 . 8 30 . Investigation 4 | . 2 . 1 . 1 . . Extermination 8 | . . . . . 4 4 . Reinforcement 12 | . 3 2 . . 2 5 . Assault 19 | . . . . . 1 18 . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 1 . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Distress Signals 13 | . 2 3 4 . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 266 | . 43 32 23 6 40 115 7 Peak Tracking Total 24 | . 5 9 3 4 5 24 6 Tactical Retreats 23 | . 2 4 . . 7 9 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Traps Triggered 6 | . 1 . . . . 5 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Machines Disabled 30 | . . . 2 . . 28 . Max in Single Turn 6 | . . . 1 . . 6 . Garrison Access 3 | . . . 1 . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Machines Accessed 38 | . 7 6 10 11 4 . . Terminals 24 | . 5 5 7 6 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . 1 2 . . . . Recycling Units 6 | . 2 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . Total Hacks 113 | . 20 18 35 32 8 . . Successful 58 | . 11 10 15 19 3 . . Failed 55 | . 9 8 20 13 5 . . Catastrophic 16 | . 2 3 6 3 2 . . Database Lockouts . | . . . . . . . . Manual 77 | . 20 9 22 23 3 . . Terminals 81 | . 15 16 27 20 3 . . Fabricators 2 | . . . . . 2 . . Repair Stations 8 | . . 2 6 . . . . Recycling Units 10 | . 5 . . 5 . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 2 . 3 . . Terminal Hacks 18 | . 3 3 2 10 . . . Record 5 | . . . . 5 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 1 | . . . 1 . . . . Terminal Index 3 | . 1 . 1 1 . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 4 | . 1 2 . 1 . . . Release Object 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 2 6 . . . . Scan Component 4 | . . 1 3 . . . . Repair 4 | . . 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 31 | . 8 5 7 9 2 . . Terminals 22 | . 6 5 6 5 . . . Botnet 1 | . . . 1 . . . . Operators 1 | . 1 . . . . . . Skim 20 | . 5 5 5 5 . . . Fabricators 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . 4 . . . Tunnel 6 | . 2 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Jam 2 | . . . 1 . 1 . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 31 | . 7 6 9 6 3 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 1 3 . . . . Time 128 | . . 32 96 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Total Allies 5 | . . . . . 4 1 . Largest Group 2 | . . . . . 2 1 . Highest-Rated Group 42 | . . . . . 42 12 . Highest-Rated Ally 21 | . . . . . 21 12 . Total Orders . | . . . . . . . . Ally Attacks 30 | . . . . . 10 20 . Total Damage 446 | . . . . . 208 238 . Kills 3 | . . . . . 1 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Turns Passed 18067 | . 1933 1873 1913 6513 3106 2464 265 Spaces Moved 5670 | 1 740 434 562 1155 1115 1202 461 Core 741 | . . . . 18 . 262 461 Treads 3154 | . 453 434 562 742 772 191 . Legs 1234 | 1 287 . . 395 . 551 . Wheels . | . . . . . . . . Hover 98 | . . . . . . 98 . Flight 443 | . . . . . 343 100 . Fastest Speed 50 | 120 120 240 240 316 166 50 50 Average Speed 239 | 120 199 240 257 436 232 145 50 Slowest Speed 1450 | 120 240 240 320 1450 316 285 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 1 96 41 65 96 37 32 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 13 | . 2 3 3 5 . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 60 | . . 6 8 . 23 18 5 Terrain Destroyed 373 | . 5 6 15 11 66 265 5 Melee 16 | . . . . . 4 7 5 Projectile 15 | . 5 . . . . 10 . AOE 342 | . . 6 15 11 62 248 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Total 9306 | . 1050 1159 899 2578 1461 1680 479 Wait 2612 | . 161 605 198 1346 162 138 2 Move 5663 | . 739 433 561 1154 1114 1201 461 Hop . | . . . . . . . . Pick Up 106 | . 27 6 10 6 24 31 2 Fast Attach 19 | . 3 3 5 1 1 4 2 Attach 49 | . 5 3 2 1 12 25 1 Detach 25 | . . . 1 1 6 17 . Swap 68 | . 9 21 21 5 4 8 . Drop 131 | . 19 23 22 20 21 26 . Fire 481 | . 80 64 66 42 56 173 . Melee 115 | . . . 3 . 60 42 10 Ram 1 | . . . . . . . 1 Kick 3 | . . . . . . 3 . Crush 20 | . 7 1 10 1 1 . . Escape Stasis 5 | . . . . . . 5 . Rewire 8 | . . . . 1 . 7 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 10) 785 | -10/Materials | Discovered new exit (range 4) 1137 | -10/Materials | Discovered new exit (range 11) 1201 | -10/Materials | Derelicts attacked the area 1245 | -10/Materials | Discovered new exit (range 15) 1934 | -10/Materials | Entered another Materials area 1934 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2256 | -9/Materials | Build established: Tank 2567 | -9/Materials | Build established: Scavenger-Tank 2594 | -9/Materials | Discovered new exit (range 5) 2722 | -9/Materials | Repaired Med. Armor Plating 3000 | -9/Materials | Discovered new exit (range 2) 3275 | -9/Materials | Learned location of 1 exit from Recycling 3333 | -9/Materials | Learned location of Zion (-7) 3380 | -9/Materials | Identified exit to Mines 3419 | -9/Materials | Loaded intel: 12 terminal locations 3463 | -9/Materials | Learned Storage stockpile data 3489 | -9/Materials | Learned location of 1 exit from Recycling 3631 | -9/Materials | Identified exit to Materials 3807 | -9/Materials | Entered Storage 3926 | -9/Storage | Repaired Hvy. Assault