Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 21:22:36 Player: kway_side Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (160) 800 Value Destroyed (4878) 4878 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 12191 Bonus ------- High Alert Combat Kills 333 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 105/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Weight Redist. System Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Kinecellerator Peak State ------------ > --- POWER ------------ Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved Component Analysis Suite Improved Corruption Screen > --- WEAPON ----------- Heavy Neutron Cannon Railgun > --- INVENTORY -------- Nuclear Pulse Thruster Field Propulsion Array Advanced Power Amplifier Advanced Weight Redist. System Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Kinecellerator Coil Gun Power Maul [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . . . . Utility 10 | . . 1 2 1 1 . 2 1 2 Weapon . | . . . . . . . . . . Parts Attached 250 | . 10 33 62 72 6 12 37 11 7 Power 28 | . 1 5 3 8 . 2 6 2 1 Engine 11 | . 1 5 3 . . . 2 . . Core 15 | . . . . 8 . 2 3 2 . Reactor 2 | . . . . . . . 1 . 1 Propulsion 70 | . 4 15 17 17 2 2 8 2 3 Treads 29 | . 2 11 15 1 . . . . . Leg 5 | . 2 2 1 . . . . . . Wheel 1 | . . 1 . . . . . . . Hover 1 | . . . 1 . . . . . . Flight 34 | . . 1 . 16 2 2 8 2 3 Utility 66 | . 2 6 15 15 3 4 17 4 . Device 35 | . . 3 8 3 3 3 12 3 . Storage 6 | . 1 . 2 3 . . . . . Processor 3 | . . . 1 1 . . . 1 . Hackware 13 | . . . . 7 . 1 5 . . Protection 9 | . 1 3 4 1 . . . . . Artifact . | . . . . . . . . . . Weapon 86 | . 3 7 27 32 1 4 6 3 3 Energy Gun 20 | . 2 . 12 6 . . . . . Energy Cannon 17 | . 1 5 4 4 . 1 1 1 . Ballistic Gun 16 | . . . 3 4 1 2 2 2 2 Ballistic Cannon 7 | . . . . 7 . . . . . Launcher 7 | . . . 3 3 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 18 | . . 2 5 8 . . 2 . 1 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . 1 5 6 . 1 1 1 . Parts Lost 52 | . . 1 8 6 . 9 9 1 18 Power 10 | . . . 1 1 . 3 2 1 2 Propulsion 14 | . . 1 2 2 . 1 4 . 4 Utility 22 | . . . 4 2 . 4 3 . 9 Weapon 6 | . . . 1 1 . 1 . . 3 Highest Loss Streak 18 | . . 1 3 2 . 7 4 1 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 97 98 97 94 95 84 90 80 58 Engine 7 | . 14 11 9 1 . . 1 . . Core 1 | . . . . 5 6 3 2 . 3 Treads 13 | . 5 23 25 5 . . . . . Leg 5 | . 22 6 . . . . . . . Flight 7 | . . . . 23 33 32 25 15 9 Device 12 | . . 18 22 5 6 4 13 15 11 Storage 9 | . 14 11 9 5 6 6 5 5 4 Processor 1 | . . . 1 2 . . . 4 3 Hackware 10 | . . . . 30 33 25 29 26 19 Protection 5 | . 12 3 10 . . . . . . Energy Gun 7 | . 18 . 11 4 . . . . . Energy Cannon 5 | . 5 20 4 . . . . . . Ballistic Gun 2 | . 3 . . 1 1 7 5 2 2 Impact Weapon 1 | . . . 1 2 6 1 2 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 14 53 62 107 102 24 33 35 44 42 Greatest Support 80 | 20 40 66 63 80 28 28 40 48 48 Greatest Overweight (x) 16 | . 2 16 2 4 . 1 1 1 12 Average Overweight (x) . | . 1 . . . . . . . 2 Largest Inventory Capacity 25 | 8 20 20 25 25 10 10 10 10 10 Average Capacity 16 | 8 14 20 21 11 10 10 10 10 9 Most Carried 25 | 6 20 20 25 23 10 10 10 10 10 Average Carried 15 | 6 11 19 21 10 9 8 9 9 9 Final Capacity 25 | 8 20 20 25 10 10 10 10 10 5 Final Carried 24 | 6 20 20 24 10 10 10 10 10 5 Class Distribution -------------------- 62% | Mutant 24% | Hacker-Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Matter Collected 3289 | 200 199 320 756 1040 22 174 353 150 75 Remotely . | . . . . . . . . . . Salvage Created 6608 | . 