Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 04:01:35 Player: Rocket Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (174) 870 Value Destroyed (5857) 5857 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 13362 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 80/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Signal Interpreter Heavy Beamcaster Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Seismic Detector Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Power Sword Power Sword > --- INVENTORY -------- Light Nuclear Core Improved Treads Medium Treads Medium Treads Medium Matter Pod Improved Signal Interpreter Particle Charger Improved Field Recycling Unit Heavy Disruptor Cannon Advanced Plasma Cannon Mass Driver Heavy Missile Launcher Long-range Missile Launcher Improved Datajack Powered Hammer Chainsword Chainsword [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Greatsword Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Slots Evolved 12 | . . 2 . 2 . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . Utility 8 | . . 1 . 2 . . . 1 2 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 143 | 7 6 7 5 15 19 16 14 7 13 1 7 23 3 Power 20 | 1 . 2 . 1 5 2 2 . 1 . 3 2 1 Engine 6 | 1 . 1 . . 2 1 1 . . . . . . Core 13 | . . 1 . 1 3 1 1 . 1 . 3 1 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 33 | 2 1 3 . 7 6 5 1 2 . . 1 5 . Treads 16 | . . 3 . 1 1 2 1 2 . . 1 5 . Leg 17 | 2 1 . . 6 5 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 2 1 2 . 5 3 2 6 2 7 1 3 11 . Device 21 | 1 . . . 1 3 2 2 1 2 . 2 7 . Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 9 | . . 2 . 1 . . 2 1 2 . . 1 . Hackware 3 | . . . . 1 . . 1 . . . 1 . . Protection 9 | . . . . 1 . . 1 . 3 1 . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 4 . 5 2 5 7 5 3 5 . . 5 2 Energy Gun 7 | . . . 2 . 2 1 1 . . . . . 1 Energy Cannon 3 | . . . . . . 1 1 . . . . 1 . Ballistic Gun 12 | 2 2 . . . 2 2 2 . . . . 2 . Ballistic Cannon 7 | . 2 . 2 1 . 1 . . . . . . 1 Launcher 7 | . . . 1 1 1 1 . 1 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 1 2 4 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . 1 . 1 1 . . . 1 . . Corrupted Parts 8 | . . . . . 6 2 . . . . . . . System Corruption 33 | . . . . . 28 5 . . . . . . . Parts Lost 59 | . . . 1 5 10 3 2 . 6 1 1 27 3 Power 11 | . . . . . 4 . . . 2 . 1 3 1 Propulsion 18 | . . . . 3 3 2 . . . . . 10 . Utility 18 | . . . . 1 1 . 2 . 3 1 . 10 . Weapon 12 | . . . 1 1 2 1 . . 1 . . 4 2 Highest Loss Streak 16 | . . . 1 3 3 1 2 . 2 1 1 16 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 16 | 1 7 12 14 14 14 16 19 19 19 17 19 18 3 Power 1 | . 2 3 3 3 2 1 1 1 1 . . 1 . Propulsion 3 | . . 1 2 1 2 3 3 4 4 4 4 2 . Utility 5 | . 1 4 5 4 4 5 7 8 6 4 4 4 2 Weapon 6 | . 2 4 3 5 4 6 7 6 7 9 9 9 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 2 . 1 1 1 2 5 7 3 . 1 4 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 1 1 . . . . Utility 12 | . . . 1 1 1 . 1 4 2 . . . 2 Weapon 12 | . 2 . . . . 1 3 2 . . 1 3 . Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 99 100 98 98 98 98 92 95 94 93 89 2 Engine 4 | . 14 4 11 5 2 7 6 6 4 11 2 . . Core 5 | . . 6 . 3 5 1 7 6 6 . 7 9 . Treads 18 | . . 30 33 12 . 9 29 26 23 23 23 18 . Leg 6 | . 27 2 . 13 26 16 . . . . . . . Device 12 | . 