Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.09 @ 20:11:00 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (258) 1290 Value Destroyed (7705) 7705 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5603) 5603 TOTAL SCORE: 18518 Bonus ------- High Alert Combat Kills 2743 Follower Combat Kills 95 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Relay Coupler [Sentry] (18) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Enhanced Autogun Remote Datajack Heavy Mace Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Long-range Tractor Beam Trap Extractor Bomb Drone Bay Enhanced Autogun Advanced EMP Blaster Heavy Missile Launcher Remote Datajack Remote Datajack Heavy Mace [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . 1 . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 231 | 5 27 63 12 64 9 10 14 12 11 3 1 Power 21 | . 2 5 1 8 1 1 2 1 . . . Engine 10 | . 2 4 1 2 . 1 . . . . . Core 11 | . . 1 . 6 1 . 2 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 70 | 2 10 19 4 21 . 4 3 4 2 1 . Treads 9 | . 1 1 . 2 . 2 3 . . . . Leg 4 | . . 3 . 1 . . . . . . . Wheel 49 | 2 9 14 4 18 . 2 . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . 1 . . . . . 4 2 1 . Utility 59 | 1 7 17 7 14 4 1 1 5 2 . . Device 13 | . 1 4 4 1 . . 1 . 2 . . Storage 4 | 1 1 . . 1 . . . 1 . . . Processor 2 | . 1 1 . . . . . . . . . Hackware 5 | . . . . . 1 . . 4 . . . Protection 35 | . 4 12 3 12 3 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 81 | 2 8 22 . 21 4 4 8 2 7 2 1 Energy Gun 5 | 1 3 1 . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 44 | 1 4 15 . 14 2 3 4 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 16 | . . 3 . 4 1 . 3 . 4 . 1 Special Weapon 4 | . . . . . 1 1 . 1 1 . . Impact Weapon 10 | . 1 1 . 3 . . 1 1 1 2 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . 5 1 2 . . . . . . . Parts Lost 44 | . 5 11 . 9 3 2 1 1 3 1 8 Power 4 | . . . . 2 . 1 . . . . 1 Propulsion 22 | . 3 6 . 4 2 1 . . 2 . 4 Utility 12 | . . 3 . 3 1 . 1 1 . 1 2 Weapon 6 | . 2 2 . . . . . . 1 . 1 Highest Loss Streak 8 | . 4 7 . 3 3 1 1 1 3 1 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 97 100 95 86 87 98 86 83 76 53 Engine 7 | . 13 10 11 3 . 5 7 . . . . Core 2 | . . . . 5 9 3 1 6 7 7 2 Treads 3 | . . 4 . 1 . 6 17 . . . . Leg 2 | . . 4 18 . . . . . . . . Wheel 21 | . 26 22 14 33 28 18 18 1 . . . Flight 3 | . . . . . . . . 28 29 28 24 Device 2 | . 1 2 7 . . . 1 7 10 8 2 Storage 10 | . 14 11 11 8 9 9 9 7 7 7 6 Hackware 3 | . . . . . 2 6 . 24 23 20 12 Protection 16 | . 9 18 14 23 18 20 24 1 . . . Ballistic Gun 17 | . 24 21 22 17 16 18 14 1 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 8 52 61 61 69 69 67 71 63 25 20 23 Greatest Support 44 | 20 26 36 36 44 44 34 22 22 20 20 20 Greatest Overweight (x) 7 | . 4 6 3 2 2 5 3 4 7 . 3 Average Overweight (x) 1 | . 1 1 1 1 1 2 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 17 | 6 14 20 20 19 20 20 20 10 10 10 9 Most Carried 20 | 5 19 20 20 20 20 20 20 20 10 9 8 Average Carried 17 | 3 11 19 19 19 19 20 19 10 8 7 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 5 Final Carried 20 | 4 19 20 20 20 20 20 20 10 7 8 5 Class Distribution -------------------- 50% | Scavenger-Mutant 39% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 6474 | 271 521 1813 342 1834 301 544 238 295 207 108 . Remotely 138 | . . . . . . . . . 138 . . Salvage Created 9044 | 145 906 3049 357 2317 413 721 338 377 272 119 30 Parts 553 | 12 53 195 25 154 18 44 29 12 8 1 2 Haulers Intercepted 17 | . 2 5 . 5 . 3 . 1 . 1 . Recyclers Shooed 4 | . 1 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 183 | . 16 60 6 45 14 11 14 5 10 1 1 Guns 123 | . 16 49 6 32 5 11 3 . 1 . . AOE 59 | . . 11 . 