Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 14:45:33 Player: alice_fexa Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (3092) 3092 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 7563 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 912 Friendly Fire -574 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (1200) Ox23 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Force Lance > --- INVENTORY (24) --- Micro Nuclear Core Medium Treads Cooled Airjet Makeshift Hover Unit Makeshift Hover Unit Advanced Weight Redist. System Long-range Sensor Array Faulty Experimental Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield System Backup Module Beamcaster Improved EM Pulse Cannon Proton Cannon Proton Cannon Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Micro-nuke Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Target Analyzer Experimental Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Chainsword > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Gravmag System Gravmag System Cooled Airjet Improved Cooling System Advanced Weight Redist. System Long-range Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced System Shield System Backup Module Beamcaster Improved EM Pulse Cannon Proton Cannon Proton Cannon Precision Assault Rifle Precision Assault Rifle Advanced EMP Blaster Heavy Rocket Launcher Micro-nuke Launcher Force Lance [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 133 | 6 27 16 20 19 5 13 2 6 19 Power 18 | 1 4 3 1 2 1 4 . 1 1 Engine 14 | 1 3 2 1 2 . 3 . 1 1 Core 4 | . 1 1 . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 5 9 6 8 . 5 . 1 2 Treads 15 | 1 2 1 2 3 . 4 . 1 1 Leg . | . . . . . . . . . . Wheel 21 | 1 3 8 4 4 . . . . 1 Hover 1 | . . . . . . 1 . . . Flight 1 | . . . . 1 . . . . . Utility 32 | 1 5 1 6 5 1 2 . 2 9 Device 9 | . 1 1 1 1 1 1 . 2 1 Storage 7 | 1 4 . 1 1 . . . . . Processor 8 | . . . 2 . . . . . 6 Hackware 2 | . . . . 1 . 1 . . . Protection 6 | . . . 2 2 . . . . 2 Artifact . | . . . . . . . . . . Weapon 45 | 2 13 3 7 4 3 2 2 2 7 Energy Gun 13 | 1 6 1 4 . 1 . . . . Energy Cannon 4 | . . 1 . 1 . . . . 2 Ballistic Gun 14 | 1 6 . . 2 1 2 1 . 1 Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 8 | . 1 . 2 1 . . . 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . Piercing Weapon 2 | . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 2 . 2 . . 5 Parts Lost 27 | . 12 1 4 2 . . . . 8 Power 4 | . 1 1 . . . . . . 2 Propulsion 7 | . 4 . . 1 . . . . 2 Utility 5 | . . . 2 1 . . . . 2 Weapon 11 | . 7 . 2 . . . . . 2 Highest Loss Streak 8 | . 4 1 3 1 . . . . 8 Average Slot Usage (%) 98 | . 98 99 99 99 100 99 100 100 94 Engine 12 | . 11 6 9 15 11 8 15 15 14 Core 1 | . 2 4 . . 3 5 . . . Treads 8 | . 13 11 9 6 7 7 7 7 6 Wheel 14 | . 13 21 18 15 15 15 15 15 10 Device 8 | . 5 11 9 11 15 8 7 7 5 Storage 21 | . 22 22 18 20 23 23 23 23 23 Processor 6 | . . . 11 7 7 7 7 7 7 Hackware 3 | . . . . 2 . 5 7 7 4 Protection 1 | . . . 6 1 . . . . 3 Energy Gun 4 | . 11 8 9 3 6 6 . . . Ballistic Gun 5 | . 15 1 . 3 3 . 7 7 6 Ballistic Cannon 1 | . . 10 6 3 . . . . . Slashing Weapon 1 | . . . . . . . 2 6 4 Piercing Weapon 1 | . . . . . 3 7 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 10 39 50 74 98 93 96 95 96 110 Greatest Support 32 | 20 20 32 32 28 24 24 24 24 28 Greatest Overweight (x) 4 | . 3 3 2 3 3 4 3 3 4 Average Overweight (x) 2 | . 