Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.05 @ 21:17:09

Player: TotallyRasta

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (36)      180
Value Destroyed (899)      899
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1999

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     290/300
Energy                     274/280
System Corruption          2%
Temperature                Cool (3)
Movement                   Treading (160)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Heavy Ion Engine
>          --- PROPULSION (3) ---
     Light Treads
     Light Treads
  Improved Treads
>          --- UTILITY (3) ------
    Medium Storage Unit
           Weapon Shielding
>          --- WEAPON (2) -------
           Mace
>          --- INVENTORY (8) ----
           Ion Engine
  Improved Ion Engine
     Light Treads
           Aluminum Leg
    Medium Armor Plating
    Medium Armor Plating

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
  Improved Treads
           Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
           Weapon Shielding
    Medium Armor Plating
>          --- WEAPON -----------
           Mace
           Mace
>          --- INVENTORY --------
           Ion Engine
  Improved Ion Engine
     Light Treads
     Light Treads
           Aluminum Leg
    Medium Armor Plating
    Medium Armor Plating
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Weapon Shielding
  Storage                  Small Storage Unit
  Protection               Weapon Shielding
Weapon                     Mace
  Ballistic Gun            Assault Rifle
  Impact Weapon            Mace

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             41   | 6   16  19  
  Power                    10   | 1   4   5   
    Engine                 10   | 1   4   5   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               19   | 2   7   10  
    Treads                 10   | .   2   8   
    Leg                    4    | .   2   2   
    Wheel                  2    | 2   .   .   
    Hover                  .    | .   .   .   
    Flight                 3    | .   3   .   
  Utility                  6    | 1   2   3   
    Device                 .    | .   .   .   
    Storage                2    | 1   .   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             4    | .   2   2   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   3   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          4    | .   3   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 15   | .   9   6   
  Power                    3    | .   2   1   
  Propulsion               7    | .   4   3   
  Utility                  2    | .   1   1   
  Weapon                   3    | .   2   1   
  Highest Loss Streak      3    | .   3   2   
Average Slot Usage (%)     87   | .   88  86  
  Engine                   10   | .   12  9   
  Treads                   12   | .   4   19  
  Leg                      6    | .   5   7   
  Wheel                    4    | .   10  .   
  Flight                   1    | .   .   1   
  Storage                  12   | .   14  11  
  Protection               15   | .   13  17  
  Impact Weapon            22   | .   25  19  
Naked Turns                .    | .   .   .   
Heaviest Build             25   | 10  20  25  
  Greatest Support         63   | 32  32  63  
  Greatest Overweight (x)  5    | .   4   5   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 6   6   8   
  Average Capacity         6    | 5   6   7   
  Most Carried             8    | 2   6   8   
  Average Carried          5    | 1   5   4   
  Final Capacity           8    | 6   6   8   
  Final Carried            6    | 2   4   6   