13 9 . 11 5 9 . 1 Classes Destroyed 19 | 2 7 5 1 1 . . 2 . . 1 . Worker 18 | . 3 8 2 4 . . . 1 . . . Builder 14 | . 1 3 1 7 . 1 . . . 1 . Tunneler 11 | 5 1 1 2 1 . . . 1 . . . Hauler 17 | . 2 5 . 5 . 3 . 1 . 1 . Recycler 5 | 1 1 2 . . . . . 1 . . . Mechanic 4 | . . 2 . 1 . . . 1 . . . Operator 7 | . 2 . . 4 . 1 . . . . . Watcher 11 | . 1 4 . 4 . . 1 . . 1 . Swarmer 31 | . 3 8 1 10 4 . 4 . . . 1 Cutter 3 | . . . . . . . 3 . . . . Grunt 106 | . 13 37 5 23 8 5 3 4 8 . . Brawler 3 | . . 2 . . . 1 . . . . . Duelist 6 | . . 2 . 1 . 2 . 1 . . . Protector 2 | . . 1 . 1 . . . . . . . Sentry 28 | . . 10 . 9 2 3 3 . 1 . . Specialist 1 | . . . . . . . 1 . . . . Hunter 2 | . . . . 1 . . . . 1 . . Programmer 1 | . . . . . . . . . . 1 . Zionite 1 | . . . 1 . . . . . . . . Best Kill Streak 13 | 4 3 13 4 8 10 6 5 3 6 3 1 Combat Bots Only 10 | . 3 9 3 5 10 4 5 3 6 1 1 Max Kills in Single Turn 4 | 2 1 4 1 3 3 1 3 3 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . 2 . 3 3 . 3 3 3 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 8304 | . 816 2250 261 1972 352 657 457 32 409 122 976 Core 1648 | . 232 326 36 177 28 122 26 31 91 27 552 Absorbed by Shields 259 | . . . . . . . . . 86 16 157 Redirected to Shielding 241 | . 10 142 8 81 . . . . . . . Regen/Repaired (Parts) 1011 | . 150 123 . 690 . . . . . 48 . Core Remaining (%) 37 | 100 7 . 9 . . . 35 . . . . Volleys Fired 670 | 7 119 190 29 187 30 53 31 3 18 . 3 Largest 2 | 2 2 2 2 2 2 2 2 2 1 . 1 Hottest 70 | 60 70 46 46 53 50 50 55 50 39 . 36 Shots Fired 1270 | 14 236 371 56 364 51 103 48 6 18 . 3 Gun 1209 | 14 236 363 56 353 43 100 36 6 2 . . Cannon . | . . . . . . . . . . . . Launcher 56 | . . 8 . 11 6 . 12 . 16 . 3 Special 5 | . . . . . 2 3 . . . . . Kinetic 1166 | 7 200 363 56 353 43 100 36 6 2 . . Thermal 43 | 7 36 . . . . . . . . . . Explosive 49 | . . 8 . 11 6 . 12 . 12 . . Electromagnetic 7 | . . . . . . . . . 4 . 3 Robot Hit Streak 27 | 8 16 19 13 19 8 27 7 3 9 . 7 Robot Miss Streak 6 | 1 6 5 2 5 3 2 3 3 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . 2 7 . 2 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . Shots Hit Robots 798 | 8 156 230 39 211 31 75 19 7 15 6 1 Core Hits 432 | 7 59 121 16 121 23 27 22 8 25 . 3 Critical Kills 2 | . . 1 . 1 . . . . . . . Critical Parts Destroyed 8 | . 2 1 . . . 1 . . . 4 . Critical Strikes 12 | . 4 2 . 1 . 1 . . . 4 . Burn 2 | . 2 . . . . . . . . . . Destroy 6 | . 2 2 . 1 . 1 . . . . . Smash 4 | . . . . . . . . . . 4 . Melee Attacks 55 | . 1 . . 12 . . 4 19 2 17 . Impact 55 | . 1 . . 12 . . 4 19 2 17 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . 3 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17492 | 101 1468 4522 643 4618 1125 1268 1130 1012 1194 347 64 Guns 10991 | 101 1468 3493 643 3163 502 1268 264 54 35 . . Cannons . | . . . . . . . . . . . . Explosions 5735 | . . 1017 . 1369 623 . 866 637 1159 . 64 Melee 751 | . . . . 86 . . . 318 . 347 . Ramming 15 | . . 12 . . . . . 3 . . . Kinetic 10592 | 37 1133 3493 643 3163 502 1268 264 54 35 . . Thermal 673 | 64 335 . . . . . . 274 . . . Explosive 5315 | . . 1017 . 1369 623 . 866 363 1077 . . Electromagnetic 146 | . . . . . . . . . 82 . 64 Impact 751 | . . . . 86 . . . 318 . 347 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 7 7 1 1 1 1 . . 3 3 Average Corruption 2 | . 1 5 7 1 1 1 1 . . 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . 14 36 27 10 3 4 7 . . 2 3 Message Errors 26 | . 5 10 5 3 1 1 1 . . . . Matter Fused 28 | . 5 6 10 2 . 1 1 . . 1 2 Heat Flow Errors 16 | . 1 6 3 1 2 1 1 . . . 1 Energy Discharges 8 | . . 4 1 1 . 1 1 . . . . Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (minor) 8 | . . 3 3 1 . . . . . 1 . Data Loss (major) 6 | . . 