Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.12 @ 13:20:31 Player: Gobbopathe Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (3999) 3999 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 11625 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 35 Friendly Fire -15 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (15) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor HERF Cannon Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III Light Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Leg Biometal Leg > --- UTILITY ---------- Long-range Sensor Array Advanced Terrain Scan Processor Improved Core Analyzer Advanced Core Analyzer Thermal Shield Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Linear Gravjet Precision Phase Gun HERF Cannon Hardcell Cannon [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . 1 . . Propulsion 2 | . . . . . . . 2 . . . Utility 13 | . . 2 2 2 2 1 . 1 2 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 233 | 6 21 26 13 41 19 40 10 27 17 13 Power 27 | 1 5 2 . 7 1 5 1 3 2 . Engine 17 | 1 5 2 . 7 1 . . 1 . . Core 7 | . . . . . . 5 1 1 . . Reactor 3 | . . . . . . . . 1 2 . Propulsion 63 | 2 7 5 1 7 2 9 4 10 8 8 Treads 10 | . . . . . . . 2 3 2 3 Leg 6 | . 1 1 . . . . . 2 1 1 Wheel 28 | 2 6 4 1 7 2 6 . . . . Hover 13 | . . . . . . 2 2 2 3 4 Flight 6 | . . . . . . 1 . 3 2 . Utility 67 | 1 3 9 3 12 4 16 3 8 6 2 Device 33 | . . 4 1 8 3 6 2 7 2 . Storage 13 | 1 2 3 . 1 . 6 . . . . Processor 8 | . . 1 1 1 1 2 . . 2 . Hackware 8 | . 1 . . . . 1 1 1 2 2 Protection 5 | . . 1 1 2 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 76 | 2 6 10 9 15 12 10 2 6 1 3 Energy Gun 37 | 1 4 6 5 8 4 7 1 1 . . Energy Cannon 11 | . . . . 3 3 1 1 2 1 . Ballistic Gun 12 | 1 2 2 1 2 3 1 . . . . Ballistic Cannon 5 | . . . . . . . . 3 . 2 Launcher 11 | . . 2 3 2 2 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 2 2 . 2 . . Parts Lost 107 | . 10 3 2 12 1 29 6 15 18 11 Power 16 | . 1 . . 4 . 3 1 3 4 . Propulsion 37 | . 4 . 1 3 . 8 1 6 8 6 Utility 27 | . . . . 2 1 9 4 3 3 5 Weapon 27 | . 5 3 1 3 . 9 . 3 3 . Highest Loss Streak 10 | . 4 1 2 4 1 10 6 10 10 4 Average Slot Usage (%) 86 | . 95 99 96 97 99 87 42 52 37 21 Engine 6 | . 14 11 9 7 5 . . . 3 . Core 1 | . . . . . . 8 3 3 . . Leg 1 | . . 5 . . . . . . 4 . Wheel 11 | . 26 16 17 12 12 6 . . . . Device 13 | . . 11 15 15 25 16 2 2 4 . Storage 10 | . 14 11 9 15 13 12 . . . . Processor 13 | . . 10 9 10 20 21 21 13 11 11 Hackware 7 | . 11 11 9 7 6 5 7 8 4 3 Protection 2 | . . . 9 11 . 1 . . . . Energy Gun 8 | . 7 14 15 9 6 6 . 2 1 . Energy Cannon 1 | . . . . 3 1 . 1 2 1 . Ballistic Gun 3 | . 20 6 1 1 2 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 11 15 31 40 62 61 77 30 42 32 . Greatest Support 80 | 20 32 26 26 32 32 32 30 62 75 80 Greatest Overweight (x) 16 | . . 2 2 2 1 16 4 1 1 . Average Overweight (x) . | . . . 1 1 1 2 . . . . Largest Inventory Capacity 16 | 6 8 10 10 16 16 16 4 4 4 4 Average Capacity 11 | 5 6 9 10 16 16 14 4 4 4 4 Most Carried 16 | 2 7 10 10 16 16 16 4 4 4 4 Average Carried 9 | 1 3 8 9 15 15 7 3 3 3 3 Final Capacity 16 | 6 8 10 10 16 16 4 4 4 4 4 Final Carried 16 | 2 7 10 10 14 16 4 2 2 4 4 Class Distribution -------------------- 41% | Mutant 22% | Skirmisher 16% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2911 | 260 400 417 181 502 291 436 . 376 . 48 Remotely . | . . . . . . . . . . . Salvage Created 5121 | . 1095 836 404 1362 457 533 . 389 . 45 Parts 316 | . 75 71 17 74 29 34 . 