Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 14:59:03 Player: TheProctologist Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (3773) 3773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 9404 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 100/100 System Corruption 13% Temperature Warning (381) Movement Core (750) Ox14 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Melee Analysis Suite Recalibrator (fused) > --- WEAPON (4) ------- Heavy Laser Coil Gun Axe > --- INVENTORY (15) --- Reinforced Deuterium Engine Micro Nuclear Core Fission Core Particle Charger Improved Reaction Control System Hardened Light Armor Plating Layered Medium Armor Plating Missile Launcher Remote Datajack Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Reaction Control System Recalibrator Heavy Laser Flak Gun Gauss Cannon Bore Cannon Missile Launcher Remote Datajack Greatsword Longsword +1 [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Heavy Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 2 | . . . . . . . 1 . 1 . . Weapon 2 | . . . . . . . 1 . 1 . . Parts Attached 113 | 7 8 7 24 . 1 6 4 14 13 27 2 Power 13 | 1 1 1 3 . . 1 1 3 . 2 . Engine 8 | 1 . . 2 . . 1 1 2 . 1 . Core 5 | . 1 1 1 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . 3 10 . . 2 . 6 3 6 . Treads 4 | . . . . . . . . . . 4 . Leg 28 | 2 . 3 10 . . 2 . 6 3 2 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 2 1 1 1 . . . 2 3 6 4 1 Device 6 | 1 . . . . . . 1 . 1 3 . Storage 3 | 1 . 1 1 . . . . . . . . Processor 3 | . 1 . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . . . . . 1 2 4 1 1 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 6 2 10 . 1 3 1 2 4 15 1 Energy Gun 8 | . 1 . 5 . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 4 2 3 . . 1 . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . 2 . Launcher 1 | . . . . . . . . . . 1 . Special Weapon 7 | . 1 . 2 . . . . . . 4 . Impact Weapon 5 | . . . . . . 2 1 1 1 . . Slashing Weapon 10 | . . . . . 1 . . 1 3 4 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 39 | . . . 7 . . 2 1 6 1 16 6 Power 7 | . . . 3 . . 1 1 1 . 1 . Propulsion 16 | . . . 2 . . 1 . 3 1 6 3 Utility 7 | . . . . . . . . 2 . 4 1 Weapon 9 | . . . 2 . . . . . . 5 2 Highest Loss Streak 12 | . . . 4 . . 2 1 4 1 12 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 96 98 100 100 97 96 98 95 75 86 Engine 4 | . 3 . 8 . . 8 8 4 . 4 7 Core 5 | . 10 14 2 11 11 . . 4 7 2 . Treads 3 | . . . . . . . . . . 10 17 Leg 26 | . 28 28 42 44 44 43 36 35 30 9 . Device 4 | . 4 . . . . . 8 4 3 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 Processor 8 | . 9 14 11 11 11 11 . 4 7 7 7 Protection 3 | . . . . . . . 8 8 9 2 6 Energy Gun 2 | . . . 8 . . . . . . 1 7 Ballistic Gun 9 | . 25 24 13 22 13 2 . . . 4 14 Ballistic Cannon 1 | . . . . . . . . . . 5 6 Special Weapon 1 | . 2 . . . . . . . . 3 . Impact Weapon 4 | . . . . . . 8 16 17 16 . . Slashing Weapon 4 | . . . . . 8 11 9 9 8 4 . Peak Build Rating 48 | 9 13 16 21 16 22 26 29 36 47 48 43 Average Rating 27 | 5 11 13 17 16 20 24 28 28 40 36 41 On Entrance 21 | . 9 13 16 16 16 22 26 25 30 47 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 14 16 21 33 31 31 35 44 42 47 56 59 Greatest Support 68 | 20 20 30 50 40 40 43 43 56 56 68 68 Greatest Overweight (x) 10 | . . 1 . . . . 1 2 . 10 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 9 11 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 10 13 14 15 15 15 15 15 15 11 Average Carried 11 | 1 7 9 10 13 14 14 14 14 14 8 10 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 10 13 14 15 15 14 15 15 10 10 Class Distribution -------------------- 36% | Mutant 19% | Scavenger-Gladiator 16% | Scavenger-Mutant 15% | Gunner 7% | Tank 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Matter Collected 2630 | 275 271 334 521 61 . 66 92 145 125 350 390 Remotely . | . . . . . . . . . . . . Salvage Created 4923 | 74 522 268 1389 . . 