Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 16:38:14 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (2141) 2141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4722 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 546/700 Matter 300/300 Energy 15/100 System Corruption 1% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (5) Carbon-fiber Leg Utility (5) Improved Cooling System High-capacity Storage Unit Improved Light Armor Plating Weapon (2) Particle Gun High-powered Shotgun Inventory (12) Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Small Storage Unit Compact Battery (300) Core Analyzer Core Shielding Improved Shield Generator Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Utility Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Weapon Shielding System Shield Weapon Heavy Ion Cannon High-powered Shotgun Inventory Deuterium Engine Light Nuclear Core Improved Heat Sink Improved Heat Sink Small Storage Unit Compact Battery Core Analyzer Core Shielding Particle Gun [Rating: 34] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 49 | 1 5 13 23 7 Power 5 | . . 3 2 . Engine 4 | . . 3 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | . 1 4 9 1 Treads . | . . . . . Leg 15 | . 1 4 9 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 1 5 4 Device 4 | . . 1 2 1 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 18 | . 4 5 7 2 Energy Gun 12 | . 4 3 4 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | . . 2 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . 2 11 11 8 Power 5 | . . 3 1 1 Propulsion 13 | . 1 3 6 3 Utility 4 | . . . 1 3 Weapon 10 | . 1 5 3 1 Highest Loss Streak 4 | . 2 4 2 4 Average Slot Usage (%) 93 | . 99 94 96 83 Engine 6 | . 14 8 6 . Core 2 | . . . 2 6 Leg 30 | . 27 31 34 24 Device 9 | . . 11 9 13 Storage 17 | . 28 22 18 7 Hackware 1 | . . . . 5 Protection 5 | . . . 8 6 Energy Gun 8 | . 13 13 8 . Energy Cannon 2 | . . . 1 6 Ballistic Gun 8 | . 14 6 7 7 Naked Turns . | . . . . . Heaviest Build 51 | 16 19 22 23 51 Greatest Support 52 | 20 20 30 52 52 Greatest Overweight (x) 2 | . 1 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 8 8 8 8 16 Average Capacity 8 | 7 8 8 8 11 Most Carried 12 | 8 8 8 8 12 Average Carried 8 | 6 7 6 7 10 Final Capacity 12 | . . . . 12 Final Carried 11 | . . . . 11 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 978 | 211 46 200 346 175 Remotely . | . . . . . Salvage Created 2494 | 71 216 728 1077 402 Parts 116 | 4 12 40 43 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 5 16 23 7 Guns 42 | . 5 16 18 3 Cannons 7 | . . . 3 4 AOE 2 | . . . 2 . Classes Destroyed 7 | 1 1 2 2 1 Recycler 3 | 1 . 1 . 1 Swarmer 6 | . . 3 3 . Grunt 29 | . 5 8 13 3 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 12 | . . 5 5 2 Programmer 2 | . . . . 2 Best Kill Streak 4 | 1 2 4 4 3 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3924 | . 383 1154 1487 900 Core 807 | . 25 294 334 154 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 90 26 39 . Volleys Fired 202 | 1 25 61 79 36 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 85 130 119 90 Shots Fired 364 | 2 49 107 134 72 Gun 316 | 2 49 107 121 37 Cannon 48 | . . . 13 35 Launcher . | . . . . . Special . | . . . . . Kinetic 143 | 1 25 30 51 36 Thermal 175 | 1 20 77 41 36 Explosive . | . . . . . Electromagnetic 46 | . 4 . 42 . Robot Hit Streak 23 | 2 20 9 23 12 Robot Miss Streak 5 | . 3 3 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 269 | 2 37 76 102 52 Core Hits 118 | 2 18 32 44 22 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4824 | 19 507 1010 2077 1211 Guns 3410 | 19 396 1010 1522 463 Cannons 968 | . . . 224 744 Explosions 428 | . 97 . 331 . Melee . | . . . . . Ramming 18 | . 14 . . 4 Kinetic 1615 | 6 148 329 682 450 Thermal 2619 | 13 296 681 872 757 Explosive . | . . . . . Electromagnetic 572 | . 49 . 523 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 142 | . 12 . 116 14 Projectiles 24 | . . . 10 14 Explosions 118 | . 