14 . 2 Haulers Intercepted 13 | . 2 4 3 3 . 1 . . . . Recyclers Shooed 9 | . 2 4 . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 21 17 5 22 7 10 . 5 . 3 Guns 54 | . 21 10 3 9 5 5 . 1 . . Cannons 13 | . . . . 7 1 1 . 2 . 2 AOE 22 | . . 7 2 6 1 3 . 2 . 1 Classes Destroyed 14 | . 8 3 1 2 . . . . . . Worker 7 | . 1 . 1 4 . 1 . . . . Builder 5 | . 1 . . 1 . 3 . . . . Tunneler 2 | . . 1 . 1 . . . . . . Hauler 13 | . 2 4 3 3 . 1 . . . . Recycler 6 | . 2 1 . 1 . . . 2 . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 16 | . 3 4 2 3 4 . . . . . Swarmer 41 | . 6 11 3 6 3 4 . 5 . 3 Grunt 25 | . 15 . 1 7 . 2 . . . . Brawler 2 | . . . 1 1 . . . . . . Sentry 10 | . . 6 . 2 2 . . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 10 | . . . . 4 2 4 . . . . Best Kill Streak 13 | . 13 4 5 8 3 8 . 3 . 3 Combat Bots Only 6 | . 6 4 3 5 3 5 . 3 . 3 Max Kills in Single Turn 4 | . 2 4 2 3 2 4 . 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 3 1 3 1 3 . 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 18627 | . 880 655 452 1928 368 3075 1124 2750 3583 3812 Core 5464 | . 171 166 120 315 50 748 414 718 1156 1606 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 56 | 100 31 58 78 55 94 25 64 44 20 . Volleys Fired 439 | . 107 67 31 104 22 81 . 23 . 4 Largest 2 | . 2 2 2 2 2 2 . 2 . 1 Hottest 154 | . 70 101 95 141 120 150 . 154 . 65 Shots Fired 766 | . 203 121 50 190 41 119 . 38 . 4 Gun 635 | . 203 117 49 119 30 105 . 12 . . Cannon 112 | . . . . 65 8 10 . 26 . 3 Launcher 19 | . . 4 1 6 3 4 . . . 1 Special . | . . . . . . . . . . . Kinetic 280 | . 152 48 15 24 10 13 . 15 . 3 Thermal 276 | . 51 53 . 152 8 12 . . . . Explosive 19 | . . 4 1 6 3 4 . . . 1 Electromagnetic 191 | . . 16 34 8 20 90 . 23 . . Robot Hit Streak 29 | . 27 29 10 18 5 10 . 6 . 3 Robot Miss Streak 7 | . 6 7 4 4 4 6 . 5 . 1 Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets 5 | . 3 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 472 | . 129 77 36 114 16 76 . 21 . 3 Core Hits 253 | . 58 41 16 59 14 46 1 11 1 6 Critical Hits 9 | . 1 . . 2 1 4 . . . 1 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 7 | . 1 . . 2 . 4 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11194 | . 1290 1437 863 3548 638 2009 6 1044 7 352 Guns 5846 | . 1290 1013 585 1685 535 602 . 136 . . Cannons 2187 | . . . . 1021 63 304 . 679 . 120 Explosions 3129 | . . 424 269 842 40 1103 . 225 . 226 Melee . | . . . . . . . . . . . Ramming 32 | . . . 9 . . . 6 4 7 6 Kinetic 2704 | . 847 392 184 372 176 119 . 494 . 120 Thermal 4354 | . 443 461 164 2243 103 715 . 225 . . Explosive 2238 | . . 404 105 793 . 710 . . . 226 Electromagnetic 1866 | . . 180 401 140 359 465 . 321 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . 5 3 17 . 21 12 9 Average Corruption 5 | . . . . 2 2 11 . 7 7 2 Corruption Purged . | . . . . . . . . . . . Effects 147 | . . . . 28 35 62 . 16 3 3 Message Errors 30 | . . . . 8 5 14 . 3 . . Matter Fused 27 | . . . . 7 9 7 . 3 . 1 Heat Flow Errors 17 | . . . . 3 7 4 . 2 . 1 Energy Discharges 18 | . . . . 3 7 3 . 2 2 1 Data Loss (minor) 21 | . . . . 2 7 7 . 4 1 . Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 4 | . . . . 1 . 2 . 1 . . Alerts 1 | . . . . . . 1 . . . . Misdirections 13 | . . . . . . 12 . 1 . . Targeting Errors 11 | . . . . 3 . 8 . . . . Weapon Failures 3 | . . . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 254 | . . . 9 61 5 90 . 89 . . Projectiles 63 | . . . . 21 5 16 . 21 . . Explosions 191 | . . . 9 40 . 