3 1 1 . . 1 . . . . Misfires 5 | . 1 3 . . . . 1 . . . . Alerts 4 | . 2 . 2 . . . . . . . . Weapon Failures 4 | . . 1 2 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 614 | . . 28 . 56 21 . 53 142 . 305 9 Projectiles . | . . . . . . . . . . . . Explosions 151 | . . 28 . 10 21 . 53 30 . . 9 Melee 463 | . . . . 46 . . . 112 . 305 . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 97 | . . 4 . . . . 36 1 22 . 34 Shots 5 | . . . . . . . 2 . 1 . 2 Rammed 5 | . . 3 . . . . . 2 . . . Targets Rammed 5 | . . 3 . . . . . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 385 | . 215 257 227 133 258 385 111 20 9 . 157 Average Temperature 41 | . 33 30 91 16 99 56 42 10 4 . 65 Received Heat Transfer 3167 | . 408 912 144 855 189 237 99 18 112 . 193 Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 10 | . . . . 1 . . . 4 . 5 . Impact Corruptions 15 | . . . . 1 . . . 6 . 8 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 1364 | 150 1064 . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 1547 | 30 291 1547 645 1507 1441 1023 1106 941 913 636 390 Initial 979 | . 19 41 585 178 979 702 664 580 560 478 305 Average 698 | 9 138 865 560 787 1294 879 930 680 760 527 337 Maximum Alert Level 4 | . 1 4 2 4 4 3 4 3 3 2 1 Low Security (%) 15 | 100 89 3 . 2 . . . . . . . Level 1 8 | . 10 15 . 9 . . . . . . 100 Level 2 31 | . . 25 100 37 . . 12 73 44 100 . Level 3 24 | . . 14 . 24 16 100 75 26 55 . . Level 4 19 | . . 40 . 25 83 . 12 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . Squads Dispatched 39 | . 5 12 . 9 . 7 . 4 . 2 . Investigation 22 | . 3 8 . 4 . 2 . 3 . 2 . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 2 . . 3 . 1 . 1 . . . Assault 5 | . . 4 . 1 . . . . . . . Garrison 5 | . . . . 1 . 4 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 16 | . 1 5 . 5 . 1 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 284 | . 34 78 9 74 15 17 14 11 11 7 14 Peak Tracking Total 10 | . 4 10 4 6 7 4 3 5 8 3 10 Tactical Retreats 15 | . 1 2 . 4 1 1 . 2 1 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 22 | . . 3 . 1 3 . 4 . 5 2 4 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts 54 | . . 54 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 43 | . 1 14 . 10 2 4 1 11 . . . Max in Single Turn 9 | . 1 1 . 1 1 1 1 9 . . . Garrison Relay 2 | . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 59 | . 9 11 1 13 . 6 . 12 . 7 . Terminals 34 | . 6 6 . 8 . 4 . 8 . 2 . Fabricators 3 | . . . . . . . . 1 . 2 . Repair Stations 8 | . 1 2 . 2 . 1 . 1 . 1 . Recycling Units 8 | . 2 2 . 2 . . . 1 . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 193 | . 36 34 1 43 . 16 . 41 . 22 . Successful 112 | . 22 19 1 29 . 5 . 22 . 14 . Failed 80 | . 13 15 . 14 . 11 . 19 . 8 . Catastrophic 9 | . 1 2 . 1 . 1 . 3 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 123 | . 23 20 . 30 . 9 . 30 . 11 . Terminals 124 | . 27 19 . 28 . 11 . 30 . 9 . Fabricators 9 | . . . . . . . . 4 . 5 . Repair Stations 29 | . 4 6 . 8 . 4 . 2 . 5 . Recycling Units 22 | . 5 6 . 5 . . . 4 . 2 . Scanalyzers 3 | . . 3 . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 . Terminal Hacks 28 | . 6 2 1 8 . 1 . 7 . 3 . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 8 | . 1 . . 6 . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . 1 . . . Terminal Index 6 | . 1 1 . 1 . . . 1 . 2 . Garrison Index 2 | . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 23 | . 4 5 . 8 . 2 . . . 4 . Scan Component 12 | . 2 3 . 4 . 1 . . . 2 . Repair 11 | . 2 2 . 4 . 1 . . . 2 . Recycling Unit Hacks 7 | . 2 1 . 2 . . . 1 . 1 . Retrieve Components 7 | . 2 1 . 2 . . . 1 . 1 . Scanalyzer 3 | . . 3 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 46 | . 10 8 . 