Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.30 @ 07:21:56 Player: Lukysa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (241) 1205 Value Destroyed (10675) 10675 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5982) 5982 TOTAL SCORE: 25142 Bonus ------- High Alert Combat Kills 899 Follower Combat Kills 921 Forged Quantum Companion 1000 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -238 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 157/170 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -3/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Centrium Wheel > --- UTILITY (8) ------ Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter > --- WEAPON (5) ------- High-powered Shotgun Coil Gun Quantum Companion > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON ----------- High-powered Shotgun Heavy Machine Gun Enhanced Gauss Cannon Quantum Companion Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Centrium Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Small Battery Particle Charger Improved Weapon Cycler Heavy Armor Plating [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Special Weapon Junk Cannon Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Slots Evolved 14 | . . . . . 8 . . . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 1 . . . . Utility 6 | . . . . . 3 . . . . . 1 1 1 . . . Weapon 3 | . . . . . 2 . . . . . . . 1 . . . Parts Attached 249 | 11 10 5 7 12 10 3 44 24 . 10 28 15 5 24 32 9 Power 35 | 1 . 3 1 1 2 . 10 2 . 1 5 2 . 4 1 2 Engine 14 | 1 . 3 . . 2 . 5 1 . 1 1 . . . . . Core 12 | . . . 1 1 . . 4 1 . . 4 1 . . . . Reactor 9 | . . . . . . . 1 . . . . 1 . 4 1 2 Propulsion 80 | 4 4 1 2 . 4 1 15 8 . . 10 7 . 8 14 2 Treads . | . . . . . . . . . . . . . . . . . Leg 35 | . . . . . . . 4 8 . . 8 1 . 8 4 2 Wheel 34 | 4 4 1 2 . 4 1 11 . . . 1 6 . . . . Hover 11 | . . . . . . . . . . . 1 . . . 10 . Flight . | . . . . . . . . . . . . . . . . . Utility 76 | 3 4 . 2 4 3 1 11 8 . 6 10 3 4 5 10 2 Device 46 | 2 1 . 2 2 2 1 5 6 . 4 7 2 3 2 5 2 Storage 10 | 1 3 . . 2 . . 1 . . 1 1 . . . 1 . Processor 12 | . . . . . . . 2 . . . 2 1 1 2 4 . Hackware 3 | . . . . . . . 1 1 . 1 . . . . . . Protection 5 | . . . . . 1 . 2 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | 3 2 1 2 7 1 1 8 6 . 3 3 3 1 7 7 3 Energy Gun 24 | 1 2 . 2 4 1 . 3 4 . . 2 1 . 4 . . Energy Cannon 8 | . . 1 . 1 . 1 2 . . 3 . . . . . . Ballistic Gun 10 | 2 . . . . . . . . . . . . . 2 3 3 Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . 1 . Launcher 2 | . . . . . . . . 1 . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 9 | . . . . 1 . . 2 . . . . 2 1 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 2 2 . 2 . . 3 2 . 1 . 3 . Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . System Corruption 9 | . . . . . . . . 9 . . . . . . . . Parts Lost 92 | . . 3 . . . 1 15 10 . 2 3 14 7 10 22 5 Power 18 | . . 1 . . . . 3 1 . 1 3 2 1 2 3 1 Propulsion 31 | . . 2 . . . . 4 4 . . . 4 4 1 12 . Utility 25 | . . . . . . 1 5 4 . . . 3 2 3 4 3 Weapon 18 | . . . . . . . 3 1 . 1 . 5 . 4 3 1 Highest Loss Streak 19 | . . 2 . . . 1 7 3 . 2 2 7 6 4 17 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 3 8 9 5 8 13 15 14 14 15 14 14 13 9 11 13 . Power 1 | . 1 1 1 2 4 5 1 . . . . . . . 2 . Propulsion . | 1 3 2 . . 1 . . . 1 . . . . . 3 . Utility 6 | . . . 1 2 4 6 7 9 10 10 10 8 5 6 4 . Weapon 3 | 1 3 5 3 2 3 3 4 4 4 3 4 4 2 4 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | 2 1 . 6 3 3 . 12 1 . . 2 . . . 4 . Power 13 | . . . 1 1 2 . 6 . . . . . . . 3 . Propulsion 4 | 2 . . . 1 1 . . . . . . . . . . . Utility 8 | . . . 2 . . . 3 . . . 2 . . . 1 . Weapon 9 | . 1 . 3 1 . . 3 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 97 100 98 97 98 96 93 100 98 97 94 89 84 83 43 Engine 3 | . 13 12 2 . 6 5 4 6 6 5 4 . . . . . Core 6 | . . . 11 14 6 6 7 5 6 6 4 9 3 . . . Reactor 1 | . . . . . . . . . . . . . 4 8 7 2 Leg 8 | . . . . . . . 4 12 26 26 27 20 . 14 10 5 Wheel 14 | . 28 26 28 28 24 26 18 9 . . . 8 22 2 . 4 Hover 1 | . . . . . . . . . . . . . . . 13 . Device 17 | . 