171 289 894 702 375 239 Parts 279 | 5 23 11 103 . . 6 15 61 33 14 8 Haulers Intercepted 8 | . 2 . 5 . . . 1 . . . . Recyclers Shooed 8 | . 3 2 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 21 11 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Combat Hostiles Destroyed 114 | . 11 13 29 . . 3 3 27 13 10 5 Melee 55 | . . . . . . 3 3 27 12 9 1 Guns 55 | . 11 13 29 . . . . . . . 2 Cannons 3 | . . . . . . . . . . 1 2 Classes Destroyed 15 | 2 4 1 2 . . . . 1 3 2 . Worker 1 | . . . 1 . . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . Hauler 8 | . 2 . 5 . . . 1 . . . . Recycler 7 | 1 1 1 2 . . . 2 . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 39 | . 5 3 10 . . . 3 12 . 6 . Grunt 44 | . 6 4 10 . . 3 . 12 5 . 4 Brawler 2 | . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . 1 1 . Sentry 15 | . . . 9 . . . . 2 3 . 1 Specialist 2 | . . . . . . . . . 2 . . Hunter 1 | . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . Assembled 6 | . . 6 . . . . . . . . . Best Kill Streak 8 | 1 3 6 6 . . 3 3 8 3 3 3 Combat Bots Only 8 | . 3 5 6 . . 3 2 8 3 3 3 Max Kills in Single Turn 2 | 1 2 2 2 . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Hostile Shots Fired 701 | . 31 66 118 . . 16 10 190 82 138 50 Missed 182 | . 14 22 27 . . 2 1 45 25 39 7 Damage Taken 7128 | . 183 567 1035 . . 250 70 1581 626 1965 851 Core 1296 | . 26 84 188 . . 58 7 221 109 572 31 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . . 11 . . Regen/Repaired (Parts) 172 | . . . 129 . . . . . 43 . . Core Remaining (%) 63 | 100 . 56 . . . 38 . 58 . . . Volleys Fired 203 | 4 36 35 99 . . 1 . . . 19 9 Largest 4 | 2 2 2 2 . . 1 . . . 4 4 Hottest 202 | 40 123 46 100 . . 23 . . . 202 175 Shots Fired 404 | 8 69 66 184 1 . 1 . . . 43 32 Gun 365 | 8 68 66 180 1 . 1 . . . 18 23 Cannon 23 | . . . . . . . . . . 14 9 Launcher 6 | . . . . . . . . . . 6 . Special 10 | . 1 . 4 . . . . . . 5 . Kinetic 295 | 8 68 66 102 1 . 1 . . . 26 23 Thermal 87 | . 1 . 71 . . . . . . 6 9 Explosive 6 | . . . . . . . . . . 6 . Electromagnetic 11 | . . . 11 . . . . . . . . Robot Hit Streak 16 | 3 10 12 16 . . 6 . . . 8 8 Robot Miss Streak 7 | 2 3 6 7 . . . . . . 6 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 392 | 4 45 53 106 . . 9 9 49 38 56 23 Core Hits 203 | 3 26 30 60 . . 2 4 26 15 22 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 1 1 Critical Strikes 21 | . . . 3 . . 1 1 3 7 5 1 Burn 3 | . . . 3 . . . . . . . . Destroy 2 | . . . . . . . . . . 1 1 Blast 3 | . . . . . . . . . . 3 . Smash 1 | . . . . . . . . . 1 . . Sever 12 | . . . . . . 1 1 3 6 1 . Melee Attacks 178 | . . . . . . 9 13 77 48 29 2 Impact 29 | . . . . . . 2 4 11 12 . . Slashing 149 | . . . . . . 7 9 66 36 29 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 5 2 4 . . Combat Hostiles 7 | . . . . . . 1 . 2 4 . . Follow-up Attacks 21 | . . . . . . 2 3 3 10 3 . Damage Inflicted 10669 | 54 604 821 1876 . . 463 582 2201 1690 1825 553 Guns 4035 | 54 580 821 1868 . . 15 . . . 348 349 Cannons 457 | . . . . . . . . . . 314 143 Explosions 259 | . . . . . . . . . . 259 . Melee 5886 | . . . . . . 448 582 2201 1690 904 61 Ramming 32 | . 24 . 8 . . . . . . . . Kinetic 3381 | 54 580 821 986 . . 15 . . . 563 362 Thermal 1088 | . . . 859 . . . . . . 99 130 Explosive 259 | . . . . . . . . . . 259 . Electromagnetic 23 | . . . 23 . . . . . . . . Impact 589 | . . . . . . 43 106 137 303 . . Slashing 5297 | . . . . . . 405 476 2064 1387 904 61 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . 1 1 1 1 . . 1 13 13 Average Corruption 7 | . . . 1 1 1 1 . . 1 9 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 121 | . . . 5 3 2 1 . . 1 77 32 Message Errors 30 | . . . . 1 1 . . . . 19 9 Matter Fused 30 | . . . 2 . 1 1 . . 1 20 5 Heat Flow Errors 14 | . . . . . . . . . . 10 4 Energy Discharges 11 | . . . 2 . . . . . . 7 2 Parts Fused 2 | . . . . 