2 1 2 2 3 3 3 3 2 Largest Inventory Capacity 24 | 6 16 16 18 24 24 24 24 24 24 Average Capacity 20 | 5 12 16 17 22 24 24 24 24 24 Most Carried 24 | 4 16 16 18 24 24 24 24 24 24 Average Carried 20 | 1 10 15 17 22 23 23 23 23 23 Final Capacity 24 | 6 16 16 18 24 24 24 24 24 24 Final Carried 24 | 4 16 16 18 24 24 24 24 24 23 Class Distribution -------------------- 66% | Hauler-Mutant 25% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Matter Collected 2868 | 254 404 253 594 404 112 90 64 182 511 Remotely . | . . . . . . . . . . Salvage Created 3562 | . 816 447 891 484 . 16 43 161 704 Parts 221 | . 57 29 38 28 . 3 6 4 56 Haulers Intercepted 5 | . 1 2 1 1 . . . . . Recyclers Shooed 8 | . 4 . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 5 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 59 | . 14 5 18 7 . . 1 6 8 Melee 1 | . . . . . . . 1 . . Guns 21 | . 10 1 6 . . . . 3 1 Cannons 17 | . . 4 4 7 . . . . 2 AOE 17 | . 4 . 8 . . . . 3 2 Classes Destroyed 16 | . 8 1 1 1 . . . . 5 Worker 6 | . 4 1 1 . . . . . . Builder 4 | . 2 . 2 . . . . . . Hauler 5 | . 1 2 1 1 . . . . . Recycler 7 | . 2 1 2 2 . . . . . Operator 7 | . 2 . 2 2 . 1 . . . Watcher 5 | . 1 2 2 . . . . . . Swarmer 8 | . 3 . 2 . . . . 3 . Grunt 30 | . 11 1 12 3 . . . 3 . Brawler 2 | . . . 1 1 . . . . . Sentry 7 | . . 4 3 . . . . . . Programmer 4 | . . . . 3 . . 1 . . Zionite 20 | . . . . . . . . . 20 Tinkerer 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . . . 5 Best Kill Streak 7 | . 4 3 7 4 . 1 1 3 7 Combat Bots Only 5 | . 4 2 5 2 . . 1 3 5 Max Kills in Single Turn 3 | . 2 1 3 1 . 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 2 . . . . 2 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Damage Taken 5573 | . 1281 165 1056 571 . 210 32 112 2146 Core 1105 | . 189 76 123 80 . 29 16 16 576 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 24 81 77 . . . . . . Volleys Fired 343 | . 125 18 68 44 . 2 . 18 68 Largest 2 | . 2 2 2 2 . 1 . 1 2 Hottest 144 | . 85 104 113 108 . 75 . 39 144 Shots Fired 594 | . 240 36 130 86 . 2 . 18 82 Gun 430 | . 237 15 71 43 . 2 . 13 49 Cannon 121 | . . 21 49 43 . . . . 8 Launcher 43 | . 3 . 10 . . . . 5 25 Special . | . . . . . . . . . . Kinetic 325 | . 153 18 49 42 . 1 . 13 49 Thermal 183 | . 71 18 49 44 . 1 . . . Explosive 39 | . 3 . 10 . . . . 5 21 Electromagnetic 47 | . 13 . 22 . . . . . 12 Robot Hit Streak 25 | . 15 8 25 10 . . . 6 15 Robot Miss Streak 8 | . 3 3 6 8 . 1 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 427 | . 165 26 102 57 . 1 1 12 63 Core Hits 225 | . 54 25 67 30 . 1 1 7 40 Critical Hits 1 | . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 19 | . . . . . . 15 1 . 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 19 | . . . . . . 15 1 . 3 Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9756 | . 1960 484 2590 1011 . 186 56 633 2836 Guns 4093 | . 1730 158 839 456 . . . 198 712 Cannons 1713 | . . 326 734 555 . . . . 98 Explosions 3626 | . 230 . 1017 . . . . 435 1944 Melee 324 | . . . . . . 186 56 . 82 Ramming . | . . . . . . . . . . Kinetic 3221 | . 789 274 734 514 . . . 198 712 Thermal 2445 | . 816 210 855 497 . . . . 67 Explosive 2863 | . 201 . 725 . . . . 435 1502 Electromagnetic 903 | . 154 . 276 . . . . . 473 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 324 | . . . . . . 186 56 . 82 Highest Corruption 4 | . . . . 4 4 2 1 1 . Average Corruption 2 | . . . . 2 3 1 1 1 . Corruption Purged 5 | . . . . . 2 2 . 1 . Effects 29 | . . . . 19 6 . 3 1 . Message Errors 9 | . . . . 6 1 . 2 . . Matter Fused 6 | . . . . 3 3 . . . . Energy Discharges 6 | . . . . 5 . . . 1 . Data Loss (minor) 6 | . . . . 3 2 . 1 . . Targeting Errors 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 224 | . 10 . 38 31 . . . 66 79 Projectiles 31 | . . . . 