Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 03:08:25 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3266) 3266 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1655) 1655 TOTAL SCORE: 10356 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 904 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -101 Cogmind --------- Core Integrity 497/850 Matter 203/300 Energy 23/150 System Corruption 38% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Core Shielding Makeshift Thermal Plating > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (20) --- Cooled Fission Core Carbon-fiber Leg Flexi-carbon Leg Enhanced Biometal Leg Cooled Aerolev Unit Medium Reactive Plating Improved Focal Shield Improved Thermal Defense Suite Stealth Drone Bay (2/2) Advanced Variable Charge Gun Advanced Variable Charge Gun Long-range Proton Cannon Cooled Particle Cannon Ion Burst Cannon AWS/Gauss Magnetic Acceleration Cannon Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Improved Core Shielding Improved Light Armor Plating Light Regenerative Plating Thermal Shield Stealth Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Ion Burst Cannon > --- INVENTORY -------- Flexi-carbon Leg Cooled Aerolev Unit Advanced Heat Sink Gravity Neutralizer Improved Medium Armor Plating Medium Reactive Plating Makeshift Thermal Plating Improved Focal Shield Remote Shield Shock Rifle Long-range Proton Cannon Cooled Particle Cannon AWS/Gauss Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Ripper [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 6 | . . . . . 4 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 236 | 7 20 2 3 1 57 32 15 1 29 69 Power 10 | 1 1 . . 1 2 1 . . 3 1 Engine 9 | 1 1 . . 1 2 . . . 3 1 Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 54 | 2 6 . . . 13 14 . . 3 16 Treads . | . . . . . . . . . . . Leg 40 | 2 2 . . . 8 10 . . 3 15 Wheel 10 | . 4 . . . 3 3 . . . . Hover 4 | . . . . . 2 1 . . . 1 Flight . | . . . . . . . . . . . Utility 83 | 2 2 1 . . 19 10 10 . 6 33 Device 49 | 1 1 1 . . 12 5 4 . 2 23 Storage 7 | 1 1 . . . 3 1 1 . . . Processor 6 | . . . . . 1 1 2 . 1 1 Hackware 2 | . . . . . 1 . . . . 1 Protection 19 | . . . . . 2 3 3 . 3 8 Artifact . | . . . . . . . . . . . Weapon 89 | 2 11 1 3 . 23 7 5 1 17 19 Energy Gun 29 | . 4 . . . 9 5 3 1 6 1 Energy Cannon 21 | . 2 1 2 . 7 . . . 2 7 Ballistic Gun 9 | 2 3 . 1 . . 1 . . 2 . Ballistic Cannon 9 | . . . . . . . . . 1 8 Launcher 7 | . . . . . 1 . 1 . 3 2 Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . 2 . Slashing Weapon 9 | . . . . . 6 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . . . 5 2 . . . 7 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 45 | . 5 . . . 6 1 1 . 7 25 Power 2 | . . . . . 1 . . . . 1 Propulsion 11 | . 2 . . . 1 . . . 3 5 Utility 25 | . 1 . . . 3 1 1 . 2 17 Weapon 7 | . 2 . . . 1 . . . 2 2 Highest Loss Streak 5 | . 4 . . . 2 1 1 . 4 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 75 85 93 99 99 100 97 97 Engine 6 | . 14 14 14 14 8 5 . . . 6 Core 2 | . . . . . . 1 7 7 6 . Leg 22 | . 25 . . . 15 19 30 30 29 25 Wheel 4 | . 2 28 28 28 2 10 . . . . Device 18 | . 13 14 14 14 26 25 17 15 9 19 Storage 8 | . 14 14 14 14 10 7 7 7 7 6 Processor 9 | . . . . . 4 2 12 15 17 15 Protection 6 | . . . . . 6 6 7 7 10 7 Energy Gun 5 | . 12 . . . 5 11 12 7 9 . Energy Cannon 3 | . . 15 2 . 8 . . . 1 3 Ballistic Gun 2 | . 