12 . 106 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 165 | . 50 . 114 1 Shots 2 | . 1 . 1 . Rammed 1 | . . . . 1 Targets Rammed 5 | . 3 . . 2 Kicked 4 | . 3 . . 1 Crushed . | . . . . . Highest Temperature 274 | 30 274 68 189 . Average Temperature 76 | 19 108 20 77 . Received Heat Transfer 1569 | . 195 432 657 285 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 9 1 . Heat Transferred 4636 | 37 655 1672 1273 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 435 | 5 144 435 270 210 Average Influence 147 | 3 68 249 150 109 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 74 | . . . . . Level 1 24 | . . . . . Level 2 1 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 3 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 17 23 35 18 Peak Tracking Total 7 | . 7 6 7 5 Tactical Retreats 13 | . 5 . 5 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 1 1 3 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 3 2 3 2 Terminals 7 | . 3 2 2 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 9 5 7 5 Successful 15 | . 5 2 6 2 Failed 11 | . 4 3 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 5 4 . . Terminals 19 | . 9 5 5 . Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 4 . Robot Analysis 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 3 . . Terminals 3 | . 2 1 . . Botnet 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2248 | 31 346 477 838 556 Spaces Moved 1044 | 21 177 203 392 251 Core . | . . . . . Treads . | . . . . . Legs 1044 | 21 177 203 392 251 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 122 Average Speed 124 | 120 120 121 121 133 Slowest Speed 180 | 120 150 180 150 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 39 27 40 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . 6 . 20 47 Melee . | . . . . . Projectile . | . . . . . AOE 73 | . 6 . 20 47 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1639 | 24 267 328 620 400 Wait 272 | . 45 36 99 92 Move 1040 | 20 176 202 391 251 Hop . | . . . . . Pick Up 41 | 2 5 9 18 7 Fast Attach 17 | 1 3 4 5 4 Attach 22 | . . 6 14 2 Detach . | . . . . . Swap 10 | . 2 3 4 1 Drop 30 | . 8 7 10 5 Fire 202 | 1 25 61 79 36 Melee . | . . . . . Ram . | . . . . . Kick 5 | . 3 . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Build established: Scavenger-Mutant 730 | -9/Materials | Core integrity fell below 50% 841 | -9/Materials | Discovered new exit (range 9) 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -8/Materials | Lost 4 parts (1p1n2w) 1650 | -8/Materials | Discovered new exit (range 6) 1663 | -8/Materials | Core integrity fell below 50% 1693 | -8/Materials | Entered Factory 1693 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -7/Factory | Repaired Carbon-fiber Leg 2195 | -7/Factory | Discovered new exit (range 16) 2228 | -7/Factory | Lost 3 parts (1p1n1u) 2249 | -7/Factory | Self-destructed Last Messages --------------- 02195_ EXIT=FOUND 02195_ Aluminum Leg destroyed. 02197_ K-01 Serf cleans the Power Conduit. 02197_ Adv. Heat Sink destroyed. 02197_ Lgt. Nuclear Core destroyed. 02199_ K-01 Serf collects debris. 02200_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02200_ K-01 Serf cleans the Power Conduit. 02230_ Titanium Leg destroyed. 02234_ Neutrino Reactor explodes. 02234_ Weapon Shielding destroyed. 02234_ Hvy. Ion Cannon destroyed. 02234_ K-01 Serf destroyed. 02234_ K-01 Serf collects debris. 02235_ Y-54 Guardian destroyed. 02238_ K-01 Serf collects debris. 02240_ Acquired Imp. Light Armor Plating. 02242_ Acquired 32 matter. 02244_ System Shield destroyed. 02245_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # #???? | | ????????????????????????????????????###"# #%# ??? | | ??????????????????????????????????????"" """# | | ??????????????????????????????????????" " | | ??????????????????????????????????????" " | | ??????????????????????????????????????" " | | ??????????????????????????????#######?" 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