Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 19:41:20 Player: Parkagirl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (841) 841 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 4392 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (9) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Sensor Array Improved Terrain Scan Processor Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Terrain Scanner Improved Terrain Scan Processor 0b10 Alert Chip Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Rocket Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Angular Momentum Engine Hover Unit Airjet [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 50 | 7 3 2 2 . 14 18 4 Power 9 | 1 . . 1 . 2 4 1 Engine 8 | 1 . . 1 . 2 3 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 2 2 . . 5 8 1 Treads 2 | . . . . . . 2 . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 6 | . . 2 . . 3 1 . Flight 10 | . 2 . . . 2 5 1 Utility 10 | 2 . . 1 . 3 2 2 Device 5 | 1 . . . . 1 2 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 11 | 2 1 . . . 4 4 . Energy Gun 4 | 1 1 . . . . 2 . Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 Corrupted Parts 3 | . . . . . . 3 . System Corruption 4 | . . . . . . 4 . Parts Lost 19 | . . . . . 1 16 2 Power 5 | . . . . . . 4 1 Propulsion 7 | . . . . . 1 5 1 Utility 2 | . . . . . . 2 . Weapon 5 | . . . . . . 5 . Highest Loss Streak 14 | . . . . . 1 14 2 To Critical Strikes . | . . . . . . . . Average Backups 4 | 4 4 5 5 5 4 3 5 Power . | . 1 1 . . . 1 3 Propulsion 2 | 3 2 3 3 3 3 1 2 Utility . | . . . . . . . . Weapon . | . 1 1 1 2 . . . Tool/Special . | . . . . . . . . Unused Backups 9 | . 5 . . . 1 . 3 Power 2 | . . . . . . . 2 Propulsion 6 | . 4 . . . 1 . 1 Utility . | . . . . . . . . Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 87 85 69 71 82 84 80 Engine 12 | . 14 14 14 14 10 11 4 Core 1 | . . . . . . 2 5 Leg 1 | . 7 . . . . . . Hover 13 | . . 26 28 28 2 16 . Flight 11 | . 20 1 . . 23 6 25 Device 12 | . 14 14 14 14 9 11 9 Processor 15 | . . . 8 14 24 23 18 Energy Gun 7 | . 22 28 3 . 1 1 9 Energy Cannon 2 | . . . . . 7 4 . Launcher 1 | . . . . . 2 3 . Peak Build Rating 34 | 7 7 6 10 10 33 34 21 Average Rating 15 | 5 6 6 8 10 20 25 17 On Entrance 11 | . 7 6 6 10 10 33 16 Avg Prop Armor Cover (%) 15 | . . . . . . 15 . Naked Turns . | . . . . . . . . Heaviest Build 25 | 14 14 10 10 6 17 25 25 Greatest Support 40 | 20 20 12 12 12 24 40 12 Greatest Overweight (x) 4 | 3 3 . . . 4 3 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 6 | 6 6 5 5 5 5 5 5 Average Carried 4 | 4 4 5 4 5 4 3 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 3 5 5 Class Distribution -------------------- 46% | Mutant 35% | Scout 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 960 | 262 60 16 . 25 210 311 76 Remotely . | . . . . . . . . Salvage Created 858 | 14 68 50 . . 108 589 29 Parts 60 | 3 9 2 . . 11 33 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 30 | . 3 3 . . 4 18 2 Melee 1 | . . . . . . 1 . Guns 12 | . 3 3 . . . 4 2 Cannons 10 | . . . . . 2 8 . AOE 7 | . . . . . 2 5 . Classes Destroyed 9 | 1 2 . . . 1 5 . Tunneler 1 | 1 . . . . . . . Operator 1 | . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 17 | . 3 3 . . 4 5 2 Grunt 4 | . . . . . . 4 . Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . . 1 . Sentry 5 | . . . . . . 5 . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 1 3 3 . . 