74 . 68 . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 6 . 1 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . 6 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 201 | . . 50 4 40 . 99 3 . 2 3 Shots 4 | . . 1 . 1 . 2 . . . . Rammed 8 | . . . 1 . . . 1 1 4 1 Targets Rammed 8 | . . . 1 . . . 1 1 4 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 599 | . 135 162 186 390 266 599 . 240 . 162 Average Temperature 101 | . 31 43 54 127 77 220 . 94 . 90 Received Heat Transfer 2340 | . 402 99 180 582 18 162 258 162 306 171 Effects 13 | . . . . 4 . 9 . . . . Shutdowns 3 | . . . . . . 3 . . . . Interference 4 | . . . . 4 . . . . . . Matter Decay 2 | . . . . . . 2 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (major) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 10 | . . . 2 . 3 1 . 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 3 . 2 . . . . . . Heat Transferred 7354 | . 1107 1080 200 4059 150 608 . 150 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 1 1 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 760 | . 400 246 111 760 639 208 126 199 125 298 Average Influence 170 | . 172 138 51 152 370 96 99 49 52 153 Maximum Alert Level 3 | . 2 1 . 3 2 1 . . . 1 Low Security (%) 66 | 100 64 79 100 68 9 88 100 100 100 53 Level 1 25 | . 35 20 . 25 56 11 . . . 46 Level 2 7 | . . . . 2 33 . . . . . Level 3 . | . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 6 . 2 11 4 5 3 3 4 1 Investigation 12 | . 3 . . 3 . 1 3 . 2 . Extermination 11 | . . . . 4 2 2 . 1 1 1 Reinforcement 13 | . 3 . 2 2 1 2 . 2 1 . Assault 2 | . . . . 1 1 . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . 2 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . 1 2 . 1 . 2 2 1 1 2 Communications Jammed 15 | . . . 2 12 . 1 . . . . Distress Signals 15 | . . . 2 12 . 1 . . . . Times Spotted 294 | . 35 25 10 45 16 41 26 28 29 39 Peak Tracking Total 20 | . 5 4 3 7 4 13 18 9 15 20 Tactical Retreats 40 | . 1 1 3 4 1 6 5 5 7 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . . . . 1 2 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 1 . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . . 5 1 5 4 4 . 1 . . Max in Single Turn 4 | . . 1 1 4 1 1 . 1 . . Garrison Access 6 | . . . . 1 2 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 75 | . 7 17 4 6 17 10 4 3 5 2 Terminals 36 | . 4 11 2 2 6 5 2 . 3 1 Fabricators 9 | . . . . 2 3 1 1 2 . . Repair Stations 10 | . 1 2 . 1 4 1 . . 1 . Recycling Units 7 | . 2 2 1 1 1 . . . . . Scanalyzers 5 | . . 2 1 . . 1 . 1 . . Garrison Access 8 | . . . . . 3 2 1 . 1 1 Total Hacks 234 | . 17 69 12 14 53 30 14 10 12 3 Successful 154 | . 12 50 9 7 38 20 1 10 6 1 Failed 80 | . 5 19 3 7 15 10 13 . 6 2 Catastrophic 5 | . 1 . . 1 1 . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 64 | . 7 22 7 2 14 2 6 . 3 1 Terminals 124 | . 10 43 10 4 21 17 8 . 9 2 Fabricators 23 | . . . . 7 6 2 3 5 . . Repair Stations 38 | . 4 8 . 2 19 3 . . 2 . Recycling Units 9 | . 3 2 1 1 2 . . . . . Scanalyzers 26 | . . 16 1 . . 4 . 5 . . Garrison Access 14 | . . . . . 5 4 3 . 1 1 Terminal Hacks 48 | . 4 18 5 1 6 10 . . 3 1 Record 3 | . . . . . . . . . 2 1 Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 2 | . . 1 . . 1 . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . . Level Access Points 3 | . . 1 1 . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . Terminal Index 4 | . . 1 1 . 1 1 . . . . Alert Level 3 | . 2 1 . . . . . . . . Unreport Threat 6 | . 1 2 1 . 