Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 02:37:54 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (537) 537 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1318) 1318 TOTAL SCORE: 5150 Bonus ------- Follower Combat Kills 318 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 667/850 Matter 268/300 Energy 170/170 System Corruption 13% Temperature Cool (0) Movement Hovering (180) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Gravmag System > --- UTILITY (6) ------ Small Storage Unit Targeting Computer Improved Target Analyzer Core Analyzer Core Analyzer Transmission Jammer > --- WEAPON (2) ------- Coil Gun Makeshift Hammer > --- INVENTORY (8) ---- Micro Nuclear Core Hover Unit Target Analyzer Core Analyzer Coil Gun Coil Gun Bore Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Targeting Computer Improved Target Analyzer Scrapoid Pod > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Hover Unit Hover Unit Core Analyzer Core Analyzer Transmission Jammer Bore Cannon Long-range Missile Launcher Makeshift Hammer [Rating: 63] Favorites ----------- Power Light Fission Core Engine Subdweller Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Small Storage Unit Device Scrapoid Pod Storage Small Storage Unit Processor Improved Target Analyzer Protection Hardened Light Armor Plating Weapon Coil Gun Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 4 | . . . . 4 . . Weapon . | . . . . . . . Parts Attached 35 | . 3 7 7 11 6 1 Power 5 | . . 1 1 1 2 . Engine 1 | . . 1 . . . . Core 3 | . . . 1 1 1 . Reactor 1 | . . . . . 1 . Propulsion 9 | . . 2 1 5 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 1 | . . 1 . . . . Hover 8 | . . 1 1 5 1 . Flight . | . . . . . . . Utility 11 | . 2 1 2 3 3 . Device 3 | . 1 . . 1 1 . Storage 1 | . . . 1 . . . Processor 6 | . 1 . 1 2 2 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 10 | . 1 3 3 2 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . . 1 1 2 . 1 Ballistic Cannon 2 | . . . 2 . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 13 | . . . . . 13 . Parts Lost 7 | . . . . . 2 5 Power 1 | . . . . . . 1 Propulsion 6 | . . . . . 2 4 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 5 | . . . . . 2 5 To Critical Strikes . | . . . . . . . Average Backups 6 | . 3 4 5 6 7 6 Power . | . . . . . . 1 Propulsion 1 | . . . 1 1 1 1 Utility 1 | . . 1 1 2 2 1 Weapon 2 | . 1 2 2 2 3 3 Tool/Special . | . . . . . . . Unused Backups 37 | . . 3 30 1 . 3 Power 5 | . . . 5 . . . Propulsion 5 | . . . 5 . . . Utility 14 | . . . 11 1 . 2 Weapon 12 | . . 2 9 . . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 84 | . 17 43 90 82 94 97 Engine 1 | . . 1 1 . . . Core 10 | . . . 12 9 11 5 Hover 24 | . . 3 26 30 33 30 Device 1 | . 2 . . 4 5 6 Storage 9 | . . . 12 6 6 6 Processor 15 | . 5 14 14 18 21 26 Protection 1 | . . 3 1 . . . Ballistic Gun 5 | . . . 6 4 9 6 Ballistic Cannon 4 | . . . 6 1 . . Launcher 2 | . . 3 2 . . . Impact Weapon 5 | . 9 13 5 4 3 6 Peak Build Rating 63 | . 4 15 30 61 63 58 Average Rating 28 | . 2 6 22 52 59 56 On Entrance 23 | . . 4 15 28 61 57 Avg Prop Armor Cover (%) 6 | . . 5 6 . . . Naked Turns 12 | . 12 . . . . . Heaviest Build 36 | . 3 16 26 33 36 33 Greatest Support 43 | 3 3 20 20 43 43 40 Greatest Overweight (x) 5 | . . 2 5 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 Average Capacity 7 | 5 5 5 7 8 8 8 Most Carried 8 | . 5 5 8 8 8 8 Average Carried 6 | . 3 4 6 7 7 6 Final Capacity 8 | 5 5 5 8 8 8 8 Final Carried 8 | . 5 5 8 8 6 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Matter Collected 1526 | 200 20 90 180 490 528 18 Remotely . | . . . . . . . Salvage Created 792 | . 145 25 . 301 179 142 Parts 15 | . 4 3 . 4 2 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Combat Hostiles Destroyed 4 | . . 1 . . 3 . Guns 1 | . . . . . 1 . AOE 1 | . . 1 . . . . Classes Destroyed 6 | . 2 1 . 2 1 . Worker 3 | . 1 . . 1 . 