3 5 2 Combat Bots Only 5 | . 3 3 . . 3 5 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 228 | . 25 5 . . 18 165 15 Missed 66 | . 8 . . . 10 46 2 Hits 162 | . 17 5 . . 8 119 13 Projectile 162 | . 17 5 . . 8 119 13 Critical Strikes 3 | . . . . . . 3 . Damage Taken 2167 | . 146 81 . . 82 1733 125 Core 607 | . 16 29 . . 24 521 17 Absorbed by Shields 45 | . . . . . . 45 . Regen/Repaired (Parts) 20 | . 20 . . . . . . Core Remaining (%) 91 | 100 . . . 82 . . . Volleys Fired 95 | 3 9 3 . . 16 57 7 Largest 2 | 2 2 2 . . 1 2 1 Hottest 80 | 60 80 80 . . 63 79 65 Shots Fired 114 | 6 19 6 . . 16 60 7 Gun 74 | 6 19 6 . . 5 31 7 Cannon 28 | . . . . . 11 17 . Launcher 12 | . . . . . . 12 . Special . | . . . . . . . . Kinetic 15 | 3 8 . . . . 4 . Thermal 34 | . . . . . . 27 7 Explosive 12 | . . . . . . 12 . Electromagnetic 53 | 3 11 6 . . 16 17 . Robot Hit Streak 21 | 2 7 3 . . 6 21 1 Robot Miss Streak 4 | 2 1 1 . . 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 87 | 3 13 4 . . 13 52 2 Core Hits 45 | 1 4 3 . . 8 27 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Burn 2 | . . . . . . 2 . Melee Attacks 8 | . . . . . . 8 . Impact 8 | . . . . . . 8 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2171 | 42 134 154 . . 403 1394 44 Guns 670 | 34 130 55 . . 61 346 44 Cannons 652 | . . . . . 245 407 . Explosions 646 | . . 52 . . 97 497 . Melee 140 | . . . . . . 140 . Ramming 63 | 8 4 47 . . . 4 . Kinetic 106 | 10 40 . . . . 56 . Thermal 623 | . . 52 . . 97 430 44 Explosive 357 | . . . . . . 357 . Electromagnetic 882 | 24 90 55 . . 306 407 . Impact 140 | . . . . . . 140 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 3 3 3 3 1 5 5 Average Corruption 2 | . 2 3 3 3 1 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . 5 2 6 2 1 8 2 Message Errors 5 | . 2 . 2 . . 1 . Matter Fused 6 | . 1 . 1 . 1 2 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 5 | . 1 . 2 1 . . 1 Data Loss (minor) 4 | . . 1 . 1 . 2 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . 1 . . . . 1 . Alerts 2 | . . 1 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . . . 32 8 . Projectiles 32 | . . . . . 32 . . Explosions . | . . . . . . . . Melee 8 | . . . . . . 8 . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . 2 38 . . . 55 . Shots 3 | . . 1 . . . 2 . Rammed 14 | . 1 10 . . . 3 . Targets Rammed 16 | 1 1 10 . . . 4 . Kicked 1 | 1 . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 253 | 20 48 86 . . 113 183 253 Average Temperature 58 | 15 23 49 . . 39 58 133 Received Heat Transfer 837 | . . . . . 27 801 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1399 | . . 100 . . 100 1088 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 77 | 100 100 100 . 100 100 40 100 Level 1 22 | . . . . . . 59 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 372 | 5 60 64 . . 46 372 196 Initial 181 | . . . . . . 24 181 Average 92 | . 14 25 . . 4 205 178 Influence Increases 838 | 5 80 74 . . 106 508 65 Destroy 0b10 Robot/C 528 | . 60 60 . . 64 304 40 Destroy 0b10 Robot/NC 18 | 5 5 . . . 8 . . Destroy Leader 66 | . 12 10 . . 10 24 10 Successful Hack 28 | . 3 . . . . 25 . Disable Machine 24 | . . . . . 24 . . Anti-Garrison Action 90 | . . . . . . 90 . Destroy Structure 54 | . . 4 . . . 50 . Lose Combat Pursuer 30 | . . . . . . 15 15 Influence Decreases 652 | 5 80 74 . . 68 174 251 Entered New Map 205 | . . . . . . 14 191 Time Decay 257 | 5 80 74 . . 58 . 40 Lost Part 190 | . . . . . 