Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.02 @ 18:27:00 Player: NeoBioHazard Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (25) 125 Value Destroyed (1228) 1228 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (5876) 5876 TOTAL SCORE: 15849 Bonus ------- Pacifist 200 Follower Combat Kills 176 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Advanced Shield Generator Advanced Force Field Dual-blade Saw Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Hacking Suite Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Shock Maul Enhanced Force Lance > --- INVENTORY -------- Improved Ion Engine Advanced Recoil Stabilizer Advanced Shield Generator Great Axe Great Axe [Rating: 149] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Slots Evolved 19 | . 1 . 2 2 2 2 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . 2 . . . . . 2 . . Utility 12 | . 1 . 2 2 . 2 . . . 2 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 104 | 8 2 . 4 6 10 4 4 3 . 8 14 6 8 7 20 Power 8 | 1 . . 1 . 1 1 . . . . 2 . 1 1 . Engine 3 | 1 . . 1 . . 1 . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 2 . 1 1 . Propulsion 29 | 2 . . . . 4 . 2 1 . 2 5 1 3 1 8 Treads . | . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 27 | . . . . . 4 . 2 1 . 2 5 1 3 1 8 Utility 53 | 2 1 . 2 4 4 3 2 2 . 4 6 4 4 5 10 Device 23 | . 1 . 1 3 1 . 1 1 . 3 2 2 2 2 4 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 23 | . . . 1 1 3 3 1 1 . 1 3 1 2 3 3 Hackware 4 | . . . . . . . . . . . 1 . . . 3 Protection 1 | 1 . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . 1 . . . Weapon 14 | 3 1 . 1 2 1 . . . . 2 1 1 . . 2 Energy Gun 4 | 2 . . . 2 . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . 1 . . . 1 . . . . 2 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . . . . . 1 4 1 1 . Parts Lost 38 | . . . . . . . . 2 . 2 1 9 1 2 21 Power 4 | . . . . . . . . . . . . 2 . . 2 Propulsion 11 | . . . . . . . . . . . . 2 . 2 7 Utility 19 | . . . . . . . . 2 . 1 1 5 1 . 9 Weapon 4 | . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 8 | . . . . . . . . 2 . 1 1 8 1 1 5 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 5 | . 2 5 5 9 5 4 5 4 5 4 5 4 3 5 4 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion . | . . . . 3 . 1 1 1 . . 1 1 . . . Utility 1 | . 1 3 3 2 1 1 1 . 2 1 1 . . 2 2 Weapon 1 | . . 1 1 2 2 1 2 2 2 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . 1 . . 1 . 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 96 94 90 84 82 83 84 84 76 53 67 56 Engine 5 | . 12 12 10 8 2 3 5 5 5 5 . . . . . Reactor 1 | . . . . . . . . . . . 6 8 3 4 2 Leg 7 | . 25 25 20 16 . . . . . . . . . . . Flight 11 | . . . . . 26 25 23 22 22 20 18 12 9 15 15 Device 18 | . 12 12 20 30 28 25 23 22 22 27 25 20 3 2 2 Storage 3 | . 12 12 10 8 1 . . . . . . . . . . Processor 17 | . . . 9 11 18 28 25 25 27 26 23 19 24 33 24 Hackware 1 | . . . . . . . . . . . 1 4 4 4 3 Protection 3 | . 12 12 10 4 . . . . . . . . . . . Energy Gun 5 | . 18 12 10 11 7 . . . . . . . . . . Energy Cannon 1 | . . . 8 . . . . . . . . . . . . Slashing Weapon 3 | . 6 12 1 2 3 6 5 5 5 5 7 . . . 2 Peak Build Rating 149 | 7 8 9 12 34 46 57 75 80 80 96 132 148 103 127 149 Average Rating 62 | 5 8 8 11 28 43 54 71 76 80 91 111 120 86 111 106 On Entrance 56 | . 7 8 9 12 34 44 57 75 80 80 91 123 61 103 116 Avg Prop Armor Cover (%) 4 | . . . . . 3 3 . 2 2 4 . . . . 5 Naked Turns 45 | . . . . . . . . . . . . . . . 