1 Builder 2 | . . . . 2 . . Recycler 5 | . 2 . . 2 . 1 Watcher 1 | . . . . 1 . . Grunt 3 | . . . . . 3 . Subdweller 1 | . . 1 . . . . Best Kill Streak 4 | . 2 1 . 4 2 2 Combat Bots Only 2 | . . 1 . . 2 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Hostile Shots Fired 38 | . . 8 . . 22 8 Missed 8 | . . 2 . . 4 2 Hits 30 | . . 6 . . 18 6 Projectile 30 | . . 6 . . 18 6 Damage Taken 833 | . . 120 . . 375 338 Core 200 | . . 17 . . 18 165 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 220 | . . . 220 . . . Core Remaining (%) 96 | 100 . . 93 . . . Volleys Fired 7 | . . 1 . 2 3 1 Largest 2 | . . 1 . 2 2 1 Hottest 78 | . . 30 . 78 60 30 Shots Fired 12 | . . 1 . 4 6 1 Gun 9 | . . . . 2 6 1 Cannon 2 | . . . . 2 . . Launcher 1 | . . 1 . . . . Special . | . . . . . . . Kinetic 11 | . . . . 4 6 1 Thermal . | . . . . . . . Explosive 1 | . . 1 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 4 | . . 1 . . 4 . Robot Miss Streak 4 | . . . . 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 33 | . 3 3 . 6 19 2 Core Hits 6 | . 1 1 . 1 2 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 2 2 . Critical Strikes 5 | . . . . 2 3 . Smash 5 | . . . . 2 3 . Melee Attacks 45 | . 3 3 . 8 20 11 Impact 45 | . 3 3 . 8 20 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 10 | . 3 . . 5 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2073 | . 209 130 . 551 905 278 Guns 82 | . . . . . 82 . Cannons . | . . . . . . . Explosions 144 | . . 41 . . . 103 Melee 1847 | . 209 89 . 551 823 175 Ramming . | . . . . . . . Kinetic 82 | . . . . . 82 . Thermal . | . . . . . . . Explosive 144 | . . 41 . . . 103 Electromagnetic . | . . . . . . . Impact 1847 | . 209 89 . 551 823 175 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 13 13 Average Corruption 13 | . . . . . 13 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 4 5 Message Errors 2 | . . . . . 1 1 Matter Fused 3 | . . . . . 1 2 Energy Discharges 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 759 | . 104 7 . 354 126 168 Projectiles . | . . . . . . . Explosions 146 | . . . . . . 146 Melee 613 | . 104 7 . 354 126 22 Knockbacks 11 | . 1 1 . 1 7 1 Impact 10 | . 1 1 . 1 6 1 Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 284 | . . . . . . 284 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 36 | . . . . 7 36 . Average Temperature 13 | . . . . 4 17 . Received Heat Transfer 108 | . . . . . 108 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . 1 . . 2 2 1 Combat Hostiles 2 | . . . . . 2 . Parts Fried 12 | . . . . 9 2 1 Impact Corruptions 21 | . 4 1 . 9 5 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 88 | 100 100 . . 100 68 100 Level 1 11 | . . . . . 31 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 359 | . 10 . . 47 359 167 Initial 167 | . . . . . 6 167 Average 71 | . . . . 11 141 151 Influence Increases 665 | . 15 . . 128 433 89 Destroy 0b10 Robot/C 280 | . . . . 40 240 . Destroy 0b10 Robot/NC 55 | . 15 . . 30 . 10 Destroy Leader 62 | . . . . 22 40 . Allied During Kill 82 | . . . . 6 76 . Successful Hack 26 | . . . . 26 . . Disable Machine 75 | . . . . . 15 60 Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 35 | . . . . 4 12 19 Influence Decreases 509 | . 15 . . 119 123 252 Entered New Map 155 | . . . . . 3 152 Time Decay 184 | . 15 . . 119 . 50 Lost Part 70 | . . . . . 20 50 Lost Ally 100 | . . . . . 100 . Squads Dispatched 2 | . . . . 1 . 1 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . 1 . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 22 | . . 3 . 2 13 4 Peak Tracking Total 3 | . . 1 . 2 3 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Traps Triggered 7 | . . . . 2 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Disabled 6 | . . . . . 2 4 Max in Single Turn 4 | . . . . . 1 4 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Machines Accessed 9 | . 2 . 2 2 . 3 Terminals 3 | . 