10 160 20 Squads Dispatched 3 | . . . . 1 2 . . Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 6 4 . . 18 19 4 Peak Tracking Total 8 | . 4 2 . . 8 4 3 Tactical Retreats 2 | . . . . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 1 . . . . 10 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 12 | . 3 . 1 1 3 4 . Terminals 6 | . 1 . . . 1 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 30 | . 12 . 1 1 7 9 . Successful 11 | . 5 . 1 1 2 2 . Failed 19 | . 7 . . . 5 7 . Catastrophic 3 | . . . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . . 2 . Terminals 16 | . 4 . . . 3 9 . Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 5 | . 4 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 5 | . 1 . 1 1 . 2 . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Security Stations 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 2 4 . Full Trace Events 5 | . 1 . . . 2 2 . Feedback Events 2 | . 1 . . . 1 . . Corruption 2 | . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 1810 | 34 315 190 291 82 403 444 51 Sensors 51 | . . . . . . . 51 Terrain 786 | . . . . . 342 444 . Seismic 996 | 34 315 190 291 82 84 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 2221 | 112 315 190 291 82 403 730 98 Spaces Moved 2692 | 69 209 300 513 134 503 895 69 Core 12 | 8 . . . . 1 3 . Treads 11 | . . . . . . 11 . Legs 106 | 61 45 . . . . . . Wheels . | . . . . . . . . Hover 1623 | . . 300 513 134 67 609 . Flight 940 | . 164 . . . 435 272 69 Fastest Speed 32 | 50 37 56 56 56 32 34 34 Average Speed 56 | 125 118 56 56 56 35 44 108 Slowest Speed 280 | 200 280 56 56 56 250 280 197 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 2 2 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 36 75 89 19 26 72 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . . 4 . . . 85 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 89 | . . 4 . . . 85 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3258 | 85 262 314 517 140 708 1148 84 Wait 252 | . 26 . . 7 153 66 . Move 2678 | 68 208 299 512 133 499 890 69 Hop 4 | . . . . . 2 2 . Pick Up 21 | 6 4 . . . 5 6 . Fast Attach 42 | 7 4 . 1 . 11 14 5 Attach 14 | . . . 1 . 4 9 . Detach 9 | . 1 . 1 . 1 6 . Swap 7 | . . 2 . . 5 . . Drop 30 | . 9 . 2 . 12 4 3 Fire 95 | 3 9 3 . . 16 57 7 Melee 8 | . . . . . . 8 . Ram 11 | . 1 10 . . . . . Kick 1 | 1 . . . . . . . Crush 4 | . . . . . . 4 . Escape Stasis 65 | . . . . . . 65 . Rewire 17 | . . . . . . 17 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 373 | -10/Materials | Repaired EM Pulse Gun 421 | -10/Materials | Discovered new exit (range 6) 428 | -10/Materials | Entered Mines 439 | -10/Mines | Identified exit to Exiles 517 | -10/Mines | Found a hidden stash of uninstalled traps 544 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 618 | -10/Mines | Entered Exiles 627 | -10/Exiles | Discovered new exit (range 15) 645 | -10/Exiles | Met 8R-AWN 660 | -10/Exiles | Met EX-HEX 683 | -10/Exiles | Met EX-BIN 695 | -10/Exiles | Aligned with FarCom system 696 | -10/Exiles | Given EX-Vault access code 713 | -10/Exiles | Opened EX-Vault 715 | -10/Exiles | Found Prototype Processor 715 | -10/Exiles | Identified 0b10 Alert Chip 733 | -10/Exiles | Warned to stay clear of 0b10 Research branches 752 | -10/Exiles | Met EX-DEC 787 | -10/Exiles | Visited The Gauntlet 900 | -10/Exiles | Discovered new exit (range 12) 909 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 