6 14 25 23 21 20 14 17 13 18 20 23 20 14 12 5 Storage 6 | . 19 14 2 4 6 6 6 6 6 6 7 5 4 4 6 . Processor 4 | . . . . . . . 4 . . . 3 7 11 17 13 14 Hackware 1 | . . . . . . . 1 7 13 7 1 . . . . . Protection 1 | . . . . . 4 5 4 . . . . . . . 1 1 Energy Gun 10 | . 22 16 19 20 12 13 8 16 20 15 . 2 . 5 . . Energy Cannon 4 | . . 11 8 3 6 6 6 . . 4 17 9 1 . . . Slashing Weapon 6 | . . . . 3 6 6 9 5 6 6 4 6 12 9 10 4 Peak Build Rating 142 | 9 10 14 15 26 53 54 67 84 84 93 105 122 99 128 142 92 Average Rating 62 | 7 7 11 13 17 46 52 56 67 84 88 95 107 96 114 122 67 On Entrance 53 | . 9 10 11 14 23 50 46 54 84 84 93 100 86 84 128 36 Avg Prop Armor Cover (%) 8 | . . . . . . . 10 11 . . 3 6 . 8 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 20 26 26 40 67 67 78 73 55 68 90 91 85 79 79 28 Greatest Support 146 | 26 20 20 20 20 40 40 70 84 84 84 107 91 74 140 146 50 Greatest Overweight (x) 25 | . 1 1 1 1 2 1 25 7 . . 1 6 3 4 7 1 Average Overweight (x) . | . . . . . 1 1 1 3 . . . . 1 1 . . Largest Inventory Capacity 35 | 8 10 10 10 35 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 10 5 8 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 14 15 15 4 Average Carried 12 | 3 8 9 5 8 13 15 14 14 15 14 14 12 11 13 14 . Final Capacity 15 | 8 10 10 5 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 10 5 15 15 15 15 15 15 15 15 6 13 15 5 . Class Distribution -------------------- 32% | Scavenger-Gunner 24% | Scavenger-Mutant 22% | Mutant 9% | Scavenger-Tank 4% | Derelict-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Garrison Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Matter Collected 4155 | 358 326 67 77 183 160 . 615 482 . 197 414 144 . 546 469 117 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12476 | 252 615 116 355 . 649 . 2891 1107 . 291 1450 1860 . 1040 1719 131 Parts 519 | 16 30 2 13 . 28 . 116 44 . 10 68 75 . 46 65 6 Haulers Intercepted 12 | . 2 . . . 3 . 3 . . . . 1 . . 3 . Recyclers Shooed 6 | . 1 . 1 . . . 1 . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Combat Hostiles Destroyed 154 | . 9 3 2 . 2 . 24 27 . 6 25 19 . 17 18 2 Melee 61 | . . . . . 1 . 15 2 . 3 4 8 . 14 12 2 Guns 28 | . 8 1 . . . . 3 11 . 3 . 2 . . . . Cannons 40 | . . 2 1 . 1 . 5 . . . 16 6 . 3 6 . AOE 17 | . 1 . . . . . . 8 . . 5 3 . . . . Classes Destroyed 20 | 3 4 2 2 . 1 . 3 2 . . 2 . . . 1 . Worker 19 | 2 1 . . . 4 . 7 . . . 2 2 . . 1 . Builder 8 | . . . 1 . . . 4 . . . . 3 . . . . Tunneler 7 | 5 1 . . . 1 . . . . . . . . . . . Hauler 12 | . 2 . . . 3 . 3 . . . . 1 . . 3 . Recycler 22 | 1 1 . 2 . 1 . 7 . . . 2 6 . . 2 . Mechanic 2 | . . . . . . . . . . . 2 . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 12 | . 3 . . . . . 2 . . . 2 2 . . 3 . Swarmer 41 | . 3 2 . . . . 3 8 . 2 8 4 . 7 4 . Grunt 42 | . 6 . . . 1 . 9 4 . 4 7 5 . . 6 . Brawler 2 | . . . . . . . 1 1 . . . . . . . . Duelist 3 | . . . . . . . . 2 . . . 1 . . . . Sentry 19 | . . . 2 . . . 5 5 . . 4 . . 3 . . Specialist 1 | . . . . . . . . 1 . . . . . . . . Hunter 19 | . . . . . . . 2 2 . . 2 3 . 4 4 2 Programmer 25 | . . . . . 1 . 4 5 . . 3 6 . 3 3 . Heavy 1 | . . . . . . . . . . . 1 . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 13 | 6 5 2 2 . 2 . 6 8 . 4 6 13 . 5 5 2 Combat Bots Only 8 | . 5 2 2 . 1 . 6 8 . 4 5 6 . 5 4 2 Max Kills in Single Turn 4 | 1 2 1 1 . 1 . 1 4 . 1 2 4 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . 4 . . 1 2 . . . . Melee 1 | . . . . . 1 . 1 1 . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Hostile Shots Fired 1616 | . 37 38 8 . 5 1 359 186 . 36 136 193 33 160 320 104 Missed 536 | . 11 15 3 . 1 . 108 65 . 10 60 58 9 50 109 37 Deflected 17 | . . . . . . . . . . . . 2 . 6 7 2 Hits 1080 | . 26 23 5 . 4 1 251 121 . 26 76 135 24 110 211 67 Melee 9 | . . . . . . 1 3 . . . . . . . 5 . Projectile 1071 | . 26 23 5 . 4 . 248 121 . 26 76 135 24 110 206 67 AOE 1 | . . . . . . . 1 . . . . . . . . . Critical Strikes 35 | . . . . . . 1 3 2 . 2 2 9 . 2 10 4 Actively Blocked 16 | . . . . . . . . . . . . 9 . 2 5 . Damage Taken 14093 | . 251 176 54 . 54 30 2562 1401 . 