Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 09:34:14 Player: btrs Result: Destroyed by 0Z-NXC(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (507) 507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1007 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Small Laser Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Datajack [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 5 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 2 | . 2 . Parts Lost 11 | . 3 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 6 | . 3 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 2 | . 2 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 98 88 Engine 2 | . 3 . Core 9 | . 10 8 Treads 26 | . 28 22 Device 12 | . 12 13 Storage 14 | . 14 14 Energy Gun 12 | . 14 8 Ballistic Gun 15 | . 14 18 Peak Build Rating 10 | 6 10 10 Average Rating 8 | 4 9 8 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 14 16 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 3 Final Capacity 8 | 8 8 8 Final Carried 4 | 1 4 3 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 456 | 183 238 35 Remotely . | . . . Salvage Created 614 | . 527 87 Parts 44 | . 40 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 15 2 Guns 17 | . 15 2 Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | . 9 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 119 | . 70 49 Missed 35 | . 19 16 Hits 84 | . 51 33 Projectile 84 | . 51 33 Critical Strikes 2 | . 1 1 Damage Taken 1235 | . 621 614 Core 260 | . 67 193 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | . 41 20 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 119 | . 81 38 Gun 119 | . 81 38 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | . 41 37 Thermal 30 | . 29 1 Explosive . | . . . Electromagnetic 11 | . 11 . Robot Hit Streak 14 | . 14 7 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 74 | . 50 24 Core Hits 37 | . 29 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 955 | . 704 251 Guns 919 | . 668 251 Cannons . | . . . Explosions 34 | . 34 . Melee . | . . . Ramming 2 | . 2 . Kinetic 503 | . 252 251 Thermal 318 | . 318 . Explosive . | . . . Electromagnetic 132 | . 132 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 14 6 Message Errors 5 | . 5 . Matter Fused 4 | . 3 1 Energy Discharges 4 | . 2 2 Data Loss (minor) 5 | . 3 2 Data Loss (major) 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . 39 . Shots 1 | . 1 . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 100 9 Average Temperature 29 | . 30 9 Received Heat Transfer 567 | . 285 282 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 731 | . 731 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 136 | . 136 . Initial . | . . . Average 40 | . 44 . Influence Increases 461 | . 411 50 Destroy 0b10 Robot/C 340 | . 300 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 72 | . 62 10 Successful Hack 16 | . 16 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Influence Decreases 461 | . 305 156 Entered New Map 52 | . . 52 Time Decay 379 | . 275 104 Lost Part 30 | . 30 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 19 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Scanalyzer Index 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1309 | 85 900 324 Spaces Moved 461 | 48 252 161 Core 1 | 1 . . Treads 458 | 47 252 159 Legs . | . . . Wheels 2 | . . 2 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 159 | 157 160 159 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 55 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 915 | 54 666 195 Wait 373 | . 363 10 Move 459 | 47 251 161 Hop . | . . . Pick Up 4 | 1 3 . Fast Attach 10 | 6 3 1 Attach 3 | . 1 2 Detach . | . . . Swap 2 | . 1 1 Drop . | . . . Fire 61 | . 41 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 902 | -10/Materials | Discovered new exit (range 11) 965 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Build established: Scavenger-Mutant 986 | -10/Materials | Entered Subcaves 987 | -10/Subcaves | Approached by a straggling Scientist 1229 | -10/Subcaves | Lost 4 parts (2p1n1w) 1299 | -10/Subcaves | Core integrity fell below 50% 1308 | -10/Subcaves | Core integrity fell below 20% 1310 | -10/Subcaves | Destroyed by 0Z-NXC(R) with Subdweller Beam Cannon Last Messages --------------- 01223_ Aluminum Leg fries itself beyond repair. UC-OG8(c): "I think it's somewhere southeast of here" 01245_ System corrupted: Component data lost. 01276_ Subatomizers dissect the Sub. Power Source. 01291_ Acquired Sub. Monowheel. UC-OG8(c): "I think it's somewhere south of here" 01292_ System corrupted: Matter fused (-10). 01292_ Lgt. Treads destroyed. 01295_ UR-RW3(R) affixes Scrap Shield Fragment to Scrap Shield. 01297_ Subatomizers dissect the Sub. Power Source. 01302_ Heat Sink destroyed. 01306_ Sub. Machine Gun destroyed. 01308_ Subatomizers dissect the Sub. Power Source. 01308_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | # #?????## #### #???## #????? | | # ##???# # #### #???# #????? | | # #???## ##?# ## #??# ##????? | | #???# ##??## ##### ########??## ##?????? | | #???## #???###???#####??????????####??????? | | #???## ##??????????????????????????????????? | | #???# #??????????????????????????????????? | | ###### ##??????????????????????????????????? | | ##??????????????????????????????????? | | % #??????????????????????????????????? | | ## % #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???## #??????????????????????????????????? | | ??## #??????????????????????????????????? | | ??# ##?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??## ## % #?????????????????????????????????? | | ???# #?## ##?????????????????????????????????? | | ???##??# ####???????#####??????????????????????? | | ??????## ##?????????## #####??????????????????? | | ??????# ##??###????# ???????????????????? | | ??????# #?## ##???# %% ????????????????????? | | ??????## ### #????# #?????????????????????? | | ??????# ### #????# ##?#???????????????????? | | ??????## ## ###### !@;# # ##???????????????? | | ### # # # !%R #???????????????? | | ##?# *;R # #??????????????? | | #??# #### #??????????????? | | #### #?# # # ## ##???? #???????????????? | | ????### #?###########?????? #???????????????? | | ##???????####??????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ccc Manual? 1 Play Time 00:08:38 Cumulative 99.3 hours Start 2025.11.10 @ 09:27:47 End 2025.11.10 @ 09:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 59 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66377254-ae3d-4ea8-b1ad-508e0c3ab460