10 . 1 . 13 . 4 . Terminals 33 | . 8 6 . 8 . 1 . 9 . 1 . Track 3 | . 1 1 . . . . . 1 . . . Assimilate 2 | . 1 . . 1 . . . . . . . Botnet 22 | . 4 4 . 6 . 1 . 6 . 1 . Detonate 1 | . . . . . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . Operators 4 | . 1 1 . 1 . . . 1 . . . Fabricators 2 | . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 10 | . 2 2 . 2 . . . 3 . 1 . Reject 1 | . . . . . . . . 1 . . . Recyclers 2 | . . . . . . . . 1 . 1 . Mask 1 | . . . . . . . . 1 . . . Tunnel 6 | . 2 2 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 48 | . 8 10 . 10 . 5 . 10 . 5 . Full Trace Events 20 | . 4 5 . 3 . 3 . 3 . 2 . Feedback Events 2 | . 1 . . . . . . 1 . . . Corruption 1 | . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 10 | . 2 2 . 4 . . . . . 2 . Time 353 | . 52 58 . 122 . 32 . . . 89 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 35 | . 13 . . 19 . . . 3 . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 Watcher Feeds 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . 1 Robots Hacked 3 | . . . . . 1 2 . . . . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . 1 2 . . . . . Robot Hacks Applied 3 | . . . . . 1 2 . . . . . go_dormant 1 | . . . . . . 1 . . . . . formatsys_high 2 | . . . . . 1 1 . . . . . Relay Couplers Released 9 | . . . . . 4 . 5 . . . . Machine Destruction 9 | . . . . . 4 . 5 . . . . Attached 3 | . . . . . 1 . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 5 | . . . 2 . 1 1 . . . 1 . Largest Group 2 | . . . 2 . 1 1 . . . 1 . Highest-Rated Group 41 | . . . 41 . 16 29 . . . 8 . Highest-Rated Ally 31 | . . . 31 . 16 29 . . . 8 . Total Orders 2 | . . . . . . 1 . . . 1 . STAY 1 | . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . 1 . Ally Attacks 19 | . . . 6 . . 13 . . . . . Total Damage 383 | . . . 65 . . 318 . . . . . Kills 5 | . . . 3 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 8 | . 1 . . 6 . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 10450 | 62 1623 2586 827 2272 376 747 713 446 303 402 93 Spaces Moved 7365 | 36 1130 1429 551 1353 230 489 482 783 309 480 93 Core 26 | 15 . . . . . . . 2 4 . 5 Treads 3 | . 1 . . 1 . 1 . . . . . Legs 345 | . . 194 151 . . . . . . . . Wheels 5350 | 21 1129 1235 400 1352 230 488 482 13 . . . Hover . | . . . . . . . . . . . . Flight 1641 | . . . . . . . . 768 305 480 88 Fastest Speed 29 | 50 80 95 110 95 100 101 115 29 29 31 31 Average Speed 92 | 67 97 118 129 99 106 120 119 33 36 31 37 Slowest Speed 540 | 80 320 540 180 320 120 400 130 250 400 31 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 1 1 4 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 3 99 97 97 97 35 38 61 22 41 17 36 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 6 | . 2 2 . 2 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug 65 | . 1 . . 10 . . 27 15 2 10 . Terrain Destroyed 366 | . 1 53 . 59 7 . 51 83 102 10 . Melee 39 | . 1 . . 10 . . 1 15 2 10 . Projectile . | . . . . . . . . . . . . AOE 327 | . . 53 . 49 7 . 50 68 100 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Total 9741 | 58 1450 1968 609 1916 326 583 574 937 474 699 147 Wait 930 | 4 135 147 4 227 30 28 5 99 57 167 27 Move 7342 | 35 1129 1428 550 1353 229 489 481 781 306 472 89 Hop 8 | . . . . . . . . 1 1 4 2 Pick Up 99 | 7 23 30 3 28 1 . 2 2 1 2 . Fast Attach 70 | 2 7 16 5 23 2 8 2 3 1 1 . Attach 51 | 3 8 12 3 7 1 . 1 8 6 2 . Detach 24 | . 6 5 1 3 . 1 . 5 2 1 . Swap 110 | . 12 35 4 34 6 2 11 1 4 . 1 Drop 139 | . 10 48 10 42 3 2 5 13 2 . 4 Fire 670 | 7 119 190 29 187 30 53 31 3 18 . 3 Melee 55 | . 1 . . 12 . . 4 19 2 17 . Ram 3 | . . 1 . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . Escape Stasis 184 | . . . . . 24 . 32 . 