45 Heaviest Build 49 | 20 22 22 26 45 19 22 23 23 22 32 49 47 24 32 36 Greatest Support 49 | 20 20 20 20 20 24 24 38 33 33 40 47 47 39 40 49 Greatest Overweight (x) 2 | 1 1 1 1 2 . . . . . . 1 1 1 . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 5 6 7 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 2 5 5 9 5 4 5 4 5 4 4 4 3 5 4 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 5 6 7 10 4 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 31% | Hacker-Ninja 21% | Hacker-Scout 19% | Hacker-Skirmisher 18% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -5/Extension Hacker-Ninja | -5/Cetus Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Matter Collected 1289 | 206 . 94 30 63 127 . 50 40 . 30 132 172 . 85 260 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1239 | . . . 197 53 56 . 14 120 . . 62 480 . 70 187 Parts 39 | . . . 12 3 3 . . 1 . . 5 9 . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 15 | . . . 4 1 2 . . 2 . . 1 3 . . 2 Melee 7 | . . . . . 2 . . 2 . . 1 1 . . 1 Guns 2 | . . . 1 1 . . . . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . . . Classes Destroyed 11 | . . . 3 2 . . 1 1 . . 1 2 . . 1 Builder 1 | . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . 1 . . . . 1 . . . Watcher 2 | . . . . 1 . . . . . . . . . . 1 Swarmer 3 | . . . . 1 2 . . . . . . . . . . Grunt 6 | . . . 3 . . . . 1 . . . 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Researcher 4 | . . . . . . . . . . . . 3 . 1 . Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . . 1 1 . . . Best Kill Streak 3 | . . . 2 1 2 . 1 2 . . 1 3 . 1 2 Combat Bots Only 2 | . . . 2 1 2 . . 2 . . 1 2 . . 2 Max Kills in Single Turn 1 | . . . 1 1 1 . 1 1 . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Hostile Shots Fired 710 | . . . 16 4 14 . . 43 . 68 34 163 19 28 321 Missed 348 | . . . 3 3 6 . . 23 . 42 22 74 11 16 148 Hits 362 | . . . 13 1 8 . . 20 . 26 12 89 8 12 173 Melee 18 | . . . 2 . . . . 3 . . . . . . 13 Projectile 344 | . . . 11 1 8 . . 17 . 26 12 89 8 12 160 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 26 | . . . 2 . . . . . . 1 2 3 1 3 14 Part Disruptions 2 | . . . . . . . . . . . . 2 . . . Damage Taken 5274 | . . . 94 3 73 . . 319 . 274 173 1096 112 181 2949 Core 2115 | . . . . 3 7 . . 37 . 47 95 256 . 62 1608 Absorbed by Shields 16 | . . . . . . . . . . 16 . . . . . Ignored by Resistances 2844 | . . . 59 3 44 . . 181 . 169 103 645 67 106 1467 Core Remaining (%) 95 | 100 . 100 100 99 99 100 . . 96 95 . 73 . 95 . Volleys Fired 23 | . 4 . 16 3 . . . . . . . . . . . Largest 2 | . 2 . 2 2 . . . . . . . . . . . Hottest 110 | . 80 . 100 110 . . . . . . . . . . . Shots Fired 43 | . 6 . 31 6 . . . . . . . . . . . Gun 28 | . 6 . 16 6 . . . . . . . . . . . Cannon 15 | . . . 15 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 37 | . 6 . 31 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . 6 . . . . . . . . . . . Robot Hit Streak 14 | . 2 . 14 8 . . . . . . . . . . . Robot Miss Streak 2 | . 2 . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 72 | . 3 . 23 5 4 . 1 8 . . 2 17 . 1 8 Core Hits 21 | . . . 8 2 2 . . 2 . . 1 3 . . 3 Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . 5 . 1 . Critical Strikes 14 | . . . . . 1 . . 4 . . 1 7 . 1 . Smash 8 | . . . . . . . . . . . . 7 . 1 . Sever 5 | . . . . . 1 . . 4 . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 115 | . 1 . . 1 7 3 4 8 . 5 7 32 3 13 31 Impact 44 | . . . . . . . . . . . . 25 3 10 6 Slashing 59 | . 1 . . 1 7 3 4 8 . 5 5 . . . 25 Piercing 12 | . . . . . . . . . . . 2 7 . 3 . Sneak Attacks 5 | . . . . . . . 1 . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 1 2 . . 1 Damage Inflicted 3079 | . 34 . 326 147 221 . 120 406 . . 95 1201 . 117 412 Guns 315 | . 34 . 134 147 . . . . . . . . . . . Cannons 192 | . . . 192 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 2567 | . . . . . 221 . 120 406 . . 95 1201 . 117 407 Ramming 5 | . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . Thermal 360 | . 34 . 326 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 147 | . . . . 147 . . . . . . . . . . . Impact 1320 | . . . . . . . . . . . . 1137 . 117 66 Slashing 1121 | . . . . . 221 . 120 406 . . 33 . . . 341 Piercing 126 | . . . . . . . . . . . 62 64 . . . Highest Corruption 4 | . . . . . . . . . . . 4 4 . . 2 Average Corruption 3 | . . . . . . . . . . . 1 3 . . 1 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . 11 Effects 8 | . . . . . . . . . . . 2 6 . . . Message Errors 3 | . . . . . . . . . . . 1 2 . . . Matter Fused 3 | . . . . . . . . . . . 1 2 . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 987 | . . . 4 . 11 . 110 . . . 39 660 . 117 46 Projectiles 4 | . . . 4 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 983 | . . . . . 11 . 110 . . . 39 660 . 117 46 Knockbacks 7 | . . . . . . . . . . . . 5 . 1 1 Impact 7 | . . . . . . . . . . . . 5 . 1 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 291 | . 27 . 291 33 . . . . . . 45 227 4 . 2 Average Temperature 69 | . 12 . 88 19 . . . . . . 29 125 4 . 2 Received Heat Transfer 484 | . . . 66 . . . . 126 . 9 64 84 45 . 90 Effects 2 | . . . 2 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 6 . 1 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . 1 Parts Fried 11 | . . . . . . . . . . . . 9 . 2 . Impact Corruptions 22 | . . . . . . . . . . . . 18 . 3 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . Heat Transferred 782 | . 75 . 707 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 194 | . 6 . 50 45 115 28 5 55 12 32 30 85 48 48 194 Initial 23 | . . . . . 7 23 . . 12 4 . 5 2 20 . Average 13 | . . . 5 4 18 10 1 12 12 4 4 11 14 19 55 Influence Increases 1778 | . 10 . 115 83 127 21 9 174 . 85 51 238 109 51 705 Destroy 0b10 Robot/C 460 | . . . 80 20 40 . . 80 . . 20 120 . 20 80 Destroy 0b10 Robot/NC 35 | . . . 5 5 . . 5 5 . . . 10 . . 5 Destroy Leader 126 | . . . 30 12 10 . . 22 . . 10 10 . . 32 Allied During Kill 10 | . . . . . . . . 2 . . . . . . 8 Successful Hack 88 | . 6 . . 12 14 . . 20 . . . 14 10 . 12 Disable Machine 44 | . 4 . . 4 . 4 . . . . . 12 . 16 4 Destroy Structure 115 | . . . . . 3 2 4 . . 10 6 12 9 15 54 Partial Spotted 105 | . . . . . . 15 . . . 15 . 15 45 . 15 Lose Combat Pursuer 795 | . . . . 30 60 . . 45 . 60 15 45 45 . 495 Influence Decreases 1664 | . 10 . 115 61 84 86 9 144 18 97 36 246 68 99 591 Entered New Map 126 | . . . . . 15 42 . . 18 8 . 10 5 28 . Time Decay 1057 | . 10 . 115 61 44 44 7 120 . 79 26 139 53 55 304 Lost Part 293 | . . . . . . . . . . 10 10 80 10 16 167 Lost Ally 169 | . . . . . 25 . . 24 . . . . . . 120 Purge Threat 19 | . . . . . . . 2 . . . . 17 . . . Squads Dispatched 28 | . . . 3 1 1 . . 1 . 3 2 3 . 1 13 Investigation 11 | . . . 1 . . . . 1 . . 1 . . . 8 Extermination 7 | . . . . . 1 . . . . 1 1 1 . 1 2 Reinforcement 9 | . . . 2 1 . . . . . 2 . 2 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Distress Signals 12 | . . . 3 . 1 . . 2 . 1 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 183 | . 4 . 7 5 7 1 . 12 5 16 11 30 10 5 70 Peak Tracking Total 27 | . 2 . 4 3 4 2 . 7 5 9 7 18 8 8 27 Tactical Retreats 21 | . . . . 