13 12 2 14 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 8 Slashing Weapon 1 | . . . . . 4 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 14 24 24 26 28 40 65 66 63 79 91 Greatest Support 90 | 20 32 32 32 32 40 80 74 74 74 90 Greatest Overweight (x) 3 | . 1 . . . 3 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 10 10 10 19 20 20 20 20 Most Carried 20 | 8 10 10 10 10 15 20 20 20 20 20 Average Carried 16 | 6 9 9 9 9 10 18 19 19 19 19 Final Capacity 20 | 8 10 10 10 10 15 20 20 20 20 20 Final Carried 20 | 8 10 10 10 10 15 19 19 19 20 19 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 16% | Commander-Mutant 9% | Skirmisher 8% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Commander-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Matter Collected 3669 | 334 460 88 . 38 627 126 373 . 354 1269 Remotely . | . . . . . . . . . . . Salvage Created 3652 | 114 552 140 . . 1194 126 388 . 208 930 Parts 168 | 6 33 5 . . 53 11 15 . 7 38 Haulers Intercepted 6 | . 2 . . . 4 . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 4 . 44 . Prevented 16 | . . . . . . . 12 . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 67 | . 11 3 . . 18 3 8 . 5 19 Melee 2 | . . . . . 2 . . . . . Guns 23 | . 11 . . . 5 3 2 . 1 1 Cannons 31 | . . 3 . . 10 . . . . 18 AOE 7 | . . . . . . . 3 . 4 . Classes Destroyed 12 | 2 4 1 . . 2 2 1 . . . Worker 4 | . . . . . 4 . . . . . Builder 2 | . . . . . . 1 . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . Recycler 2 | 1 . . . . . . . . . 1 Watcher 5 | . 3 . . . . . . . . 2 Swarmer 9 | . 3 . . . . 1 3 . 2 . Grunt 35 | . 8 2 . . 12 . 1 . 2 10 Brawler 6 | . . . . . 1 . 1 . 1 3 Duelist 4 | . . . . . . . 2 . . 2 Sentry 8 | . . 1 . . 5 . 1 . . 1 Programmer 5 | . . . . . . 2 . . . 3 Best Kill Streak 6 | 1 6 1 . . 5 2 4 . 3 5 Combat Bots Only 5 | . 5 1 . . 4 1 4 . 3 5 Max Kills in Single Turn 3 | 1 1 1 . . 3 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Damage Taken 8399 | . 706 55 . . 1128 232 732 . 1416 4130 Core 1130 | . 184 24 . . 180 32 124 . 233 353 Absorbed by Shields 211 | . . . . . . . . . . 211 Redirected to Shielding 66 | . . . . . . . . . 5 61 Regen/Repaired (Parts) 243 | . . . . . 10 96 . . . 137 Core Remaining (%) 56 | 100 . . . 16 67 . . . 44 . Volleys Fired 306 | 16 78 8 . . 70 12 18 . 15 89 Largest 2 | 2 2 2 . . 2 2 2 . 2 2 Hottest 240 | 40 100 91 . . 136 122 110 . 150 240 Shots Fired 566 | 32 147 16 . . 126 32 36 . 22 155 Gun 321 | 32 142 8 . . 55 32 34 . 14 4 Cannon 231 | . . 8 . . 71 . . . 4 148 Launcher 9 | . . . . . . . 2 . 4 3 Special 5 | . 5 . . . . . . . . . Kinetic 268 | 32 120 8 . . . 9 2 . 1 96 Thermal 223 | . 11 8 . . 126 22 . . . 56 Explosive 9 | . . . . . . . 2 . 4 3 Electromagnetic 66 | . 16 . . . . 1 32 . 17 . Robot Hit Streak 25 | 4 15 5 . . 22 5 24 . 25 9 Robot Miss Streak 6 | 3 6 2 . . 3 5 2 . 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . Autonomous 12 | . . . . . . 9 2 . 1 . Shots Hit Robots 371 | 18 91 11 . . 99 18 31 . 16 87 Core Hits 155 | 4 32 7 . . 37 5 14 . 10 46 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . Critical Strikes 9 | . 1 . . . 3 2 2 . . 1 Burn 3 | . . . . . 2 1 . . . . Destroy 2 | . 1 . . . . 1 . . . . Blast 1 | . . . . . . . . . . 1 Corrupt 2 | . . . . . . . 2 . . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 87 | . . . . . 32 5 1 . 38 11 Impact 37 | . . . . . . . 1 . 