14 4 . 8 15 18 14 19 12 8 10 16 . Storage 7 | . 14 11 11 9 9 9 7 6 5 5 5 4 . Processor 13 | . . 17 22 18 18 18 7 6 14 17 12 14 . Hackware 3 | . . . . 4 . . 6 6 5 5 9 6 . Protection 3 | . . . . 4 2 . . . 5 8 5 5 . Energy Gun 2 | . . . 13 . 8 7 . . . . . . . Ballistic Gun 2 | . 19 . . . 2 8 4 . . . . . 1 Ballistic Cannon 3 | . 8 22 6 17 4 . . . . . . . . Slashing Weapon 6 | . . . . . . . 5 13 12 5 11 10 . Peak Build Rating 93 | 7 10 22 22 29 27 35 50 59 74 69 77 93 17 Average Rating 49 | 5 9 21 21 26 23 27 45 57 69 67 74 85 6 On Entrance 33 | . 7 10 22 22 24 21 35 50 59 68 69 77 2 Avg Prop Armor Cover (%) 8 | . . . . 5 12 5 . 7 . . . . . Naked Turns 83 | . . . . . . . . . . . . 23 60 Heaviest Build 99 | 14 34 36 35 59 38 56 69 73 89 84 91 99 10 Greatest Support 131 | 20 20 66 66 66 35 76 104 104 104 104 104 131 3 Greatest Overweight (x) 3 | . 1 1 . 2 1 1 . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 15 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 13 15 15 17 15 16 20 20 20 20 20 19 5 Most Carried 20 | 2 11 15 15 16 15 20 20 20 20 18 20 20 5 Average Carried 16 | 1 7 12 14 14 14 16 19 19 19 17 19 18 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 2 11 15 15 15 15 20 20 20 18 17 20 5 3 Class Distribution -------------------- 39% | Mutant 33% | Scientist-Gladiator 13% | Gladiator 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Scientist-Gladiator | -5/Factory Gladiator | -5/Waste Scientist-Gladiator | -5/Factory Scientist-Gladiator | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Matter Collected 4105 | 229 170 609 128 208 785 313 425 45 428 . 319 338 108 Remotely . | . . . . . . . . . . . . . . Salvage Created 5524 | 42 186 582 354 251 693 316 314 49 1086 . 319 1224 108 Parts 347 | 5 16 42 16 16 35 17 25 11 64 . 29 67 4 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Combat Hostiles Destroyed 126 | . 5 16 6 10 19 7 6 4 18 . 7 28 . Melee 34 | . . . . . . . 2 1 7 . 7 17 . Guns 24 | . 5 . 1 . 10 6 2 . . . . . . Cannons 35 | . . 16 3 10 3 1 2 . . . . . . AOE 33 | . . . 2 . 6 . . 3 11 . . 11 . Classes Destroyed 16 | 1 4 5 1 1 1 . . . 1 . . 2 . Worker 7 | . . 1 . 1 . . . . 3 . . 2 . Builder 14 | . . . . 2 . . 1 . 6 . 1 4 . Tunneler 3 | 2 . . . . . . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 9 | . . 2 1 . . 1 . . 4 . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . 1 . . . . 1 . . Watcher 9 | . 1 3 . . . 1 . . 3 . . 1 . Swarmer 52 | . 3 6 . 3 7 2 2 3 9 . 4 13 . Grunt 40 | . 2 7 5 6 10 3 . . 2 . . 5 . Brawler 2 | . . . 1 . . . 1 . . . . . . Duelist 3 | . . 1 1 . . 1 . . . . . . . Sentry 13 | . . 2 . 1 1 1 2 . 3 . . 3 . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 14 | . . . . . 1 . 1 1 4 . 3 4 . Best Kill Streak 17 | 1 3 9 3 12 4 3 3 3 17 . 5 8 1 Combat Bots Only 7 | . 3 4 3 6 4 2 3 3 7 . 5 6 . Max Kills in Single Turn 9 | 1 1 2 2 1 2 1 1 2 9 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 1 . 2 . . 2 5 . . 3 . Melee 1 | . . . . . . . 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Hostile Shots Fired 1214 | . 21 63 16 77 147 66 138 17 69 . 69 473 58 Missed 367 | . 4 15 4 24 47 17 44 4 17 . 17 158 16 Hits 847 | . 17 48 12 53 100 49 94 13 52 . 52 315 42 Melee 5 | . . . 2 . . 2 1 . . . . . . Projectile 842 | . 17 48 10 53 100 47 93 13 52 . 