376 1279 2402 405 1589 2611 903 Core 3191 | . 58 33 12 . . . 573 116 . 58 270 763 44 205 707 352 Absorbed by Shields 452 | . . . . . . . 116 30 . 13 . . 107 186 . . Ignored by Resistances 3931 | . 78 56 15 . 16 8 746 416 . 113 362 524 141 477 728 251 Regen/Repaired (Parts) 274 | . 44 . . . . . 67 . . . . . 163 . . . Core Remaining (%) 55 | 100 . . . 58 . . . . . 12 73 33 . . . . Volleys Fired 278 | 26 50 13 15 . 6 . 39 35 . 5 48 23 1 7 9 1 Largest 4 | 2 2 2 2 . 3 . 3 4 . 3 3 3 1 3 2 3 Hottest 675 | 60 100 130 130 . 218 . 240 675 . 675 270 540 36 168 107 80 Shots Fired 619 | 52 100 26 30 . 18 . 84 93 . 14 113 51 1 21 13 3 Gun 385 | 52 100 13 15 . 12 . 42 87 . 14 . 20 . 21 6 3 Cannon 223 | . . 13 15 . 6 . 42 2 . . 110 28 . . 7 . Launcher 11 | . . . . . . . . 4 . . 3 3 1 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 96 | 48 26 . . . . . . 2 . . . . . 7 10 3 Thermal 470 | . 48 26 30 . 18 . 84 87 . 14 110 48 . 4 1 . Explosive 11 | . . . . . . . . 4 . . 3 3 1 . . . Electromagnetic 42 | 4 26 . . . . . . . . . . . . 10 2 . Robot Hit Streak 54 | 21 19 9 7 . 5 . 24 54 . 8 13 13 1 13 6 2 Robot Miss Streak 7 | 1 3 3 1 . 2 . 2 2 . 2 7 3 . 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . 1 . . . . . . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . . . . . . Autonomous 21 | . . . . . . . . . . . . 4 . 5 11 1 Shots Hit Robots 733 | 36 71 15 12 . 34 . 165 89 . 18 78 62 5 53 77 18 Core Hits 374 | 13 28 8 6 . 15 . 64 75 . 11 44 48 1 26 31 4 Critical Kills 3 | . . . 1 . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 36 | . 4 . 2 . . . 7 . . . 2 3 . 5 8 5 Burn 4 | . 3 . 1 . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . Destroy 4 | . . . . . . . 2 . . . . . . 1 . 1 Blast 1 | . . . . . . . . . . . . . . . 1 . Corrupt 4 | . 1 . . . . . . . . . . . . 2 1 . Sever 4 | . . . . . . . 3 . . . . 1 . . . . Melee Attacks 380 | . . . . . 21 . 115 36 . 9 15 32 4 45 85 18 Impact 4 | . . . . . . . 4 . . . . . . . . . Slashing 376 | . . . . . 21 . 111 36 . 9 15 32 4 45 85 18 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . 8 . 21 1 . . . 5 . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Follow-up Attacks 15 | . . . . . . . 10 . . 1 . . . 1 2 1 Damage Inflicted 33398 | 327 863 308 285 . 1541 . 6855 4022 . 690 4202 4523 296 3014 5427 1045 Guns 6029 | 296 821 86 64 . 160 . 956 2199 . 376 . 592 . 374 90 15 Cannons 7194 | . . 222 221 . 178 . 886 61 . . 2875 1123 . 421 1123 84 Explosions 3207 | 31 42 . . . . . . 1188 . . 862 1002 82 . . . Melee 16968 | . . . . . 1203 . 5013 574 . 314 465 1806 214 2219 4214 946 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 892 | 257 145 . . . . . . 61 . . . . . 175 239 15 Thermal 10382 | 31 446 308 285 . 338 . 1842 2199 . 376 3124 1395 . 38 . . Explosive 2853 | . . . . . . . . 1188 . . 581 1002 82 . . . Electromagnetic 523 | 39 272 . . . . . . . . . 32 . . 161 19 . Impact 183 | . . . . . . . 183 . . . . . . . . . Slashing 16785 | . . . . . 1203 . 4830 574 . 314 465 1806 214 2219 4214 946 Piercing . | . . . . . . . . . . . . . . . . . Phasic 1780 | . . . . . . . . . . . . 320 . 421 955 84 Highest Corruption 15 | . 1 1 1 1 . . 2 15 15 15 8 3 1 3 11 11 Average Corruption 4 | . 1 1 1 1 . . 1 7 15 15 2 2 1 2 6 11 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 148 | . 1 4 4 8 . . 6 62 1 9 8 3 . 13 24 5 Message Errors 40 | . 1 . 2 2 . . . 20 . 3 3 1 . 3 4 1 Matter Fused 44 | . . 2 2 2 . . 2 21 . 2 . . . 6 6 1 Heat Flow Errors 18 | . . . . 2 . . 1 6 . 1 2 . . 1 3 2 Energy Discharges 14 | . . 1 . . . . 1 6 1 . 1 . . . 3 1 Parts Rejected 5 | . . . . . . . . . . . . 2 . 1 2 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . 1 . . . 6 . 1 1 . . 2 2 . Data Loss (major) 4 | . . . . 1 . . 1 . . 1 . . . . 1 . Misfires 3 | . . . . . . . 1 . . . 1 . . . 1 . Alerts 5 | . . 1 . . . . . 2 . 1 . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . Overload Shots 22 | . . . . . . . . 3 . 3 . 16 . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Overflow Damage 1988 | . . 12 3 . 82 . 587 18 . 20 203 176 29 216 619 23 Projectiles 452 | . . 12 3 . 