Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 16:45:42 Player: OctarineSorcerer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (753) 753 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3303 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 91/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Improved Hover Unit System Restoration Module Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Improved Hover Unit Improved EM Shotgun Light Assault Rifle Mini Assault Cannon Datajack Improved Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 38 | 7 4 2 5 20 Power 10 | 1 . . 2 7 Engine 8 | 1 . . 2 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 2 2 1 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 3 | . . . . 3 Hover 5 | . 2 2 1 . Flight . | . . . . . Utility 10 | 2 1 . 2 5 Device 4 | . 1 . . 3 Storage 2 | 2 . . . . Processor 3 | . . . 2 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . . 5 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 3 | . . . . 3 Parts Lost 25 | . . . 1 24 Power 8 | . . . 1 7 Propulsion 6 | . . . . 6 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 100 88 98 58 Engine 11 | . 14 11 16 7 Leg 4 | . 16 . . . Wheel 1 | . . . . 3 Hover 17 | . 12 33 36 8 Device 8 | . 10 11 9 6 Storage 10 | . 17 11 9 6 Processor 4 | . . . 9 7 Hackware 1 | . . . . 2 Energy Cannon 5 | . 5 11 9 2 Ballistic Gun 10 | . 22 11 9 2 Ballistic Cannon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 26 | 12 15 15 18 26 Greatest Support 37 | 20 20 28 28 37 Greatest Overweight (x) 6 | . 1 . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 8 8 8 8 Average Carried 5 | 2 5 7 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 8 8 8 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 663 | 336 91 . 81 155 Remotely . | . . . . . Salvage Created 968 | 199 200 . 84 485 Parts 60 | 15 11 . 9 25 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 5 . 3 11 Guns 10 | . 5 . 2 3 Cannons 8 | . . . 1 7 Classes Destroyed 6 | 3 3 . . . Worker 3 | 2 . . . 1 Tunneler 5 | 5 . . . . Hauler 2 | . 1 . . 1 Recycler 1 | 1 . . . . Swarmer 6 | . 3 . 2 1 Grunt 13 | . 2 . 1 10 Best Kill Streak 5 | 3 5 . 2 5 Combat Bots Only 5 | . 5 . 2 4 Max Kills in Single Turn 2 | 2 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 225 | . 14 16 21 174 Missed 55 | . . 7 7 41 Damage Taken 2473 | . 155 100 148 2070 Core 809 | . 32 45 26 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 7 | . . 7 . . Core Remaining (%) 92 | 100 87 88 95 . Volleys Fired 106 | 19 12 . 11 64 Largest 2 | 2 2 . 2 2 Hottest 93 | 40 76 . 76 93 Shots Fired 165 | 38 24 . 17 86 Gun 94 | 38 22 . 11 23 Cannon 71 | . 2 . 6 63 Launcher . | . . . . . Special . | . . . . . Kinetic 140 | 38 22 . 11 69 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 25 | . 2 . 6 17 Robot Hit Streak 11 | 4 11 . 4 7 Robot Miss Streak 3 | 2 2 . 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | 22 16 . 10 60 Core Hits 48 | 12 10 . 5 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1851 | 242 229 . 122 1258 Guns 555 | 242 152 . 58 103 Cannons 1292 | . 76 . 64 1152 Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . 1 . . 3 Kinetic 1393 | 242 152 . 58 941 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 454 | . 76 . 64 314 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . 6 . . 9 Projectiles 15 | . 6 . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . . . . 14 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary 1 | . . . . 1 Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . 1 . . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 325 | . 40 13 119 325 Average Temperature 72 | . 16 11 54 82 Received Heat Transfer 1488 | . 54 75 45 1314 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 302 | 40 183 126 161 302 Initial 79 | . 26 76 52 79 Average 105 | 15 107 84 80 159 Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 100 65 Level 1 12 | . . . . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 . 3 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 14 9 20 Peak Tracking Total 10 | . 5 10 4 6 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 4 3 3 3 Terminals 9 | . 3 2 2 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 8 9 5 7 Successful 9 | . 2 4 2 1 Failed 20 | . 6 5 3 6 Catastrophic 7 | . 3 . 2 2 Database Lockouts . | . . . . . Manual 10 | . 4 3 2 1 Terminals 20 | . 6 6 4 4 Fabricators . | . . . . . Repair Stations 6 | . . 3 . 3 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 1 . Prototype ID Bank 1 | . . 1 . . Terminal Index 1 | . . 1 . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 3 2 3 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 2 | . . . . 2 Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . . . 4 parse_system 3 | . . . . 3 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1192 | 185 274 153 148 432 Spaces Moved 1079 | 104 191 272 207 305 Core 26 | 8 . . . 18 Treads . | . . . . . Legs 199 | 96 103 . . . Wheels 127 | . . . . 127 Hover 727 | . 88 272 207 160 Flight . | . . . . . Fastest Speed 48 | 50 56 48 48 48 Average Speed 76 | 114 115 51 50 78 Slowest Speed 350 | 120 120 52 116 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 43 26 28 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1285 | 132 221 284 235 413 Wait 23 | . 3 8 7 5 Move 1075 | 103 190 271 206 305 Hop . | . . . . . Pick Up 22 | 3 7 2 5 5 Fast Attach 20 | 7 1 . 1 11 Attach 12 | . . 2 3 7 Detach 3 | . 1 1 . 1 Swap 6 | . 3 . 1 2 Drop 9 | . 3 . 1 5 Fire 106 | 19 12 . 11 64 Melee 7 | . . . . 7 Ram 1 | . . . . 1 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Repaired Datajack? 612 | -9/Materials | Discovered new exit (range 4) 613 | -9/Materials | Entered another Materials area 613 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 760 | -8/Materials | Discovered new exit (range 3) 761 | -8/Materials | Entered Factory 761 | -7/Factory | Evolved 2 slots: Utility x2 972 | -7/Factory | Lost 11 parts (3p2n3u3w) 1003 | -7/Factory | Discovered new exit (range 14) 1061 | -7/Factory | Core integrity fell below 50% 1086 | -7/Factory | Core integrity fell below 20% 1096 | -7/Factory | Lost 4 parts (1p1n1u1w) 1193 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01169_ Lgt. Ion Engine destroyed. 01171_ Wheel destroyed. 01172_ G-47 Trooper destroyed. 01177_ Critical hit (Burn: +37). 01177_ Mni. Assault Cannon destroyed. 01180_ Acquired 12 matter. 01182_ Acquired 34 matter. 01184_ Lgt. Nuclear Core destroyed. 01185_ Acquired Lgt. Nuclear Core. 01186_ Sml. Storage Unit destroyed. 01187_ Acquired 1 matter. 01189_ K-01 Serf collects debris. 01189_ Slammed into G-47 Trooper. 01190_ K-01 Serf collects debris. 01191_ Jacked G-47 Trooper... >>parse_system Reading system data... 01192_ Lgt. Nuclear Core destroyed. 01193_ Jacked G-47 Trooper... 01193_ Critical hit (Burn: +37). 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