31 . . . . . Explosions 193 | . 10 . 38 . . . . 66 79 Melee . | . . . . . . . . . . Knockbacks 32 | . . 1 15 16 . . . . . Impact . | . . . . . . . . . . Kinetic 28 | . . 1 12 15 . . . . . Secondary 4 | . . . 3 1 . . . . . Self-Inflicted Damage 335 | . . . 234 . . . . . 101 Shots 7 | . . . 5 . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 348 | . 348 9 30 320 . 34 . 3 54 Average Temperature 81 | . 85 4 6 127 . 21 . 3 23 Received Heat Transfer 1272 | . 648 51 369 135 . 24 . 18 27 Effects 3 | . 2 . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 4 | . 1 . 1 . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . Heat Transferred 5151 | . 1974 518 1569 990 . . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 1 . 4 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Peak Influence 736 | . 199 242 643 284 8 736 . . . Average Influence 183 | . 71 127 388 112 . 341 . . . Maximum Alert Level 3 | . . 1 2 1 . 3 . . . Low Security (%) 62 | 100 100 75 22 72 100 18 . . . Level 1 24 | . . 24 31 27 . 51 . . . Level 2 12 | . . . 46 . . 28 . . . Level 3 . | . . . . . . 1 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 6 3 . 3 . . . Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . 2 . 1 . . . Reinforcement 7 | . 2 . 3 1 . 1 . . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Distress Signals 7 | . 2 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 28 9 31 16 1 21 1 6 35 Peak Tracking Total 6 | . 4 4 5 4 . 4 . 3 6 Tactical Retreats 6 | . 2 . . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Traps Triggered 7 | . 2 . . 2 . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Machines Disabled 15 | . 3 . 8 1 . 2 . . 1 Max in Single Turn 2 | . 1 . 2 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Machines Accessed 23 | . 2 2 1 5 . 9 . 3 1 Terminals 14 | . 2 2 1 2 . 7 . . . Fabricators 3 | . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 69 | . 4 5 2 19 . 27 . 6 6 Successful 39 | . 1 3 1 6 . 16 . 6 6 Failed 30 | . 3 2 1 13 . 11 . . . Catastrophic 6 | . . . . 3 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 4 3 2 9 . 13 . . 1 Terminals 42 | . 4 5 2 10 . 21 . . . Fabricators 10 | . . . . 6 . 4 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . . . Terminal Hacks 27 | . . 2 1 3 . 9 . 6 6 Record 4 | . . . . . . . . 4 . Part Schematic 8 | . . . 1 . . 1 . . 6 Open Door 2 | . . . . . . . . 2 . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . . . 1 . 1 . . . Fabricator Index 1 | . . . . 1 . . . . . Alert Level 4 | . . 2 . . . 2 . . . Unreport Threat 4 | . . . . . . 4 . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 3 | . . . . 1 . 2 . . . Load Schematic 2 | . . . . 1 . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 20 | . 3 4 . 4 . 9 . . . Terminals 7 | . 1 1 . 2 . 3 . . . Botnet 7 | . 1 1 . 2 . 3 . . . Fabricators 1 | . . . . . . 1 . . . Prioritize 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 2 2 1 5 . 9 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . 1 . . 6 Parts Built 1 | . . . . . . 1 . . . Matter 219 | . . . . . . 219 . . . Time 116 | . . . . . . 116 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Total Allies 26 | . . . . . 20 . . 4 2 Largest Group 20 | . . . . . 20 20 . 4 4 Highest-Rated Group 537 | . . . . . 537 537 . 101 118 Highest-Rated Ally 37 | . . . . . 35 35 . 31 37 Total Orders . | . . . . . . . . . . Ally Attacks 216 | . . . . . 7 192 . 13 4 Total Damage 3674 | . . . . . 236 3075 . 249 114 Kills 32 | . . . . . 1 31 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Turns Passed 8190 | 42 1166 370 829 1442 474 1137 532 762 1436 Spaces Moved 4942 | 36 660 244 396 832 345 774 395 323 937 Core 2 | 2 . . . . . . . . . Treads 43 | 2 21 . . . . 