1 1 . . . . Locate Traps 6 | . . 2 . . 1 2 . . 1 . Security Status 1 | . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 7 | . . 2 1 . 1 3 . . . . Fabricator Hacks 15 | . . . . 4 4 2 . 5 . . Load Schematic 5 | . . . . 1 1 1 . 2 . . Build 10 | . . . . 3 3 1 . 3 . . Repair Station Hacks 30 | . 4 5 . . 19 1 . . 1 . Scan Component 16 | . 2 3 . . 10 1 . . . . Repair 13 | . 2 2 . . 9 . . . . . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 1 2 1 1 1 . . . . . Report Inventory 6 | . 1 2 1 1 1 . . . . . Scanalyzer 22 | . . 13 . . . 4 . 5 . . Insert Component 9 | . . 5 . . . 2 . 2 . . Analyze 13 | . . 8 . . . 2 . 3 . . Garrison Access Hacks 5 | . . . . . 2 2 1 . . . Seal Access 5 | . . . . . 2 2 1 . . . Unauthorized Hacks 75 | . 7 29 6 3 17 2 6 . 5 . Terminals 25 | . 1 12 3 . 6 1 . . 2 . Track 5 | . . 3 1 . . . . . 1 . Assimilate 9 | . . 4 . . 4 1 . . . . Botnet 8 | . 1 3 1 . 2 . . . 1 . Operators 3 | . . 2 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . Download 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 62 | . 5 16 3 5 14 8 4 . 5 2 Full Trace Events 8 | . 1 . . 2 . 1 3 . 1 . Feedback Events 3 | . . . . 2 . . 1 . . . Corruption 2 | . . . . 2 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built 7 | . . . . 6 1 . . . . . Matter 1074 | . . . . 504 219 . . 351 . . Time 254 | . . . . 134 58 . . 62 . . Total Robot Build Rating 27 | . . . . 24 3 . . . . . Part Schematics Acquired 8 | . . 4 . . . 2 . 2 . . Parts Built 5 | . . . . . 2 1 . 2 . . Matter 694 | . . . . . 190 168 . 336 . . Time 305 | . . . . . 95 42 . 168 . . Total Part Build Rating 22 | . . . . . 10 4 . 8 . . Parts Repaired 13 | . 2 2 . . 9 . . . . . Time 403 | . 52 58 . . 293 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . 5 . . . 2 . 2 . . Part Schematics Acquired 8 | . . 4 . . . 2 . 2 . . Parts Damaged 2 | . . . . . . . . 2 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . 1 . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 11 | . . 2 . 6 2 1 . . . . Largest Group 7 | . . 2 2 7 3 1 . . . . Highest-Rated Group 130 | . . 20 20 130 34 26 . . . . Highest-Rated Ally 26 | . . 10 10 20 14 26 . . . . Total Orders 77 | . . 23 5 26 21 2 . . . . GOTO 45 | . . 14 3 14 12 2 . . . . FOLLOW 32 | . . 9 2 12 9 . . . . . Ally Attacks 17 | . . . . 17 . . . . . . Total Damage 193 | . . . . 193 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . 1 . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10382 | 36 894 1616 500 1970 2101 1388 299 704 471 403 Spaces Moved 7828 | 32 518 1217 380 1111 1371 950 343 595 571 740 Core 1229 | 1 . . . . . 17 271 . 201 739 Treads 51 | . . . . . . . 6 3 41 1 Legs 119 | . . 32 . . . . . 8 79 . Wheels 5306 | 31 518 1185 380 1111 1371 710 . . . . Hover 765 | . . . . . . . 66 449 250 . Flight 358 | . . . . . . 223 . 135 . . Fastest Speed 40 | 50 80 90 100 100 110 40 50 40 50 50 Average Speed 94 | 79 96 101 100 110 110 107 75 79 72 50 Slowest Speed 850 | 80 100 150 120 120 110 850 250 190 145 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . 9 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 74 68 31 26 35 25 14 17 24 27 Regions Visited 10 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 15 | . . . . . 15 . . . . . Terrain Destroyed 211 | . . 32 19 59 48 26 . 1 . 26 Melee . | . . . . . . . . . . . Projectile 4 | . . . . 2 . 1 . 1 . . AOE 207 | . . 32 19 57 48 25 . . . 26 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 10024 | 39 727 1483 446 1662 1918 1192 380 790 622 765 Wait 1316 | . 