Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 18:13:55 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (336) 336 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1466 Bonus ------- None Cogmind --------- Core Integrity 316/400 Matter 292/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (6) ---- Flight Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Improved Terrain Scanner Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 8 14 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 8 | . 3 5 Utility 5 | 2 2 1 Device 2 | 1 1 . Storage 2 | . 1 1 Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 95 | . 100 92 Engine 18 | . 14 21 Leg 6 | . 15 . Flight 23 | . 12 31 Device 9 | . 14 6 Storage 8 | . 4 11 Processor 4 | . 9 . Energy Gun 7 | . 14 2 Ballistic Gun 13 | . 13 13 Special Weapon 1 | . . 2 Special Melee Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 17 | 8 15 17 Greatest Support 20 | 20 20 18 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 5 | 4 5 6 Most Carried 5 | 3 5 5 Average Carried 2 | 1 2 3 Final Capacity 8 | 4 8 6 Final Carried 5 | 1 5 2 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 605 | 297 97 211 Remotely . | . . . Salvage Created 728 | 166 189 373 Parts 58 | 13 23 22 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 12 | . 5 7 Classes Destroyed 9 | 2 3 4 Tunneler 3 | 3 . . Hauler 2 | . 1 1 Recycler 2 | 1 . 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 8 | . 5 3 Grunt 1 | . . 1 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | 4 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 682 | . 99 583 Core 88 | . 4 84 Absorbed by Shields . | . . . Core Remaining (%) 99 | 100 98 . Volleys Fired 72 | 9 11 52 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 117 | 18 22 77 Gun 110 | 18 22 70 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 77 | 9 11 57 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic 33 | 9 11 13 Robot Hit Streak 22 | 7 10 22 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 95 | 13 15 67 Core Hits 34 | 4 9 21 Critical Hits 1 | 1 . . Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Melee Attacks 3 | . . 3 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 995 | 138 192 665 Guns 974 | 138 192 644 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 620 | 58 66 496 Thermal 21 | . . 21 Explosive . | . . . Electromagnetic 354 | 80 126 148 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 143 | . 18 143 Average Temperature 35 | . 10 37 Received Heat Transfer 192 | . . 192 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 291 | 20 201 291 Initial 72 | . 11 72 Average 136 | 7 102 197 Maximum Alert Level 1 | . 1 1 Low Security (%) 74 | 100 99 49 Level 1 25 | . . 50 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 9 20 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 5 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 12 26 Successful 26 | . 8 18 Failed 12 | . 4 8 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 1 12 Terminals 38 | . 12 26 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 25 | . 8 17 Robot Analysis 6 | . 3 3 Prototype ID Bank 3 | . 2 1 Emergency Access Points 2 | . . 2 Alert Level 2 | . . 2 Unreport Threat 1 | . . 1 Locate Traps 2 | . 1 1 Dispatch Records 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 6 | . 2 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 5 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 6 | . 3 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 808 | 112 299 397 Spaces Moved 707 | 60 258 389 Core 3 | 3 . . Treads . | . . . Legs 165 | 57 108 . Wheels . | . . . Hover . | . . . Flight 539 | . 150 389 Fastest Speed 34 | 50 37 34 Average Speed 71 | 116 94 49 Slowest Speed 130 | 120 130 114 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 49 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 889 | 81 291 517 Wait 57 | 3 2 52 Move 703 | 59 257 387 Hop 1 | . . 1 Pick Up 14 | 3 7 4 Fast Attach 6 | 5 1 . Attach 12 | 2 1 9 Detach . | . . . Swap 11 | . 6 5 Drop 10 | . 6 4 Fire 72 | 9 11 52 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 17) 294 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 457 | -9/Materials | Discovered new exit (range 11) 570 | -9/Materials | Discovered new exit (range 10) 705 | -9/Materials | Lost 3 parts (1n1u1w) 738 | -9/Materials | Build established: Scavenger-Mutant 809 | -9/Materials | Self-destructed Last Messages --------------- Tier: 1 G-series grunts serve as low-level front-line combat units, of sturdy construction but with fairly weak armament. Internal systems are not as protected as they could be, to enable rapid repair in the field, but this also makes them somewhat susceptible to additional damage from electromagnetic attacks. Grunts patrol in groups, or sometimes operate alone as hauler escorts to protect those with more valuable cargo. >>Prototypes Downloading prototype IDs... Imp. VTOL Module Adv. EMP Blaster 00803_ Assault Rifle destroyed. 00803_ Jacked B-36 Bruiser... 00803_ Command string: overload 00803_ No effect. 00805_ Lgt. Ion Engine destroyed. 00805_ Jacked B-36 Bruiser... 00805_ Command string: overload 00805_ No effect. 00807_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????? 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""" # =#???# ### | | ????????????????????? ??#[!!#???# #?? | | ???????????????????? ????# #??##+#?? | | ???????????????????###+##### #?""" #? | | ???????????????????# ##= # """ #? | | ???????????????????# ##% # """ #? | | ???????????????????# ##= / #? | | ???????????????????# ## # #? | | ???????????????????# ## # ! #? | | ????????????????????? ## ########? | | ?????##################+### ###????? | | ?????# ^^ | | ?????# < ^^ | | ?????# | | ????????########+########## ######## | | ????????????# #????#######??????? | | ????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorNullDevice Manual? 0 Play Time 00:19:20 Cumulative 21.3 hours Start 2021.02.13 @ 17:53:20 End 2021.02.13 @ 18:13:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 3 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 98b063c0-5be8-4a00-9801-f30ea6936d84