74 33 21 Rewire . | . . . . . . . . . . . . Trap 54 | . . 54 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 5) 253 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Lost 4 parts (2n2w) 506 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Central database locked down 975 | -10/Materials | Discovered exit to Materials (range 3) 1126 | -10/Materials | Core integrity fell below 20% 1158 | -10/Materials | Build established: Scavenger-Mutant 1192 | -10/Materials | Discovered exit to Materials (range 4) 1576 | -10/Materials | Repaired Lgt. Armor Plating 1603 | -10/Materials | Repaired Assault Rifle 1686 | -10/Materials | Entered another Materials area 1686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -9/Materials | Discovered new exit (range 6) 2084 | -9/Materials | Discovered new exit (range 3) 2088 | -9/Materials | Identified exit to Materials 2134 | -9/Materials | Identified exit to Mines 2422 | -9/Materials | Repaired Hvy. Assault Rifle 2544 | -9/Materials | Repaired Weapon Shielding 2896 | -9/Materials | Discovered exit to Materials (range 5) 3286 | -9/Materials | First assault squad dispatched 3528 | -9/Materials | Discovered exit to Mines (range 12) 3623 | -9/Materials | Build established: Mutant 3657 | -9/Materials | Core integrity fell below 50% 3726 | -9/Materials | Sterilization system engaged 3726 | -9/Materials | Non-combat units ordered to evacuate 3784 | -9/Materials | Destroyed 9 combat bots 3826 | -9/Materials | Combat units ordered to evacuate 3834 | -9/Materials | Lost 7 parts (2n3u2w) 3867 | -9/Materials | Discovered exit to Materials (range 3) 3883 | -9/Materials | Core integrity fell below 20% 4026 | -9/Materials | Ambient heat levels rising (+10) 4176 | -9/Materials | Ambient heat levels rising (+10) 4272 | -9/Materials | Entered Mines 4645 | -9/Mines | Found the Drone Emporium 4652 | -9/Mines | Found Prototype Device 4652 | -9/Mines | Identified Bomb Drone Bay 4834 | -9/Mines | Discovered exit to Materials (range 6) 4835 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5099 | -9/Mines | Entered Materials 5099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5250 | -8/Materials | Build established: Scavenger-Mutant 5340 | -8/Materials | Garrison activated, responded to threat 5769 | -8/Materials | Repaired Hcp. Storage Unit 5833 | -8/Materials | Repaired Hrd. Light Armor Plating 5952 | -8/Materials | Lost 3 parts (2p1n) 6447 | -8/Materials | Discovered new exit (range 10) 6761 | -8/Materials | Discovered new exit (range 9) 6904 | -8/Materials | Repaired Hvy. Assault Rifle 6937 | -8/Materials | Repaired Hvy. Assault Rifle 7099 | -8/Materials | First assault squad dispatched 7263 | -8/Materials | Build established: Mutant 7371 | -8/Materials | Identified exit to Garrison 7371 | -8/Materials | Entered Garrison 7418 | -8/Garrison | Triggered checkpoint 7432 | -8/Garrison | Triggered checkpoint 7460 | -8/Garrison | Destroyed 10 combat bots 7499 | -8/Garrison | Discovered new exit (range 12) 7515 | -8/Garrison | Installed Relay Interface Framework 7545 | -8/Garrison | Triggered checkpoint 7611 | -8/Garrison | Garrison Relay disabled 7632 | -8/Garrison | Lost 3 parts (2n1u) 7682 | -8/Garrison | Triggered checkpoint 7747 | -8/Garrison | Entered Materials 7747 | -8/Materials | Accompanied by 1 ally 7849 | -8/Materials | Garrison activated, responded to threat 8035 | -8/Materials | Garrison activated, responded to threat 8270 | -8/Materials | Core integrity fell below 50% 8494 | -8/Materials | Identified exit to Garrison 8494 | -8/Materials | Entered Garrison 8563 | -8/Garrison | Build established: Scavenger-Mutant 8597 | -8/Garrison | Triggered checkpoint 8664 | -8/Garrison | Discovered new exit (range 8) 