67 130 13 352 490 101 24 115 21 3 Move 7797 | 31 517 1216 379 1110 1370 932 342 590 570 740 Hop 10 | . . . . . . 8 . 2 . . Pick Up 98 | 2 9 18 5 31 11 10 1 5 5 1 Fast Attach 92 | 6 6 4 3 4 6 13 8 20 13 9 Attach 71 | . 6 5 4 17 3 21 2 5 4 4 Detach 32 | . . 2 . 3 1 7 . 12 4 3 Swap 70 | . 9 17 6 20 10 6 . 2 . . Drop 91 | . 6 24 4 21 5 13 2 15 1 . Fire 439 | . 107 67 31 104 22 81 . 23 . 4 Melee . | . . . . . . . . . . . Ram 6 | . . . 1 . . . 1 . 3 1 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Lost 4 parts (2n2w) 394 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Repaired Com. Wheel? 443 | -10/Materials | Repaired Com. Wheel? 514 | -10/Materials | Build established: Scavenger-Mutant 654 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Lost 3 parts (1p1n1w) 832 | -10/Materials | Core integrity fell below 50% 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Utility x2 1306 | -9/Materials | Repaired Hvy. Assault Rifle 1332 | -9/Materials | Repaired Com. Wheel? 1578 | -9/Materials | Discovered new exit (range 9) 1909 | -9/Materials | Identified exit to Materials 2126 | -9/Materials | Build established: Mutant 2547 | -9/Materials | Entered another Materials area 2547 | -8/Materials | Accompanied by 2 allies 2547 | -8/Materials | Evolved 2 slots: Utility x2 2644 | -8/Materials | Discovered new exit (range 3) 2646 | -8/Materials | Identified exit to Storage 2853 | -8/Materials | Identified exit to Factory 3047 | -8/Materials | Entered Factory 3047 | -7/Factory | Accompanied by 1 ally 3047 | -7/Factory | Evolved 2 slots: Utility x2 3877 | -7/Factory | Fabricated B-48 Gladiator? 3971 | -7/Factory | Fabricated B-48 Gladiator? 4087 | -7/Factory | Lost 4 parts (1p2n1w) 4549 | -7/Factory | Lost 4 parts (2p2w) 4876 | -7/Factory | Garrison activated, responded to threat 5010 | -7/Factory | Discovered new exit (range 10) 5015 | -7/Factory | Identified exit to Factory 5017 | -7/Factory | Entered another Factory area 5017 | -6/Factory | Accompanied by 1 ally 5017 | -6/Factory | Evolved 2 slots: Utility x2 5039 | -6/Factory | Build established: Scavenger-Skirmisher 5069 | -6/Factory | Repaired Hvy. EM Shotgun 5267 | -6/Factory | Repaired Plasma Cannon 5305 | -6/Factory | Repaired Transmission Jammer 5349 | -6/Factory | Repaired Hvy. Rocket Launcher? 5554 | -6/Factory | Build established: Skirmisher 5982 | -6/Factory | Fabricated M-14 Sweeper (x1) 6015 | -6/Factory | Local fabrication network quarantined 6102 | -6/Factory | Fabricated Energy Well? 6137 | -6/Factory | Repaired Imp. Cooling System 6165 | -6/Factory | Repaired Com. Wheel 6193 | -6/Factory | Repaired Com. Wheel? 6371 | -6/Factory | Repaired Imp. Deuterium Engine 6391 | -6/Factory | Repaired System Shield 7114 | -6/Factory | Discovered new exit (range 5) 7117 | -6/Factory | First assault squad dispatched 7117 | -6/Factory | Identified exit to Factory 7118 | -6/Factory | Entered another Factory area 7118 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7449 | -5/Factory | Lost 8 parts (1p3n2u2w) 7623 | -5/Factory | Identified exit to Upper Caves 7741 | -5/Factory | Fabricated Lrn. Sensor Array? 