7 . 7 . . . 168 32 . 21 202 . Explosions 105 | . . . . . . . . 12 . . 26 38 29 . . . Melee 1431 | . . . . . 75 . 580 6 . 20 9 106 . 195 417 23 Knockbacks 4 | . . . . . . . 1 1 . . . . . . 2 . Impact 1 | . . . . . . . 1 . . . . . . . . . Kinetic 3 | . . . . . . . . 1 . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . . . 124 . . 32 . 41 . . . Shots 3 | . . . . . . . . 1 . . 1 . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1709 | 20 330 7 156 259 . . 766 490 . 356 198 1709 . 197 153 243 Average Temperature 191 | 15 81 2 42 122 . . 318 180 . 144 69 505 . 53 45 106 Received Heat Transfer 2130 | . 132 105 18 . 27 . 763 189 . 130 81 195 57 160 273 . Effects 41 | . 1 . . . . . 7 2 . . . 31 . . . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . . Energy Bleed 7 | . . . . . . . 2 2 . . . 3 . . . . Interference 6 | . . . . . . . . . . . . 6 . . . . Matter Decay 4 | . . . . . . . 2 . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . . Damage (minor) 3 | . 1 . . . . . . . . . . 2 . . . . Damage (major) 10 | . . . . . . . 2 . . . . 8 . . . . Damage (core) 5 | . . . . . . . 1 . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . 1 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 1 Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . . . . . . . . Robots Melted 9 | . 1 . 1 . . . 1 6 . . . . . . . . Combat Hostiles 8 | . . . 1 . . . 1 6 . . . . . . . . Parts Melted 43 | . 6 2 2 . 2 . 15 14 . 1 . 1 . . . . Heat Transferred 12036 | . 1506 555 518 . 518 . 2987 4470 . 547 200 661 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped 36 | . . . . . . . . . . . . 13 . . 23 . Power Chain Reactions 6 | 1 1 . . . . . . . . . 4 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Maximum Alert Level 4 | . . . . . . . . 4 2 2 3 2 1 3 2 1 Low Security (%) 45 | 100 100 . 100 . 100 100 100 6 . . . . 7 26 . . Level 1 22 | . . . . . . . . 9 . 9 40 48 92 29 81 100 Level 2 20 | . . . . . . . . 32 100 90 48 51 . 38 18 . Level 3 8 | . . . . . . . . 37 . . 10 . . 5 . . Level 4 2 | . . . . . . . . 14 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . Peak Influence 1274 | 10 120 . 40 . 51 2 110 1274 579 631 754 652 297 746 477 275 Initial 579 | . . . 8 . . 2 . . 579 357 286 310 275 89 365 230 Average 311 | 1 61 . 3 . 19 . 33 737 579 529 472 444 254 396 357 252 Influence Increases 6845 | 40 300 80 84 . 162 . 971 1504 . 354 1108 657 80 797 643 65 Destroy 0b10 Robot/C 3520 | . 180 80 40 . 80 . 480 720 . 260 520 380 . 400 340 40 Destroy 0b10 Robot/NC 440 | 40 40 . 20 . 45 . 125 5 . . 45 70 . . 50 . Destroy Leader 650 | . 50 . . . 26 . 150 40 . 40 136 76 . 50 72 10 Allied During Kill 148 | . . . . . 1 . . 61 . 53 14 . . 19 . . Successful Hack 272 | . 12 . 14 . . . 48 10 . . 14 . 72 18 84 . Disable Machine 81 | . 18 . 9 . 9 . 9 . . . 27 9 . . . . Anti-Garrison Action 750 | . . . . . . . . 500 . . 150 . . 100 . . Destroy Structure 369 | . . . 1 . 1 . 9 153 . 1 112 62 8 . 22 . Lose Combat Pursuer 615 | . . . . . . . 150 15 . . 90 60 . 210 75 15 Influence Decreases 6620 | 40 300 60 104 . 152 10 971 230 695 302 1005 784 552 186 1041 188 Entered New Map 2583 | . . . 12 . . 8 . . 695 222 345 424 332 46 381 118 Time Decay 2867 | 40 300 60 92 . 152 2 821 . . . 590 220 150 . 440 . Lost Part 880 | . . . . . . . 150 100 . 20 30 140 70 100 220 50 Lost Ally 290 | . . . . . . . . 130 . 60 40 . . 40 . 20 Squads Dispatched 31 | . 1 . . . 2 . 7 . . 2 6 4 3 . 6 . Investigation 6 | . 1 . . . . . 3 . . . 1 . 1 . . . Extermination 11 | . . . . . 1 . 4 . . . 2 1 1 . 2 . Reinforcement 10 | . . . . . 1 . . . . 2 2 3 . . 2 . Assault 2 | . . . . . . . . . . . 1 . . . 1 . Garrison 2 | . . . . . . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Distress Signals 9 | . 1 . . . . . 2 . . . 2 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 264 | . 13 5 2 . 4 5 38 34 . 12 36 27 7 30 44 7 Peak Tracking Total 10 | . 3 2 2 . 2 6 6 6 . 4 5 6 7 9 10 4 Tactical Retreats 26 | . . . . . . . 9 1 . . 3 2 . 6 4 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Traps Triggered 19 | . 5 . . . 1 . . 7 . 