Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 10:03:10 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4385 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 413/850 Matter 0/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Improved Heavy Armor Plating Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel Cooled Cesium-ion Thruster > --- UTILITY ---------- Active Sensor Suite Improved Power Shielding Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Heavy Armor Plating Missile Launcher Datajack [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Active Sensor Suite Device Active Sensor Suite Hackware Improved System Shield Protection Improved Power Shielding Weapon Heavy Pick Energy Cannon Cooled Plasma Cannon Ballistic Cannon Heavy Assault Cannon Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 5 | . . 2 1 . 2 Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 14 | . . . 2 2 10 Power 3 | . . . . 1 2 Engine 3 | . . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | . . . 1 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight 2 | . . . 1 . 1 Utility 3 | . . . . . 3 Device 1 | . . . . . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | . . . 1 1 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 2 | . . . 1 1 . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 5 | . . . 1 . 4 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 5 | . . . 3 4 5 Naked Turns 1837 | . 29 36 37 40 1695 Heaviest Build 14 | . . . . 1 14 Greatest Support 28 | 3 3 3 5 3 28 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 1 1 3 5 5 Average Carried 4 | . 1 1 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 1 1 3 5 5 Class Distribution -------------------- 91% | Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 80 | 45 . . . . 35 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 1572 | . 41 169 232 211 919 Core 1063 | . 41 169 205 211 437 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 83 57 62 69 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 4 | . . . 1 3 . Core Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 33 | . . . 1 3 29 Impact . | . . . . . . Slashing . | . . . . . . Piercing 29 | . . . . . 29 Sneak Attacks 3 | . . . 1 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 25 | . . 3 . 22 . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . 3 . 22 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . . . . 19 Average Corruption 17 | . . . . . 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . . . . . 66 Message Errors 18 | . . . . . 18 Matter Fused 11 | . . . . . 11 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 11 | . . . . . 11 Data Loss (minor) 14 | . . . . . 14 Data Loss (major) 2 | . . . . . 2 Alerts 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . 1 . 10 . Shots . | . . . . . . Rammed 7 | . . 2 . 5 . Targets Rammed 7 | . . 2 . 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 242 | . . . . . 242 Average Temperature 95 | . . . . . 95 Received Heat Transfer 372 | . 18 60 117 108 69 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 174 | . . 30 87 95 174 Initial 46 | . . . 12 35 46 Average 21 | . . 13 48 41 20 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 1 . 6 Investigation 2 | . . 1 . . 1 Extermination 4 | . . . . . 4 Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 4 9 14 9 11 Peak Tracking Total 13 | . 4 8 13 8 4 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . . 3 Successful . | . . . . . . Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 1 2 . Non-combat 2 | . . . 1 1 . Combat 1 | . . . . 1 . Robot Hacks Applied 3 | . . . 1 2 . parse_system 1 | . . . . 1 . find_chute 1 | . . . . 1 . find_recycling 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 2342 | 12 29 36 71 104 2090 Spaces Moved 994 | 22 58 69 154 181 510 Core 661 | 22 58 69 67 181 264 Treads . | . . . . . . Legs . | . . . . . . Wheels 246 | . . . . . 246 Hover . | . . . . . . Flight 87 | . . . 87 . . Fastest Speed 35 | 50 50 50 35 50 50 Average Speed 61 | 50 50 50 41 50 74 Slowest Speed 200 | 50 50 50 50 50 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . 8 . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 15 | 3 20 12 29 7 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 27 | . . . . . 27 Terrain Destroyed 27 | . . . . . 27 Melee 27 | . . . . . 27 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 2656 | 22 57 70 152 193 2162 Wait 1606 | . . . . . 1606 Move 974 | 21 57 69 139 180 508 Hop 6 | . . . 6 . . Pick Up 6 | 1 . . 3 1 1 Fast Attach 7 | . . . . . 7 Attach 7 | . . . 2 2 3 Detach 5 | . . . 1 2 2 Swap . | . . . . . . Drop 4 | . . . . . 4 Fire . | . . . . . . Melee 33 | . . . 1 3 29 Ram 6 | . . 1 . 5 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 13 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 15) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x2 70 | -9/Materials | Discovered new exit (range 16) 78 | -9/Materials | Entered another Materials area 78 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 108 | -8/Materials | Discovered new exit (range 15) 143 | -8/Materials | Discovered new exit (range 15) 149 | -8/Materials | Entered Factory 149 | -7/Factory | Evolved 2 slots: Utility x2 246 | -7/Factory | Discovered new exit (range 16) 253 | -7/Factory | Entered another Factory area 253 | -6/Factory | Evolved 2 slots: Propulsion x2 310 | -6/Factory | Build established: Mutant 387 | -6/Factory | Found Corrupted Prototype Device 387 | -6/Factory | Identified Active Sensor Suite 388 | -6/Factory | System corruption reached 10% 674 | -6/Factory | Crushed by falling debris 729 | -6/Factory | Crushed by falling debris 749 | -6/Factory | Crushed by falling debris 756 | -6/Factory | Crushed by falling debris 756 | -6/Factory | Core integrity fell below 50% 2343 | -6/Factory | Self-destructed Last Messages --------------- 01672_ System corrupted: Energy discharge (-23). 01706_ System corrupted: IFF burst signal emitted. 01722_ DT<#B>Q Y#X 01817_ System corrupted: Component data lost. 01846_ DI6J,OY:B3&BHPUQX9SR 01879_ System corrupted: Energy discharge (-21). 01911_ ALERT: Cargo convoy en route, clear transfer corridor. 01919_ System corrupted: Energy discharge (-31). 01977_ System corrupted: IFF burst signal emitted. 02013_ System corrupted: Energy discharge (-29). 02035_ VSEUXKVH9PNTLLHQ F6DD#KKB9SS2O 02050_ 8CYTQ5ZWBDPQCH1UX> 3 02070_ K>NFVYXE J1OQ TL&C|G 02084_ ALERT: Security rotation in progress. 02089_ System corrupted: Component data lost. 02131_ VZP0RXIX=MIFGPC&Z8 QO 02146_ System corrupted: Energy discharge (-33). 02210_ System corrupted: Energy discharge (-20). 02337_ System corrupted: Component data lost. 02337_ ALERT: Rogue bot located, Programmers report to Factory Zone 2E. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????###??????????????????????? | | ????????????????#@##?????????????????????? | | ????????????????#####????????????????????? | | ?????????????????## ##???????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????## ##?????????????????? | | ????????????????????##*##????????????????? | | ?????????????????????#####???????????????? | | ??????????????????????####???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????###???????????????# | | ???????????????????????###???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# #???????????????# | | ???????????????????????# #?????????####### | | ???????????????????????# #?????????# ! | | ???????????????????????# #?????????# ] | | ???????????????????????# ##????????# | | ???????????????????????## ##???????# [ | | ????????????????????????## ##?????## / | | ?????????????????????????##########"###### | | ??????????????????????????## + | | ???????????????????????????# ## | | ???????????????????????????# """""" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 250 Matter Stores 151 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 63 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed utilitymeleebeamcaster Manual? 1 Play Time 00:13:31 Cumulative 131.7 hours Start 2023.04.22 @ 01:01:19 End 2023.04.22 @ 10:03:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b26f96aa-7188-4c21-83af-5a5e1be96a26