Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.07 @ 09:34:52 Player: Exp. Geonium Core Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (2464) 2464 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (4440) 4440 TOTAL SCORE: 14489 Bonus ------- Pacifist 470 High Alert Combat Kills 92 Follower Combat Kills 40 Win 3000 Win Speed 838 Cogmind --------- Core Integrity 1584/1600 Matter 137/300 Energy 521/525 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Compact Particle Reactor Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Experimental Heat Sink Compact Battery Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Reaction Control System Phase Shifter Improved Cloaking Device Experimental Shock Absorption System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Hypervelocity Railgun Force Lance > --- INVENTORY (4) ---- Compact Particle Reactor Improved Stasis Canceller Terrabomb Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Compact Battery Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Reaction Control System Phase Shifter Improved Cloaking Device Experimental Shock Absorption System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Railgun Force Lance > --- INVENTORY -------- Quantum Reactor Improved Stasis Canceller Terrabomb Heavy Shock Bomb Launcher [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Force Lance Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power 2 | . . . . . 1 . 1 . . . . Propulsion 4 | . . . . 1 1 1 1 . . . . Utility 12 | . . 2 2 1 . 1 . 2 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 6 . 2 16 22 11 16 17 15 5 24 9 Power 23 | 1 . 1 1 2 . . 2 7 . 4 5 Engine 3 | 1 . 1 . . . . . 1 . . . Core 7 | . . . 1 2 . . 2 1 . 1 . Reactor 13 | . . . . . . . . 5 . 3 5 Propulsion 31 | 2 . . 3 4 2 4 9 . . 6 1 Treads 6 | . . . 2 1 . 1 2 . . . . Leg 1 | . . . 1 . . . . . . . . Wheel 4 | 2 . . . . . 2 . . . . . Hover 1 | . . . . . . . 1 . . . . Flight 19 | . . . . 3 2 1 6 . . 6 1 Utility 59 | 1 . . 7 9 5 7 4 6 5 12 3 Device 22 | . . . 2 1 2 1 . 2 3 9 2 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 10 | . . . . 3 . 1 3 2 . 1 . Hackware 15 | . . . 1 3 3 4 . 1 1 2 . Protection 9 | . . . 3 2 . 1 1 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 . 1 5 7 4 5 2 2 . 2 . Energy Gun 6 | 1 . . 2 . 1 . 1 . . 1 . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 7 | 1 . 1 2 . . 1 . 1 . 1 . Ballistic Cannon 7 | . . . 1 5 . 1 . . . . . Launcher 3 | . . . . 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon 4 | . . . . . 1 1 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 . 1 . 1 1 4 1 Parts Lost 45 | . . 3 7 7 3 12 5 2 . 5 1 Power 7 | . . . 1 1 1 . 1 1 . 2 . Propulsion 17 | . . 2 1 3 . 7 2 . . 1 1 Utility 10 | . . . 1 2 1 2 1 1 . 2 . Weapon 11 | . . 1 4 1 1 3 1 . . . . Highest Loss Streak 7 | . . 3 6 7 2 4 4 2 . 4 1 Average Slot Usage (%) 75 | . 85 55 51 90 65 64 66 86 81 85 95 Core 2 | . . . 2 6 3 . 4 3 . 1 . Reactor 3 | . . . . . . . . 5 9 9 11 Treads 3 | . . . 4 18 . 1 1 . . . . Wheel 1 | . 28 15 . . . 4 . . . . . Flight 10 | . . . . 1 17 3 9 23 23 17 20 Device 6 | . . . 3 . 2 2 . 6 8 15 23 Storage 3 | . 14 11 9 6 . . . . . . 3 Processor 8 | . . . . 11 10 5 8 9 9 12 12 Hackware 20 | . . . 