52 315 42 AOE 1 | . . . . . . . . . . . 1 . . Critical Strikes 34 | . . . 1 2 2 4 1 . 8 . 1 10 5 Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 11464 | . 186 504 221 777 1543 827 759 147 1009 286 547 3649 1009 Core 1909 | . 60 44 . 66 252 70 48 . 61 88 45 626 549 Absorbed by Shields 1350 | . . . . . . . 172 54 31 . 388 705 . Regen/Repaired (Parts) 443 | . . . . . . . 443 . . . . . . Core Remaining (%) 81 | 100 76 . 89 . . 29 93 100 . . 80 . . Volleys Fired 277 | 6 16 46 11 33 71 39 19 3 11 2 . 13 7 Largest 3 | 2 2 2 2 2 2 2 2 1 1 1 . 2 3 Hottest 159 | 40 43 66 90 66 119 88 80 39 43 80 . 110 159 Shots Fired 466 | 12 32 92 19 64 104 74 23 3 11 3 . 14 15 Gun 216 | 12 32 . 6 . 72 66 15 . . . . 2 11 Cannon 211 | . . 92 10 63 19 8 8 . . 3 . 4 4 Launcher 39 | . . . 3 1 13 . . 3 11 . . 8 . Special . | . . . . . . . . . . . . . . Kinetic 301 | 12 32 92 10 63 24 41 15 . . . . 2 10 Thermal 88 | . . . . . 56 13 8 . . 3 . 3 5 Explosive 26 | . . . 3 1 . . . 3 11 . . 8 . Electromagnetic 51 | . . . 6 . 24 20 . . . . . 1 . Robot Hit Streak 17 | 3 12 17 4 7 7 7 12 1 8 . . 9 4 Robot Miss Streak 9 | 2 3 6 2 2 4 9 1 1 1 . . 5 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . Shots Hit Robots 398 | 6 19 48 11 38 54 43 28 2 39 1 14 85 10 Core Hits 254 | 4 9 24 11 20 36 20 10 4 45 . 7 59 5 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 34 | . 1 2 1 3 2 1 1 . 7 . 1 14 1 Burn 2 | . . . . . 1 1 . . . . . . . Destroy 2 | . 1 . . . . . . . . . . . 1 Blast 7 | . . 2 1 3 1 . . . . . . . . Sever 23 | . . . . . . . 1 . 7 . 1 14 . Melee Attacks 261 | . . . . . . 3 22 8 82 18 25 103 . Impact . | . . . . . . . . . . . . . . Slashing 261 | . . . . . . 3 22 8 82 18 25 103 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 1 3 . 6 1 2 4 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Follow-up Attacks 22 | . . . . . . . . . 5 . 1 16 . Damage Inflicted 18280 | 67 256 1104 421 1051 1642 1049 790 396 4576 110 859 5751 208 Guns 2000 | 67 256 . 39 . 586 674 181 . . . . . 197 Cannons 2572 | . . 1104 108 845 194 162 148 . . . . . 11 Explosions 6187 | . . . 274 206 862 145 . 351 2655 . . 1694 . Melee 7521 | . . . . . . 68 461 45 1921 110 859 4057 . Ramming . | . . . . . . . . . . . . . . Kinetic 3319 | 67 256 1104 108 845 212 433 181 . . . . . 113 Thermal 1299 | . . . . . 523 270 148 . 263 . . . 95 Explosive 4917 | . . . 274 206 . . . 351 2392 . . 1694 . Electromagnetic 1224 | . . . 39 . 907 278 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 7521 | . . . . . . 68 461 45 1921 110 859 4057 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . 30 35 3 1 3 24 24 8 8 Average Corruption 11 | . . . . . 12 33 2 1 2 16 21 6 8 Corruption Purged 5 | . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 205 | . . . . . 50 43 17 1 19 9 45 18 3 Message Errors 50 | . . . . . 9 10 4 . 3 1 18 5 . Matter Fused 43 | . . . . . 11 10 4 1 5 2 8 2 . Heat Flow Errors 29 | . . . . . 5 6 2 . 5 1 4 6 . Energy Discharges 22 | . . . . . 6 6 1 . 1 2 4 1 1 Parts Rejected 5 | . . . . . 2 . 1 . . . . 1 1 Parts Fused 2 | . . . . . 1 . . . 1 . . . . Data Loss (minor) 24 | . . . . . 4 5 4 . . 2 7 2 . Data Loss (major) 9 | . . . . . 1 1 . . 3 . 4 . . Misfires 6 | . . . . . 4 1 . . . 1 . . . Alerts 5 | . . . . . 2 1 . . 1 . . 1 . Weapon Failures 10 | . . . . . 