Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.24 @ 20:41:32 Player: Bulbasornado Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (18) 90 Value Destroyed (384) 384 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7954 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Backup Power I Particle Reactor Micro Antimatter Reactor Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I Backup Power I > --- PROPULSION ------- Flight Unit Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Cloak of Protection > --- WEAPON ----------- Phase Cannon Chainsword > --- INVENTORY -------- Backup Power I Particle Reactor Micro Antimatter Reactor Advanced Signal Interpreter Light Armor Plating [Rating: 43] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Cloak of Protection Device Cloak of Protection Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved -8 | . . . . . -2 -1 -1 -1 . . -1 -1 -1 Power -2 | . . . . . . . . . . . . -1 -1 Propulsion -1 | . . . . . -1 . . . . . . . . Utility -4 | . . . . . -1 -1 . -1 . . -1 . . Weapon -1 | . . . . . . . -1 . . . . . . Parts Attached 44 | 15 9 . 1 . 4 4 . 4 . . 3 2 2 Power 7 | 2 . . . . 2 . . . . . 2 . 1 Engine 7 | 2 . . . . 2 . . . . . 2 . 1 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 13 | 5 4 . . . . . . 3 . . . 1 . Treads 6 | 2 4 . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight 3 | . . . . . . . . 2 . . . 1 . Utility 13 | 5 2 . 1 . 2 1 . 1 . . 1 . . Device 6 | 4 1 . . . 1 . . . . . . . . Storage 2 | 1 . . 1 . . . . . . . . . . Processor 3 | . 1 . . . . 1 . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 1 | . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 11 | 3 3 . . . . 3 . . . . . 1 1 Energy Gun 4 | 1 3 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . 1 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 . Parts Lost 7 | . . . . . . . 2 2 . . 1 . 2 Power 3 | . . . . . . . 1 1 . . 1 . . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . . . . . 2 4 . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 3 5 8 8 9 11 17 18 7 5 5 5 4 4 Power . | 1 . . . . . 1 1 . . . . 1 2 Propulsion 1 | . 1 2 2 2 3 4 5 . . . . . . Utility 5 | . 2 5 5 6 6 9 10 4 4 4 4 2 1 Weapon 1 | . . 1 1 1 1 1 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | 1 1 2 1 . . . . 5 . . 1 1 3 Power 3 | . 1 . . . . . . . . . . . 2 Propulsion 3 | 1 . 1 . . . . . 1 . . . . . Utility 7 | . . 1 1 . . . . 2 . . 1 1 1 Weapon 2 | . . . . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 73 85 85 85 94 99 99 68 66 66 55 63 64 Engine 20 | . 10 10 10 10 21 29 30 26 26 26 25 30 21 Treads 14 | . 11 25 25 25 22 23 25 1 . . . . . Flight 5 | . . . . . . . . 11 13 13 14 17 21 Device 11 | . 16 15 15 15 14 11 7 6 6 6 6 7 7 Storage 3 | . 5 5 5 5 5 5 6 . . . . . . Processor 2 | . 1 5 5 5 . . 4 . . . . . . Energy Gun 7 | . 5 15 15 15 16 9 . . . . . . . Energy Cannon 1 | . . . . . . 3 . . . . . . 5 Ballistic Gun 7 | . 10 10 10 10 11 11 12 2 . . . . . Slashing Weapon 2 | . . . . . . . 6 6 6 6 7 6 7 Peak Build Rating 43 | 17 26 26 27 27 34 41 39 42 37 37 32 39 43 Average Rating 30 | 9 17 26 26 27 31 35 37 36 37 37 29 33 36 On Entrance 28 | . 16 26 26 27 22 31 37 34 37 37 31 31 38 Naked Turns 39 | . . . . . . . . . . . . . 39 Heaviest Build 73 | 20 27 27 62 62 71 73 66 64 17 17 17 25 22 Greatest Support 112 | 40 112 112 112 112 89 89 89 69 17 17 17 25 25 Greatest Overweight (x) 3 | . 2 . . . . . . 