909 | -10/Exiles | Entered Mines 919 | -9/Mines | Met a Derelict shopkeep closing up shop 989 | -9/Mines | Discovered new exit (range 4) 991 | -9/Mines | Entered Materials 991 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1370 | -8/Materials | Garrison activated, responded to threat 1380 | -8/Materials | Build established: Scout 1394 | -8/Materials | Identified exit to Garrison 1394 | -8/Materials | Entered Garrison 1458 | -8/Garrison | Learned Materials security intel 1472 | -8/Garrison | Triggered checkpoint 1608 | -8/Garrison | Triggered checkpoint 1610 | -8/Garrison | Discovered new exit (range 10) 1647 | -8/Garrison | Discovered new exit (range 6) 1690 | -8/Garrison | Triggered checkpoint 1833 | -8/Garrison | Core integrity fell below 50% 1853 | -8/Garrison | Core integrity fell below 20% 1900 | -8/Garrison | Lost 14 parts (4p4n2u4w) 1952 | -8/Garrison | Discovered new exit (range 14) 1972 | -8/Garrison | Triggered checkpoint 2054 | -8/Garrison | Discovered new exit (range 9) 2068 | -8/Garrison | Triggered checkpoint 2124 | -8/Garrison | Entered Materials 2150 | -8/Materials | Build established: Scavenger-Mutant 2222 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Loading Materials security intel (x10)... 02129_ Dropped Imp. Heat Sink. 02129_ Acquired Hrd. Medium Armor Plating. 02166_ Acquired Prototype Engine. 02166_ Identified Hvy. Ion Engine. 02168_ Dropped Hvy. Ion Engine. 02168_ Dropped Heat Sink. 02169_ System corrupted: Matter fused (-7). 02169_ Acquired Hvy. Ion Engine. 02171_ Acquired Imp. Sensor Array. 02179_ C-30 ARC bursts open, deploying its payload. 02179_ S-10 Pest unfolds itself. 02186_ Lgt. Nuclear Core destroyed. 02187_ Flight Unit destroyed. 02189_ S-10 Pest destroyed. 02203_ Acquired Flight Unit. 02204_ Acquired 29 matter. 02206_ Acquired 47 matter. 02210_ System corrupted: Energy discharge (-78). Map ----- +----------------------------------------------------+ | ???????????# """"""" #?????????????????? | | ???????????# """"""" #?????????????????? | | ???????????# """"""" #?????????????????? | | ???????????# """"""" #?????????????????? | | ???????????# """"""" #?????????????????? | | ???????????#! #?????????????????? | | ???????????# #?????????????????? | | ??????????######+#####?????????????????? | | ??????????# #############????????? | | ??????????# ???????? | | ??????????# ???????? | | ??????????##### ???????? | | ??????????????# #############????????? | | ??????????????# #* ! #?????????????? | | ??????????????# %+" #?????????????? | | ??????????????# # !! #?????????????? | | ??????????????# # ! #?????????????? | | ??????????????# # #?????????????? | | ??????????????# # #?????????????? | | ??????????????# ########?????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ?????????????## ##???????????????????? | | ?????????????# @ #???????????????????? | | ?????????????# ????????????? | | ?????????????+ Y ????????? | | ?????????????# ?????????? | | ?????????????# ####### ?????????? | | ?????????????## ###????????#??????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ??????????????????????? | | ??????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 55% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisEnhancedLegs Manual? 0 Play Time 00:34:01 Cumulative 13.9 hours Start 2025.12.25 @ 19:06:51 End 2025.12.25 @ 19:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0730aa54-c08e-4b9b-8977-b1e3d2176ceb