5 3 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1272 | . . . . 10 5 . 79 16 573 . 158 431 . Projectiles 9 | . . . . 9 . . . . . . . . . Explosions 376 | . . . . 1 5 . . 16 234 . . 120 . Melee 887 | . . . . . . . 79 . 339 . 158 311 . Knockbacks 19 | . . 6 1 8 1 3 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . 6 1 7 1 3 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 372 | . . . 49 5 121 97 . . . . . 100 . Shots 11 | . . . 1 1 5 2 . . . . . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 280 | . 3 90 30 36 183 191 280 . 273 224 236 277 144 Average Temperature 72 | . 3 18 11 11 68 65 113 . 101 84 102 105 76 Received Heat Transfer 2276 | . 75 126 72 378 639 378 132 . 159 . 6 77 234 Effects 3 | . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 1 2 . . . . . . Heat Transferred 2284 | . . . . . 1166 520 300 . 150 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Maximum Alert Level 3 | . . . . . 3 1 . . 2 . . 1 . Low Security (%) 80 | 100 100 100 100 100 26 2 100 100 87 100 100 95 100 Level 1 9 | . . . . . 19 97 . . . . . 4 . Level 2 7 | . . . . . 35 . . . 12 . . . . Level 3 2 | . . . . . 18 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 735 | 5 70 190 181 172 735 378 112 121 541 186 150 276 128 Initial 358 | . . . 67 58 39 358 112 . 30 184 67 . 128 Average 128 | 1 15 80 121 91 389 285 21 27 98 143 51 87 101 Influence Increases 4804 | 10 133 483 204 334 796 255 202 170 885 12 332 981 7 Destroy 0b10 Robot/C 2600 | . 100 320 140 240 380 140 120 80 360 . 160 560 . Destroy 0b10 Robot/NC 240 | 10 10 35 5 15 . 15 5 . 85 . 15 40 5 Destroy Leader 502 | . 22 78 30 40 30 42 30 20 76 . 42 92 . Allied During Kill 21 | . . . 16 2 . . . . . . 3 . . Successful Hack 84 | . . . . . . . 22 . 18 . 40 4 . Disable Machine 330 | . . 30 . 30 15 15 15 30 105 . . 90 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 532 | . 1 5 13 7 41 43 10 40 226 12 12 120 2 Lose Combat Pursuer 345 | . . 15 . . 180 . . . 15 . 60 75 . Influence Decreases 4749 | 10 133 310 226 425 121 741 451 106 422 443 428 718 215 Entered New Map 1275 | . . . 106 93 21 377 137 . 34 343 29 . 135 Time Decay 2824 | 10 133 310 110 262 . 334 294 106 348 90 329 448 50 Lost Part 570 | . . . 10 50 100 30 20 . 40 10 10 270 30 Lost Ally 80 | . . . . 20 . . . . . . 60 . . Squads Dispatched 24 | . . 2 . 1 . 1 3 1 9 . 2 5 . Investigation 2 | . . 2 . . . . . . . . . . . Extermination 11 | . . . . . . . 2 1 3 . 2 3 . Reinforcement 9 | . . . . 1 . 1 1 . 4 . . 2 . Assault 2 | . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 1 . 2 . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Distress Signals 10 | . . 1 . . . 3 . . 2 . 1 2 1 Communications Jammed 20 | . . . . . . . . . . . . 20 . Distress Signals 20 | . . . . . . . . . . . . 20 . Times Spotted 193 | . 7 20 6 11 35 17 7 5 22 6 14 40 3 Peak Tracking Total 10 | . 4 5 2 5 7 6 3 3 7 3 5 10 3 Tactical Retreats 19 | . . 1 . . 8 . . . 1 2 2 5 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Traps Triggered 14 | . 1 1 . . 6 1 3 . 1 . . . 1 Indirectly 3 | . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Machines Disabled 23 | . . 2 . 2 2 1 1 2 7 . . 6 . Max in Single Turn 3 | . . 1 . 1 1 1 1 1 3 . . 2 . Garrison Access 4 | . . . . . . 1 1 . 2 . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Machines Accessed 39 | . 