3 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 10 | 5 8 8 9 20 20 20 20 6 5 5 5 5 5 Most Carried 20 | 5 8 8 9 9 16 20 20 20 5 5 5 5 5 Average Carried 9 | 3 5 7 8 9 11 18 19 6 5 5 4 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 8 8 9 9 14 20 19 5 5 5 5 5 4 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Gunner 18% | Skirmisher 11% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 1049 | 370 56 40 300 . 60 . . . . 38 167 18 . Remotely 296 | 200 56 40 . . . . . . . . . . . Salvage Created 591 | 179 237 40 . . 60 . . . . 38 19 18 . Parts 40 | 17 10 5 . . 3 . . . . 3 . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 10 | . 6 3 . . 1 . . . . . . . . Guns 10 | . 6 3 . . 1 . . . . . . . . Classes Destroyed 7 | 3 1 1 . . 1 . . . . 1 . . . Worker 4 | 2 . . . . . . . . . . 1 1 . Tunneler 2 | 2 . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 3 | . . 3 . . . . . . . . . . . Grunt 6 | . 6 . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . Best Kill Streak 4 | 2 4 3 . . 1 . . . . 1 1 1 . Combat Bots Only 4 | . 4 3 . . 1 . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 . . 1 . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Hostile Shots Fired 148 | . 7 8 . . 2 . 8 . . . . 14 109 Missed 67 | . 3 1 . . 1 . 1 . . . . 8 53 Hits 81 | . 4 7 . . 1 . 7 . . . . 6 56 Projectile 81 | . 4 7 . . 1 . 7 . . . . 6 56 Critical Strikes 5 | . . . . . . . 2 . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 1402 | . 32 47 . . 12 . 280 . . . . 94 937 Core 886 | . 8 . . . . . 50 . . . . 11 817 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 376 | . 10 14 . . 3 . 73 . . . . 25 251 Core Remaining (%) 98 | 100 . . . 99 100 100 93 . . 100 100 98 . Volleys Fired 48 | 10 9 4 . . 1 1 . . . . . . 23 Largest 5 | 2 3 3 . . 5 1 . . . . . . 1 Hottest 208 | 50 90 96 . . 208 80 . . . . . . 85 Shots Fired 82 | 15 26 12 . . 5 1 . . . . . . 23 Gun 58 | 15 26 12 . . 5 . . . . . . . . Cannon 24 | . . . . . . 1 . . . . . . 23 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 38 | 10 18 8 . . 2 . . . . . . . . Thermal 44 | 5 8 4 . . 3 1 . . . . . . 23 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 11 18 18 . . 22 . . . . . . . . Robot Miss Streak 1 | 1 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 52 | 12 22 8 . . 4 . . . . 1 2 2 1 Core Hits 26 | 6 11 3 . . 2 . . . . 1 2 . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . Critical Strikes 5 | 1 2 1 . . . . . . . . . . 1 Burn 2 | . 1 1 . . . . . . . . . . . Destroy 2 | 1 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . . . 13 6 . 1 3 11 19 Impact 3 | . . . . . . . 3 . . . . . . Slashing 50 | . . . . . . . 10 6 . 1 3 11 19 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1003 | 155 295 115 . . 54 . . . . 52 110 159 63 Guns 619 | 155 295 115 . . 54 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 362 | . . . . . . . . . . 52 110 159 41 Ramming 22 | . . . . . . . . . . . . . 22 Kinetic 371 | 92 215 53 . . 11 . . . . . . . . Thermal 248 | 63 80 62 . . 43 . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 362 | . . . . . . . . . . 52 110 159 41 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 . . . Average Corruption 4 | . . . . . . . . . 4 4 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 89 | . . . . . . . . . . . . 89 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 89 | . . . . . . . . . . . . 89 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 388 | 90 210 63 . . 174 54 7 113 . . 122 52 388 Average Temperature 50 | 35 96 37 . . 91 20 1 53 . . 72 16 99 Received Heat Transfer 120 | . 30 . . . . . . . . . . . 90 Effects 1 | . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . 1 . . . . . . . . Heat Transferred 814 | 185 296 222 . . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 127 | 10 127 62 . . 30 12 2 16 . 7 88 27 60 Initial 27 | . 2 22 . . . . . . . . 2 27 11 Average 14 | 1 74 17 . . 2 . . 2 . 4 55 5 4 Influence Increases 725 | 25 217 70 . . 40 21 10 26 . 11 130 46 129 Destroy 0b10 Robot/C 200 | . 120 60 . . 20 . . . . . . . . Destroy 0b10 Robot/NC 40 | 25 . . . . . . . . . 5 5 5 . Destroy Leader 52 | . 30 10 . . 10 . . . . 2 . . . Successful Hack 141 | . 37 . . . 10 12 . 14 . 4 56 8 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 27 | . . . . . . 9 . . . . 9 . 9 Destroy Structure 100 | . . . . . . . 10 12 . . . 18 60 Lose Combat Pursuer 135 | . . . . . . . . . . . 60 15 60 Influence Decreases 665 | 20 153 139 . . 40 21 10 26 . 4 77 83 92 Entered New Map 100 | . 3 47 . . . . . . . . 5 33 12 Time Decay 558 | 20 150 92 . . 40 21 10 26 . 4 70 50 75 Lost Part 7 | . . . . . . . . . . . 2 . 5 Squads Dispatched 7 | . 1 . . . 1 . 1 . . . . 2 2 Investigation 4 | . 1 . . . 1 . . . . . . 1 1 Extermination 2 | . . . . . . . . . . . . 1 1 Reinforcement 1 | . . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 3 | . 1 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 60 | . 12 3 . . 1 . 2 . 5 1 3 8 25 Peak Tracking Total 20 | . 4 3 . . 1 . 1 . 5 1 4 7 20 Tactical Retreats 3 | . . . . . . . . . . . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 4 | . . . . . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 3 | . . . . . . 1 . . . . 1 . 1 Max in Single Turn 1 | . . . . . . 1 . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 34 | . 5 . 2 . 2 2 . 3 . 5 7 3 5 Terminals 16 | . 4 . . . . 1 . 1 . 3 3 2 2 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . 2 . . . . . 2 . . Recycling Units 8 | . 1 . . . . 1 . 2 . . 2 1 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 2 Total Hacks 80 | . 18 . 5 . 8 5 . 5 . 6 16 8 9 Successful 41 | . 14 . 5 . 2 3 . 3 . 1 8 2 3 Failed 38 | . 3 . . . 6 2 . 2 . 5 8 6 6 Catastrophic 7 | . . . . . . . . 1 . 1 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 22 | . 10 . 1 . . 1 . 1 . . 3 6 . Terminals 46 | . 16 . . . . 4 . 3 . 4 8 7 4 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 12 | . . . . . 8 . . . . . 4 . . Recycling Units 12 | . 2 . . . . 1 . 2 . . 4 1 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . 3 Terminal Hacks 23 | . 9 . 5 . . 1 . 1 . 1 4 2 . Record 4 | . . . 4 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . Locate Traps 6 | . 4 . . . . 1 . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . Refit 4 | . . . . . 2 . . . . . 2 . . Recycling Unit Hacks 7 | . 1 . . . . 1 . 2 . . 2 . 1 Report Inventory 6 | . 1 . . . . 1 . 2 . . 2 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . 2 Unauthorized Hacks 5 | . 4 . . . . 1 . . . . . . . Terminals 4 | . 3 . . . . 1 . . . . . . . Botnet 4 | . 3 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 2 2 . 2 . 4 6 2 4 Full Trace Events 4 | . . . . . 2 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Active Infowar (turns) 2380 | 52 312 304 472 82 321 286 352 124 . . 29 22 24 Terrain 1590 | 30 312 304 472 82 321 . 69 . . . . . . Seismic 242 | 52 190 . . . . . . . . . . . . Cloaking 1109 | . . . . . 272 286 352 124 . . 29 22 24 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 3322 | 127 312 304 472 82 325 286 352 204 33 38 162 230 395 Spaces Moved 3353 | 85 221 181 293 52 187 168 193 396 87 96 349 512 533 Core 115 | 29 . . . . . . . . . . . . 