36 . Slashing 50 | . . . . . 32 5 . . 2 11 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9575 | 186 1037 189 . . 2659 588 755 . 819 3342 Guns 3348 | 186 1000 61 . . 620 588 556 . 202 135 Cannons 4556 | . . 128 . . 1322 . . . 110 2996 Explosions 1273 | . 37 . . . 349 . 199 . 507 181 Melee 398 | . . . . . 368 . . . . 30 Ramming . | . . . . . . . . . . . Kinetic 3320 | 186 799 61 . . . 266 11 . 23 1974 Thermal 4208 | . 80 128 . . 2291 322 65 . 165 1157 Explosive 657 | . . . . . . . 134 . 342 181 Electromagnetic 992 | . 158 . . . . . 545 . 289 . Impact . | . . . . . . . . . . . Slashing 398 | . . . . . 368 . . . . 30 Piercing . | . . . . . . . . . . . Highest Corruption 38 | . 3 3 3 3 5 1 . . 18 38 Average Corruption 7 | . 2 3 3 3 5 1 . . 12 12 Corruption Purged 6 | . . . . . . 1 . . . 5 Corruption Blocked 7 | . . . . . . . . . . 7 Effects 186 | . 17 11 8 7 29 . . . 31 83 Message Errors 55 | . 4 1 4 3 6 . . . 14 23 Matter Fused 43 | . 7 4 2 2 8 . . . 5 15 Heat Flow Errors 29 | . 2 4 1 . 2 . . . 5 15 Energy Discharges 19 | . 3 2 1 1 5 . . . 1 6 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . 2 . . . 3 9 Data Loss (major) 8 | . . . . 1 3 . . . 1 3 Misfires 5 | . 1 . . . 3 . . . . 1 Alerts 3 | . . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . 5 Overload Shots 2 | . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Overflow Damage 223 | . . . . . 123 . 1 . 32 67 Projectiles 69 | . . . . . 2 . . . . 67 Explosions 141 | . . . . . 108 . 1 . 32 . Melee 13 | . . . . . 13 . . . . . Knockbacks 16 | . . . . . . . . . . 16 Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 14 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 102 | . 28 . . . . . 51 . 23 . Shots 4 | . 1 . . . . . 2 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 361 | . 215 257 73 . 267 51 354 . 262 361 Average Temperature 90 | . 53 70 43 . 86 25 121 . 71 99 Received Heat Transfer 2077 | . 270 30 . . 585 . 45 . 171 976 Effects 2 | . . . . . 1 . . . . 1 Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Fried 5 | . 2 . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 10 | . . . . . 8 2 . . . . Heat Transferred 6198 | . 150 222 . . 3715 555 50 . 150 1356 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Peak Influence 696 | 10 228 90 . . 468 216 . . . 696 Initial 200 | . 6 20 . . . 200 . . . 63 Average 245 | 3 79 29 . . 180 61 . . . 459 Maximum Alert Level 2 | . 1 . . . 2 1 . . . 2 Low Security (%) 48 | 100 90 100 . 100 56 77 . . . 7 Level 1 14 | . 9 . . . 12 22 . . . 17 Level 2 37 | . . . . . 31 . . . . 74 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . . . . . 4 3 . . . 21 Investigation 8 | . . . . . 3 . . . . 5 Extermination 7 | . . . . . . 2 . . . 5 Reinforcement 6 | . . . . . 1 1 . . . 4 Assault 3 | . . . . . . . . . . 3 Garrison 4 | . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . 5 Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Distress Signals 5 | . . . . . 2 . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 20 3 . . 29 7 9 . 22 43 Peak Tracking Total 6 | . 4 2 . . 4 3 5 . 6 5 Tactical Retreats 10 | . 1 . . . 4 1 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Disabled 19 | . 2 . . . 7 . . . 4 6 Max in Single Turn 6 | . 1 . . . 6 . . . 1 1 Garrison Access 3 | . . . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Machines Accessed 62 | . 8 . 5 . 11 10 . 4 3 21 Terminals 26 | . 6 . . . 