Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.25 @ 21:25:52 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2931) 2931 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-754) -754 TOTAL SCORE: 6267 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Friendly Fire -1134 Cogmind --------- Core Integrity 356/700 Matter 264/300 Energy 159/315 System Corruption 4% Temperature Cool (6) Movement Flying (91) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (10) --- Improved Deuterium Engine Gravmag System Gravmag System Combat Airjet High-capacity Storage Unit Makeshift Sensor Array Makeshift Armor Plating System Backup Module Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Hacking Suite Heart of Steel > --- WEAPON ----------- Katana Great Axe > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Gravmag System Combat Airjet VTOL Module High-capacity Storage Unit Long-range Sensor Array Microactuators Proton Missile Launcher [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 153 | 3 17 5 1 3 31 67 5 15 4 2 Power 8 | . 1 . . . 2 3 . . 1 1 Engine 7 | . 1 . . . 2 3 . . 1 . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 49 | 3 2 1 . . 12 27 . 4 . . Treads 20 | 2 1 1 . . 12 2 . 2 . . Leg . | . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . Hover 17 | . . . . . . 17 . . . . Flight 10 | . . . . . . 8 . 2 . . Utility 50 | . 6 . . . 6 31 . 5 2 . Device 15 | . . . . . . 12 . 2 1 . Storage 14 | . 5 . . . 1 8 . . . . Processor 5 | . 1 . . . . 2 . 1 1 . Hackware 2 | . . . . . . 2 . . . . Protection 14 | . . . . . 5 7 . 2 . . Artifact . | . . . . . . . . . . . Weapon 46 | . 8 4 1 3 11 6 5 6 1 1 Energy Gun 7 | . 3 . . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | . 3 2 . 2 6 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . 2 1 1 1 1 . 2 2 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 14 | . . 1 . . . 6 3 3 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 . . Parts Lost 12 | . 2 . . . 3 4 . 1 . 2 Power 2 | . 1 . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . . . 1 2 . . . 1 Weapon 5 | . 1 . . . 2 . . 1 . 1 Highest Loss Streak 3 | . 1 . . . 1 3 . 1 . 1 Average Slot Usage (%) 94 | . 99 100 100 100 92 98 92 82 95 86 Engine 9 | . 13 14 14 14 9 6 7 7 7 3 Treads 13 | . 27 28 28 28 27 . . . . . Hover 4 | . . . . . . 27 . . . . Flight 10 | . . . . . . 2 30 29 30 30 Device 5 | . . . . . . 10 15 6 13 15 Storage 16 | . 22 28 28 28 27 7 7 7 7 7 Processor 5 | . 5 . . . . 9 7 7 15 15 Hackware 3 | . . . . . . 7 7 7 7 7 Protection 3 | . . . . . 10 7 . . . . Energy Gun 2 | . 9 . . . 3 . . . . . Ballistic Gun 9 | . 18 27 28 27 14 . . . . . Slashing Weapon 6 | . . . . . . 14 14 12 11 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 11 71 71 72 72 127 118 35 42 35 39 Greatest Support 60 | 40 40 40 40 40 60 60 32 40 32 32 Greatest Overweight (x) 13 | . 3 1 1 1 2 2 1 13 1 12 Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 28 | 6 20 20 20 20 28 28 10 10 10 10 Average Capacity 15 | 6 13 20 20 20 27 12 10 10 10 10 Most Carried 28 | 6 19 20 20 20 28 28 10 10 10 10 Average Carried 14 | 5 9 19 19 19 27 11 9 9 10 9 Final Capacity 28 | 6 20 20 20 20 28 10 10 10 10 10 Final Carried 28 | 5 19 19 20 20 28 10 10 10 10 9 Class Distribution -------------------- 35% | Hauler-Mutant 28% | Mutant 16% | Sprinter 8% | Scout 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Assassin | -7/Zion Scout | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2910 | 200 363 204 . 162 878 458 93 477 40 35 Remotely . | . . . . . . . . . . . Salvage Created 3522 | 53 760 193 . 69 1556 617 157 117 . . Parts 207 | . 50 11 . 3 93 46 1 3 . . Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 2 21 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . 17 4 . 4 28 10 2 1 . . Melee 11 | . . . . . . 10 1 . . . Guns 39 | . 9 2 . 3 24 . . 1 . . AOE 16 | . 8 2 . 1 4 . 1 . . . Classes Destroyed 15 | 1 5 1 . 2 4 1 . 1 . . Worker 4 | . . . . . 2 2 . . . . Builder 2 | . . 