2 4 . 4 2 2 7 2 5 . 6 5 . Terminals 23 | . 2 3 . 3 2 1 4 1 2 . 2 3 . Fabricators 3 | . . . . . . . . . . . 2 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 3 | . . . . . . . . . 1 . 1 1 . Scanalyzers 5 | . . 1 . . . . 1 1 1 . 1 . . Garrison Access 4 | . . . . 1 . 1 1 . 1 . . . . Total Hacks 77 | . 5 8 . 5 2 2 18 3 11 . 16 7 . Successful 30 | . 1 1 . 2 . 1 10 2 6 . 5 2 . Failed 47 | . 4 7 . 3 2 1 8 1 5 . 11 5 . Catastrophic 12 | . . 4 . 1 1 . 1 . 1 . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 5 5 . 3 . 1 3 1 2 . 1 2 . Terminals 43 | . 5 7 . 3 2 1 9 1 5 . 5 5 . Fabricators 7 | . . . . . . . . . . . 6 1 . Repair Stations 6 | . . . . . . . 6 . . . . . . Recycling Units 5 | . . . . . . . . . 3 . 1 1 . Scanalyzers 11 | . . 1 . . . . 2 2 2 . 4 . . Garrison Access 5 | . . . . 2 . 1 1 . 1 . . . . Terminal Hacks 9 | . 1 . . 1 . . 3 . 2 . 1 1 . Robot Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . 2 1 . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 1 . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . Scanalyzer 8 | . . 1 . . . . 2 2 1 . 2 . . Retrieve Study 8 | . . 1 . . . . 2 2 1 . 2 . . Garrison Access Hacks 4 | . . . . 1 . 1 1 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . 1 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 2 3 . 3 1 1 6 2 4 . 5 4 . Full Trace Events 2 | . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . Part Studies Acquired 8 | . . 1 . . . . 2 2 1 . 2 . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 82 | . . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 7 . . . 2 . . . . Machine Destruction 5 | . . . . . 3 . . . 2 . . . . Programmers 4 | . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Total Allies 6 | . . . 3 . . . . . . . 3 . . Largest Group 3 | . . . 3 2 . . . . . . 3 . . Highest-Rated Group 90 | . . . 40 32 . . . . . . 90 . . Highest-Rated Ally 30 | . . . 16 16 . . . . . . 30 . . Total Orders 1 | . . . . 1 . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . Ally Attacks 20 | . . . 1 16 . . . . . . 3 . . Total Damage 282 | . . . 16 161 . . . . . . 105 . . Kills 5 | . . . 1 2 . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Active Infowar (turns) 8866 | 16 525 797 221 563 216 418 1079 513 1928 188 955 1447 . Optics 734 | . . 472 221 41 . . . . . . . . . Sensors 6003 | . . . . 522 216 418 707 513 1928 188 955 556 . Structural 138 | . . . . . . . . . . . . 138 . Seismic 1667 | 16 525 325 . . . . 339 . . . . 462 . Machine Analysis 374 | . . . . . . . 374 . . . . . . Jamming 1207 | . . . . . . . . . . . . 1207 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Turns Passed 10887 | 116 525 797 221 565 1477 747 1080 513 2082 188 955 1506 115 Spaces Moved 5020 | 75 270 379 116 234 735 324 462 280 900 68 456 629 92 Core 141 | 4 . . . . . . . . . . . 45 92 Treads 3479 | . . 360 116 108 18 127 462 280 900 68 456 584 . Legs 1400 | 71 270 19 . 126 717 197 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 145 145 145 105 160 162 160 162 162 162 50 50 Average Speed 157 | 116 167 146 145 167 157 170 162 161 162 162 162 152 64 Slowest Speed 305 | 120 190 225 145 305 250 240 162 162 162 162 162 200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 10 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 29 | 5 58 33 34 22 73 28 14 6 21 74 14 14 11 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 84 | . . . . . . 