1 . . . . . 1 . Data Loss (minor) 16 | . . . 1 . . . . . . 10 5 Data Loss (major) 8 | . . . . . . . . . . 6 2 Misfires 5 | . . . . 1 . . . . . 1 3 Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 419 | . . . . . . 33 182 47 119 38 . Projectiles . | . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . 16 . Melee 403 | . . . . . . 33 182 47 119 22 . Knockbacks 2 | . . . . . . . 1 . 1 . . Impact 2 | . . . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . 51 . Shots 2 | . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . 3 . 2 . . . . . . . . Kicked 5 | . 3 . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 556 | . 30 15 292 6 . . . 10 7 556 515 Average Temperature 111 | . 13 6 80 6 . . . 6 7 200 184 Received Heat Transfer 2203 | . 93 230 372 . . 126 . 477 165 425 315 Effects 24 | . . . 2 . . . . . . 17 5 Shutdowns 4 | . . . . . . . . . . 3 1 Energy Bleed 1 | . . . . . . . . . . 1 . Interference 10 | . . . 2 . . . . . . 6 2 Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . . . 1 1 Damage (major) 3 | . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . 1 1 . . Impact Corruptions 5 | . . . . . . . 3 1 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . Heat Transferred 2294 | . . . 1850 . . . . . . 185 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Peak Influence 549 | 10 203 253 549 213 . 50 116 549 482 . . Initial 287 | . 6 63 5 213 . . 19 26 287 . . Average 227 | 4 95 109 300 213 . 45 68 301 375 . . Maximum Alert Level 2 | . 1 1 2 1 . . . 2 2 . . Low Security (%) 43 | 100 91 67 27 . . 100 100 21 . . . Level 1 37 | . 8 32 46 100 . . . 51 48 . . Level 2 19 | . . . 26 . . . . 27 51 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 2 . 2 . . . 1 . 7 . 1 Investigation 2 | . . . 1 . . . . . 1 . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 5 | . 2 . 1 . . . 1 . 1 . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Distress Signals 9 | . . . 7 . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 22 18 47 . . 2 8 31 17 14 14 Peak Tracking Total 12 | . 3 5 6 . . 2 4 8 4 7 12 Tactical Retreats 13 | . 2 . 3 . . . 1 1 4 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Traps Triggered 5 | . 1 . . . . . . 3 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Machines Accessed 25 | . 6 . 10 . . . 2 1 6 . . Terminals 20 | . 5 . 8 . . . 1 1 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 63 | . 18 . 29 . . . 3 1 12 . . Successful 35 | . 10 . 18 . . . 2 1 4 . . Failed 28 | . 8 . 11 . . . 1 . 8 . . Catastrophic 4 | . 2 . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 7 . 8 . 1 . 2 . 9 . . Terminals 48 | . 16 . 20 . . . 2 1 9 . . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . 2 . 5 . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 16 | . 6 . 8 . . . . 1 1 . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . 1 . 4 . . . . . 2 . . Scan Component 4 | . 1 . 2 . . . . . 1 . . Repair 3 | . . . 2 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 3 . 2 . . . 1 . 1 . . Terminals 7 | . 3 . 2 . . . 1 . 1 . . Botnet 7 | . 3 . 2 . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 6 . 8 . . . . 1 5 . . Full Trace Events 6 | . 2 . 3 . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . 1 . . Time 74 | . . . 52 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Total Allies 6 | . . 2 . . . . . 2 . 2 . Largest Group 2 | . . 2 . . . . . 2 . 2 . Highest-Rated Group 64 | . . 44 . . . . . 64 . 49 . Highest-Rated Ally 39 | . . 31 . . . . . 39 . 30 . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . 20 . . . . . 8 . 5 . Total Damage 489 | . . 251 . . . . . 137 . 101 . Kills 6 | . . 4 . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Turns Passed 11030 | 82 1108 856 1548 308 491 161 507 1176 1216 2771 806 Spaces Moved 6426 | 52 787 521 894 256 408 77 134 783 740 1409 365 Core 9 | 7 . . . . . . . . . 2 . Treads 1125 | . . . . . . . . . . 