19 . . 1 Legs . | . . . . . . . . . . Wheels 4897 | 32 639 244 396 832 345 755 395 323 936 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 110 115 120 120 120 120 120 Average Speed 117 | 82 104 102 112 121 120 122 120 120 125 Slowest Speed 240 | 160 180 110 120 125 120 240 120 120 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 2 76 23 27 20 97 26 62 53 84 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . 2 1 2 Spaces Dug 8 | . . . . . . 8 . . . Terrain Destroyed 214 | . 15 . 111 1 . 8 . 52 27 Melee 8 | . . . . . . 8 . . . Projectile 1 | . . . . 1 . . . . . AOE 205 | . 15 . 111 . . . . 52 27 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Total 6754 | 45 932 339 659 1183 413 935 451 679 1118 Wait 1063 | . 85 24 138 248 39 99 50 320 60 Move 4934 | 35 659 243 395 832 344 773 394 322 937 Hop . | . . . . . . . . . . Pick Up 118 | 4 24 16 17 19 11 11 2 2 12 Fast Attach 37 | 6 3 4 3 6 2 7 . . 6 Attach 31 | . 12 4 5 5 . . . . 5 Detach 4 | . 1 . 1 . . 2 . . . Swap 65 | . 12 8 12 8 3 6 2 6 8 Drop 133 | . 11 22 20 21 14 20 2 4 19 Fire 343 | . 125 18 68 44 . 2 . 18 68 Melee 19 | . . . . . . 15 1 . 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 880 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Core integrity fell below 50% 1100 | -10/Materials | Lost 4 parts (2n2w) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Discovered new exit (range 12) 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Utility x2 1993 | -8/Materials | Garrison activated, responded to threat 2106 | -8/Materials | Build established: Mutant 2188 | -8/Materials | Lost 3 parts (1u2w) 2284 | -8/Materials | Discovered new exit (range 14) 2407 | -8/Materials | Identified exit to Factory 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3081 | -7/Factory | Build established: Hauler-Mutant 3376 | -7/Factory | Discovered new exit (range 5) 3399 | -7/Factory | Identified exit to Factory 3594 | -7/Factory | Found Prototype Launcher 3594 | -7/Factory | Identified Rocket Array 3850 | -7/Factory | Sucked down chute 3850 | -7/Factory | Entered Waste 3851 | -7/Waste | Joined by Warlord forces that had cleared the area 4198 | -7/Waste | Discovered new exit (range 16) 4270 | -7/Waste | A Compactor rumbled back to life 4270 | -7/Waste | Spotted C-40 Crusher 4271 | -7/Waste | Allies destroyed C-40 Crusher 4278 | -7/Waste | Identified exit to Factory 4324 | -7/Waste | Entered Factory 4324 | -7/Factory | Accompanied by 20 allies 4724 | -7/Factory | First assault squad dispatched 4808 | -7/Factory | Fabricated Adv. EMP Blaster (x1) 5279 | -7/Factory | Identified exit to Lower Caves 5335 | -7/Factory | Discovered exit to Factory (range 10) 5461 | -7/Factory | Entered Lower Caves 5919 | -7/Lower Caves | Learned Factory emergency access door positions 5932 | -7/Lower Caves | Learned Factory terminal intel 5974 | -7/Lower Caves | Discovered new exit (range 16) 5975 | -7/Lower Caves | Learned Factory emergency access door positions 5991 | -7/Lower Caves | Identified exit to Lower Caves 5993 | -7/Lower Caves | Entered another Lower Caves area 6109 | -7/Lower Caves | A Commander dispatched an escort 6121 | -7/Lower Caves | Learned Extension trap positions 6121 | -7/Lower Caves | Learned Research stockpile data 6121 | -7/Lower Caves | Learned Armory stockpile data 6731 | -7/Lower Caves | Discovered new exit (range 3) 6734 | -7/Lower Caves | Identified exit to Zion 6755 | -7/Lower Caves | Entered Zion 6755 | -7/Zion | Accompanied by 3 allies 6756 | -7/Zion | Commander's escort returned to base 6866 | -7/Zion | Discovered new exit (range 13) 7043 | -7/Zion | Given A8's code to call for help 7259 | -7/Zion | Gained Derelict followers 7295 | -7/Zion | Found Prototype Processor 7295 | -7/Zion | Identified Exp. Terrain Scan Processor 7306 | -7/Zion | Found Prototype Processor 7306 | -7/Zion | Identified Spectral Analyzer 7310 | -7/Zion | Found Prototype Processor 7310 | -7/Zion | Identified Exp. Target Analyzer 7314 | -7/Zion | Found Prototype Processor 7314 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7319 | -7/Zion | Found Prototype Processor 7319 | -7/Zion | Identified Exp. Targeting Computer 7336 | -7/Zion | Found Faulty Exp. Armor Integrity Analyzer 7636 | -7/Zion | Attacked by Zionites 7933 | -7/Zion | Destroyed Imprinter 7937 | -7/Zion | Extracted access codes from Imprinter's data core 8121 | -7/Zion | 1C-UTU came to Zion's defense 8187 | -7/Zion | Core integrity fell below 50% 8189 | -7/Zion | Core integrity fell below 20% 8191 | -7/Zion | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 08121_ 1C-UTU: "How about picking on someone your own size!" 08128_ PP-QSY(z) destroyed. 08149_ 7Y-O7H(z) pulls a Mak. Axe out of the Twisted Machinery. 08155_ Prc. Assault Rifle destroyed. 08161_ Critical hit. 08161_ Hrd. Medium Armor Plating destroyed. 08165_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08171_ Hvy. Rocket Launcher destroyed. 08174_ Critical hit. 08174_ Med. Treads destroyed. 08174_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 08174_ Lgt. Angular Momentum Engine destroyed. 08182_ Imp. Deuterium Engine destroyed. 08182_ Arm. Huge Wheel destroyed. 08183_ Connecting with Deep Containment System... 08183_ Containment barrier control room open. >>\\A4XK Containment barrier control room open. 08185_ Imp. Cooling System destroyed. 08188_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 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X""####""" """ " | | ??????????????????????#@ """#""#" "" / | | ?????????????????????##zl"""""""" " | | ?????????????????????" z " | | ?????????????????????" z | | ?????????????????????# """ """"""" | | ??????????????????""""""""""" """#""""" | | ??????????????????""""""###""" """####" " | | ??????????????????###""#"?#""" ""##?##"" % | | ????????????????????###?#?##""" ""#??#""" / | | ???????????????????????????##""" "#####" | | ????????????????????????????#""""""##""" | | ????????????????????????????###""###""" | | ??????????????????????????????####""""" = | | ??????????????????????????????????#""" ! | | ??????????????????????????????????##" | | ??????????????????????????????????#"" = | | ??????????????????????????????????#""" | | ??????????????????????????????????##""""""" | | ???????????????????????????????????###"""" | | ??????????????????????????????????"""""""" | | ??????????????????????????????????"" """" | | ??????????????????????????????????" """ | | ?????????????????######??????????#" """ | | ????????????????##""#"############" """ " | | ????????????????#"""""" """ #"##""" ""#""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. EMP Blaster | -7/Factory | Hacked Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedAlphaKatana Manual? 0 Play Time 00:56:34 Cumulative 683.5 hours Start 2020.02.03 @ 13:46:43 End 2020.02.03 @ 14:45:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 627 Rogue 587 Adventurer 40 Explorer 0 Win Type - Total 59 Types 44/0/13/2/0/0/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84d7d54c-c694-462b-911d-25c68b39ba48