8713 | -8/Garrison | Triggered checkpoint 8797 | -8/Garrison | Discovered new exit (range 15) 8930 | -8/Garrison | Discovered new exit (range 13) 8962 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9046 | -8/Garrison | Triggered checkpoint 9115 | -8/Garrison | Garrison Relay disabled 9207 | -8/Garrison | Entered Factory 9207 | -7/Factory | Evolved 2 slots: Utility x2 9335 | -7/Factory | Identified exit to Storage 9335 | -7/Factory | Identified exit to Lower Caves 9472 | -7/Factory | System Shield fried by hacking feedback 9566 | -7/Factory | Identified exit to Factory 9653 | -7/Factory | Identified exit to Garrison 9653 | -7/Factory | Entered Garrison 9768 | -7/Garrison | Triggered checkpoint 9806 | -7/Garrison | Discovered new exit (range 15) 9844 | -7/Garrison | Triggered checkpoint 9844 | -7/Garrison | Triggered checkpoint 9898 | -7/Garrison | Lost 3 parts (2n1w) 9951 | -7/Garrison | Discovered new exit (range 8) 9955 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9956 | -7/Garrison | Entered Factory 10008 | -7/Factory | Fabricated R-06 Scavenger? 10032 | -7/Factory | Repaired Imp. Flight Unit 10071 | -7/Factory | Repaired Lrn. Tractor Beam 10358 | -7/Factory | Identified exit to Garrison 10358 | -7/Factory | Entered Garrison 10360 | -7/Garrison | Expanded RIF knowledge: Structural Interface 10377 | -7/Garrison | Build established: Sprinter 10385 | -7/Garrison | Triggered checkpoint 10385 | -7/Garrison | Triggered checkpoint 10432 | -7/Garrison | Core integrity fell below 50% 10448 | -7/Garrison | Core integrity fell below 20% 10451 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10438_ Field strength at 95. 10439_ Field strength at 80. 10440_ Field strength at 68. 10441_ Imp. Flight Unit destroyed. 10441_ Field strength at 45. 10441_ Critical hit (Burn: +26). 10442_ Field strength at 32. 10443_ Field strength at 23. 10444_ Field strength at 13. 10445_ Field strength at 4. 10445_ Stasis field depleted. 10446_ Imp. Flight Unit destroyed. 10447_ Dropped Flak Gun. 10447_ Critical hit (Burn: +37). 10448_ Dropped Trap Extractor. 10448_ Dropped Remote Datajack. 10449_ Dropped Med. Storage Unit. 10449_ Penetrated by Slug. 10449_ RIF reveals location of phase wall. 10449_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????+ ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | #######????????????????# #?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????# @ #?????????????????????? | | #### #????????????????# #?????????????????????? | | ???# #????????????????# ^ #?????????????????????? | | ???# #????????????????# ! ####??????????????????? | | ???# #????????????????#![ g +??????????????????? | | ???# #????????????????+ | g +??????????????????? | | ???# #######??????????# g####??????????????????? | | ???# ## #??????????# #?????????????????????? | | ??##*%## ###+########sss#?????????????????????? | | ??# h #?????????????????????? | | " #?????????????????????? | | ### #?????????????????????? | | ??# ## ## ###########?????????????????????? | | ??# ## ## #???????????????????????????????? | | ? "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | ### ## ## #???????????????????????????????? | | ??# ?# ## #???????????????????????????????? | | ?? ? ???????????????????????????????? | | ?? ? ???????????????????????????????? | | ??# #???????????????????????????????? | | ??## ?#""""###+##???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastSuspensionBoomstick Manual? 0 Play Time 01:40:45 Cumulative 664.8 hours Start 2022.07.09 @ 10:08:16 End 2022.07.09 @ 20:11:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 549 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00c999d7-0691-4c5b-9d8c-50bc9b0b8ca6