1 2 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Machines Disabled 20 | . 2 1 1 . 1 . 1 8 . . 4 1 . 1 . . Max in Single Turn 3 | . 1 1 1 . . . 1 2 . . 3 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Garrison Relay 6 | . . . . . . . . 5 . . . . . 1 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Machines Accessed 62 | . 6 . 15 2 . . 16 1 1 . 5 2 3 3 7 1 Terminals 31 | . 4 . 6 . . . 7 1 1 . 2 1 . 3 5 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations 8 | . 1 . . . . . 3 . . . 3 . 1 . . . Recycling Units 12 | . 1 . 7 . . . 3 . . . . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 . 1 . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . 1 . Total Hacks 164 | . 18 . 54 4 . . 39 3 2 . 12 3 7 6 15 1 Successful 100 | . 10 . 42 4 . . 21 1 1 . 3 1 6 2 8 1 Failed 64 | . 8 . 12 . . . 18 2 1 . 9 2 1 4 7 . Catastrophic 10 | . 1 . . . . . 3 . . . 2 1 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . . . . . 4 . . . 1 1 . . . . Terminals 73 | . 13 . 16 . . . 17 3 2 . 3 1 . 6 11 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . Repair Stations 20 | . 2 . . . . . 7 . . . 9 . 2 . . . Recycling Units 27 | . 3 . 13 . . . 9 . . . . 2 . . . . Scanalyzers 10 | . . . . . . . 3 . . . . . 4 . 3 . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . 1 . Terminal Hacks 61 | . 5 . 33 4 . . 8 1 1 . 1 . . 2 5 1 Record 29 | . . . 24 3 . . 2 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 4 | . . . . . . . 2 1 . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 Release Object 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 4 . . . 2 . 2 . . . Scan Component 5 | . 1 . . . . . 2 . . . 1 . 1 . . . Repair 4 | . 1 . . . . . 2 . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 18 | . 3 . 9 . . . 5 . . . . 1 . . . . Process 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 13 | . 1 . 7 . . . 4 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 2 . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . 3 . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . Retrieve Study 5 | . . . . . . . 2 . . . . . 1 . 2 . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 48 | . 4 . 8 . . . 15 . 1 . 5 2 3 3 6 1 Full Trace Events 9 | . 1 . 2 . . . 3 . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 2 . . . . . 1 . 2 . Parts Repaired 4 | . 1 . . . . . 2 . . . . . 1 . . . Time 146 | . 26 . . . . . 100 . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 110 | . 110 . . . . . . . . . . . . . . . Retrieved Matter 158 | . 158 . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 5 . . . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Used RIF Installer 3 | . . . . . . . . 2 . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . 4 20 . . . . . 4 . . Machine Destruction 24 | . . . . . . . . 20 . . . . . 4 . . Programmers 4 | . . . . . . . 4 . . . . . . . . . Attached 2 | . . . . . . . . 1 . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 1 . . 11 . . . . . 2 . 1 Allies Hacked 4 | . . . . . . . . 2 . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Total Allies 19 | . . . . . 1 1 1 13 . . . . . 2 . 1 Largest Group 9 | . . . . . 1 1 1 9 6 6 2 . . 2 . 1 Highest-Rated Group 398 | . . . . . 41 31 26 398 388 388 78 . . 84 . 49 Highest-Rated Ally 99 | . . . . . 41 31 26 99 99 99 46 . . 46 . 49 Total Orders 2 | . . . . . . . . . . 2 . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 176 | . . . . . 4 11 . 85 . 37 20 . . 17 . 2 Total Damage 4411 | . . . . . 172 212 . 1919 . 928 520 . . 480 . 180 Kills 23 | . . . . . 2 . . 9 . 7 2 . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Active Infowar (turns) 792 | 118 39 . . . . . . . . . . . 186 449 . . Sensors 635 | . . . . . . . . . . . . . 186 449 . . Terrain 157 | 118 39 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Turns Passed 12078 | 166 648 245 731 1488 400 79 2298 1927 14 254 1187 457 304 807 896 177 Spaces Moved 8858 | 93 552 208 754 1674 287 76 1442 1178 10 171 783 241 161 413 737 78 Core 17 | 7 . . . . . . 3 . . . . . . . 7 . Treads . | . . . . . . . . . . . . . . . . . Legs 1961 | . . . . . . . 