Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 20:10:31 Player: Null_error Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (33) 165 Value Destroyed (763) 763 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 6658 Bonus ------- Follower Combat Kills 210 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Improved System Guard > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Improved Medium Treads Advanced Cooling System Improved Transmission Jammer Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav Array Improved Cesium-ion Thruster Improved Cesium-ion Thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Triangulator Enhanced Optical Array Advanced Signal Interpreter Precision Energy Filter Advanced Transmission Jammer ECM Suite Cloaking Device Improved System Guard > --- WEAPON ----------- Ionic Axe Nanosword > --- INVENTORY -------- Improved Medium Treads Advanced Power Amplifier Advanced Cooling System Improved Transmission Jammer Remote Datajack [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Triangulator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 5 | . . . . 2 . 1 1 . 1 Utility 8 | . . . 2 . 2 1 1 1 1 Weapon . | . . . . . . . . . . Parts Attached 129 | 8 7 7 18 13 5 6 14 20 31 Power 16 | 1 1 . 3 . 1 1 3 1 5 Engine 9 | 1 1 . 3 . . 1 3 . . Core 1 | . . . . . 1 . . . . Reactor 6 | . . . . . . . . 1 5 Propulsion 46 | 3 2 6 2 6 . 1 3 6 17 Treads 9 | 2 2 2 . . . . 1 2 . Leg . | . . . . . . . . . . Wheel 6 | 1 . 4 . . . . . 1 . Hover 12 | . . . . . . . . 2 10 Flight 19 | . . . 2 6 . 1 2 1 7 Utility 50 | 2 2 1 10 4 3 4 6 11 7 Device 31 | 1 . 1 6 2 3 . 4 9 5 Storage 5 | 1 2 . . . . . . . 2 Processor 12 | . . . 4 2 . 3 1 2 . Hackware 2 | . . . . . . 1 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 2 . 3 3 1 . 2 2 2 Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 4 | 1 2 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . 1 . 1 . 1 Impact Weapon 3 | . . . 2 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . 1 . 2 2 Parts Lost 49 | . 2 . 1 . . . 10 6 30 Power 8 | . 1 . . . . . 1 1 5 Propulsion 19 | . . . . . . . 2 3 14 Utility 19 | . 1 . 1 . . . 5 2 10 Weapon 3 | . . . . . . . 2 . 1 Highest Loss Streak 15 | . 2 . 1 . . . 5 5 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 97 94 84 98 100 98 97 84 67 Engine 7 | . 13 14 11 9 1 4 5 2 . Treads 12 | . 28 27 3 . . . . 7 . Hover 2 | . . . . . . . . 5 12 Flight 12 | . . . 15 36 30 33 34 14 8 Device 14 | . 11 8 14 9 23 14 17 25 15 Storage 6 | . 14 14 3 . . . . . . Processor 11 | . . . 18 27 23 28 17 20 15 Hackware 1 | . . . . . . 2 8 . . Energy Gun 1 | . 9 . . 7 . . . . . Ballistic Gun 11 | . 18 28 12 . . . . . . Special Weapon 1 | . . . . . 6 6 4 . . Impact Weapon 1 | . . . 2 9 7 6 3 . . Slashing Weapon 1 | . . . . . . . . 2 5 Peak Build Rating 126 | 7 8 9 24 41 50 63 81 108 126 Average Rating 43 | 5 7 8 15 32 48 60 73 90 97 On Entrance 34 | . 7 7 9 17 41 49 63 48 104 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 13 29 30 32 10 16 21 23 49 48 Greatest Support 86 | 40 40 40 10 23 18 23 35 60 86 Greatest Overweight (x) 6 | . . 2 6 . . . . 3 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 Average Capacity 8 | 7 10 15 7 5 5 5 5 5 5 Most Carried 15 | 2 12 15 15 5 5 5 5 5 5 Average Carried 7 | 1 7 12 7 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 Final Carried 15 | 2 12 15 5 5 5 5 3 5 4 Class Distribution -------------------- 50% | Mutant 17% | Infiltrator-Mutant 9% | Hacker-Ninja 6% | Scout 4% | Ninja 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Ninja | -6/Factory Hacker-Ninja | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Matter Collected 1564 | 247 167 196 198 . 195 3 142 7 409 Remotely . | . . . . . . . . . . Salvage Created 970 | 117 236 78 50 . 109 . 50 . 330 Parts 83 | 7 27 11 . . 6 . 3 . 29 Haulers Intercepted 3 | . 2 . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 16 | . 7 3 . . . . 1 . 5 Melee 10 | . 3 1 . . . . 1 . 5 Guns 6 | . 