760 365 Legs 5292 | 45 787 521 894 256 408 77 134 783 740 647 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 160 Average Speed 141 | 110 120 138 124 120 120 120 133 120 120 184 204 Slowest Speed 550 | 120 120 190 126 120 120 120 190 260 120 550 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 99 84 86 55 89 13 9 67 16 99 27 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 5 | . 1 . 1 1 . 1 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . 1 . . . 1 1 . Scrap Searched 7 | . . 2 . 1 . . . . . 3 1 Spaces Dug 10 | . 1 . 4 . . . . 3 2 . . Terrain Destroyed 57 | . 1 . 4 . . . . 3 2 41 6 Melee 5 | . . . . . . . . 3 2 . . Projectile 14 | . 1 . 4 . . . . . . 3 6 AOE 38 | . . . . . . . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Total 7826 | 66 884 591 1149 257 409 136 453 936 1023 1523 399 Wait 783 | . 32 22 96 1 . 41 299 43 202 26 21 Move 6414 | 51 786 520 893 255 407 76 133 781 739 1408 365 Hop . | . . . . . . . . . . . . Pick Up 71 | 4 9 2 19 1 . 3 5 8 11 9 . Fast Attach 32 | 7 5 . 3 . 1 1 . 5 5 5 . Attach 45 | . . 1 12 . . 2 4 4 2 19 1 Detach 16 | . . . 4 . 1 . 1 2 1 7 . Swap 36 | . 3 6 9 . . 3 . 5 6 3 1 Drop 59 | . 10 5 12 . . 2 2 7 19 2 . Fire 203 | 4 36 35 99 . . 1 . . . 19 9 Melee 141 | . . . . . . 7 9 66 33 24 2 Ram . | . . . . . . . . . . . . Kick 5 | . 3 . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 15 5 . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Identified exit to Mines 803 | -10/Materials | Discovered new exit (range 13) 1191 | -10/Materials | Entered Mines 1334 | -10/Mines | Learned Materials trap positions 1468 | -10/Mines | Assembled infested the area 1967 | -10/Mines | Discovered new exit (range 6) 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Evolved 2 slots: Propulsion x2 2048 | -9/Materials | Loaded intel: 22 trap records 2186 | -9/Materials | Discovered new exit (range 16) 2333 | -9/Materials | Discovered new exit (range 10) 2603 | -9/Materials | Repaired Aluminum Leg 2630 | -9/Materials | Repaired Aluminum Leg 2706 | -9/Materials | Discovered new exit (range 16) 3066 | -9/Materials | Discovered new exit (range 12) 3070 | -9/Materials | Identified exit to Materials 3070 | -9/Materials | Identified exit to Mines 3411 | -9/Materials | Lost 4 parts (1p2n1w) 3595 | -9/Materials | Entered Mines 3600 | -9/Mines | Met a Derelict bent on vengeance 3617 | -9/Mines | Identified exit to Exiles 3650 | -9/Mines | Build established: Scavenger-Mutant 3764 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3796 | -9/Mines | Discovered exit to Materials (range 10) 3899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3903 | -9/Mines | Entered Exiles 3932 | -9/Exiles | Met 8R-AWN 3950 | -9/Exiles | Met EX-HEX 3985 | -9/Exiles | Met EX-BIN 3999 | -9/Exiles | Aligned with FarCom system 4001 | -9/Exiles | Given EX-Vault access code 4028 | -9/Exiles | Opened EX-Vault 4034 | -9/Exiles | Found Prototype Slashing Weapon 4034 | -9/Exiles | Identified Longsword +1 4059 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4105 | -9/Exiles | Met EX-DEC 4144 | -9/Exiles | Visited The Gauntlet 4381 | -9/Exiles | Discovered new exit (range 14) 4394 | -9/Exiles | Left Exiles lab with Longsword +1 4394 | -9/Exiles | Entered Mines 4401 | -8/Mines | Core integrity fell below 50% 4460 | -8/Mines | Discovered exit to Materials (range 12) 4555 | -8/Mines | Entered Materials 4555 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4690 | -8/Materials | Build established: Mutant 5060 | -8/Materials | Identified exit to Garrison 5062 | -8/Materials | Entered Garrison 5152 | -8/Garrison | Triggered checkpoint 5201 | -8/Garrison | Learned Factory security intel 5268 | -8/Garrison | Triggered checkpoint 5319 | -8/Garrison | Discovered new exit (range 3) 5342 | -8/Garrison | Build established: Scavenger-Mutant 5404 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Triggered