1 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 20 | . 4 . 4 3 . 9 Successful 9 | . 1 . 4 2 . 2 Failed 11 | . 3 . . 1 . 7 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 4 | . 2 . . 2 . . Terminals 6 | . 2 . . 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . . 3 Scanalyzers 4 | . . . . . . 4 Garrison Access 1 | . . . . 1 . . Terminal Hacks 4 | . . . 4 . . . Record 4 | . . . 4 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . 1 . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Total Allies 6 | . . . 1 . 5 . Largest Group 6 | . . . 1 1 6 . Highest-Rated Group 275 | . . . 61 61 275 . Highest-Rated Ally 61 | . . . 61 61 61 . Initial UFD Resources 23 | . . . . 23 23 23 Total Orders . | . . . . . . . Ally Attacks 66 | . . . . 5 61 . Total Damage 1506 | . . . . 125 1381 . Kills 11 | . . . . 2 9 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Active Infowar (turns) 2448 | . 76 348 1000 479 441 104 Optics 2194 | . 54 348 1000 479 313 . Seismic 22 | . 22 . . . . . Jamming 232 | . . . . . 128 104 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 4 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Turns Passed 4929 | 13 121 348 3405 497 441 104 Spaces Moved 5600 | 26 162 316 3898 582 440 176 Core 492 | 26 162 250 54 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 129 | . . 29 100 . . . Hover 4979 | . . 37 3744 582 440 176 Flight . | . . . . . . . Fastest Speed 44 | 50 50 50 56 44 44 44 Average Speed 71 | 50 50 66 81 46 44 44 Slowest Speed 300 | 50 50 150 300 116 112 44 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 28 30 90 14 38 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . . 5 . . . Spaces Dug 11 | . . . . 2 . 9 Terrain Destroyed 40 | . . 8 . 2 1 29 Melee 11 | . . . . 2 . 9 Projectile 1 | . . . . . 1 . AOE 28 | . . 8 . . . 20 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Total 6459 | 25 194 451 4148 792 659 190 Wait 563 | . 20 115 137 155 136 . Move 5594 | 25 161 315 3897 581 439 176 Hop . | . . . . . . . Pick Up 70 | . 6 5 52 4 2 1 Fast Attach 15 | . 2 4 3 6 . . Attach 15 | . 1 3 3 3 5 . Detach 3 | . . 1 2 . . . Swap 11 | . . . 2 3 5 1 Drop 63 | . 1 4 52 4 2 . Fire 7 | . . 1 . 2 3 1 Melee 45 | . 3 3 . 8 20 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 71 | . . . . 26 45 . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Scr x2) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 14 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Met a group of wandering Federalists 100 | -10/Materials | Discovered new exit (range 14) 123 | -10/Materials | Discovered new exit (range 6) 135 | -10/Materials | Entered Subcaves 135 | -10/Subcaves | Accompanied by 2 allies 136 | -10/Subcaves | Continued accompanying wandering Federalists (3) 136 | -10/Subcaves | Approached by a straggling Scientist 161 | -10/Subcaves | Discovered new exit (range 17) 214 | -10/Subcaves | Discovered new exit (range 16) 232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 245 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 312 | -10/Subcaves | Build established: Mutant 392 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 401 | -10/Subcaves | Lost 4 allies 478 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 483 | -10/Subcaves | Entered Scraptown 731 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 740 | -9/Scraptown | Learned location of 2 exits from Upper Caves 743 | -9/Scraptown | Learned location of Armory (-3) 746 | -9/Scraptown | Learned 8 Research zone layouts 751 | -9/Scraptown | Build established: Scavenger-Mutant 778 | -9/Scraptown | Discovered new exit (range 13) 999 | -9/Scraptown | Visited UFD Registry 999 | -9/Scraptown | Registered with UFD as "Shortbucket" 1016 | -9/Scraptown | Visited IN-MT5's Study 1031 | -9/Scraptown | Visited Cave Peace 1074 | -9/Scraptown | Visited Awakened 1090 | -9/Scraptown | Visited CR-KLE's Repair Center 1096 | -9/Scraptown | Visited Assassins