7865 | -5/Factory | System corruption reached 10% 7945 | -5/Factory | Lost 10 parts (2p2n3u3w) 8013 | -5/Factory | Lost 5 parts (1n2u2w) 8271 | -5/Factory | Build established: Scavenger-Skirmisher 8400 | -5/Factory | Core integrity fell below 50% 8435 | -5/Factory | Identified exit to Factory 8443 | -5/Factory | Lost 5 parts (1n2u2w) 8506 | -5/Factory | Entered another Factory area 8506 | -4/Factory | Evolved 2 slots: Propulsion x2 8629 | -4/Factory | System Shield fried by hacking feedback 8729 | -4/Factory | Lost 6 parts (1p1n4u) 8801 | -4/Factory | Discovered new exit (range 6) 8805 | -4/Factory | Entered Research 8805 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8878 | -3/Research | Found Antimissile System 9083 | -3/Research | Build established: Hacker-Mutant 9219 | -3/Research | Fabricated Lrn. Sensor Array (x1) 9305 | -3/Research | Fabricated Lrn. Terrain Scanner (x1) 9421 | -3/Research | System corruption reached 10% 9450 | -3/Research | Lost 10 parts (3p4n3w) 9485 | -3/Research | Discovered new exit (range 8) 9505 | -3/Research | Core integrity fell below 50% 9509 | -3/Research | Entered another Research area 9509 | -2/Research | Evolved 2 slots: Utility x2 9534 | -2/Research | Lost 5 parts (2n3u) 9710 | -2/Research | Spotted B-90 Cyclops 9717 | -2/Research | Build established: Mutant 9840 | -2/Research | Lost 10 parts (3p4n2u1w) 9948 | -2/Research | Core integrity fell below 50% 9955 | -2/Research | Found Fusion Bomb Launcher 9959 | -2/Research | System corruption reached 10% 9968 | -2/Research | Discovered new exit (range 14) 9976 | -2/Research | Lost 5 parts (1p3n1u) 9980 | -2/Research | Entered Access 9980 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10020 | -1/Access | Spotted B-99 Colossus 10115 | -1/Access | Spotted B-99 Colossus 10331 | -1/Access | Core integrity fell below 50% 10360 | -1/Access | Lost 4 parts (2n2u) 10370 | -1/Access | Core integrity fell below 20% 10383 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10339_ Acquired Hacking Suite. 10351_ P-80 Master resets P-80 Master, system corruption cleaned. 10362_ Terminal disabled. 10363_ Penetrated by Slug. 10363_ Slug penetrates Wall. 10364_ Acquired Imp. Gyrokinetic Inverter. 10365_ Centrium Leg destroyed. 10366_ Acquired Imp. Gyrokinetic Inverter. 10366_ Slug penetrates Wall. 10366_ Penetrated by Slug. 10367_ System corrupted: Heat flow error (+191). 10367_ Slug penetrates Wall. 10367_ Hacking Suite destroyed. 10370_ Penetrated by Slug. 10371_ Slug penetrates Wall. 10371_ W-44 Eye sends out distress signal. 10374_ Slug penetrates Wall. 10375_ Imp. Core Analyzer destroyed. 10377_ Slug penetrates Wall. 10383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ????????????????????"""T"????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????# ###########u###?????????????????????? | | ?????????? 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"""" # """ | | ??????????????????????????""S"" / "T"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 35 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Lrn. Terrain Scanner | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Neutrino Core | -3/Research | Scanalyzed Antimissile System | -3/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked M-14 Sweeper | -7/Factory | Downloaded Fabricated ------------ B-48 Gladiator | x3 | -7/Factory B-48 Gladiator | x3 | -7/Factory M-14 Sweeper | x1 | -6/Factory Energy Well | x2 | -6/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory Lrn. Sensor Array | x1 | -3/Research Lrn. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerSurveybotMagmablaster Manual? 0 Play Time 03:48:10 Cumulative 99.2 hours Start 2019.11.12 @ 08:20:02 End 2019.11.12 @ 13:20:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62bd0c91-47d4-450e-9c59-a69639c9bb93