2 2 . . 1 . 3 1 1 1 . 10 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Traps Triggered 4 | . . . . . . . . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Machines Disabled 11 | . 1 . . 1 . 1 . . . . . 3 . 4 1 Max in Single Turn 1 | . 1 . . 1 . 1 . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Machines Accessed 40 | . 1 1 1 2 4 . 4 6 . 3 3 4 1 1 9 Terminals 37 | . 1 . 1 2 3 . 4 6 . 2 3 4 1 1 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Total Hacks 91 | . 5 1 3 4 13 . 8 12 . 5 6 6 4 1 23 Successful 32 | . 2 1 . 3 6 . 4 4 . 2 . 5 1 1 3 Failed 59 | . 3 . 3 1 7 . 4 8 . 3 6 1 3 . 20 Catastrophic 14 | . . . 1 . . . 1 2 . . 3 . 1 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 5 . 3 4 9 . 6 . . 2 6 4 4 . 13 Terminals 88 | . 5 . 3 4 12 . 8 12 . 4 6 6 4 1 23 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Terminal Hacks 31 | . 2 1 . 3 6 . 4 4 . 1 . 5 1 1 3 Record 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 4 | . 1 . . 1 2 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . 1 . . . Open Door 9 | . . 1 . . . . 1 3 . . . 1 . 1 2 Level Access Points 3 | . . . . 1 1 . . . . . . . . . 1 Branch Access Points 5 | . 1 . . 1 1 . 1 . . . . . 1 . . Unreport Threat 4 | . . . . . . . 1 . . 1 . 2 . . . Locate Traps 3 | . . . . . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . . . . . 1 . . . Hacking Detections 32 | . 1 . 1 2 3 . 4 4 . 2 3 2 1 . 9 Full Trace Events 11 | . . . 1 . . . . 1 . . 1 . . . 8 Feedback Events 2 | . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 12 . 3 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Total Allies 9 | . . . . . 1 . . 2 . . . . . . 6 Largest Group 5 | . . . . . . 1 1 3 . . . . . . 5 Highest-Rated Group 71 | . . . . . . 16 16 61 . . . . . . 71 Highest-Rated Ally 25 | . . . . . . 16 16 25 . . . . . . 15 Total Orders 1 | . . . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 51 | . . . . . . 2 . 23 . . . . . . 26 Total Damage 989 | . . . . . . 33 . 485 . . . . . . 471 Kills 5 | . . . . . . . . 3 . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Active Infowar (turns) 3827 | . 368 161 544 398 229 104 124 313 19 299 187 395 139 111 436 Optics 1968 | . . . . . . . 69 313 19 299 187 395 139 111 436 Sensors 2869 | . . . 544 398 229 104 124 288 19 299 185 306 . 78 295 Terrain 1704 | . . . . . 189 104 124 313 19 299 187 362 107 . . Structural 3080 | . 368 161 526 398 229 104 124 313 19 299 187 352 . . . Seismic 874 | . . . . 342 229 104 124 75 . . . . . . . Machine Analysis 868 | . . . . . . . . . . . 122 395 139 111 101 Cloaking 1227 | . . . . . . . 25 313 19 299 187 384 . . . ECM 3 | . . . . . . . . . . 1 . . . 2 . Robot Analysis Total 4 | . 1 . . 1 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . 20 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Turns Passed 3932 | 53 368 161 544 398 229 104 124 313 19 299 187 395 139 111 488 Spaces Moved 5029 | 35 181 85 234 150 335 263 295 351 54 679 411 384 260 204 1108 Core 93 | 7 . . . . . . . . . . . . . . 86 Treads . | . . . . . . . . . . . . . . . . Legs 678 | 28 181 85 234 150 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4258 | . . . . . 335 263 295 351 54 679 411 384 260 204 1022 Fastest Speed 25 | 50 190 190 190 190 31 31 28 34 35 33 32 34 32 32 25 Average Speed 56 | 108 190 190 190 224 32 31 29 34 35 35 35 37 44 32 33 Slowest Speed 260 | 190 190 190 190 260 34 34 34 35 35 37 113 119 119 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . 8 2 2 20 . 7 . 