Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 17:58:41 Player: BionicBot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (370) 370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1390 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (15) --- Ion Engine Ion Engine Medium Storage Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Assault Rifle Datajack Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Ion Engine Ion Engine Medium Storage Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Assault Rifle Datajack Flail [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 8 1 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 100 74 Engine 11 | . 14 10 Leg 23 | . 28 20 Device 11 | . 14 10 Storage 12 | . 14 11 Ballistic Gun 16 | . 28 9 Impact Weapon 7 | . . 12 Peak Build Rating 13 | 7 7 13 Average Rating 9 | 4 7 11 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 33 | 15 20 33 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 10 | 2 . 10 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 11 | 6 9 12 Most Carried 11 | 1 5 11 Average Carried 7 | . 2 10 Final Capacity 15 | 8 10 15 Final Carried 11 | 1 5 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 474 | 143 75 256 Remotely . | . . . Salvage Created 422 | 46 75 301 Parts 23 | 4 3 16 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 2 12 Melee 4 | . . 4 Guns 5 | . 2 3 Classes Destroyed 4 | 1 1 2 Tunneler 2 | 2 . . Swarmer 6 | . . 6 Grunt 7 | . 2 5 Sentry 1 | . . 1 Best Kill Streak 4 | 1 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 136 | . 5 131 Missed 35 | . 1 34 Damage Taken 1229 | . 45 1184 Core 414 | . . 414 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 24 | 2 18 4 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 48 | 4 36 8 Gun 48 | 4 36 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | 4 36 8 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 2 7 2 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 55 | 3 21 31 Core Hits 12 | 2 4 6 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Critical Strikes 3 | . . 3 Smash 3 | . . 3 Melee Attacks 47 | . . 47 Impact 47 | . . 47 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks 5 | . . 5 Damage Inflicted 1348 | 33 279 1036 Guns 352 | 33 279 40 Cannons . | . . . Explosions . | . . . Melee 996 | . . 996 Ramming . | . . . Kinetic 352 | 33 279 40 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 996 | . . 996 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 197 | . . 197 Projectiles . | . . . Explosions . | . . . Melee 197 | . . 197 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 10 | . . 10 Average Temperature 6 | . . 6 Received Heat Transfer 468 | . 24 444 Siege Activations . | . . . Robots Corrupted 5 | . . 5 Combat Hostiles 5 | . . 5 Parts Fried 3 | . . 3 Impact Corruptions 10 | . . 10 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 230 | 10 109 230 Initial 45 | . 6 45 Average 86 | 3 61 111 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 90 Level 1 5 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 9 22 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 7 | . 7 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1052 | 69 378 605 Spaces Moved 563 | 42 261 260 Core 10 | 8 . 2 Treads . | . . . Legs 553 | 34 261 258 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 147 | 118 120 179 Slowest Speed 550 | 150 120 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 58 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 671 | 53 289 329 Wait 18 | 1 7 10 Move 561 | 41 260 260 Hop . | . . . Pick Up 10 | 1 3 6 Fast Attach 10 | 7 . 3 Attach . | . . . Detach . | . . . Swap 4 | 1 1 2 Drop 4 | . . 4 Fire 24 | 2 18 4 Melee 40 | . . 40 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 6) 227 | -10/Materials | Discovered new exit (range 10) 261 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x2 1003 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Core integrity fell below 20% 1053 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01016_ R-06 Scavenger collects Corrupted Aluminum Leg. 01018_ Critical hit (Burn: +37). 01020_ Aluminum Leg destroyed. 01027_ Y-45 Defender destroyed. 01028_ Critical hit (Burn: +37). 01031_ Hvy. Ion Engine destroyed. 01031_ R-06 Scavenger collects Heat Sink. 01035_ R-06 Scavenger collects Lgt. Armor Plating. 01035_ Y-45 Defender suffers critical hit (Smash). 01035_ Destroyed Lgt. Treads. 01035_ Y-45 Defender system corrupted by crushing effect. 01037_ Y-45 Defender IFF system glitched. 01037_ Sneak attack on R-06 Scavenger. 01037_ R-06 Scavenger knocked back. 01044_ Flail follow-up attack on Y-45 Defender. 01046_ U-05 Engineer builds a Door. 01046_ R-06 Scavenger collects Heat Sink. 01049_ R-06 Scavenger collects Imp. Ion Engine. 01053_ K-01 Serf collects debris. 01053_ Flail destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????#########?## | | ?????????????????????????????????????# ! # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ """ # | | ?????????????????????????????????????# """ """ # | | ?????????????????????????????????????# """ """ # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????????????????????????#########+## | | ??????????????????????????????????# #?# ##+ | | ??????????????????????????????????# #?# | | ??????????????????????####????????# #?# | | ?????????????????????? ????????#""" #?# ### | | ??????????????????????? ????????#""" ####+####? | | ??????????????????????? ????????#""" # #? | | ??????????????????????##g###??????# # #? | | ??????????????????????# ######## # [[ #? | | ??????????????????????# Y# [ ###+### [[ #? | | ??????????????????????# @ # # # [#? | | ??????????????????????#%r # # # #? | | ??????????????????????# %# + + #? | | ??????????????????????# # # # #? | | ??????????????????????# %% # ! # % # #? | | ??????????????????????#" ########## ### #? | | ??????????????????????# #????????# #?# #? | | ??????????????????????###k########### #####+##+##? | | ????????????????????????# % #?? | | ????????????????????????#u ##/##+## ^ #?? | | ????????????????????????#r """ # # ##? | | ????????????????????????# """ + / | | ????????????????????????# """ # #### | | ????????????????????????# # #??????? | | ????????????????????????# # #??????? | | ????????????????????????# ##### # #??????? | | ????????????????????????# #???# ########??????? | | ????????????????????????# #???# #?????????????? | | ?????????##?????????????# #???# #?????????????? | | ????????? ############ #???# #?????????????? | | ??????????"" / #???#+######????????? | | ?????????????# #######???# #????????? | | ?????????????# #?????????# #????????? | | ???????????? + ########### #????????? | | ??????????????###### / #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedPiercingShockpuncher Manual? 0 Play Time 00:10:25 Cumulative 124.2 hours Start 2024.09.18 @ 17:51:38 End 2024.09.18 @ 17:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99830edc-e92f-41a8-9819-d7bee0c833f2