662 1489 2604 1171 22 45 429 111 75 Parts 350 | . 47 84 128 67 . 6 10 2 6 Haulers Intercepted 16 | . 2 3 5 3 . . 2 1 . Recyclers Shooed 4 | . 1 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 105 | . 17 29 36 19 . 3 . . 1 Melee 2 | . . . . 2 . . . . . Guns 40 | . 13 . 14 11 . 1 . . 1 Cannons 42 | . 2 28 11 1 . . . . . AOE 19 | . 2 . 10 5 . 2 . . . Classes Destroyed 16 | . 5 4 5 1 . 1 . . . Worker 4 | . . 1 . 1 . . 1 . 1 Builder 5 | . . 1 1 2 . . 1 . . Tunneler 1 | . . . 1 . . . . . . Hauler 16 | . 2 3 5 3 . . 2 1 . Recycler 7 | . . . 3 3 . . 1 . . Operator 11 | . 2 3 2 4 . . . . . Watcher 11 | . 1 1 4 2 1 . 2 . . Swarmer 19 | . 8 4 4 3 . . . . . Cutter 2 | . . . . . . 2 . . . Grunt 53 | . 9 16 20 8 . . . . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 16 | . . 8 7 1 . . . . . Specialist 3 | . . . 2 . . 1 . . . Hunter 6 | . . . 2 3 . . . . 1 Programmer 4 | . . . . 4 . . . . . Best Kill Streak 6 | . 4 5 4 6 1 3 2 1 1 Combat Bots Only 5 | . 3 5 4 3 . 3 . . 1 Max Kills in Single Turn 3 | . 2 2 2 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 2 3 . 1 . . . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Damage Taken 11076 | . 607 1239 2855 1505 . 790 946 608 2526 Core 3140 | . 139 215 443 430 . 237 220 150 1306 Absorbed by Shields 47 | . . . . . . 47 . . . Redirected to Shielding 159 | . . . 159 . . . . . . Regen/Repaired (Parts) 485 | . 1 223 127 116 . . 18 . . Core Remaining (%) 60 | 100 44 46 19 38 . 72 78 86 . Volleys Fired 356 | . 47 92 109 75 . 6 14 8 5 Largest 2 | . 2 2 2 2 . 2 2 2 1 Hottest 145 | . 105 120 123 133 . 60 60 145 30 Shots Fired 647 | . 94 184 197 131 . 7 20 9 5 Gun 366 | . 87 10 131 100 . 5 20 8 5 Cannon 253 | . 7 174 49 22 . . . 1 . Launcher 28 | . . . 17 9 . 2 . . . Special . | . . . . . . . . . . Kinetic 145 | . 33 . 12 62 . 5 20 8 5 Thermal 281 | . 14 174 51 41 . . . 1 . Explosive 11 | . . . . 9 . 2 . . . Electromagnetic 210 | . 47 10 134 19 . . . . . Robot Hit Streak 16 | . 8 16 13 12 . 3 5 2 4 Robot Miss Streak 6 | . 6 3 4 4 . 3 6 2 3 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 458 | . 53 131 146 97 1 4 15 5 6 Core Hits 247 | . 37 48 90 58 . 5 4 2 3 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 2 1 . 1 . . Critical Strikes 9 | . 1 . . 5 1 . 1 . 1 Burn 1 | . . . . 1 . . . . . Destroy 3 | . . . . 1 . . 1 . 1 Blast 2 | . . . . 2 . . . . . Corrupt 1 | . 1 . . . . . . . . Smash 2 | . . . . 1 1 . . . . Melee Attacks 97 | . . 5 10 45 2 . 27 5 3 Impact 97 | . . 5 10 45 2 . 27 5 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . 1 6 1 . 3 1 1 Combat Hostiles 2 | . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12079 | . 806 2327 3864 3453 114 321 729 210 255 Guns 4404 | . 667 76 1901 1287 . 71 202 74 126 Cannons 3523 | . 52 2251 876 344 . . . . . Explosions 2368 | . 87 . 906 1125 . 250 . . . Melee 1762 | . . . 166 696 114 . 527 136 123 Ramming 22 | . . . 15 1 . . . . 6 Kinetic 1743 | . 182 . 170 918 . 71 202 74 126 Thermal 4344 | . 201 2251 1175 717 . . . . . Explosive 1161 | . . . . 911 . 250 . . . Electromagnetic 3047 | . 423 76 2338 210 . . . . . Impact 1762 | . . . 166 696 114 . 527 136 123 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 1 1 . 1 10 . 10 Average Corruption 1 | . . . 1 1 . 1 8 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . 1 8 Effects 40 | . . . 24 10 . . 6 . . Message Errors 9 | . . . 4 2 . . 3 . . Matter Fused 8 | . . . 5 2 . . 1 . . Heat Flow Errors 3 | . . . 2 1 . . . . . Energy Discharges 6 | . . . 5 1 . . . . . Data Loss (minor) 4 | . . . 2 1 . . 1 . . Data Loss (major) 6 | . . . 