182 174 10 171 783 149 . 214 236 42 Wheels 6386 | 86 552 208 754 1674 287 76 1257 1004 . . . 92 161 199 . 36 Hover 494 | . . . . . . . . . . . . . . . 494 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 80 80 80 80 95 95 85 85 102 102 102 92 92 120 36 90 Average Speed 100 | 79 80 92 82 84 95 95 109 126 102 102 115 109 108 145 75 114 Slowest Speed 1300 | 100 95 95 95 95 110 95 1300 360 102 102 183 260 150 330 470 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 74 11 99 91 5 75 27 93 . 93 21 6 5 52 13 10 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . . . . Scrap Searched 9 | . . 4 . 5 . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . 2 . . 3 1 . . 10 . Terrain Destroyed 253 | 6 . . 1 . . . 9 122 . . 59 41 3 . 11 1 Melee 13 | . . . . . . . . 2 . . . 1 . . 10 . Projectile 43 | . . . 1 . . . 9 1 . . 21 9 . . 1 1 AOE 197 | 6 . . . . . . . 119 . . 38 31 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac DSF Fac Fac Res Gar Res Gar Total 10955 | 142 661 234 837 1750 369 81 1934 1463 13 229 963 344 279 554 963 139 Wait 688 | . 26 . 42 23 19 . 225 92 3 16 32 17 98 24 47 24 Move 8847 | 92 551 207 753 1673 287 75 1442 1177 10 170 782 240 161 412 737 78 Hop . | . . . . . . . . . . . . . . . . . Pick Up 136 | 9 6 4 7 15 8 1 32 9 . 4 8 2 5 8 15 3 Fast Attach 175 | 8 9 3 1 15 7 . 26 12 . 9 26 10 3 19 22 5 Attach 70 | . . 3 . . 6 . 13 6 . 1 2 11 2 7 11 8 Detach 14 | . . . . . 1 . . 1 . 1 . 1 2 2 5 1 Swap 82 | 3 8 . 6 2 2 4 14 15 . 3 11 4 3 1 6 . Drop 205 | 4 11 4 11 22 9 1 45 14 . 10 34 4 . 8 28 . Fire 278 | 26 50 13 15 . 6 . 39 35 . 5 48 23 1 7 9 1 Melee 358 | . . . . . 21 . 98 36 . 8 15 32 4 44 83 17 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . 36 . 2 5 . . . . . Rewire 59 | . . . 2 . 3 . . 30 . . . . . 22 . 2 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -3/Research -3/Garrison -3/Research (discovered 3 exits: Tes x2 / Gar) -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 14) 335 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Repaired Ion Engine 617 | -10/Materials | Discovered new exit (range 13) 815 | -10/Materials | Entered Subcaves 848 | -10/Subcaves | Disturbed a concealed Subdweller 962 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 967 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 995 | -10/Subcaves | Identified exit to Materials 1001 | -10/Subcaves | Discovered new exit (range 12) 1060 | -10/Subcaves | Entered Recycling 1603 | -8/Recycling | Discovered new exit (range 16) 1744 | -8/Recycling | Scanned before Scraplab entrance 1757 | -8/Recycling | Entered Scraplab 1764 | -8/Recycling | Discovered new exit (range 2) 1791 | -8/Recycling | Entered Scraptown 1963 | -8/Scraptown | Visited Awakened 1991 | -8/Scraptown | Visited Fellowship of the Rings 2011 | -8/Scraptown | Visited Assassins FH 2034 | -8/Scraptown | Visited IN-MT5's Study 2062 | -8/Scraptown | Visited Shadow of the Wyrm 2098 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2121 | -8/Scraptown | Discovered new exit (range 11) 2455 | -8/Scraptown | Visited Symbiants 2589 | -8/Scraptown | Visited Supply Room 2632 | -8/Scraptown | Visited UFD Registry 2632 | -8/Scraptown | Registered with UFD as "Cryomaster" 2664 | -8/Scraptown | Visited Curators Association 2691 | -8/Scraptown | Visited Junk Cannon Lab 2705 | -8/Scraptown | Found Prototype Special Weapon 2705 | -8/Scraptown | Identified Junk Cannon 2730 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2737 | -8/Scraptown | Found DCF Scrap (32 items) 2834 | -8/Scraptown | Discovered new exit (range 5) 2914 | -8/Scraptown | Visited Sword Containment 2949 | -8/Scraptown | Found Prototype Slashing Weapon 2949 | -8/Scraptown | Identified Companion Sword 2969 | -8/Scraptown | Visited Infowarlord's Domain 2976 | -8/Scraptown | Found Exp. Sensor Array 2997 | -8/Scraptown | Visited Scrap Suit Storage 3034 | -8/Scraptown | Build established: Derelict-Mutant 3210 | -8/Scraptown | Met Optimus 3210 | -8/Scraptown | Accepted into 0bPrime 3279 | -8/Scraptown | Entered Factory 3279 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3556 | -6/Factory | P-60 Hacker assimilated allied Slayer 5a 3679 | -6/Factory | Sucked down chute 3679 | -6/Factory | Entered Waste 3680 | -6/Waste | Met a frightened Derelict 3716 | -6/Waste | Spotted C-40 Crusher 3723 | -6/Waste | Spotted C-40 Crusher 3724 | -6/Waste | Spotted C-40 Crusher 3738 | -6/Waste | Spotted C-40 Crusher 3742 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3744 | -6/Waste | Discovered new exit (range 16) 3745 | -6/Waste | Spotted C-40 Crusher 3758 | -6/Waste | Entered Factory 4001 | -6/Factory | Repaired Adv. Cryofiber Web 4156 | -6/Factory | Build established: Scavenger-Mutant 4433 | -6/Factory | Lost 3 parts (2n1u) 4553 | -6/Factory | Lost 4 parts (1n2u1w) 4613 | -6/Factory | Core integrity fell below 50% 4616 | -6/Factory | Lost 7 parts (3p1n1u2w) 5386 | -6/Factory | Fabricated O-24 Administrator (x1) 5798 | -6/Factory | Build established: Scavenger-Gunner 5855 | -6/Factory | Discovered new exit (range 7) 6006 | -6/Factory | Repaired Missile Launcher 6056 | -6/Factory | Identified exit to Garrison 6056 | -6/Factory | Entered Garrison 6056 | -6/Garrison | Accompanied by 1 ally 6102 | -6/Garrison | Triggered checkpoint 6118 | -6/Garrison | Triggered checkpoint 6118 | -6/Garrison | Triggered checkpoint 6174 | -6/Garrison | Destroyed 8 combat bots 6181 | -6/Garrison | Triggered checkpoint 6280 | -6/Garrison | Lost 3 parts (1p1u1w) 6350 | -6/Garrison | Triggered checkpoint 6362 | -6/Garrison | Garrison Relay disabled 6402 | -6/Garrison | Discovered new exit (range 15) 6508 | -6/Garrison | Triggered checkpoint 6564 | -6/Garrison | Build established: Scavenger-Tank 6836 | -6/Garrison | Found embedded Infiltrators 6894 | -6/Garrison | Triggered checkpoint 6924 | -6/Garrison | Triggered checkpoint 6950 | -6/Garrison | Triggered checkpoint 7009 | -6/Garrison | Garrison Relay disabled 7010 | -6/Garrison | Lost 3 allies 7144 | -6/Garrison | Triggered checkpoint 7172 | -6/Garrison | Core integrity fell below 20% 7213 | -6/Garrison | Installed Relay Interface Framework 7236 | -6/Garrison | Garrison Relay disabled 7271 | -6/Garrison | Discovered new exit (range 9) 7459 | -6/Garrison | System corruption reached 10% 7479 | -6/Garrison | Expanded RIF knowledge: Structural Interface 7484 | -6/Garrison | Build established: Scavenger-Gunner 7540 | -6/Garrison | Phase Generator disabled 7573 | -6/Garrison | Rewired Striker 7577 | -6/Garrison | Rewired Striker 7657 | -6/Garrison | Spotted B-75 Beast 7672 | -6/Garrison | Allies destroyed B-75 Beast 7696 | -6/Garrison | Garrison Relay disabled 7793 | -6/Garrison | Garrison Relay disabled 7983 | -6/Garrison | Entered Factory 7983 | -6/Factory | Accompanied by 6 allies 7994 | -6/Factory | Identified exit to DSF 7997 | -6/Factory | Entered DSF 7997 | -6/DSF | Accompanied by 6 allies 8016 | -6/DSF | Additional patrols routed to DSF 8130 | -6/DSF | Discovered new exit (range 15) 8166 | -6/DSF | Sterilization system engaged 8186 | -6/DSF | Ambient heat levels rising (+10) 8201 | -6/DSF | Ambient heat levels rising (+10) 8216 | -6/DSF | Ambient heat levels rising (+10) 8231 | -6/DSF | Ambient heat levels rising (+10) 8246 | -6/DSF | Ambient heat levels rising (+10) 8251 | -6/DSF | Entered Factory 8251 | -5/Factory | Accompanied by 2 allies 8251 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8958 | -5/Factory | Discovered new exit (range 5) 9042 | -5/Factory | Discovered new exit (range 15) 9390 | -5/Factory | Discovered new exit (range 7) 9438 | -5/Factory | Entered another Factory area 9438 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9439 | -4/Factory | Forged Quantum Companion 9488 | -4/Factory | Discovered new exit (range 3) 9731 | -4/Factory | Core integrity fell below 50% 9784 | -4/Factory | Lost 6 parts (1p2n1u2w) 9863 | -4/Factory | Lost 7 parts (1p2n1u3w) 9895 | -4/Factory | Entered Research 9895 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9967 | -3/Research | Repaired Centrium Wheel 10007 | -3/Research | Build established: Scavenger-Gladiator 10136 | -3/Research | Found