checkpoint 5464 | -8/Garrison | Rescued a captive Derelict 5465 | -8/Garrison | Rescued a captive Derelict 5542 | -8/Garrison | Discovered new exit (range 14) 5618 | -8/Garrison | Triggered checkpoint 5695 | -8/Garrison | Lost 4 parts (3n1u) 5701 | -8/Garrison | Destroyed 8 combat bots 5884 | -8/Garrison | Discovered new exit (range 11) 5912 | -8/Garrison | Triggered checkpoint 5958 | -8/Garrison | Triggered checkpoint 6000 | -8/Garrison | Build established: Scavenger-Gladiator 6070 | -8/Garrison | Triggered checkpoint 6185 | -8/Garrison | Discovered new exit (range 13) 6196 | -8/Garrison | Installed Relay Interface Framework 6238 | -8/Garrison | Entered Factory 6238 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6735 | -7/Factory | Garrison activated, responded to threat 6825 | -7/Factory | Discovered new exit (range 4) 7067 | -7/Factory | Repaired Ripper 7204 | -7/Factory | Discovered new exit (range 15) 7454 | -7/Factory | Entered Lower Caves 7571 | -7/Lower Caves | Build established: Gladiator 7818 | -7/Lower Caves | Learned Factory emergency access door positions 7964 | -7/Lower Caves | Build established: Scavenger-Gladiator 8069 | -7/Lower Caves | Discovered new exit (range 10) 8253 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8274 | -7/Lower Caves | System corruption reached 10% 8348 | -7/Lower Caves | Lost 12 parts (1p5n2u4w) 8629 | -7/Lower Caves | Spotted B-75 Beast 8631 | -7/Lower Caves | Core integrity fell below 50% 8694 | -7/Lower Caves | Build established: Gunner 8798 | -7/Lower Caves | Core integrity fell below 20% 8826 | -7/Lower Caves | Destroyed B-75 Beast 10225 | -7/Lower Caves | Entered another Lower Caves area 10232 | -7/Lower Caves | Discovered new exit (range 9) 10459 | -7/Lower Caves | Build established: Tank 11000 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11031 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11018_ Carbon-fiber Leg fries itself beyond repair. 11019_ Power failure, Imp. Deuterium Engine shutdown. 11019_ Lgt. Treads destroyed. 11019_ Penetrated by Slug. 11022_ Gauss Cannon destroyed. 11023_ Carbon-fiber Leg fries itself beyond repair. 11024_ Overheating: System interference. 11024_ Hvy. Laser temporarily disabled. 11025_ Overheating: Recalibrator damaged (-1). 11025_ Penetrated by Slug. 11026_ Imp. Deuterium Engine broken. 11026_ Overheating: Short circuit. 11026_ Particle Gun fries itself beyond repair. 11026_ Y-64 Sentinel destroyed. 11027_ Hrd. Medium Armor Plating destroyed. 11030_ Neutrino Core fries itself beyond repair. 11031_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????####?????????# | | ????????????????????????????????????# ????????### | | ????????????????????????????????????# #????????? | | ???????????????????????????????????## ##????????# | | ??????????????????????????????????##= %########## | | ??????????????????????????????#####% | | ?????????????????????????????## ## % | | ?????????????????????????????# ######## ### | | ?????????????????????????????# ##??????# #?? | | ????????????????????????###### ! ##??????# #?? | | ????????????????#?????### #????### #?? | | ????????????????# ???# ########%% #???## ##? | | ????????????????# %??## #??????# %#??##% ## | | ?????????????????# ??## #??????# ##### | | ??????????????????# % ??#%#???? "# ###?# | | ???????????????????# ## #??? "# #??# ##### | | ????????????????????# %@### ### #??# % %###???? | | ????????????????????##%%gl#$ # #??## #??????? | | ?????????????????????####%% #???###???????? | | ????????????????????????#% #?????????????? | | ????????????????????????#;##########?????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed TacticalDamperStorm Manual? 0 Play Time 01:36:35 Cumulative 50.5 hours Start 2024.08.23 @ 11:51:47 End 2024.08.23 @ 14:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b3586c6-fc03-4752-a533-d9d6d7b243ac