 Class Distribution 
--------------------
 66% | Mutant
 33% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           585  | 236 166 183 
  Remotely                 .    | .   .   .   
Salvage Created            1350 | .   471 879 
  Parts                    62   | .   23  39  
Haulers Intercepted        4    | .   1   3   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  26   | .   13  13  
  Melee                    14   | .   9   5   
  AOE                      1    | .   1   .   
Classes Destroyed          9    | .   5   4   
  Worker                   2    | .   1   1   
  Builder                  1    | .   .   1   
  Tunneler                 1    | .   .   1   
  Hauler                   4    | .   1   3   
  Recycler                 1    | .   .   1   
  Operator                 1    | .   1   .   
  Swarmer                  6    | .   6   .   
  Grunt                    14   | .   7   7   
  Sentry                   6    | .   .   6   
Best Kill Streak           6    | .   3   6   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    1    | .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               2365 | .    1051 1314 
  Core                     616  | .    213  403  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         57   | 100  14   .    
Volleys Fired              .    | .    .    .    
  Largest                  .    | .    .    .    
  Hottest                  .    | .    .    .    
Shots Fired                .    | .    .    .    
  Gun                      .    | .    .    .    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         .    | .    .    .    
  Robot Miss Streak        .    | .    .    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           146  | .    55   91   
  Core Hits                26   | .    11   15   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              177  | .    74   103  
  Impact                   177  | .    74   103  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            14   | .    7    7    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        27   | .    11   16   
Damage Inflicted           3515 | .    1524 1991 
  Guns                     .    | .    .    .    
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    3515 | .    1524 1991 
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   3515 | .    1524 1991 
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    1    2    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Effects                  3    | .    1    2    
    Message Errors         2    | .    1    1    
    Heat Flow Errors       1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            447  | .    254  193  
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    447  | .    254  193  
Knockbacks                 9    | .    6    3    
  Impact                   9    | .    6    3    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        186  | .    .    186  
  Average Temperature      102  | .    .    102  
  Received Heat Transfer   795  | .    342  453  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              18   | .    5    13   
  Impact Corruptions       31   | .    15   16   
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             365  | .   295 365 
  Initial                  124  | .   .   124 
  Average                  170  | .   120 220 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         57   | 100 83  34  
  Level 1                  42   | .   16  65  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   3   2   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            5    | .   3   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           5    | .   3   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              53   | .   28  25  
  Peak Tracking Total      6    | .   6   5   
  Tactical Retreats        6    | .   5   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            4    | .   1   3   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          2    | .   1   1   
  Terminals                2    | .   1   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   1   6   
  Successful               2    | .   .   2   
  Failed                   5    | .   1   4   
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   .   5   
  Terminals                7    | .   1   6   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   .   2   
  Robot Analysis           1    | .   .   1   
  Unreport Threat          1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   1   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       1    | .   .   1   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1578 | 55  669 854 
Spaces Moved               711  | 48  312 351 
  Core                     47   | 6   39  2   
  Treads                   378  | .   96  282 
  Legs                     53   | .   31  22  
  Wheels                   175  | 42  133 .   
  Hover                    .    | .   .   .   
  Flight                   58   | .   13  45  
  Fastest Speed            37   | 50  37  37  
  Average Speed            136  | 93  132 145 
  Slowest Speed            365  | 100 365 300 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       33   | 4   54  41  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      1081 | 55  468 558 
  Wait                     156  | .   62  94  
  Move                     709  | 47  311 351 
  Hop                      .    | .   .   .   
  Pick Up                  10   | 2   7   1   
  Fast Attach              21   | 6   8   7   
  Attach                   8    | .   2   6   
  Detach                   3    | .   .   3   
  Swap                     12   | .   6   6   
  Drop                     13   | .   9   4   
  Fire                     .    | .   .   .   
  Melee                    149  | .   63  86  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min] / [*Sto])

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
   56 | -11/Scrapyard | Entered Materials
  340 | -10/Materials | Build established: Mutant
  503 | -10/Materials | Discovered new exit (range 15)
  613 | -10/Materials | Core integrity fell below 50%
  637 | -10/Materials | Lost 3 parts (1p1n1w)
  669 | -10/Materials | Core integrity fell below 20%
  725 | -10/Materials | Entered another Materials area
  725 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  765 | -9/Materials  | Discovered new exit (range 16)
 1175 | -9/Materials  | Build established: Scavenger-Mutant
 1258 | -9/Materials  | Core integrity fell below 50%
 1316 | -9/Materials  | Discovered new exit (range 6)
 1371 | -9/Materials  | Core integrity fell below 20%
 1579 | -9/Materials  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
  as the hostile is visible.
>>Alert(Purge)
Purged threat record, alert level lowered.
01436_ K-01 Serf collects debris.
01439_ K-01 Serf cleans the Terminal.
01470_ R-06 Scavenger collects Ion Engine.
01501_ Lgt. Treads destroyed.
01501_ Mace destroyed.
01516_ K-01 Serf cleans the Terminal.
01520_ R-06 Scavenger collects Wheel.
01521_ K-01 Serf cleans the Terminal.
01524_ Y-45 Defender destroyed.
01524_ R-06 Scavenger collects Wheel.
01525_ K-01 Serf cleans the Terminal.
01527_ R-06 Scavenger collects Sml. Matter Pod.
01527_ K-01 Serf collects debris. <x2>
01529_ Acquired Lgt. Treads.
01531_ R-06 Scavenger collects Aluminum Leg.
01531_ K-01 Serf collects debris. <x6>
01543_ K-01 Serf cleans the Matter Pump. <x2>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Weapon Shielding           33
Evasion (%)                62
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CoolingIonicLance
  Manual?         0
Play Time         00:20:53
  Cumulative      91.3 hours
  Start           2021.02.05 @ 20:59:46
  End             2021.02.05 @ 21:17:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          107
  Rogue           107
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             53
Gallery%          57
Achievement%      44
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d2cdf5e4-eb73-4d3c-b239-f0197a512947