2 9 4 37 17 6 9 . Terrain Destroyed 353 | . . 3 15 8 6 49 9 50 128 17 6 61 1 Melee 84 | . . . . . . 2 9 4 37 17 6 9 . Projectile 11 | . . 3 1 6 . . . . . . . . 1 AOE 258 | . . . 14 2 6 47 . 46 91 . . 52 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Fac Was Fac Fac Ext Total 7198 | 89 311 527 148 342 941 445 741 333 1389 107 628 1063 134 Wait 1230 | . 2 83 10 38 79 22 182 3 376 17 126 278 14 Move 5007 | 74 269 378 115 234 732 323 461 279 900 67 455 628 92 Hop . | . . . . . . . . . . . . . . Pick Up 101 | 2 10 6 1 7 5 17 12 16 11 . 7 7 . Fast Attach 64 | 7 5 5 2 5 4 4 12 . 2 . 4 11 3 Attach 56 | . . 2 1 6 9 3 4 2 9 1 . 17 2 Detach 10 | . . 1 1 . 1 . 1 . 1 . 1 3 1 Swap 102 | . 2 1 5 9 24 17 8 6 6 2 4 18 . Drop 109 | . 7 5 2 10 5 17 20 17 8 . 8 10 . Fire 277 | 6 16 46 11 33 71 39 19 3 11 2 . 13 7 Melee 216 | . . . . . . 3 22 7 65 18 23 78 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . 11 . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -9/Materials | Discovered new exit (range 11) 1439 | -9/Materials | Entered Mines 1495 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1555 | -9/Mines | Discovered new exit (range 5) 1613 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1635 | -9/Mines | Discovered new exit (range 15) 1660 | -9/Mines | Entered Materials 1660 | -8/Materials | Accompanied by 2 allies 1660 | -8/Materials | Evolved 2 slots: Utility x2 1915 | -8/Materials | Lost 3 parts (2n1w) 2225 | -8/Materials | Identified exit to Garrison 2225 | -8/Materials | Entered Garrison 2363 | -8/Garrison | Triggered checkpoint 2461 | -8/Garrison | Triggered checkpoint 2562 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Lost 3 parts (2n1u) 3002 | -8/Garrison | Discovered new exit (range 11) 3018 | -8/Garrison | Identified exit to Materials 3020 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3071 | -8/Garrison | Triggered checkpoint 3100 | -8/Garrison | Garrison Relay disabled 3155 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | System corruption reached 10% 3213 | -8/Garrison | Core integrity fell below 50% 3243 | -8/Garrison | Discovered exit to Materials (range 9) 3277 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Installed Relay Interface Framework 3576 | -8/Garrison | System corruption reached 30% 3676 | -8/Garrison | Build established: Scavenger-Mutant 3702 | -8/Garrison | Entered Materials 4429 | -8/Materials | Discovered new exit (range 3) 4431 | -8/Materials | Identified exit to Factory 4449 | -8/Materials | Entered Factory 4449 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4472 | -7/Factory | Build established: Mutant 4859 | -7/Factory | Build established: Scavenger-Mutant 5260 | -7/Factory | Build established: Mutant 5264 | -7/Factory | Repaired Arm. Treads+ 5310 | -7/Factory | Repaired Med. Treads+ 5446 | -7/Factory | Discovered new exit (range 4) 5451 | -7/Factory | Identified exit to Factory 5529 | -7/Factory | Entered another Factory area 5529 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5830 | -6/Factory | Build established: Gladiator 5961 | -6/Factory | Discovered new exit (range 10) 5976 | -6/Factory | Identified exit to Factory 6042 | -6/Factory | Entered