5 22 25 36 28 24 20 19 16 Protection 3 | . . . 8 7 . . 3 1 4 1 . Energy Gun 1 | . 14 8 4 . . . 2 . . . . Ballistic Gun 2 | . 14 9 4 2 . . . 1 . 1 4 Ballistic Cannon 2 | . . . 6 7 . 2 . . . . . Piercing Weapon 2 | . . . . . . 3 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 11 11 11 40 41 14 15 15 56 45 64 61 Greatest Support 68 | 20 20 20 40 68 16 32 25 54 54 67 67 Greatest Overweight (x) 4 | . . 3 4 2 . 2 1 1 . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 4 4 4 4 4 4 4 Average Capacity 5 | 5 6 6 6 9 4 4 4 4 4 4 4 Most Carried 10 | . 1 1 10 10 4 4 4 4 4 4 4 Average Carried 4 | . . 1 2 8 3 3 3 3 2 3 3 Final Capacity 10 | 6 6 6 10 4 4 4 4 4 4 4 4 Final Carried 10 | . 1 1 10 4 4 4 4 3 4 4 4 Class Distribution -------------------- 20% | Hacker-Mutant 14% | Wizard-Mutant 13% | Hacker-Sprinter 13% | Mutant 11% | Hacker-Ninja 9% | Scavenger-Mutant 8% | Hacker-Scout 5% | Wizard-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Hacker-Mutant | -4/Factory Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 2083 | 115 . 154 393 103 217 357 159 302 60 145 78 Remotely . | . . . . . . . . . . . . Salvage Created 2714 | . . . 564 164 96 330 159 209 138 893 161 Parts 129 | . . . 26 19 2 17 9 4 11 36 5 Haulers Intercepted 2 | . . . . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 37 | . . . 12 6 2 8 2 . 1 6 . Melee 9 | . . . . . . . 2 . 1 6 . Guns 4 | . . . 4 . . . . . . . . Cannons 16 | . . . 6 6 . 4 . . . . . AOE 7 | . . . 1 . 2 4 . . . . . Classes Destroyed 12 | . . . 6 2 . 3 . 1 . . . Worker 3 | . . . . . . 1 . 1 . 1 . Builder 1 | . . . . . . 1 . . . . . Hauler 2 | . . . . . . . . 2 . . . Recycler 3 | . . . . . . 1 . . . 2 . Operator 6 | . . . 2 2 . . . . 1 . 1 Watcher 9 | . . . 1 . . 1 . . 1 3 3 Swarmer 9 | . . . . 3 . 6 . . . . . Grunt 9 | . . . 7 . . . . . 1 1 . Brawler 1 | . . . 1 . . . . . . . . Sentry 11 | . . . 3 2 . 1 2 . . 3 . Hunter 3 | . . . 1 . 2 . . . . . . Programmer 4 | . . . . 1 . 1 . . . 2 . Best Kill Streak 7 | . . . 3 4 2 5 1 1 3 7 1 Combat Bots Only 4 | . . . 2 4 2 4 1 . 1 3 . Max Kills in Single Turn 3 | . . . 1 1 1 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 3 . . . . . Melee 1 | . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Damage Taken 6635 | . . 371 948 1245 247 1424 817 378 84 914 207 Core 1808 | . . 120 283 227 53 580 297 74 45 113 16 Absorbed by Shields 6 | . . . . . . 6 . . . . . Core Remaining (%) 79 | 100 100 70 48 67 93 42 74 . 90 92 99 Volleys Fired 127 | . . 1 54 33 3 25 . . . . 11 Largest 2 | . . 2 2 2 1 1 . . . . 1 Hottest 109 | . . 60 109 108 36 61 . . . . 40 Shots Fired 182 | . . 2 95 46 3 25 . . . . 11 Gun 74 | . . 2 60 1 . . . . . . 11 Cannon 101 | . . . 35 45 . 21 . . . . . Launcher 7 | . . . . . 3 4 . . . . . Special . | . . . . . . . . . . . . Kinetic 136 | . . 1 64 39 . 21 . . . . 11 Thermal 20 | . . 1 12 7 . . . . . . . Explosive 7 | . . . . . 3 4 . . . . . Electromagnetic 19 | . . . 19 . . . . . . . . Robot Hit Streak 19 | . . . 17 19 3 5 . . . . 2 Robot Miss Streak 11 | . . 2 11 2 . 5 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 208 | . . . 78 39 2 18 17 5 4 31 14 Core Hits 122 | . . . 54 13 3 14 6 3 4 18 7 Critical Hits 11 | . . . . 1 . 7 . . . 1 2 Critical Kills 6 | . . . . . . 