4 2 . . . . . . . Classes Destroyed 9 | 3 5 . . . . . 1 . . Worker 5 | 2 1 2 . . . . . . . Builder 3 | . 2 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . Recycler 2 | 1 . . . . 1 . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 8 | . 5 3 . . . . . . . Grunt 2 | . 2 . . . . . . . . Programmer 6 | . . . . . . . 1 . 5 Best Kill Streak 8 | 3 8 3 1 . 1 . 1 . 2 Combat Bots Only 3 | . 3 3 . . . . 1 . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 560 | . 77 30 5 . . 3 86 84 275 Missed 212 | . 16 6 3 . . 2 35 31 119 Damage Taken 6702 | . 602 236 64 . . 51 1163 1022 3564 Core 1987 | . 79 61 16 . . . 283 241 1307 Absorbed by Shields 7 | . . . . . . . 7 . . Core Remaining (%) 86 | 100 . 44 96 100 100 100 71 79 . Volleys Fired 54 | 10 29 6 6 . . . . . 3 Largest 2 | 2 2 2 1 . . . . . 1 Hottest 70 | 70 70 40 20 . . . . . 10 Shots Fired 99 | 20 58 12 6 . . . . . 3 Gun 96 | 20 58 12 6 . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 3 | . . . . . . . . . 3 Kinetic 62 | 10 34 12 6 . . . . . . Thermal 34 | 10 24 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 4 18 5 4 . . . . . 7 Robot Miss Streak 6 | 2 6 1 3 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 98 | 11 36 6 6 . 2 . 11 . 26 Core Hits 38 | 5 16 5 1 . 2 . 2 . 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 8 | . . . 1 . . . . . 7 Smash 1 | . . . 1 . . . . . . Sever 7 | . . . . . . . . . 7 Melee Attacks 72 | . . . 2 . 5 2 28 2 33 Impact 14 | . . . 2 . 5 2 5 . . Slashing 35 | . . . . . . . . 2 33 Piercing 23 | . . . . . . . 23 . . Sneak Attacks 2 | . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 2726 | 129 507 167 171 . 224 . 301 . 1227 Guns 691 | 129 442 76 44 . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1850 | . . . 127 . 224 . 301 . 1198 Ramming 185 | . 65 91 . . . . . . 29 Kinetic 416 | 68 228 76 44 . . . . . . Thermal 275 | 61 214 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 351 | . . . 127 . 224 . . . . Slashing 1198 | . . . . . . . . . 1198 Piercing 301 | . . . . . . . 301 . . Highest Corruption 18 | . 1 1 1 . . . 5 . 18 Average Corruption 1 | . 1 1 1 . . . 4 . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . 12 . . . . 4 . 4 Message Errors 4 | . . 2 . . . . . . 2 Matter Fused 3 | . . . . . . . 2 . 1 Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 7 | . . 5 . . . . 1 . 1 Data Loss (minor) 5 | . . 4 . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 100 | . . . 30 . . . . . 70 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 100 | . . . 30 . . . . . 70 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . 26 Shots . | . . . . . . . . . . Rammed 51 | . 30 18 . . . . . 1 2 Targets Rammed 56 | . 33 20 . . . . . 1 2 Kicked . | . . . . . . . . . . Crushed 5 | . 3 2 . . . . . . . Highest Temperature 106 | 45 72 92 . . . . 77 106 47 Average Temperature 20 | 23 18 54 . . . . 34 63 8 Received Heat Transfer 857 | . 189 72 6 . . . 27 448 115 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . 1 Heat Transferred 814 | 185 629 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Peak Influence 468 | 20 203 174 242 108 154 89 124 177 468 Initial 93 | . 13 61 4 93 49 73 43 60 . Average 69 | 6 80 46 111 101 100 86 65 85 65 Maximum Alert Level 2 | . 1 . 1 . . . . . 2 Low Security (%) 95 | 100 99 100 60 100 100 100 100 100 87 Level 1 3 | . . . 39 . . . . . 9 Level 2 . | . . . . . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 . 1 2 2 2 5 Investigation 4 | . 1 . 1 . . 1 . . 1 Extermination 3 | . . . . . 1 . . 1 1 Reinforcement 7 | . 1 . 1 . . 1 . 1 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . 2 . . . . . 2 1 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 16 8 14 . 5 2 20 9 55 Peak Tracking Total 18 | . 4 3 5 . 3 2 12 6 18 Tactical Retreats 25 | . 4 . 2 . 1 1 4 4 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 1 . 1 . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . . . . . 1 2 . . Max in Single Turn 1 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Machines Accessed 28 | . 