FH 1104 | -9/Scraptown | Visited Fellowship of the Rings 1118 | -9/Scraptown | Visited Supply Room 1132 | -9/Scraptown | Build established: Mutant 1242 | -9/Scraptown | Guru changed UFD alias to "Technoboard" 1323 | -9/Scraptown | Visited LU-1G1's Boring Crew 1334 | -9/Scraptown | Visited Chapter 10 1418 | -9/Scraptown | Visited Scrapoid Pod Storage 1421 | -9/Scraptown | Found Scrapoid Pod 1433 | -9/Scraptown | Visited Scrap Suit Storage 1452 | -9/Scraptown | Visited Junk Repository 1478 | -9/Scraptown | Visited Botcube Research 1485 | -9/Scraptown | Found Botcube 1551 | -9/Scraptown | Visited Research Penetration Think Tank 1567 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1571 | -9/Scraptown | Found DCF Scrap (27 items) 2179 | -9/Scraptown | Visited A0-MCA Data Center 2185 | -9/Scraptown | Given a B rating by A0-MCA 2187 | -9/Scraptown | Found A0-MCA's Component Scanner 2360 | -9/Scraptown | CR-KLE repaired 6 parts 3317 | -9/Scraptown | Found Scrap Suit 3403 | -9/Scraptown | Botcube activated 3787 | -9/Scraptown | Met Optimus 3787 | -9/Scraptown | Accepted into 0bPrime 3855 | -9/Scraptown | Discovered new exit (range 3) 3888 | -9/Scraptown | Entered Factory 3888 | -6/Factory | Accompanied by 1 ally 3888 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4337 | -6/Factory | Identified exit to Garrison 4385 | -6/Factory | Entered Garrison 4385 | -6/Garrison | Accompanied by 1 ally 4477 | -6/Garrison | Triggered checkpoint 4595 | -6/Garrison | Triggered checkpoint 4658 | -6/Garrison | Scrapoid Pod released 06G05-D (x5) 4666 | -6/Garrison | Garrison Relay disabled 4707 | -6/Garrison | Triggered checkpoint 4746 | -6/Garrison | System corruption reached 10% 4765 | -6/Garrison | Triggered checkpoint 4774 | -6/Garrison | Triggered checkpoint 4775 | -6/Garrison | Triggered checkpoint 4794 | -6/Garrison | Discovered new exit (range 14) 4826 | -6/Garrison | Entered Factory 4930 | -6/Factory | Self-destructed Last Messages --------------- 04918_ System corrupted: Substantial component data lost. 04928_ Sneak attack on R-10 Processor. 04928_ R-10 Processor knocked back. 04928_ Nuclear Reactor explodes. 04928_ R-10 Processor destroyed. 04928_ Nuclear Reactor explodes. 04928_ Hover Unit destroyed. 04928_ Destroyed Hover Unit. 04928_ Gravmag System destroyed. 04928_ Destroyed Gravmag System. 04928_ Imp. Hover Unit destroyed. 04928_ Destroyed Imp. Hover Unit. 04928_ Matter Pump disabled. 04928_ Gravmag System destroyed. 04928_ Destroyed Gravmag System. 04928_ Lgt. Fission Core destroyed. 04928_ Destroyed Lgt. Fission Core. 04929_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ????????????#####+#########????##????????????????? | | ?????????######## ##### ### #????????????????? | | ??# + ???????????? | | ??????" """ """ # ##### ### #????????????????? | | ??????????" 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""" # """ """ #?????????????????? | | ??#! #?? # """ """ ###???????????????? | | ??# """#??""" # """ """ #???????????????? | | ??# Y"#???"" # ##??????????????? | | ??# [ """#???"" # #??????????????? | | ??# #??????# #???????????????? | | ??##########??????# @ #???????????????? | | ??????????????????# ! #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# != ##???????????????? | | ??????????????????# != ???????????????? | | ??????????????????# != "" ??????????????? | | ??????????????????# """ s ?????????????? | | ??????????????????# s ???????????? | | ??????????????????# ????????????? | | ??????????????????#########??########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 5 Target Analysis 6 Core Analysis 9 Item Schematics ----------------- Bore Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovChromaticWall Manual? 0 Play Time 00:49:21 Cumulative 42.4 hours Start 2026.09.10 @ 12:11:52 End 2026.09.15 @ 02:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 51a415e2-445c-455c-8ca8-235fc32ab892