8 5 . . 1 6 Fabricators 5 | . . . . . . 1 . . 1 3 Repair Stations 6 | . . . . . 1 2 . . . 3 Recycling Units 8 | . 2 . . . 1 . . . 1 4 Scanalyzers 4 | . . . . . 1 . . . . 3 Garrison Access 4 | . . . . . . 2 . . . 2 Total Hacks 183 | . 23 . 13 . 28 17 . 30 3 69 Successful 126 | . 11 . 13 . 16 11 . 30 1 44 Failed 57 | . 12 . . . 12 6 . . 2 25 Catastrophic 13 | . 1 . . . 2 2 . . 1 7 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 17 . 1 . 16 4 . . . 17 Terminals 62 | . 17 . . . 22 9 . . 1 13 Fabricators 11 | . . . . . . 1 . . 1 9 Repair Stations 17 | . . . . . 2 5 . . . 10 Recycling Units 20 | . 6 . . . 2 . . . 1 11 Scanalyzers 23 | . . . . . 2 . . . . 21 Garrison Access 7 | . . . . . . 2 . . . 5 Terminal Hacks 60 | . 3 . 13 . 7 3 . 30 1 3 Record 23 | . . . 12 . . . . 11 . . Part Schematic 10 | . . . . . . 1 . 9 . . Robot Schematic 7 | . . . . . . . . 7 . . Robot Analysis 6 | . 2 . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . 1 . 3 . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . . . 1 . . . . 1 Locate Traps 3 | . 1 . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . 5 Network Status 1 | . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . 3 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 13 | . . . . . 2 4 . . . 7 Scan Component 7 | . . . . . 1 2 . . . 4 Repair 6 | . . . . . 1 2 . . . 3 Recycling Unit Hacks 3 | . 1 . . . . . . . . 2 Retrieve Components 3 | . 1 . . . . . . . . 2 Scanalyzer 20 | . . . . . 2 . . . . 18 Insert Component 8 | . . . . . 1 . . . . 7 Analyze 12 | . . . . . 1 . . . . 11 Garrison Access Hacks 2 | . . . . . . 2 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 22 | . 7 . . . 5 1 . . . 9 Terminals 12 | . 4 . . . 5 1 . . . 2 Track 3 | . 1 . . . 1 . . . . 1 Assimilate 5 | . 1 . . . 3 1 . . . . Botnet 2 | . 1 . . . . . . . . 1 Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 3 . . . . . . . . 6 Monitor 1 | . . . . . . . . . . 1 Reject 5 | . 2 . . . . . . . . 3 Recyclers 1 | . . . . . . . . . . 1 Mask 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 48 | . 8 . . . 10 7 . . 3 20 Full Trace Events 7 | . 1 . . . 2 . . . . 4 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 Total Robot Build Rating 5 | . . . . . . . . . . 5 Part Schematics Acquired 17 | . . . . . 1 1 . 9 . 6 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . 5 Parts Repaired 6 | . . . . . 1 2 . . . 3 Time 273 | . . . . . 50 41 . . . 182 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 22 | . 3 . . . . . . . . 19 Parts Scanalyzed 8 | . . . . . 1 . . . . 7 Part Schematics Acquired 7 | . . . . . 1 . . . . 6 Parts Damaged 2 | . . . . . . . . . . 2 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 1 . 11 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Total Allies 16 | . . . . . 1 1 1 . 12 1 Largest Group 11 | . . . . . 1 2 1 1 11 11 Highest-Rated Group 258 | . . . . . 10 20 30 30 258 258 Highest-Rated Ally 96 | . . . . . 10 10 30 30 96 41 Total Orders 26 | . . . . . . 4 2 . 4 16 STAY 13 | . . . . . . 2 1 . 2 8 FOLLOW 13 | . . . . . . 2 1 . 2 8 Ally Attacks 155 | . . . . . . . 1 . 38 116 Total Damage 3434 | . . . . . . . 38 . 1176 2220 Kills 35 | . . . . . . . 1 . 12 22 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Robot Analysis Total 6 | . 2 . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Turns Passed 19524 | 190 1496 617 642 681 2950 1786 2136 597 3198 5231 Spaces Moved 10204 | 106 965 583 633 457 1363 1191 991 191 1511 2213 Core 5 | 5 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 7609 | 101 852 . . . 1052 698 991 191 1511 2213 Wheels 2585 | . 113 583 633 457 306 493 . . . . Hover 5 | . . . . . 5 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 105 130 130 125 117 Average Speed 139 | 116 116 100 100 100 141 124 130 130 143 189 Slowest Speed 240 | 120 190 100 100 100 240 200 130 130 200 196 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 2 2 Exploration Rate (%) 67 | 5 99 88 71 86 74 25 92 74 86 37 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 11 | . . 2 . 2 . . 7 . . . Spaces Dug 71 | . 3 . . . 23 4 1 . 12 28 Terrain Destroyed 203 | . 5 . . . 41 5 29 . 44 79 Melee 41 | . . . . . 16 4 1 . 12 8 Projectile 56 | . 3 . . . 7 1 4 . 1 40 AOE 106 | . 2 . . . 18 . 24 . 31 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Total 14784 | 141 1191 601 643 682 2207 1464 1802 540 2454 3059 Wait 3532 | . 98 6 . 222 618 177 750 348 719 594 Move 10193 | 105 964 582 632 456 1362 1190 990 190 1510 2212 Hop . | . . . . . . . . . . . Pick Up 152 | 11 16 1 2 1 25 24 8 . 25 39 Fast Attach 83 | 6 4 . 3 . 29 7 2 . 4 28 Attach 65 | 1 6 . . . 9 10 5 1 12 21 Detach 13 | . 1 . . . 4 1 . 1 2 4 Swap 88 | . 10 2 . 1 19 15 8 . 13 20 Drop 157 | 2 14 2 6 2 39 23 9 . 20 40 Fire 306 | 16 78 8 . . 70 12 18 . 15 89 Melee 87 | . . . . . 32 5 1 . 38 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 107 | . . . . . . . 11 . 96 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / [*Low x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 12) 583 | -10/Materials | Discovered new exit (range 11) 599 | -10/Materials | Core integrity fell below 50% 771 | -10/Materials | Lost 4 parts (2n2w) 1042 | -10/Materials | Build established: Scavenger-Mutant 1404 | -10/Materials | Discovered new exit (range 3) 1687 | -10/Materials | Entered Mines 1702 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1730 | -10/Mines | Discovered new exit (range 6) 1777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1861 | -10/Mines | Discovered new exit (range 12) 1910 | -10/Mines | Found a hidden stash of uninstalled traps 2043 | -10/Mines | Core integrity fell below 20% 2105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2105 | -10/Mines | Discovered new exit (range 5) 2304 | -10/Mines | Entered Exiles 2328 | -10/Exiles | Met 8R-AWN 2345 | -10/Exiles | Met EX-HEX 2391 | -10/Exiles | Learned location of Zion (-6) 2439 | -10/Exiles | Met EX-DEC 2513 | -10/Exiles | Met EX-BIN 2681 | -10/Exiles | Aligned with FarCom system 2682 | -10/Exiles | Given EX-Vault access code 2835 | -10/Exiles | Opened EX-Vault 2843 | -10/Exiles | Found AWS/Gauss 2865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2934 | -10/Exiles | Discovered new exit (range 14) 2946 | -10/Exiles | Left Exiles lab with AWS/Gauss 2946 | -10/Exiles | Entered Mines 2998 | -9/Mines | Met a Derelict bent on vengeance 3095 | -9/Mines | Identified exit to Materials 3464 | -9/Mines | Discovered exit to Materials (range 12) 3479 | -9/Mines | Learned location of Storage (-9) 3627 | -9/Mines | Entered Materials 3627 | -8/Materials | Evolved 4 slots: Utility x4 4657 | -8/Materials | Build established: Skirmisher 4817 | -8/Materials | Discovered new exit (range 10) 4962 | -8/Materials | Build established: Assassin 6376 | -8/Materials | Repaired Adv. Heat Sink 6559 | -8/Materials | Discovered new exit (range 9) 6577 | -8/Materials | Entered Factory 6577 | -7/Factory | Accompanied by 1 ally 6577 | -7/Factory | Evolved 2 slots: Propulsion x2 6664 | -7/Factory | Repaired Imp. Titanium Leg 6889 | -7/Factory | Build established: Skirmisher 6892 | -7/Factory | Identified exit to Lower Caves 7365 | -7/Factory | Repaired Imp. Light Armor Plating 7641 | -7/Factory | Discovered new exit (range 5) 8050 | -7/Factory | Build established: Assassin 8363 | -7/Factory | Entered Lower Caves 8654 | -7/Lower Caves | Build established: Mutant 8703 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8980 | -7/Lower Caves | Learned 4 Factory zone layouts 9149 | -7/Lower Caves | Learned Factory interactive machine intel 9265 | -7/Lower Caves | Spotted B-75 Beast 10464 | -7/Lower Caves | Discovered new exit (range 13) 10465 | -7/Lower Caves | Encountered a Warlord checkpoint 10486 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10499 | -7/Lower Caves | Entered Data Miner 10499 | -7/Data Miner | Accompanied by 1 ally 10499 | -7/Data Miner | Discovered new exit (range 6) 10524 | -7/Data Miner | Met Data Miner 10549 | -7/Data Miner | Learned location of Section 7 (-3) 10549 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10754 | -7/Data Miner | Received God Mode back door access code from Data Miner 11096 | -7/Data Miner | Entered Proximity Caves 11096 | -6/Proximity Caves | Accompanied by 1 ally 11380 | -6/Proximity Caves | Learned Factory trap positions 12076 | -6/Proximity Caves | Learned Factory stockpile data 12203 | -6/Proximity Caves | Escorted by Enhanced Grunt 12995 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13424 | -6/Proximity Caves | Crushed by falling debris 13435 | -6/Proximity Caves | Crushed by falling debris 13435 | -6/Proximity Caves | Core integrity fell below 50% 13435 | -6/Proximity Caves | System corruption reached 10% 13466 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 13509 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 13573 | -6/Proximity Caves | Discovered new exit (range 16) 13966 | -6/Proximity Caves | Build established: Commander-Mutant 14294 | -6/Proximity Caves | Entered Factory 14294 | -6/Factory | Accompanied by 11 allies 14294 | -6/Factory | Evolved 2 slots: Utility x2 14296 | -6/Factory | Loaded intel: 94 trap records 14298 | -6/Factory | Loaded intel: 52 interactive machine locations 14692 | -6/Factory | Repaired Imp. Carbon-fiber Leg 14819 | -6/Factory | Garrison activated, responded to threat 15006 | -6/Factory | Fabricated A-15 Conveyor? 15047 | -6/Factory | Identified exit to Factory 15212 | -6/Factory | Discovered new exit (range 15) 15873 | -6/Factory | Discovered new exit (range 5) 16819 | -6/Factory | Repaired Broken Ion Burst Cannon 16884 | -6/Factory | Garrison activated, responded to threat 17180 | -6/Factory | Build established: Scavenger-Mutant 17259 | -6/Factory | Cargo convoy interrupted 17313 | -6/Factory | Incoming investigation squad redirected 17378 | -6/Factory | Repaired Broken Cld. Particle Cannon 17444 | -6/Factory | First assault squad dispatched 17472 | -6/Factory | Incoming assault squad redirected 17530 | -6/Factory | Crushed by falling debris 17530 | -6/Factory | System corruption reached 10% 17561 | -6/Factory | Lost 3 parts (1n2u) 17812 | -6/Factory | Incoming assault squad redirected 17824 | -6/Factory | Incoming assault squad redirected 18289 | -6/Factory | Crushed by falling debris 18486 | -6/Factory | Fabricated Lgt. Regenerative Plating? 