2 . 4 2 4 3 7 3 3 Terminals 25 | . 2 . 4 2 3 3 5 3 3 Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 63 | . 5 . 10 4 8 6 17 4 9 Successful 18 | . . . 1 2 3 1 4 2 5 Failed 45 | . 5 . 9 2 5 5 13 2 4 Catastrophic 19 | . 2 . 5 1 2 3 4 1 1 Database Lockouts . | . . . . . . . . . . Manual 44 | . 5 . 8 1 5 6 10 3 6 Terminals 59 | . 5 . 10 4 7 6 14 4 9 Fabricators 3 | . . . . . 1 . 2 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . . . 1 2 2 1 2 1 4 Record 8 | . . . 1 1 1 . 1 . 4 Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 1 . Branch Access Points 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 Terminals 2 | . . . . . . . . 1 1 Assimilate 1 | . . . . . . . . 1 . Detonate 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 2 . 4 2 4 3 5 2 3 Full Trace Events 5 | . 1 . 2 . . 1 . . 1 Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 27 | . . . . . 27 . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Total Allies 7 | . . 4 . . 2 . . 1 . Largest Group 4 | . . 4 4 . 2 . . 1 . Highest-Rated Group 71 | . . 71 71 . 20 . . 45 . Highest-Rated Ally 45 | . . 31 31 . 10 . . 45 . Total Orders . | . . . . . . . . . . Ally Attacks 82 | . . 19 63 . . . . . . Total Damage 876 | . . 199 677 . . . . . . Kills 13 | . . 5 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Turns Passed 5116 | 147 650 1438 322 98 348 122 732 560 699 Spaces Moved 6433 | 49 302 865 462 213 1008 268 1959 535 772 Core 39 | 4 . . . . . . . 24 11 Treads 1194 | 43 302 819 . . . . 1 29 . Legs . | . . . . . . . . . . Wheels 311 | 2 . 46 67 . . . . 172 24 Hover 458 | . . . . . . . . 39 419 Flight 4431 | . . . 395 213 1008 268 1958 271 318 Fastest Speed 21 | 50 160 95 37 27 29 27 21 26 34 Average Speed 63 | 148 160 157 51 30 29 28 26 96 56 Slowest Speed 480 | 160 160 240 480 31 29 30 160 200 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . . . 5 . 1 7 22 3 3 Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 32 | 4 55 98 33 21 18 6 41 22 24 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 19 | . . . . . 3 1 11 2 2 Terrain Destroyed 19 | . . . . . 3 1 11 2 2 Melee 19 | . . . . . 3 1 11 2 2 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Total 7174 | 99 392 915 533 244 1052 302 2095 564 978 Wait 407 | 31 10 14 28 15 33 27 111 7 131 Move 6347 | 48 301 864 451 212 1005 254 1917 528 767 Hop 36 | . . . 5 . 1 6 19 3 2 Pick Up 28 | 2 9 2 5 . 2 4 3 1 . Fast Attach 56 | 7 . 1 10 2 . 1 . 15 20 Attach 15 | . 1 . 2 2 2 1 5 . 2 Detach 5 | . . . 1 1 . . . 1 2 Swap 58 | 1 6 6 6 9 3 4 9 5 9 Drop 39 | . 3 2 17 3 1 3 1 1 8 Fire 54 | 10 29 6 6 . . . . . 3 Melee 68 | . . . 2 . 5 2 28 2 29 Ram 6 | . . . . . . . . 1 5 Kick . | . . . . . . . . . . Crush 53 | . 33 20 . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Entered Mines 829 | -10/Mines | Discovered new exit (range 10) 857 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 955 | -10/Mines | Learned location of 1 exit from Materials 1360 | -10/Mines | Learned location of Storage (-9) 1417 | -10/Mines | Escorted by a lone wolf Derelict 1594 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1598 | -10/Mines | Found Prototype Device 1770 | -10/Mines | Discovered new exit (range 6) 1802 | -10/Mines | Core integrity fell below 50% 2236 | -10/Mines | Entered Materials 2236 | -9/Materials | Accompanied by 4 allies 2236 | -9/Materials | Evolved 2 slots: Utility x2 2237 | -9/Materials | Identified exit to Materials 2339 | -9/Materials | Identified Exp. Sensor Array 2534 | -9/Materials | Discovered exit to Materials (range 18) 2558 | -9/Materials | Entered another Materials area 2558 | -8/Materials | Evolved 2 slots: Propulsion x2 2581 | -8/Materials | Lost 3 allies 2654 | -8/Materials | Discovered new exit (range 5) 2655 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Utility x2 2690 | -7/Factory | Identified exit to Lower Caves 2781 | -7/Factory | Fabricated T-07 Excavator (x2) 2996 | -7/Factory | Discovered new