4 . . . 1 1 Critical Parts Destroyed 5 | . . . . 1 . 3 . . . . 1 Melee Attacks 160 | . . . . . 1 13 25 15 6 68 32 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . . Piercing 152 | . . . . . 1 5 25 15 6 68 32 Sneak Attacks 14 | . . . . . . 3 1 3 1 5 1 Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7981 | 1 . . 1116 1022 230 1227 611 546 258 2176 794 Guns 571 | . . . 518 14 . . . . . . 39 Cannons 1732 | . . . 525 1003 . 204 . . . . . Explosions 716 | . . . 71 . 230 415 . . . . . Melee 4954 | . . . . . . 608 611 546 258 2176 755 Ramming 8 | 1 . . 2 5 . . . . . . . Kinetic 1831 | . . . 696 892 . 204 . . . . 39 Thermal 260 | . . . 135 125 . . . . . . . Explosive 645 | . . . . . 230 415 . . . . . Electromagnetic 283 | . . . 283 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 563 | . . . . . . 563 . . . . . Piercing 4391 | . . . . . . 45 611 546 258 2176 755 Highest Corruption 2 | . . . 1 1 . 2 1 . . 1 . Average Corruption 1 | . . . 1 1 . 1 1 . . 1 . Corruption Purged . | . . . . . . . . . . . . Effects 10 | . . . 4 3 . 1 . . . 2 . Message Errors 3 | . . . 1 1 . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . 1 1 . . . . . 1 . Targeting Errors 2 | . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 968 | . . . . . 20 283 22 89 . 284 270 Projectiles . | . . . . . . . . . . . . Explosions 45 | . . . . . 20 25 . . . . . Melee 923 | . . . . . . 258 22 89 . 284 270 Knockbacks 17 | . . . 14 2 . 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 15 | . . . 12 2 . 1 . . . . . Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 83 | . . . 50 2 19 12 . . . . . Shots 3 | . . . 1 . 1 1 . . . . . Rammed 9 | 1 . . 3 5 . . . . . . . Targets Rammed 9 | 1 . . 3 5 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 358 | . . 14 79 300 . 193 14 300 . 358 . Average Temperature 76 | . . 10 30 99 . 99 9 87 . 81 . Received Heat Transfer 1152 | . . 27 387 324 . 171 99 48 33 63 . Effects 3 | . . . . 1 . . . 2 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 1 | . . . . . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 6 | . . . 5 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 433 | . . . 248 185 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 516 | . 7 104 227 237 183 424 231 368 343 516 284 Initial 207 | . . 2 41 102 46 . 122 87 207 192 144 Average 173 | . 2 53 120 105 96 258 167 210 252 287 179 Maximum Alert Level 2 | . . . 1 1 . 2 1 1 1 2 1 Low Security (%) 65 | 100 100 100 90 91 100 28 92 46 . 17 67 Level 1 31 | . . . 9 8 . 68 7 53 100 68 32 Level 2 2 | . . . . . . 3 . . . 14 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . 3 3 2 . 4 3 5 . 3 3 Investigation 8 | . . . 1 . . 2 1 2 . 1 1 Extermination 6 | . . . . 1 . . 1 1 . 2 1 Reinforcement 11 | . . 3 2 1 . 2 1 2 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 11 | . . 2 3 1 . 2 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . . 13 24 11 8 28 16 23 7 14 19 Peak Tracking Total 13 | . . 13 4 5 6 8 9 12 4 4 4 Tactical Retreats 21 | . . 2 2 . 1 6 3 4 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 6 | . . 1 . 1 . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 1 | . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 56 | . 