6 1 2 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 3 32 28 27 20 19 9 8 56 23 24 21 60 14 31 37 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 47 | . . . . . 3 2 2 . . 5 3 6 3 5 18 Terrain Destroyed 47 | . . . . . 3 2 2 . . 5 3 6 3 5 18 Melee 47 | . . . . . 3 2 2 . . 5 3 6 3 5 18 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Ext Cet Fac Res Qua Res Tes Acc Total 5810 | 46 197 85 302 205 434 274 322 508 53 718 441 573 272 221 1159 Wait 493 | 2 6 . 47 35 74 1 18 153 . 14 . 143 . . . Move 4910 | 34 180 84 233 149 318 258 290 318 53 665 410 372 257 199 1090 Hop 47 | . . . . . 8 2 2 12 . 6 . 5 1 2 9 Pick Up 25 | 2 4 1 2 4 1 3 . 2 . 4 1 . . . 1 Fast Attach 82 | 7 . . . 3 2 2 4 1 . 6 12 10 7 7 21 Attach 21 | . 1 . 2 2 6 . . 1 . 2 1 1 2 . 3 Detach 19 | . . . . 2 3 . 2 . . 3 2 3 2 1 1 Swap 13 | 1 1 . 2 3 2 2 . 1 . . 1 . . . . Drop 44 | . . . . 3 8 3 2 2 . 4 9 7 . 2 4 Fire 23 | . 4 . 16 3 . . . . . . . . . . . Melee 100 | . 1 . . 1 7 3 4 8 . 5 5 25 3 10 28 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 10 . 9 . 7 . . . Rewire 6 | . . . . . 5 . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine -2/Research (discovered 3 exits: Acc / *Tes x2) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Evolved 1 slot: Utility x1 71 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Identified exit to Materials 159 | -10/Materials | Discovered exit to Materials (range 6) 313 | -10/Materials | Build established: Hacker-Mutant 422 | -10/Materials | Entered Mines 442 | -10/Mines | Found the Drone Emporium 453 | -10/Mines | Found Prototype Device 482 | -10/Mines | Discovered exit to Materials (range 11) 517 | -10/Mines | Found a hidden stash of uninstalled traps 583 | -10/Mines | Entered Materials 583 | -9/Materials | Evolved 2 slots: Utility x2 961 | -9/Materials | Build established: Hacker-Skirmisher 1055 | -9/Materials | Identified exit to Materials 1055 | -9/Materials | Discovered exit to Materials (range 16) 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Utility x2 1184 | -8/Materials | Identified Sensor Drone Bay 1236 | -8/Materials | Identified exit to Factory 1525 | -8/Materials | Entered Factory 1525 | -7/Factory | Evolved 2 slots: Propulsion x2 1594 | -7/Factory | Identified exit to Storage 1594 | -7/Factory | Identified exit to Lower Caves 1682 | -7/Factory | Identified exit to Factory 1754 | -7/Factory | Entered another Factory area 1754 | -6/Factory | Accompanied by 1 ally 1754 | -6/Factory | Evolved 2 slots: Utility x2 1805 | -6/Factory | Identified exit to Factory 1805 | -6/Factory | Discovered exit to Factory (range 13) 1858 | -6/Factory | Build established: Hacker-Scout 1858 | -6/Factory | Entered another Factory area 1858 | -5/Factory | Accompanied by 1 ally 1858 | -5/Factory | Evolved 2 slots: Propulsion x2 1867 | -5/Factory | Identified exit to Upper Caves 1867 | -5/Factory | Identified exit to Extension 1982 | -5/Factory | Entered Extension 1982 | -5/Extension | Accompanied by 1 ally 2018 | -5/Extension | Rescued a captive Derelict 2095 | -5/Extension | Rescued a captive Derelict 2108 | -5/Extension | Rescued a captive Derelict 2169 | -5/Extension | Spotted B-75 Beast 2253 | -5/Extension | Spotted B-75 Beast 2254 | -5/Extension | Build established: Hacker-Ninja 2282 | -5/Extension | Lost 3 allies 2284 | -5/Extension | Identified exit to Cetus 2284 | -5/Extension | Discovered exit to Cetus (range 21) 2284 | -5/Extension | Identified exit to Factory 2284 | -5/Extension | Discovered exit to Factory (range 20) 2295 | -5/Extension | Entered Cetus 2299 | -5/Cetus | Spotted Cetus Guard 2299 | -5/Cetus | Spotted Cetus Guard 2299 | -5/Cetus | Spotted Cetus Guard 2299 | -5/Cetus | Spotted Cetus Guard 2307 | -5/Cetus | Discovered exit to Factory (range 22) 2314 | -5/Cetus | Entered Factory 2314 | -4/Factory | Evolved 2 slots: Utility x2 2503 | -4/Factory | Identified exit to Research 2503 | -4/Factory | Discovered exit to Research (range 11) 2613 | -4/Factory | Entered Research 2613 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2717 | -3/Research | Identified exit to Armory 2717 | -3/Research | Discovered exit to Armory (range 7) 2763 | -3/Research | Identified exit to Quarantine 2763 | -3/Research | Discovered exit to Quarantine (range 13) 2769 | -3/Research | Found Prototype Processor 2769 | -3/Research | Identified Spectral Analyzer 2784 | -3/Research | Identified exit to Research 2784 | -3/Research | Discovered exit to Research (range 15) 2792 | -3/Research | Spotted B-90 Cyclops 2800 | -3/Research | Entered Quarantine 2845 | -3/Quarantine | Found Alien Artifact 2845 | -3/Quarantine | Identified Terrabomb 2845 | -3/Quarantine | Used Terrabomb 2862 | -3/Quarantine | Found Alien Artifact 2862 | -3/Quarantine | Identified Phase Armor 2977 | -3/Quarantine | Met incapacitated Sigix Warrior 2977 | -3/Quarantine | Lockdown squad dispatched 2978 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 2979 | -3/Quarantine | Unlocked Sigix quarantine chamber 3078 | -3/Quarantine | Spotted Lightning 3078 | -3/Quarantine | Spotted Lightning 3078 | -3/Quarantine | Spotted Lightning 3103 | -3/Quarantine | Found Alien Artifact 3103 | -3/Quarantine | Identified Core Reset Matrix 3103 | -3/Quarantine | Used Core Reset Matrix 3107 | -3/Quarantine | Sensed 15 artifacts in vicinity 3134 | -3/Quarantine | Scanned by Researcher 3174 | -3/Quarantine | Spotted Alpha 7 3189 | -3/Quarantine | Discovered exit to Research (range 15) 3195 | -3/Quarantine | Entered Research 3195 | -2/Research | Evolved 2 slots: Propulsion x2 3223 | -2/Research | Lost 8 parts (2p2n4u) 3268 | -2/Research | Identified exit to Testing 3291 | -2/Research | Identified exit to Access 3291 | -2/Research | Discovered exit to Access (range 10) 3308 | -2/Research | Spotted B-90 Cyclops 3334 | -2/Research | Entered Testing 3440 | -2/Testing | Discovered exit to Access (range 17) 3445 | -2/Testing | Entered Access 3445 | -1/Access | Evolved 2 slots: Utility x2 3546 | -1/Access | Crushed by falling debris 3577 | -1/Access | Lost 5 parts (4u1w) 3676 | -1/Access | Build established: Hacker-Scout 3736 | -1/Access | Lost 5 parts (2n3u) 3751 | -1/Access | Found Unknown Device 3751 | -1/Access | Identified Launcher Loader 3768 | -1/Access | Garrison activated, responded to threat 3864 | -1/Access | Identified exit to Surface 3881 | -1/Access | Released all parts (8) 3885 | -1/Access | Core integrity fell below 50% 3903 | -1/Access | Emitted hypermatrix ping 3908 | -1/Access | Assembled emerged from beneath the floor 3912 | -1/Access | Lost 5 parts (1p2n1u1w) 3920 | -1/Access | Spotted B-99 Colossus 3930 | -1/Access | Core integrity fell below 20% 3933 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03925_ The unstable cave ceiling collapses. 03925_ Y-72 Warden crushed by falling debris. 03925_ Penetrated by Slug. 03927_ Slug penetrates Wall. 03928_ Penetrated by Slug. 03928_ Slug penetrates Wall. 03929_ Penetrated by Slug. 03929_ Slammed into P-80 Master. 03929_ Destabilizing: System corrupted (+1). 