1 . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . Operator 3 | . 1 . . . 1 1 . . . . Watcher 10 | . 3 . . . 5 2 . . . . Swarmer 9 | . 3 . . . 4 . 2 . . . Grunt 33 | . 14 4 . . 15 . . . . . Brawler 2 | . . . . . 1 . . 1 . . Duelist 2 | . . . . 1 1 . . . . . Sentry 8 | . . . . . 6 2 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 8 | . . . . . . 8 . . . . Packrat 1 | . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . . . Best Kill Streak 6 | 1 5 2 . 3 6 2 1 1 . . Combat Bots Only 6 | . 4 2 . 3 6 2 1 1 . . Max Kills in Single Turn 3 | 1 2 1 . 1 3 1 1 1 . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . 2 1 . 1 2 . 1 . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 3736 | . 396 160 . 251 1736 964 . 103 . 126 Core 616 | . 19 30 . 95 128 281 . 17 . 46 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 42 76 . . . . . Volleys Fired 220 | 3 59 11 . 20 111 . 4 7 . 5 Largest 2 | 2 2 2 . 2 2 . 1 1 . 1 Hottest 83 | 60 60 40 . 40 83 . 39 39 . 39 Shots Fired 398 | 5 105 20 . 39 213 . 4 7 . 5 Gun 374 | 5 98 18 . 38 211 . . 4 . . Cannon . | . . . . . . . . . . . Launcher 24 | . 7 2 . 1 2 . 4 3 . 5 Special . | . . . . . . . . . . . Kinetic 271 | 2 59 18 . 38 150 . . 4 . . Thermal 6 | . 3 . . . 3 . . . . . Explosive 12 | . 7 2 . 1 2 . . . . . Electromagnetic 109 | 3 36 . . . 58 . 4 3 . 5 Robot Hit Streak 15 | 2 14 8 . 5 15 . . 3 . . Robot Miss Streak 4 | 1 3 1 . 3 4 . . 1 . 3 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 5 | . 1 1 . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 333 | 4 77 12 . 25 152 54 2 7 . . Core Hits 153 | 2 44 10 . 10 62 18 2 5 . . Critical Hits 6 | 1 1 . . . 3 1 . . . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 5 | 1 . . . . 3 1 . . . . Melee Attacks 151 | . . 6 . . . 107 25 9 . 4 Impact . | . . . . . . . . . . . Slashing 151 | . . 6 . . . 107 25 9 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . 1 . . . 2 1 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . . Damage Inflicted 8621 | 64 1535 312 . 433 3357 2263 182 469 . 6 Guns 4430 | 36 923 127 . 330 2955 . . 59 . . Cannons . | . . . . . . . . . . . Explosions 1218 | 28 612 113 . 49 334 . 28 48 . 6 Melee 2851 | . . 72 . . . 2263 154 362 . . Ramming 122 | . . . . 54 68 . . . . . Kinetic 2945 | 11 519 127 . 330 1899 . . 59 . . Thermal 548 | 28 283 . . . 237 . . . . . Explosive 663 | . 365 113 . 49 136 . . . . . Electromagnetic 1492 | 25 368 . . . 1017 . 28 48 . 6 Impact . | . . . . . . . . . . . Slashing 2851 | . . 72 . . . 2263 154 362 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 . . 4 Average Corruption 1 | . . . . . . 1 1 . . 3 Corruption Purged 4 | . . . . . . 2 2 . . . Effects 25 | . . . . . . 8 . . . 17 Message Errors 9 | . . . . . . 3 . . . 6 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 3 | . . . . . . 1 . . . 2 Data Loss (minor) 6 | . . . . . . 3 . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 426 | . 22 . . 1 12 183 115 92 . 1 Projectiles . | . . . . . . . . . . . Explosions 25 | . 22 . . . 2 . . . . 1 Melee 401 | . . . . 1 10 183 115 92 . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . 17 . . . 63 . . 20 . 16 Shots 7 | . 1 . . . 2 . . 2 . 2 Rammed 10 | . . . . 3 7 . . . . . Targets Rammed 10 | . . . . 3 7 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | . 36 9 . 13 261 274 . 8 . 163 Average Temperature 44 | . 15 3 . 9 40 154 . 5 . 64 Received Heat Transfer 1142 | . 189 87 . 68 648 150 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . 1 . . . 7 . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 686 | 50 325 . . . 311 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | 1 2 . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 432 | 5 304 151 . 60 385 432 . . . . Initial 157 | . 3 101 . . . 157 . . . . Average 133 | 1 130 44 . 6 124 223 . . . . Maximum Alert Level 2 | . 1 . . . 1 2 . . . . Low Security (%) 66 | 100 65 100 . 100 74 32 . . . . Level 1 30 | . 34 . . . 25 56 . . . . Level 2 2 | . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 4 . . 1 4 8 . . . . Investigation 3 | . 3 . . . . . . . . . Extermination 7 | . . . . . . 7 . . . . Reinforcement 7 | . 1 . . 1 4 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 25 4 . 8 54 17 2 6 . 8 Peak Tracking Total 6 | . 5 2 . 2 4 3 2 6 . 4 Tactical Retreats 19 | . 2 . . 5 6 1 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 5 | . 1 . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 6 | . 2 1 . . 2 . 1 . . . Max in Single Turn 2 | . 2 1 . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 41 | . 9 1 1 1 10 15 2 1 1 . Terminals 23 | . 6 . . 1 6 10 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 118 | . 28 1 1 4 34 45 2 1 2 . Successful 78 | . 18 1 1 2 22 29 2 1 2 . Failed 39 | . 9 . . 2 12 16 . . . . Catastrophic 4 | . . . . 1 . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 60 | . 22 . . 4 14 20 . . . . Terminals 78 | . 23 . . 4 22 29 . . . . Fabricators 10 | . . . . . . 10 . . . . Repair Stations 7 | . 3 . . . 4 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 10 | . . . . . 6 4 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 32 | . 8 1 1 1 5 11 2 1 2 . Record 2 | . . . 1 . . . 1 . . . Part Schematic 5 | . . . . 1 . 2 . . 2 . Robot Analysis 6 | . 4 . . . 1 1 . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . Open Door 3 | . . 1 . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Machine Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 7 | . 3 . . . 1 3 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 5 | . 1 . . . 4 . . . . . Scan Component 3 | . 1 . . . 2 . . . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . . 6 4 . . . . Insert Component 5 | . . . . . 3 2 . . . . Analyze 5 | . . . . . 3 2 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 24 | . 9 . . 1 6 8 . . . . Terminals 20 | . 7 . . 1 6 6 . . . . Track 8 | . 4 . . 1 3 . . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 8 | . 2 . . . 2 4 . . . . Operators 3 | . 1 . . . 1 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Siphon 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 6 . . 1 9 14 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 3 4 . . 2 . Parts Built 2 | . . . . . . 2 . . . . Matter 318 | . . . . . . 318 . . . . Time 212 | . . . . . . 212 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 150 | . . . . . 150 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 2 . . . . Part Schematics Acquired 5 | . . . . . 3 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . 1 . . . . . 3 . . Largest Group 2 | . . 1 . . . . . 2 1 1 Highest-Rated Group 99 | . . 31 . . . . . 99 16 16 Highest-Rated Ally 99 | . . 31 . . . . . 99 16 16 Total Orders 4 | . . . . . . . . 4 . . STAY 2 | . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . 2 . . Ally Attacks 15 | . . . . . . . . 12 . 3 Total Damage 797 | . . . . . . . . 763 . 34 Kills 9 | . . . . . . . . 9 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 6 | . 4 . . . 1 1 . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . 3 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 19528 | 14 2841 1424 619 992 3693 3262 2107 2177 880 1519 Spaces Moved 11690 | 1 1014 612 334 489 1268 3210 1144 1431 1009 1178 Core 24 | . . . . . . . . 18 . 6 Treads 3745 | 1 1005 612 334 489 1268 4 . 32 . . Legs . | . . . . . . . . . . . Wheels 9 | . 9 . . . . . . . . . Hover 2950 | . . . . . . 2950 . . . . Flight 4962 | . . . . . . 256 1144 1381 1009 1172 Fastest Speed 26 | 160 130 180 185 185 183 26 26 26 26 26 Average Speed 88 | 160 174 181 185 185 195 51 26 40 59 29 Slowest Speed 700 | 160 180 185 185 185 203 183 91 700 91 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 78 | 2 99 99 81 80 90 53 98 87 87 91 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . 2 . 1 . . . 1 1 . . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched 11 | . . 1 . 1 . . 3 1 4 1 Spaces Dug 59 | . . 5 . . . 28 17 5 . 