5 . . . 1 . . Misfires 3 | . . . 1 2 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1165 | . 25 8 151 487 114 16 260 66 38 Projectiles 8 | . . 8 . . . . . . . Explosions 236 | . 25 . 27 168 . 16 . . . Melee 921 | . . . 124 319 114 . 260 66 38 Knockbacks 6 | . . . . 2 . . 2 . 2 Impact 6 | . . . . 2 . . 2 . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 500 | . . . 147 234 . 116 . . 3 Shots 12 | . . . 7 3 . 2 . . . Rammed 6 | . . . 3 1 . . . . 2 Targets Rammed 6 | . . . 3 1 . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 425 | . 174 174 398 355 . . 425 75 . Average Temperature 75 | . 55 35 90 90 . . 84 29 . Received Heat Transfer 2181 | . 114 423 1062 408 . 9 108 48 9 Effects 8 | . . . 4 1 . . 3 . . Shutdowns 2 | . . . 1 . . . 1 . . Energy Bleed 2 | . . . 2 . . . . . . Interference 3 | . . . . 1 . . 2 . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 25 | . . . 10 6 2 . 7 . . Impact Corruptions 25 | . . . 2 8 2 . 8 2 3 Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 13 | . . 11 . 2 . . . . . Heat Transferred 8160 | . 291 4736 1954 1179 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 1 . 5 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Peak Influence 706 | . 399 405 706 691 301 254 428 296 60 Initial 320 | . . 27 170 320 289 210 130 138 45 Average 291 | . 167 167 480 303 295 234 284 167 36 Maximum Alert Level 3 | . 1 2 3 2 1 1 2 1 . Low Security (%) 37 | 100 70 77 . 24 . 4 17 80 100 Level 1 34 | . 29 20 19 57 100 95 70 19 . Level 2 26 | . . 2 75 17 . . 11 . . Level 3 1 | . . . 3 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . 5 6 6 16 1 1 8 3 . Investigation 15 | . 3 1 1 4 1 . 4 1 . Extermination 5 | . . . . 3 . . 1 1 . Reinforcement 21 | . 2 5 4 5 . 1 3 1 . Assault 1 | . . . 1 . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Distress Signals 20 | . 2 6 8 1 . . 3 . . Communications Jammed 15 | . . . . . . . 15 . . Distress Signals 15 | . . . . . . . 15 . . Times Spotted 285 | . 44 40 72 49 . 8 40 26 6 Peak Tracking Total 10 | . 4 5 8 5 . 4 9 10 5 Tactical Retreats 41 | . 6 1 5 9 . 3 13 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Traps Triggered 10 | . 1 4 . 2 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Disabled 21 | . 1 . 2 15 . . . 2 1 Max in Single Turn 6 | . 1 . 1 6 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Accessed 62 | . 7 4 9 23 3 . 12 3 1 Terminals 29 | . 4 3 6 9 2 . 3 2 . Fabricators 12 | . . . . 5 1 . 5 1 . Repair Stations 9 | . 1 1 1 4 . . 2 . . Recycling Units 7 | . 2 . 1 2 . . 1 . 1 Scanalyzers 5 | . . . 1 3 . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 230 | . 21 14 33 104 5 . 41 8 4 Successful 164 | . 11 8 21 83 3 . 30 5 3 Failed 65 | . 10 6 12 20 2 . 11 3 1 Catastrophic 8 | . 1 2 5 . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 86 | . 5 8 12 38 3 . 16 4 . Terminals 121 | . 14 8 15 53 4 . 21 6 . Fabricators 29 | . . . . 14 1 . 12 2 . Repair Stations 30 | . 3 6 6 11 . . 4 . . Recycling Units 17 | . 4 . 3 3 . . 3 . 4 Scanalyzers 33 | . . . 9 23 . . 1 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 64 | . 6 2 4 34 2 . 13 3 . Record 3 | . . . 1 1 . . 1 . . Part Schematic 9 | . . 1 . 4 . . 4 . . Robot Analysis 7 | . 2 1 1 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . Level Access Points 3 | . . . . 2 . . . 1 . Branch Access Points 2 | . 1 . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . Fabricator Index 3 | . . . . 1 1 . 1 . . Alert Level 9 | . 1 . 1 4 . . 2 1 . Unreport Threat 8 | . . . 1 6 . . . 1 . Locate Traps 2 | . . . . 