exit (range 5) 2998 | -7/Factory | Identified exit to Factory 3004 | -7/Factory | Entered another Factory area 3004 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3023 | -6/Factory | Discovered new exit (range 16) 3039 | -6/Factory | Identified exit to Factory 3126 | -6/Factory | Entered another Factory area 3126 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3405 | -5/Factory | Discovered new exit (range 3) 3406 | -5/Factory | Identified exit to Upper Caves 3522 | -5/Factory | Build established: Hacker-Ninja 3731 | -5/Factory | Crushed by falling debris 3750 | -5/Factory | Garrison activated, responded to threat 3799 | -5/Factory | Lost 5 parts (1p4u) 3852 | -5/Factory | Discovered new exit (range 14) 3856 | -5/Factory | Identified exit to Factory 3858 | -5/Factory | Entered another Factory area 3858 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3863 | -4/Factory | Lost 5 parts (2n1u2w) 4046 | -4/Factory | Discovered new exit (range 10) 4054 | -4/Factory | Identified exit to Upper Caves 4081 | -4/Factory | Spotted B-86 Titan 4154 | -4/Factory | Lost 5 parts (1p2n2u) 4164 | -4/Factory | Build established: Infiltrator-Mutant 4393 | -4/Factory | Discovered new exit (range 6) 4400 | -4/Factory | Identified exit to Research 4418 | -4/Factory | Entered Research 4418 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4533 | -3/Research | Spotted B-86 Titan 4817 | -3/Research | Lost 10 parts (2p3n5u) 4986 | -3/Research | Core integrity fell below 50% 5016 | -3/Research | Lost 15 parts (2p8n4u1w) 5080 | -3/Research | Core integrity fell below 20% 5106 | -3/Research | Spotted B-86 Titan 5116 | -3/Research | System corruption reached 10% 5117 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05085_ Q-thruster destroyed. 05090_ System corrupted: Matter fused (-7). 05094_ U-05 Engineer builds a Door. 05099_ Connecting with Terminal... 05099_ ALERT: Suspicious activity at Terminal R002. Dispatching Investigation squad. 05108_ Impulse Thruster Array destroyed. 05108_ W-44 Eye sends out distress signal. 05109_ Adv. Power Amplifier destroyed. 05114_ Slammed into Wall. 05114_ Destabilizing: System interference. 05114_ Adv. Signal Interpreter temporarily disabled. 05114_ Destabilizing: System corrupted (+1). 05115_ Slammed into Wall. 05115_ Destabilizing: System interference. 05115_ Enh. Optical Array temporarily disabled. 05115_ Imp. System Guard temporarily disabled. 05115_ Destabilizing: Core damaged (-26). 05116_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########????????????? | | ????????????????????????# #????????????# | | ????????????????????????#@ #????????????# | | ????????????????????????# "" #????????????# | | ????????????????????????# """ #????????????+ | | ????????????????????????# R" #????????????# | | ????????????????????????# """ #????????????# | | ????????????????????????#ss "" #????????????# | | ???????????? ?? ????????/ss #????????????# | | ??????????# ????# #????????????# | | ????????# #####+################# | | ????????# ! !! | | ??????????# !! | | ??????????# ! | | ???????? """"" "" | | ???????? ################### """"" """ | | ????????? ??????????????????????# """"" T" | | ????????????????????????????????# """ | | ????????????????????????????????# "" | | ????????????????????????????????+ | | ????????????????????????????????# != | | ????????????????????????????????# !! | | ????????????????????????????????####+###########+# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Power Amplification 120 Base Temperature (-) 200 Corruption Containment 16 Evasion (%) 72 Melee Accuracy 5 Recoil Reduction 8 Energy Filtering 50 Offensive Hacking 12 Defensive Hacking 12 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed GrapheneTitaniumFragment Manual? 0 Play Time 01:23:04 Cumulative 70.0 hours Start 2024.10.09 @ 17:59:35 End 2024.10.09 @ 20:10:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,10,15) Steam 1 RUN: 5748a36e-c766-46cf-a745-bd7c6c9ebfdf