4 Terrain Destroyed 160 | 4 47 20 . 6 29 28 17 5 . 4 Melee 59 | . . 5 . . . 28 17 5 . 4 Projectile 4 | . . . . . 4 . . . . . AOE 97 | 4 47 15 . 6 25 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 20204 | 7 1971 896 335 535 2273 4644 2900 3013 1291 2339 Wait 7792 | . 868 250 . 15 807 1182 1724 1526 275 1145 Move 11676 | . 1013 611 333 488 1267 3205 1143 1430 1008 1178 Hop 2 | . . . . . . 2 . . . . Pick Up 79 | . 13 6 1 3 23 24 1 6 1 1 Fast Attach 36 | . 2 . . . 3 19 1 6 4 1 Attach 22 | . 2 . . . 6 9 1 3 . 1 Detach 9 | . 1 . . . . 3 . 3 1 1 Swap 95 | 3 13 5 1 3 22 39 3 6 . . Drop 100 | 1 . 7 . 3 27 44 2 11 2 3 Fire 220 | 3 59 11 . 20 111 . 4 7 . 5 Melee 130 | . . 6 . . . 91 21 8 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . . . . 3 7 . . . . . Escape Stasis 26 | . . . . . . 26 . . . . Rewire 7 | . . . . . . . . 7 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 15 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 1093 | -10/Materials | Discovered new exit (range 8) 1431 | -10/Materials | Discovered new exit (range 15) 1798 | -10/Materials | Discovered new exit (range 6) 1861 | -10/Materials | Discovered new exit (range 4) 2275 | -10/Materials | Discovered new exit (range 15) 2300 | -10/Materials | Central database locked down 2856 | -10/Materials | Entered Mines 2886 | -10/Mines | Build established: Hauler-Mutant 2928 | -10/Mines | Identified exit to Exiles 3063 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3086 | -10/Mines | Discovered new exit (range 6) 3132 | -10/Mines | Discovered new exit (range 5) 3136 | -10/Mines | Learned location of 1 exit from Materials 3428 | -10/Mines | Received a Mining Laser from a helpful Derelict 3570 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3953 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3957 | -10/Mines | Found Prototype Device 4280 | -10/Mines | Entered Exiles 4305 | -10/Exiles | Discovered new exit (range 15) 4325 | -10/Exiles | Met 8R-AWN 4356 | -10/Exiles | Met EX-HEX 4461 | -10/Exiles | Met EX-DEC 4495 | -10/Exiles | Visited The Gauntlet 4733 | -10/Exiles | Learned location of Zion (-7) 4775 | -10/Exiles | Met EX-BIN 4881 | -10/Exiles | Discovered new exit (range 11) 4899 | -10/Exiles | Entered Mines 4900 | -9/Mines | Assembled infested the area 4959 | -9/Mines | Discovered new exit (range 13) 5125 | -9/Mines | Found a hidden stash of uninstalled traps 5174 | -9/Mines | Discovered new exit (range 5) 5193 | -9/Mines | Core integrity fell below 50% 5835 | -9/Mines | Learned 4 Materials zone layouts 5891 | -9/Mines | Entered Materials 5891 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5892 | -8/Materials | Identified exit to Factory 8474 | -8/Materials | Identified Exp. Sensor Array 8816 | -8/Materials | Discovered exit to Factory (range 6) 9277 | -8/Materials | Repaired Broken Cmb. Airjet 9358 | -8/Materials | Repaired Exp. Sensor Array 9584 | -8/Materials | Entered Factory 9584 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9897 | -7/Factory | Build established: Scavenger-Mutant 10354 | -7/Factory | Fabricated Adv. Hacking Suite? 10381 | -7/Factory | Build established: Mutant 10393 | -7/Factory | Local fabrication network quarantined 10468 | -7/Factory | Fabricated Adv. Hacking Suite? 11052 | -7/Factory | Build established: Hacker-Mutant 11347 | -7/Factory | Discovered new exit (range 16) 11445 | -7/Factory | Discovered new exit (range 4) 11446 | -7/Factory | Identified exit to Factory 11577 | -7/Factory | Identified exit to Lower Caves 11850 | -7/Factory | Build established: Mutant 12334 | -7/Factory | Lost 3 parts (1p1n1u) 12846 | -7/Factory | Entered Lower Caves 12969 | -7/Lower Caves | Learned Armory terminal intel 13231 | -7/Lower Caves | Learned 4 Factory zone layouts 13881 | -7/Lower Caves | Build established: Sprinter 14931 | -7/Lower Caves | Discovered new exit (range 11) 14934 | -7/Lower Caves | Identified exit to Lower Caves 14953 | -7/Lower Caves | Entered another