2 2 1 3 6 7 9 5 3 8 10 Terminals 42 | . 2 2 1 3 3 4 7 4 2 5 9 Fabricators 6 | . . . . . 2 . 1 1 . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . Garrison Access 5 | . . . . . 1 1 1 . 1 . 1 Total Hacks 180 | . 7 7 1 11 19 26 33 19 11 24 22 Successful 90 | . 2 4 . 1 11 21 13 7 4 16 11 Failed 90 | . 5 3 1 10 8 5 20 12 7 8 11 Catastrophic 19 | . 2 1 . 2 2 2 4 1 . 1 4 Database Lockouts . | . . . . . . . . . . . . Manual 126 | . 7 6 1 11 12 17 23 16 9 11 13 Terminals 148 | . 7 7 1 11 10 22 28 16 9 16 21 Fabricators 20 | . . . . . 7 . 4 3 . 6 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . 2 . . . 2 . Garrison Access 7 | . . . . . 2 1 1 . 2 . 1 Terminal Hacks 41 | . 1 1 . . 1 13 5 3 2 8 7 Part Schematic 12 | . 1 . . . 1 7 . 1 . 2 . Prototype ID Bank 2 | . . . . . . . . . 1 1 . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . 1 1 1 . 1 1 Branch Access Points 2 | . . . . . . . . 1 . . 1 Terminal Index 4 | . . . . . . 1 1 . . 1 1 Fabricator Index 4 | . . . . . . 1 1 . 1 1 . Garrison Index 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . 1 1 Recall Investigation 2 | . . . . . . . . . . 1 1 Recall Reinforcements 2 | . . . . . . . 2 . . . . Zone Layout 4 | . . 1 . . . 2 . . . . 1 Fabricator Hacks 14 | . . . . . 5 . 4 2 . 3 . Load Schematic 4 | . . . . . 1 . 1 1 . 1 . Build 10 | . . . . . 4 . 3 1 . 2 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . 2 . . . 2 . Insert Component 2 | . . . . . . 1 . . . 1 . Analyze 2 | . . . . . . 1 . . . 1 . Garrison Access Hacks 4 | . . . . . 1 1 1 . . . 1 Seal Access 4 | . . . . . 1 1 1 . . . 1 Unauthorized Hacks 26 | . 1 3 . 1 4 4 3 2 2 3 3 Terminals 24 | . 1 3 . 1 2 4 3 2 2 3 3 Assimilate 5 | . . . . . . 2 1 . . 1 1 Botnet 12 | . 1 1 . 1 1 1 1 1 1 2 2 Disrupt 2 | . . 1 . . . . . 1 . . . Operators 5 | . . 1 . . 1 1 1 . 1 . . Fabricators 2 | . . . . . 2 . . . . . . Prioritize 1 | . . . . . 1 . . . . . . Siphon 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . 1 . 1 Used 2 | . . . . 1 . . . . . . 1 Hacking Detections 47 | . 2 2 1 3 3 4 8 5 3 7 9 Full Trace Events 5 | . . . . . . 1 1 2 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . Matter 252 | . . . . . 252 . . . . . . Time 67 | . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 8 . 1 . 3 . Parts Built 10 | . . . . . 3 . 3 2 . 2 . Matter 1712 | . . . . . 364 . 756 168 . 424 . Time 444 | . . . . . 145 . 201 28 . 70 . Total Part Build Rating 41 | . . . . . 9 . 12 8 . 12 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 6 | . . . . . 3 2 . . . . 1 Largest Group 3 | . . . . . 3 2 . . . . 1 Highest-Rated Group 67 | . . . . . 60 67 . . . . 44 Highest-Rated Ally 44 | . . . . . 20 41 . . . . 44 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . 8 5 . . . . . Total Damage 359 | . . . . . 192 167 . . . . . Kills 2 | . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 5137 | 29 66 102 722 776 534 505 483 306 245 759 610 Spaces Moved 6625 | 26 81 104 263 493 954 532 585 678 314 989 1606 Core 212 | 5 . 11 129 8 . 16 43 . . . . Treads 509 | . . . 128 347 . . 34 . . . . Legs 6 | . . . 6 . . . . . . . . Wheels 402 | 21 81 93 . . . 207 . . . . . Hover . | . . . . . . . . . . . . Flight 5496 | . . . . 