Rifle 4868 | -9/Storage | Repaired Autogun 4901 | -9/Storage | Repaired Autogun 5543 | -9/Storage | Learned Materials trap positions 5578 | -9/Storage | Identified exit to Recycling 5604 | -9/Storage | Learned Materials stockpile data 5631 | -9/Storage | Learned Materials stockpile data 5633 | -9/Storage | Learned 8 Materials zone layouts 5642 | -9/Storage | Learned Materials stockpile data 5689 | -9/Storage | Build established: Gunner 5710 | -9/Storage | Used back door to open Recycling access 5720 | -9/Storage | Entered Recycling 5721 | -9/Recycling | Identified exit to Factory 5721 | -9/Recycling | Identified exit to Scraptown 6082 | -9/Recycling | Build established: Scavenger-Gunner 6901 | -9/Recycling | Core integrity fell below 50% 7351 | -9/Recycling | Learned location of 1 exit from Recycling 7393 | -9/Recycling | Learned 2 Storage zone layouts 7425 | -9/Recycling | Learned 2 Storage zone layouts 7456 | -9/Recycling | Learned location of 2 exits from Materials 7477 | -9/Recycling | Learned Materials security intel 7509 | -9/Recycling | Learned Storage security intel 7552 | -9/Recycling | Learned 2 Materials zone layouts 7587 | -9/Recycling | Scanned before Scraplab entrance 7604 | -9/Recycling | Learned Materials trap positions 7632 | -9/Recycling | Entered Scraplab 7675 | -9/Recycling | Angered Scraplab inhabitants 7743 | -9/Recycling | Found Prototype Device 7743 | -9/Recycling | Identified Scrap Engine 8036 | -9/Recycling | Build established: Mutant 9536 | -9/Recycling | Build established: Construct 12233 | -9/Recycling | Entered Factory 12233 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 13002 | -7/Factory | Lost 3 parts (1p2w) 14290 | -7/Factory | Discovered new exit (range 9) 15066 | -7/Factory | First assault squad dispatched 15142 | -7/Factory | Discovered new exit (range 5) 15339 | -7/Factory | Entered another Factory area 15339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16039 | -6/Factory | First assault squad dispatched 16607 | -6/Factory | Destroyed 9 combat bots 17235 | -6/Factory | Spotted B-75 Beast 17409 | -6/Factory | Garrison activated, responded to threat 17440 | -6/Factory | High security lockdown imminent 17520 | -6/Factory | High security lockdown engaged 17601 | -6/Factory | Core integrity fell below 50% 17671 | -6/Factory | Released all parts (9) 17747 | -6/Factory | Discovered new exit (range 11) 17803 | -6/Factory | Entered Lower Caves 17871 | -6/Lower Caves | Encountered a Warlord checkpoint 17967 | -6/Lower Caves | Identified exit to Lower Caves 17989 | -6/Lower Caves | Build established: Mutant 18043 | -6/Lower Caves | Core integrity fell below 20% 18068 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17855_ 1T-CNE(k) breaks down the debris. 17856_ Sneak attack on 1T-CNE(k). 17856_ Destroyed Wheel. 17856_ 1T-CNE(k) destroyed. 17859_ Sneak attack on WT-WAI(k). 17859_ WT-WAI(k) destroyed. 17861_ Acquired 27 matter. 17871_ I0-VJE(M): "WARLORD FOREVER!" 17872_ Sneak attack on 5H-OCA(g). 17872_ Destroyed Imp. Heat Sink. 17872_ 5H-OCA(g) destroyed. 17874_ Acquired 61 matter. 17876_ Acquired Imp. Heat Sink. 17967_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 18039_ Destroyed VTOL Module. 18041_ S-27 Virus destroyed. 18044_ Acquired 21 matter. 18045_ System Restoration Module destroyed. 18050_ Scythe destroyed. Map ----- +----------------------------------------------------+ | # ### ##??# #??????????????????? | | # #?# ####???# ##### ##??????#####??####?? | | #*#?# #??????##???## #???##### #### ### | | # #?# #??????????## ##?## ## | | =### ########????# ### | | # ##???## ## ## | | ###??# ### ##### | | # ##?### #?# #???# | | # " #???##### #### ##???? | | # " " #####???????# ##?# ##????? | | # "" " " " ####??????????## ##?# ##????## | | # "" " " #????????????## ### #???### | | # " "" " #???????????## ###### | | # " """ #???????????# #?# | | # " #####???????# #?# | | # """""" #???????# #?# | | # " " ## #??????## ##?# | | " ## #??????# ### #??# | | "" ## ######## #??# ##??# | | """ " ## ### #???##??## | | " "" ! ## #?## ##?????## ### | | " " ########s #??#### #????## ## | | " #?????# #????## ##??## | | #????# #?#### #??# | | #????# #?# #??# | | ###### ##???## @### #??#### | | #?? ##????# ### #?????## | | ?? ###?????# #### #?????## | | ? ##???????## ## ##????## | | ?? ###?????????## ##?????# ### | | ? ##????????????#### ##??????# ##?? | | ?? #????????????????# #???????# ###? | | ?? ????????????????## #???###### ## | | ???? ????????????????# ##### ### # | | ?????? ?????????????????# =### | | ??????????????????????????###### | | ???????????????????????????????##### = | | ???????????????????????????????????## ##### ## | | ????????????????????????????????????#######???###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightShieldDissipator Manual? 0 Play Time 01:05:00 Cumulative 905.8 hours Start 2024.08.26 @ 13:41:11 End 2024.08.26 @ 19:53:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1465 Rogue 1465 Adventurer 0 Explorer 0 Win Type - Total 87 Types 53/1/14/14/4/0/0/1/0 Lore% 80 Gallery% 88 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cdcad8f-8275-4b71-b991-a871cfcd9e53