Prototype Processor 10136 | -3/Research | Identified Exp. Signal Interpreter 10190 | -3/Research | Garrison activated, responded to threat 10199 | -3/Research | Identified exit to Garrison 10199 | -3/Research | Entered Garrison 10228 | -3/Garrison | Lost 6 parts (1p4n1u) 10303 | -3/Garrison | Lost 3 parts (2u1w) 10473 | -3/Garrison | Triggered checkpoint 10493 | -3/Garrison | Garrison Relay disabled 10585 | -3/Garrison | Build established: Scavenger-Gunner 10641 | -3/Garrison | Triggered checkpoint 10641 | -3/Garrison | Triggered checkpoint 10679 | -3/Garrison | Lost 4 parts (1p1n1u1w) 10731 | -3/Garrison | Triggered checkpoint 10746 | -3/Garrison | Triggered checkpoint 10983 | -3/Garrison | Expanded RIF knowledge: Robot Detection 10993 | -3/Garrison | Discovered new exit (range 12) 11006 | -3/Garrison | Entered Research 11053 | -3/Research | Identified exit to Testing 11070 | -3/Research | Build established: Scavenger-Mutant 11756 | -3/Research | First assault squad dispatched 11848 | -3/Research | Core integrity fell below 50% 11856 | -3/Research | Garrison activated, responded to threat 11873 | -3/Research | System corruption reached 10% 11902 | -3/Research | Identified exit to Garrison 11902 | -3/Research | Entered Garrison 11955 | -3/Garrison | Core integrity fell below 20% 11982 | -3/Garrison | Lost 19 parts (4p11n4u) 12079 | -3/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12050_ Slug penetrates Wall. 12056_ Penetrated by Slug. 12056_ Slug penetrates Wall. 12059_ System corrupted: Heat flow error (+160). 12059_ H-77 Assassin shuts down. 12061_ Attempting to rewire H-77 Assassin. 12062_ H-77 Assassin rewired. 12064_ Penetrated by Slug. 12064_ Slug penetrates Wall. 12070_ Destroyed Imp. Phase Shifter. 12073_ P-80 Master resets H-77 Assassin, system corruption cleaned. 12073_ Slug penetrates Wall. 12074_ RIF reveals location of phase wall. The surroundings shift and blur. 12076_ Deflected attack with Quantum Companion. 12077_ Penetrated by Slug. 12077_ Imp. Phase Shifter destroyed. 12077_ Slug penetrates Wall. 12077_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????" #?????????????????????? | | ????????????????????????" #?????????????????????? | | ????????????????????????" #??????????????????#### | | ????????????????????????# #??????????????????# | | ??????????????###+####### #################### | | ??????????????# % | | ??????????????# | | ??????????????# | | ???????????????????#T####++################### ### | | ????????????????????????# #?????????????????# ##? | | ????????????????????????# #?????????????????# "#? | | ??????????????# ####### #?????????????????# T#? | | ??????????????# + [ #?????????????????#""#? | | ??????????????# ####### #?????????????????####? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????####### #?????????????????????? | | ??????????????????+p @ #?????????????????????? | | ??????????????????+p hp #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????Y?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 39 Energy Capacity 765 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 45 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Energy Filtering 50 Particle Charging 22 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Greatsword | -3/Research | Scanalyzed Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Repaired ---------- Ion Engine | 26% | -10/Materials Adv. Cryofiber Web | 11% | -6/Factory Missile Launcher | 50% | -6/Factory Centrium Wheel | 18% | -3/Research Studied --------- Wheel | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Greatsword | -3/Research | Hacked Imp. Antigrav System | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Friends Forever Oppo Buddy You May Approach The Wall Challenges ------------ None Game ------ Seed WardroneMagneticInverter Manual? 0 Play Time 03:18:31 Cumulative 102.1 hours Start 2025.12.28 @ 15:10:41 End 2025.12.30 @ 07:21:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 29 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b846a2d-1b81-4578-b765-6b2af1e3082b