18783 | -6/Factory | Incoming investigation squad redirected 19041 | -6/Factory | Lost 5 parts (5u) 19240 | -6/Factory | System corruption reached 30% 19270 | -6/Factory | Lost 4 parts (1n2u1w) 19392 | -6/Factory | Lost 5 parts (1n4u) 19525 | -6/Factory | Self-destructed Last Messages --------------- 19461_ K-01 Serf collects debris. 19493_ System corrupted: Matter fused (-7). 19496_ Acquired 43 matter. 19506_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 19508_ HG S2K:Z2BD>A5DK2EUM%HHT 19513_ Slug penetrates Wall. 19516_ Penetrated by Slug. 19516_ Slug penetrates Garrison Access. 19519_ Penetrated by Slug. 19519_ Imp. Medium Armor Plating destroyed. 19519_ Penetrated by Slug. 19519_ Power Conduit explodes. 19519_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 19519_ Terminal disabled. 19522_ Penetrated by Slug. 19522_ Hvy. Missile Launcher destroyed. 19523_ XUBFRJ89SQJDGD7 YE=6KXDNB=7> RKQ 19524_ Imp. Thermal Defense Suite destroyed. 19524_ Remote Shield destroyed. Map ----- +----------------------------------------------------+ | "" !" !#%#???# #"""""""""### | | "" # """ # #???# #! # | | "" !# "R #%#???# # # | | # """ # #???# # """" # | | # "" !#%#???# + """" # | | ###+# # ########### # """" # | | ??# # """ + % #??????# # """" !# | | ??# #! """ #### #??????# # """" # | | ??# # """ #??# #??????# # """" # | | ??# # #### ###????# # # | | ??# #########%%%% #????# ########## | | ### #????# #????????? | | % % %#????# #????????? | | ### % %#????# #????????? | | #####/######"% %#????# #????????? | | # ! "####+######## #######??? | | # ! ### ] +% #??? | | % #?# ### ^ #### | | # #?# "" #?#"" "" # | | # #?# S"" ###" """# | | # !! #?# "" ##; "# | | # !! #?# =##; "# | | # #?##########" # | | ###########?????????#; ;## | | ?????????????????????#" # | | ?????????????????????# @ ; #? | | ?????????????????????# % ; #? | | ?????????????????????# ^ ; #? | | ?????????????????????# ; #? | | ?????????????????????# ###? | | ????????????????????? #??? | | ????##############??## #??? | | ????# #??? ###??? | | ????# "" ### h #????? | | ????# !! "" # ! h #????? | | ????# !! """ # H #????? | | ????# !! """ # % #????? | | ????# """ # < #????? | | ???## + #????? | | ??### # #????? | | ??# # # #????? | | ??# # ################## | | ??# # #????# ? | | ??# # = % #????# ? | | ??# #######+########### ? | | ??## ## ! # ?? | | ???#???# # """ """"?? | | ######## # """ """"?? | | # """" """" + """ """" ? | | [ """^ # """" """" # """" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 525 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Evasion (%) 59 Targeting Accuracy 8 Core Analysis 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Imp. VSS Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Gravity Neutralizer | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Imp. Focal Shield | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Lrn. Proton Cannon | -6/Factory | Scanalyzed Ion Burst Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportActuatorMediator Manual? 0 Play Time 02:56:18 Cumulative 374.9 hours Start 2023.01.26 @ 20:08:00 End 2023.01.27 @ 03:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ae770a-8cc5-4cd2-acc6-591d787020c6