2 . . . . . Investigation Status 1 | . . . . . . . 1 . . Extermination Status 1 | . . . . 1 . . . . . Assault Status 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . 2 . . . . . Registered Components 3 | . . . . 1 . . 2 . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 3 | . . . . 2 . . 1 . . Fabricator Hacks 23 | . . . . 12 1 . 8 2 . Network Status 5 | . . . . 3 1 . 1 . . Load Schematic 10 | . . . . 5 . . 4 1 . Build 8 | . . . . 4 . . 3 1 . Repair Station Hacks 27 | . 2 6 5 10 . . 4 . . Scan Component 14 | . 1 3 3 5 . . 2 . . Repair 13 | . 1 3 2 5 . . 2 . . Recycling Unit Hacks 13 | . 2 . 2 3 . . 3 . 3 Report Inventory 8 | . 2 . 1 2 . . 1 . 2 Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 4 | . . . 1 1 . . 1 . 1 Scanalyzer 30 | . . . 9 21 . . . . . Insert Component 14 | . . . 4 10 . . . . . Analyze 16 | . . . 5 11 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 3 . . 2 . . Terminals 4 | . 1 . 1 2 . . . . . Track 1 | . . . 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . Operators 2 | . 1 . . 1 . . . . . Fabricators 3 | . . . . 1 . . 2 . . Recompile 3 | . . . . 1 . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 46 | . 5 4 9 17 1 . 8 2 . Full Trace Events 12 | . 3 1 1 3 1 . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . 1 4 12 . . 3 . . Parts Built 8 | . . . . 5 . . 1 2 . Authchips 1 | . . . . 1 . . . . . Time 572 | . . . . 266 . . 270 36 . Total Part Build Rating 33 | . . . . 19 . . 8 6 . Parts Repaired 12 | . 1 3 2 5 . . 1 . . Time 465 | . 53 90 52 170 . . 100 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . . . 10 3 . . 3 . 2 Parts Scanalyzed 14 | . . . 4 10 . . . . . Part Schematics Acquired 12 | . . . 4 8 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . Total Orders 6 | . . . . . . . 6 . . ROAM 2 | . . . . . . . 2 . . EXPLORE 3 | . . . . . . . 3 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Robot Analysis Total 7 | . 2 1 1 3 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . . . 6 . . Drone Recoveries 4 | . . . . . . . 4 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Turns Passed 12486 | 2 2480 2126 3549 2375 191 146 989 402 226 Spaces Moved 9386 | 2 885 816 1141 3775 317 232 1559 542 117 Core 38 | . . 1 . . . . . . 37 Treads 2063 | . 166 610 1141 146 . . . . . Legs 844 | 2 719 123 . . . . . . . Wheels 80 | . . 80 . . . . . . . Hover . | . . . . . . . . . . Flight 6361 | . . 2 . 3629 317 232 1559 542 80 Fastest Speed 25 | 120 120 145 160 27 25 26 26 32 32 Average Speed 90 | 120 198 180 238 38 25 27 29 47 164 Slowest Speed 920 | 120 260 920 330 320 26 101 111 107 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 38 | . . . . 20 . . 14 4 . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 44 | 2 96 54 64 72 8 84 43 20 4 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 69 | . . 4 8 34 1 . 18 4 . Terrain Destroyed 241 | . 2 4 35 159 1 15 18 7 . Melee 69 | . . 4 8 34 1 . 18 4 . Projectile 9 | . . . 2 4 . . . 3 . AOE 163 | . 2 . 25 121 . 15 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Total 12551 | 1 1515 1284 1758 4462 421 307 1997 665 141 Wait 2102 | . 537 284 358 375 90 37 331 88 2 Move 9302 | 1 884 815 1140 3735 316 231 1530 533 117 Hop 37 | . . . . 19 . . 14 4 . Pick Up 149 | . 25 22 31 38 3 9 16 4 1 Fast Attach 96 | . 2 13 18 31 2 5 18 4 3 Attach 70 | . 2 7 12 21 3 6 11 4 4 Detach 33 | . . 2 . 16 2 2 6 5 . Swap 85 | . 6 13 32 20 1 2 8 3 . Drop 180 | . 12 31 45 50 2 7 22 7 4 Fire 356 | . 47 92 109 75 . 6 14 8 5 Melee 97 | . . 5 10 45 2 . 27 5 3 Ram 3 | . . . . 1 . . . . 