03929_ Slug penetrates Wall. 03930_ Drone sends a signal. 03930_ Penetrated by Slug. 03930_ W-44 Eye distress signal alerts nearby ally. 03930_ Drone sends a signal. 03931_ Penetrated by Slug. 03931_ Slug penetrates Wall. 03932_ H-88 Terminator retrieves Drone. 03932_ Penetrated by Slug. 03932_ U-05 Engineer builds a Wall. 03932_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????? ????????????????????????????????? | | ###????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #?????##########?????????????????? | | ############ #??????""T""" #?????????????????? | | # #??????"" """ #?????????????????? | | # #?????? #?????????????????? | | # #?????? #?????????????????? | | ! # #?????? #?????????????????? | | # #?????? #?????????????????? | | + #???????] #?????????????????? | | % # #???????! #?????????????????? | | """T"""" # #???????! #?????????????????? | | """"""""" # #??????? ??????????????????? | | ############ ##?????? ???????????????????? | | ??????????# #?????? ?????????????????????? | | ??????????# ########+########???????????????? | | ????????? + % k ###?????????????? | | ??????? # h #????????? | | ! " #######h ##### #????????? | | ?########## #?????# h#??????????????????????? | | ??????????###+####?????#w #??????????????????????? | | ????????????????######## h#??????????????????????? | | ????????????????# #h #??????????????????????? | | ????????????????# # h#???????????""?????????? | | ????????????????# # @#???????????""?????????? | | ????????????????# # #????????????G?????????? | | ????????????????# # #???????????""?????????? | | ????????????????# #h #???????????""?????????? | | ????????????????# =# #??????????????????????? | | ????????????????# # #??????????????????????? | | ????????????????# = m% #??????????????????????? | | ???####?????????# # #??????????????????????? | | #### ########??# # #??????????????????????? | | % #??# #nh#??????????????????????? | | %*% % #??# # #??????????????????????? | | #### H#u #??????????????????????? | | #### ### % # ####"# ##?????????????????????? | | ???###?## % *# ##" B %#?????????????????????? | | ????????# !%= %! B #?????????????????????? | | ????????# =! % #?????????????????????? | | ????????# # % #### #?????????????????????? | | ????????####### #####+########????????????????? | | ??????????????## ## """" #????????????????? | | ??????????????? # ## ""R"" #????????????????? | | ??????????????###### "" "" #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# = #????????????????? | | ???????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Cloak Strength 2 Power Amplification 50 Corruption Containment 12 Corruption Block 20 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Melee Accuracy 14 Armor Integrity Analysis 40 Offensive Hacking 46 Defensive Hacking 20 Item Schematics ----------------- Exp. Matter Compressor | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Cld. Nuclear Pulse Thruster | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Adv. EM Shield | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Exp. Core Analyzer | -2/Testing | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Terrabomb Phase Armor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed VariableDisruptionDetonator Manual? 0 Play Time 01:03:54 Cumulative 172.6 hours Start 2026.02.02 @ 17:17:00 End 2026.02.02 @ 18:27:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 312 Rogue 216 Adventurer 15 Explorer 81 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1b4915-2ae8-4411-9b8a-34aff573451e