86 Treads 1144 | 3 57 181 293 52 187 168 193 10 . . . . . Legs 63 | 32 31 . . . . . . . . . . . . Wheels 154 | 21 133 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1877 | . . . . . . . . 386 87 96 349 512 447 Fastest Speed 34 | 50 95 160 160 160 160 160 160 37 37 37 37 34 34 Average Speed 83 | 87 119 160 160 160 160 160 160 41 37 37 37 37 36 Slowest Speed 277 | 160 160 160 160 160 160 160 160 277 37 37 37 117 117 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 6 1 1 7 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 52 56 70 23 19 5 6 13 71 4 9 15 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . . 10 6 . . . 9 25 Terrain Destroyed 55 | . . . . . . . 10 6 . . . 9 30 Melee 41 | . . . . . . . 10 6 . . . 9 16 Projectile 14 | . . . . . . . . . . . . . 14 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total 3713 | 118 250 188 299 51 212 185 221 433 81 95 375 526 679 Wait 119 | . . . . . 1 . 14 6 1 . 4 2 91 Move 3315 | 84 220 180 292 51 186 167 192 396 77 93 346 498 533 Hop 11 | . . . . . . . . . 3 1 1 6 . Pick Up 40 | 7 5 2 3 . 3 7 2 6 . . 2 2 1 Fast Attach 37 | 11 7 . . . 1 2 . 2 . . 8 3 3 Attach 16 | 4 . . . . 7 . . 2 . . 1 . 2 Detach 17 | 1 1 . . . 9 1 . 4 . . 1 . . Swap 14 | . 2 . 1 . 4 3 1 . . . 1 . 2 Drop 42 | 1 6 2 3 . . 4 2 11 . . 8 4 1 Fire 48 | 10 9 4 . . 1 1 . . . . . . 23 Melee 50 | . . . . . . . 10 6 . 1 3 11 19 Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Scavenger-Skirmisher 342 | -10/Materials | Central database locked down 391 | -10/Materials | Discovered new exit (range 10) 440 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Discovered new exit (range 9) 530 | -10/Mines | Discovered new exit (range 10) 614 | -10/Mines | Build established: Scavenger-Gunner 625 | -10/Mines | Assembled infested the area 644 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 704 | -10/Mines | Met 8R-AWN 738 | -10/Mines | Discovered new exit (range 5) 744 | -10/Mines | Entered Exiles 783 | -10/Exiles | Welcomed by 8R-AWN 810 | -10/Exiles | Met EX-HEX 885 | -10/Exiles | Met EX-DEC 912 | -10/Exiles | Learned location of Zion (-7) 938 | -10/Exiles | Met EX-BIN 960 | -10/Exiles | Aligned with FarCom system 962 | -10/Exiles | Given EX-Vault access code 999 | -10/Exiles | Opened EX-Vault 1012 | -10/Exiles | Found Cloak of Protection 1044 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1203 | -10/Exiles | Discovered new exit (range 10) 1216 | -10/Exiles | Left Exiles lab with Cloak of Protection 1216 | -10/Exiles | Entered Mines 1288 | -9/Mines | Discovered new exit (range 4) 1298 | -9/Mines | Entered Materials 1298 | -8/Materials | Devolved, losing 2 slots: Propulsion x-1, Utility x-1 1602 | -8/Materials | Discovered new exit (range 9) 1606 | -8/Materials | Build established: Skirmisher 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Devolved, losing 1 slot: Utility x-1 1898 | -7/Factory | Discovered new exit (range 6) 1907 | -7/Factory | Identified exit to Factory 1909 | -7/Factory | Entered another Factory area 1909 | -6/Factory | Devolved, losing 1 slot: Weapon x-1 2244 | -6/Factory | Discovered new exit (range 11) 2261 | -6/Factory | Entered another Factory area 2261 | -5/Factory | Devolved, losing 1 slot: Utility x-1 2307 | -5/Factory | Identified exit to Upper Caves 2319 | -5/Factory | Lost 4 parts (2p1u1w) 2465 | -5/Factory | Sucked down chute 2465 | -5/Factory | Entered Waste 2471 | -5/Waste | Spotted C-40 Crusher 2480 | -5/Waste | EMP discharged 2481 | -5/Waste | Spotted C-40 Crusher 2486 | -5/Waste | Spotted