2 Kick . | . . . . . . . . . . Crush 3 | . . . 3 . . . . . . Escape Stasis 38 | . . . . 36 . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Identified exit to Mines 1080 | -10/Materials | Core integrity fell below 50% 1874 | -10/Materials | Repaired Corrupted Hacking Suite 2230 | -10/Materials | Discovered new exit (range 16) 2446 | -10/Materials | Discovered new exit (range 10) 2483 | -10/Materials | Entered another Materials area 2483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2715 | -9/Materials | Discovered new exit (range 16) 3511 | -9/Materials | Repaired Cooling System 3543 | -9/Materials | Repaired Imp. Treads 3590 | -9/Materials | Repaired Lgt. Treads 3697 | -9/Materials | Discovered new exit (range 12) 4017 | -9/Materials | Discovered new exit (range 13) 4237 | -9/Materials | Core integrity fell below 50% 4609 | -9/Materials | Entered another Materials area 4609 | -8/Materials | Evolved 2 slots: Utility x2 4719 | -8/Materials | Lost 3 parts (1n1u1w) 5611 | -8/Materials | Repaired Lgt. Treads 5638 | -8/Materials | Repaired Lgt. Treads 5722 | -8/Materials | Discovered new exit (range 8) 6323 | -8/Materials | Build established: Scavenger-Mutant 6332 | -8/Materials | Discovered new exit (range 11) 6583 | -8/Materials | Core integrity fell below 50% 6722 | -8/Materials | Build established: Mutant 7409 | -8/Materials | First assault squad dispatched 7526 | -8/Materials | Identified exit to Storage 7941 | -8/Materials | Core integrity fell below 20% 7971 | -8/Materials | Lost 3 parts (1p1n1u) 8156 | -8/Materials | Identified exit to Factory 8158 | -8/Materials | Entered Factory 8158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8717 | -7/Factory | Discovered new exit (range 5) 8720 | -7/Factory | Identified exit to Lower Caves 8874 | -7/Factory | Build established: Hacker-Sprinter 8987 | -7/Factory | Repaired Adv. Weight Redist. System? 9004 | -7/Factory | Discovered new exit (range 16) 9035 | -7/Factory | Central database locked down 9035 | -7/Factory | Identified exit to Factory 9082 | -7/Factory | Garrison activated, responded to threat 9359 | -7/Factory | Fabricated Imp. Flight Unit? 9502 | -7/Factory | Build established: Hacker-Mutant 9543 | -7/Factory | Repaired Imp. Cesium-ion Thruster? 9611 | -7/Factory | Repaired Lgt. Nuclear Core? 9680 | -7/Factory | Repaired Lgt. Nuclear Core 9880 | -7/Factory | Build established: Hacker-Sprinter 9980 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 10067 | -7/Factory | Repaired Lgt. Nuclear Core 10101 | -7/Factory | Core integrity fell below 50% 10124 | -7/Factory | Garrison activated, responded to threat 10157 | -7/Factory | Fabricated Cld. VTOL Module? 10181 | -7/Factory | Fabricated Hacking Suite? 10533 | -7/Factory | Entered another Factory area 10533 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10685 | -6/Factory | Identified exit to DSF 10724 | -6/Factory | Entered DSF 10743 | -6/DSF | Additional patrols routed to DSF 10784 | -6/DSF | Discovered new exit (range 11) 10791 | -6/DSF | Lost 7 parts (2p1n3u1w) 10870 | -6/DSF | Entered Factory 10870 | -5/Factory | Evolved 2 slots: Utility x2 11140 | -5/Factory | Repaired Nuclear Pulse Thruster? 11475 | -5/Factory | Fabricated Impulse Thruster Array? 