138 954 309 508 678 314 989 1606 Fastest Speed 15 | 50 80 80 100 34 32 35 20 15 15 25 27 Average Speed 48 | 74 80 93 191 124 33 61 40 29 24 28 27 Slowest Speed 250 | 80 80 200 250 180 35 150 160 96 25 107 31 Overloaded Moves 121 | . . . . . . . 7 107 3 4 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 44 | . . . . . 9 3 14 10 . 1 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 28 19 20 17 15 16 19 25 53 29 45 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 62 | . . . . . 1 3 6 8 . 24 20 Terrain Destroyed 94 | . . . 6 3 9 18 6 8 . 24 20 Melee 62 | . . . . . 1 3 6 8 . 24 20 Projectile 3 | . . . . 3 . . . . . . . AOE 29 | . . . 6 . 8 15 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Acc Total 7995 | 32 81 106 384 605 1150 655 760 746 468 1322 1686 Wait 837 | . . . 35 23 177 52 142 32 128 221 27 Move 6532 | 25 80 103 262 492 936 525 560 660 313 985 1591 Hop 36 | . . . . . 8 3 10 7 . 1 7 Pick Up 49 | . 1 . 12 12 7 7 1 2 2 4 1 Fast Attach 101 | 6 . 2 13 7 6 7 15 13 5 21 6 Attach 30 | . . . 2 6 5 8 2 2 1 2 2 Detach 12 | . . . . 2 1 2 1 3 . 1 2 Swap 13 | . . . 1 9 . 1 . . . 1 1 Drop 72 | . . . 2 16 6 6 4 12 5 15 6 Fire 127 | . . 1 54 33 3 25 . . . . 11 Melee 160 | . . . . . 1 13 25 15 6 68 32 Ram 5 | 1 . . . 4 . . . . . . . Kick 3 | . . . 3 . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 13 | . . . . . . 2 . . 8 3 . Rewire 4 | . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Utility x2 186 | -9/Materials | Discovered new exit (range 6) 198 | -9/Materials | Entered another Materials area 198 | -8/Materials | Evolved 2 slots: Utility x2 209 | -8/Materials | Lost 3 parts (2n1w) 300 | -8/Materials | Build established: Mutant 417 | -8/Materials | Lost 6 parts (1p1n1u3w) 683 | -8/Materials | Core integrity fell below 50% 880 | -8/Materials | Discovered new exit (range 8) 920 | -8/Materials | Entered Factory 920 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 997 | -7/Factory | Build established: Scavenger-Mutant 1484 | -7/Factory | Build established: Hacker-Mutant 1538 | -7/Factory | Discovered new exit (range 15) 1653 | -7/Factory | Lost 7 parts (1p3n2u1w) 1696 | -7/Factory | Entered another Factory area 1696 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2017 | -6/Factory | Fabricated B-48 Gladiator? 2111 | -6/Factory | Fabricated Hacking Suite (x1) 2147 | -6/Factory | Fabricated Hacking Suite (x1) 2185 | -6/Factory | Fabricated Hacking Suite (x1) 2221 | -6/Factory | Discovered new exit (range 6) 2230 | -6/Factory | Entered another Factory area 2230 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -5/Factory | Lost 4 parts (2n1u1w) 2294 | -5/Factory | Identified exit to Factory 2349 | -5/Factory | Found Prototype Processor 2410 | -5/Factory | Lost 3 parts (1n1u1w) 2437 | -5/Factory | Build established: Wizard-Mutant 2523 | -5/Factory | Discovered new exit (range 5) 2585 | -5/Factory | Identified Exp. Terrain Scan Processor 2729 | -5/Factory | Core integrity fell below 50% 2735 | -5/Factory | Entered another Factory area 2735 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2920 | -4/Factory | Fabricated Cld. VTOL Module (x1) 2923 | -4/Factory | Lost 4 parts (1p2n1u) 2990 | -4/Factory | Fabricated Cld. VTOL Module (x1) 3057 | -4/Factory | Fabricated Cld. VTOL Module (x1) 3127 | -4/Factory | Identified exit to Research 3218 | -4/Factory | Entered Research 3218 | -3/Research | Evolved 2 slots: Utility x2 3329 | -3/Research | Fabricated Lyr. Light Armor Plating (x2) 3380 | -3/Research | Found Prototype Processor 3380 | -3/Research | Identified Spectral Analyzer 3382 | -3/Research | Found Spectral Analyzer 3488 | -3/Research | Spotted B-86 Titan 3501 | -3/Research | Identified exit to Research 3501 | -3/Research | Identified exit to Armory 3501 | -3/Research | Identified exit to Quarantine 3524 | -3/Research | Entered Quarantine 3552 | -3/Quarantine | Found Alien Artifact 3552 | -3/Quarantine | Identified Terrabomb 3552 | -3/Quarantine | Used Terrabomb 3555 | -3/Quarantine | Found Terrabomb 3738 | -3/Quarantine | Discovered exit to Research (range 6) 3769 | -3/Quarantine | Entered Research 3769 | -2/Research | Evolved 2 slots: Utility x2 3877 | -2/Research | Spotted B-90 Cyclops 4110 | -2/Research | Build established: Hacker-Scout 4166 | -2/Research | Lost 4 parts (1p1n2u) 4213 | -2/Research | Fabricated Adv. Hacking Suite (x1) 4250 | -2/Research | Fabricated Adv. Hacking Suite (x1) 4272 | -2/Research | Identified exit to Access 4273 | -2/Research | Discovered new exit (range 9) 4275 | -2/Research | Identified exit to Testing 4504 | -2/Research | Spotted B-90 Cyclops 4515 | -2/Research | Found Prototype Device 4515 | -2/Research | Identified Exp. Shock Absorption System 4528 | -2/Research | Entered Access 4528 | -1/Access | Evolved 2 slots: Utility x2 4588 | -1/Access | Spotted B-99 Colossus 4816 | -1/Access | Build established: Hacker-Ninja 4865 | -1/Access | Spotted B-99 Colossus 4887 | -1/Access | Identified exit to Command 4898 | -1/Access | Garrison activated, responded to threat 5109 | -1/Access | Identified exit to Surface 5138 | *** | Escaped! Last Messages --------------- 05104_ Connecting with Garrison Access... >>Seal Access door sealed. 05109_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (138,117) Map updated. 05120_ Connecting with Terminal... >>Open Sealed Barrier opened. 05120_ Connecting with Terminal... 05122_ The Access Shell folds into the floor. 05123_ Director 10a reports 0b10 security level has risen to 1. 05126_ K-01 Serf cleans the Terminal. 05128_ Connecting with Terminal... 05129_ K-01 Serf cleans the Terminal. 05130_ Impulse Thruster destroyed. 05130_ Dropped Lgt. Antimatter Reactor. 05131_ Director 10a reports 0b10 security level has lowered to 0. 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Antimatter Reactor | -5/Factory | Hacked Imp. Flight Unit | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Lyr. Light Armor Plating | -5/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Diametric Drive | -2/Research | Scanalyzed Lgt. Quantum Reactor | -2/Research | Hacked Cld. Field Propulsion Drive | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Lyr. Light Armor Plating | x2 | -3/Research Adv. Hacking Suite | x1 | -2/Research Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainOverloadRedistributor Manual? 0 Play Time 02:21:20 Cumulative 89.3 hours Start 2021.06.07 @ 06:21:38 End 2021.06.07 @ 09:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc1d8b9-281d-4c04-9e54-68eb5a7247c7