C-40 Crusher 2488 | -5/Waste | Spotted C-40 Crusher 2491 | -5/Waste | Spotted C-40 Crusher 2493 | -5/Waste | Discovered new exit (range 11) 2498 | -5/Waste | Entered Factory 2502 | -5/Factory | Identified exit to DSF 2534 | -5/Factory | Discovered new exit (range 9) 2535 | -5/Factory | Discovered exit to Upper Caves (range 10) 2536 | -5/Factory | Entered another Factory area 2536 | -4/Factory | Devolved, losing 1 slot: Utility x-1 2669 | -4/Factory | Discovered new exit (range 13) 2675 | -4/Factory | Identified exit to Research 2698 | -4/Factory | Entered Research 2698 | -3/Research | Devolved, losing 1 slot: Power x-1 2756 | -3/Research | Identified exit to DSF 2844 | -3/Research | Build established: Mutant 2924 | -3/Research | Identified exit to Research 2928 | -3/Research | Entered another Research area 2928 | -2/Research | Devolved, losing 1 slot: Power x-1 3276 | -2/Research | Released all parts (8) 3304 | -2/Research | Core integrity fell below 50% 3311 | -2/Research | Core integrity fell below 20% 3323 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03278_ Slug penetrates Field Manipulator. 03279_ Critical hit (Burn: +37). 03280_ Penetrated by Slug. 03280_ Critical hit (Burn: +37). 03281_ Penetrated by Slug. 03281_ Slug penetrates Wall. 03284_ Slug penetrates Field Manipulator. 03291_ Slug penetrates Wall. 03292_ Slug penetrates Field Manipulator. 03293_ Penetrated by Slug. 03293_ Slug penetrates Wall. 03296_ Penetrated by Slug. 03296_ Lgt. Armor Plating destroyed. 03298_ Connecting with Garrison Access... >>Seal Access door sealed. 03317_ Slammed into T-07 Excavator. 03320_ Slammed into S-43 Plague. 03323_ Slammed into T-07 Excavator. 03323_ K-01 Serf cleans the Catalytron. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? p#????????????????????? | | ?????????????w?s???w???? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ###+#####????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# k ?????????????? | | ????????????????#??????# ??????????????? | | ???????????????""T?????# ???????????????? | | ???????????? """ "????# ???????????????? | | ??????????? ??# """ ???????????????? | | ???????????? ?# """ ! ?????????? | | ???????????????? # k""" ????????? | | ???????????????????? /t k ????????? | | ???????????????????????# @ ????????? | | ???????????????????????#s k ????????? | | ???????????????????????#s### ######???????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ???????????????????????#s#?# #????????????????? | | ??????????????##########s### #????????????????? | | ??????????????# ss # #????????????????? | | ??????????????# s # #??????##########? | | ??????????????# # #??????# ?? | | ??????????????# ! # ######## ??? | | ??????????????# """ # # """""??? | | ??????????????# """" " # """""??? | | ??????????????# "F"" # # """"" # | | ??????????????# "" / " # | | ??????????????# """ # # # | | ??????????????# "" # # # | | ??????????????# # ########### | | ??????????????# ??? #! #?#" | | ????????????????????######## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 30 Energy Generation 26 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Game ------ Seed MyomerWeaponsArachnoskeleton Manual? 0 Play Time 00:54:30 Cumulative 418.9 hours Start 2025.05.24 @ 19:49:32 End 2025.05.24 @ 20:41:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 116 Rogue 80 Adventurer 36 Explorer 0 Win Type - Total 18 Types 10/0/5/1/2/0/0/0/0/0 Lore% 72 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc486bc-e3e4-4d09-9a4e-41f137526e5a