11706 | -5/Factory | Crushed by falling debris 11724 | -5/Factory | Discovered new exit (range 9) 11743 | -5/Factory | Lost 4 parts (2n2u) 11770 | -5/Factory | Search patrols dispatched 11837 | -5/Factory | Lost 3 parts (1p2n) 11855 | -5/Factory | System corruption reached 10% 11859 | -5/Factory | Entered another Factory area 11859 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12068 | -4/Factory | Fabricated Lgt. Nuclear Core? 12079 | -4/Factory | Found Prototype Processor 12087 | -4/Factory | Identified exit to Research 12120 | -4/Factory | Discovered new exit (range 3) 12121 | -4/Factory | Identified Exp. Terrain Scan Processor 12261 | -4/Factory | Entered Research 12261 | -3/Research | Evolved 2 slots: Utility x2 12468 | -3/Research | Core integrity fell below 50% 12479 | -3/Research | Core integrity fell below 20% 12483 | -3/Research | System corruption reached 10% 12487 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12466_ K-01 Serf destroyed. 12466_ Hpw. Shotgun destroyed. 12469_ Penetrated by Slug. 12469_ Power Maul destroyed. 12469_ Penetrated by Slug. 12469_ Slug penetrates Wall. 12469_ Field Propulsion Array destroyed. 12472_ Hacking Suite destroyed. 12473_ Acquired 11 matter. 12475_ Penetrated by Slug. 12478_ Slug penetrates Antimatter Diverter. 12481_ R-10 Processor collects Sml. Matter Pod. 12482_ Penetrated by Slug. 12482_ Slug penetrates Antimatter Diverter. 12482_ Med. Storage Unit destroyed. 12483_ Slammed into P-80 Master. 12483_ P-80 Master resets P-80 Master, system corruption cleaned. 12483_ K-01 Serf collects debris. 12484_ Slammed into P-80 Master. 12485_ R-10 Processor collects Coil Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ######??????????????? | | ????????????????????????# ????????????? | | ????????????????????????# = ??????????? | | ????????????????????????# ???????????? | | ??????##########????????# ????????????? | | ??????# #????????# #????????????? | | ??????# #????????# #????????????? | | ??????# ! #?######## g! #????????????? | | ??????# ### ] #????????????? | | ??????# """ + #????????????? | | ??????# """ ### #????????????? | | ??????# """ #?# """ #????????????? | | ??????# = #?# """ """ #????????????? | | ??????# = #?# """ R" #????????????? | | ???########/###### """ p """ #????????????? | | ???# @p " #????????????? | | ???# p hR = #????????????? | | ???# k [= +????????????? | | ???# =%==! #????????????? | | #### ######################## #????????????? | | # #??????????????????????# #????????????? | | # #???????? ?????????????# #????????????? | | # #????? ????????????# #????????????? | | =# #?? ????????????# #????????????? | | # # ???????????# #????????????? | | " + + ????????????# #????????????? | | " # # ????????????? #????????????? | | # ###########????????????? #????????????? | | #### # #????????????? #????????????? | | # # #????????????? #????????????? | | # # """#????????????? #????????????? | | # # """#????????????? #????????????? | | + + """#????????????? ??????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | ################??????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 51 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Corruption Block 15 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Proton Cannon | -7/Factory | Hacked Imp. Trap Scanner | -7/Factory | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Imp. Signal Interpreter | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Impulse Thruster Array | x1 | -5/Factory | Preloaded Lgt. Nuclear Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Respectable Loadout Short-term Sacrifices Challenges ------------ None Game ------ Seed SiegeElectronThruster Manual? 0 Play Time 04:09:46 Cumulative 94.5 hours Start 2022.05.07 @ 14:43:56 End 2022.05.07 @ 21:22:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d558e1c1-9c98-4fc5-a276-e32e5b56912d