another Factory area 6042 | -5/Factory | Evolved 2 slots: Utility x2 6402 | -5/Factory | Build established: Scientist-Gladiator 7908 | -5/Factory | Destroyed 7 combat bots 8124 | -5/Factory | Sucked down chute 8124 | -5/Factory | Entered Waste 8139 | -5/Waste | EMP discharged 8139 | -5/Waste | System corruption reached 10% 8152 | -5/Waste | Spotted C-40 Crusher 8153 | -5/Waste | Spotted C-40 Crusher 8215 | -5/Waste | Crushed by falling debris 8239 | -5/Waste | EMP discharged 8251 | -5/Waste | Spotted C-40 Crusher 8258 | -5/Waste | Spotted C-40 Crusher 8288 | -5/Waste | Discovered new exit (range 15) 8309 | -5/Waste | Identified exit to Factory 8312 | -5/Waste | Entered Factory 8853 | -5/Factory | Fabricated B-60 Warrior? 9143 | -5/Factory | Discovered new exit (range 15) 9194 | -5/Factory | Identified exit to Factory 9267 | -5/Factory | Entered another Factory area 9267 | -4/Factory | Evolved 2 slots: Utility x2 9279 | -4/Factory | Found Unknown Device 9279 | -4/Factory | Identified Quantum Capacitor 9422 | -4/Factory | Fabricated Nanoactuators (x2) 9975 | -4/Factory | Lost 3 parts (3n) 10222 | -4/Factory | Build established: Gladiator 10466 | -4/Factory | Lost 3 parts (2u1w) 10742 | -4/Factory | Released all parts (6) 10748 | -4/Factory | Core integrity fell below 50% 10751 | -4/Factory | Spotted B-86 Titan 10760 | -4/Factory | Discovered new exit (range 9) 10772 | -4/Factory | Lost 16 parts (3p5n5u3w) 10773 | -4/Factory | Entered Extension 10879 | -4/Extension | Core integrity fell below 20% 10888 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10863_ HV Slug penetrates Y-64 Sentinel. 10864_ Coil Gun destroyed. 10864_ Slug penetrates OP-JGT(h). 10866_ HV Slug penetrates Wall. 10867_ Penetrated by Slug. 10868_ Bore Cannon destroyed. 10868_ Penetrated by Slug. 10870_ Slug penetrates Wall. 10871_ Penetrated by Slug. 10871_ Acquired Neutrino Core. 10873_ Critical hit (Burn: +37). 10873_ Neutrino Core destroyed. 10873_ Critical hit (Burn: +37). 10873_ Penetrated by Slug. 10878_ System corrupted: Hvy. Disruptor Cannon rejected. 10878_ Penetrated by Slug. 10883_ Slug penetrates Wall. 10885_ 63-X1T(l) suffers critical hit (Destroy). 10886_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ??########?????????????????? | | ??# #??????####???????? | | ??# #??????#T"#???????? | | ??#@ h ######## "#######?? | | ??# hl Y | | ??#g] #########=#######?? | | ??# #???????#=#???????? | | ??####Y###???????# #?#?????? | | ????" #????????#!# #?????? | | ???##% ##########=# "?????? | | ????# "?????? | | ????## #############T#?????? | | ?????# #????????????##?????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 675 Core Shielding 30 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 13 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Nanoactuators | x2 | -4/Factory | Preloaded Repaired ---------- Arm. Treads | 6% | -7/Factory Med. Treads | 11% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Med. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Greatsword | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverPoweredLance Manual? 0 Play Time 01:50:31 Cumulative 87.5 hours Start 2026.02.15 @ 02:05:32 End 2026.02.15 @ 04:01:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee98c212-9ba4-420d-a7e5-f6f3ecd2e6a1