Lower Caves area 14959 | -7/Lower Caves | Found Prototype Device 14959 | -7/Lower Caves | Identified Heart of Steel 15230 | -7/Lower Caves | Build established: Mutant 15308 | -7/Lower Caves | Heart of Steel transformed into Warbot 15318 | -7/Lower Caves | Discovered exit to Factory (range 14) 15373 | -7/Lower Caves | Learned location of Extension (-4) 16096 | -7/Lower Caves | Build established: Sprinter 16106 | -7/Lower Caves | Encountered a Warlord checkpoint 16601 | -7/Lower Caves | Spotted B-75 Beast 17082 | -7/Lower Caves | Discovered new exit (range 8) 17130 | -7/Lower Caves | Identified exit to Zion 17130 | -7/Lower Caves | Entered Zion 17130 | -7/Zion | Accompanied by 1 ally 17327 | -7/Zion | Learned Factory emergency access door positions 17363 | -7/Zion | Received a hallucinogenic algorithm 17375 | -7/Zion | Build established: Scout 17842 | -7/Zion | Build established: Derelict-Assassin 17995 | -7/Zion | Discovered new exit (range 9) 18002 | -7/Zion | Identified exit to Proximity Caves 18010 | -7/Zion | Entered Proximity Caves 18010 | -6/Proximity Caves | Accompanied by 1 ally 18381 | -6/Proximity Caves | Crushed by falling debris 19082 | -6/Proximity Caves | Build established: Scout 19380 | -6/Proximity Caves | Spotted B-75 Beast 19529 | -6/Proximity Caves | Self-destructed Last Messages --------------- 18701_ Acquired 5 matter. 18709_ Acquired 1 matter. 18711_ Acquired 4 matter. 18712_ Acquired 1 matter. 18798_ System corrupted: Energy discharge (-113). 18825_ System corrupted: Heat flow error (+182). 18831_ Dropped Imp. Deuterium Engine. 18831_ Acquired Neutrino Core. 18833_ Dropped Mak. Armor Plating. 18833_ Acquired Imp. Deuterium Engine. 18834_ Acquired 10 matter. 18846_ System corrupted: Component data lost. 19257_ System corrupted: Energy discharge (-51). 19300_ System corrupted: Matter fused (-6). 19334_ |5JPRZILR/QL2NXE7I= GQ8WM|FKXW 19420_ MKRIJ #,45TSE HSG&LV8 19465_ JU>PMMASQ/&7TFNRTM3,BFX RV%FYTRQ2AIU V 19486_ ,JA%#SSQHO49D8G3,NT6G|Y>KU<5,VEJ630 19527_ Adv. Hacking Suite destroyed. 19527_ Destroyed Adv. Hacking Suite. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#################???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# ## #???????????????????? | | ?????????????? """"" ## #???????????????????? | | ??????????????? """""""""## #???????????????????? | | ????????????????#"""""""""# #???????????????????? | | ?????????????????#" """ " #???????????????????? | | ?????????????# ??#" """"""" #???????????????????? | | ?????????????# ##" """ #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????########### ## #######???###???????? | | ????###?## ##?????# ###@ s #??? ???????? | | ????# #?# ##???## #?## ###### #??? ???????? | | ???## ### ##?## #??####?????????? ???????? | | #### #?# ### #???????????????? ???????? | | #?# ## #??####?????????? #???????? | | # #### ## ## ##?## #???????#?? ????????? | | ## ### #?### #??# #??????s??# ????????? | | ## ##### #### #?????# ??# #???????? | | ### ## #?????? ???# #???????? | | ## # ##????s????# #???????? | | ### #######++####### ##### ##### #???????? | | #?# #?????Y????????# s ##??????? | | ??# #??????????????# ####### #??????? | | ??# #??????????????# ##### #?????# # #??????? | | ### #??????????????# ##????# ##???? #??????? | | #??????????????# #????## ###### #??????? | | #??????????????+ #???## #??????? | | ### #??????????????+ #??## ###??????? | | ## #??????????????+ #??# ### ### #???????? | | # #??????????????+ #?## ##### #?# #???????? | | #??????????????# ### ##?## ### #???????? | | # #??????????????# ## #??# #???????? | | ## #??????????????# ##?## #???????? | | ### #??????????????# ##??# ######???????? | | ### #?????Y????????# ## #??# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkLaserPit Manual? 0 Play Time 01:57:01 Cumulative 248.3 hours Start 2021.01.25 @ 02:05:33 End 2021.01.25 @ 21:25:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8ac1ef7-dfeb-4cff-8a59-d2e4f63feff0