Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:04:41 Player: paintbox Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (165) 825 Value Destroyed (4777) 4777 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 9951 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 91 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Treads Armored Treads High-capacity Battery (250) Component Analysis Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Layered Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core VSS Leg Improved Titanium Leg Improved Titanium Leg High-capacity Battery Improved Signal Interpreter Energy Filter Graphene Brace PSU Rigger Gatling Laser Improved Spread Laser High-powered Shotgun Advanced Assault Cannon Heavy Missile Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 3 | . . . 1 . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 249 | 4 20 3 47 12 1 6 58 30 57 11 . Power 26 | 1 4 1 4 . . . 5 4 6 1 . Engine 18 | 1 4 1 4 . . . 4 2 1 1 . Core 8 | . . . . . . . 1 2 5 . . Reactor . | . . . . . . . . . . . . Propulsion 54 | 2 4 . 6 . . 2 19 7 12 2 . Treads 13 | 1 3 . 3 . . 1 4 1 . . . Leg 25 | . . . 1 . . . 9 6 8 1 . Wheel 11 | 1 1 . 2 . . 1 6 . . . . Hover 5 | . . . . . . . . . 4 1 . Flight . | . . . . . . . . . . . . Utility 59 | . 5 2 7 . 1 . 14 1 24 5 . Device 43 | . 3 2 3 . . . 11 1 19 4 . Storage 4 | . 2 . . . . . . . 2 . . Processor 3 | . . . . . 1 . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 4 . . . 2 . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 110 | 1 7 . 30 12 . 4 20 18 15 3 . Energy Gun 47 | . 3 . 17 3 . 2 7 5 9 1 . Energy Cannon 12 | . . . . 4 . . 5 3 . . . Ballistic Gun 26 | 1 2 . 9 1 . . 5 7 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 20 | . 2 . 4 4 . 2 2 3 2 1 . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Corrupted Parts 2 | . 1 . . . . . 1 . . . . System Corruption 11 | . 5 . . . . . 6 . . . . Parts Lost 35 | . 1 . 3 . . 1 11 3 2 14 . Power 6 | . . . . . . . 1 1 1 3 . Propulsion 14 | . . . 1 . . 1 5 . 1 6 . Utility 5 | . . . 1 . . . 2 . . 2 . Weapon 10 | . 1 . 1 . . . 3 2 . 3 . Highest Loss Streak 7 | . 1 . 1 . . 1 2 2 2 7 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 99 100 100 100 99 98 99 46 15 Engine 9 | . 13 14 11 11 11 11 14 7 4 3 . Core 3 | . . . . . . . 2 9 9 . . Treads 5 | . 13 14 10 11 11 2 8 . . . . Leg 11 | . . . . . . . 9 26 28 . . Wheel 9 | . 14 14 22 22 22 30 8 . . . . Device 16 | . 11 14 13 22 19 11 16 9 21 11 7 Storage 9 | . 14 14 11 11 11 11 9 9 8 4 . Processor 3 | . . . . . 2 11 9 9 1 7 7 Protection 3 | . . . 7 . . . 1 9 5 3 . Energy Gun 14 | . 16 28 20 15 22 21 10 10 13 . . Energy Cannon 1 | . . . . 5 . . 3 2 . . . Ballistic Gun 2 | . 10 . 1 . . . 3 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 13 32 31 40 38 37 36 50 50 56 39 1 Greatest Support 80 | 16 20 16 32 32 32 42 42 45 80 41 3 Greatest Overweight (x) 12 | . 1 1 1 1 1 1 4 1 1 12 . Average Overweight (x) . | . . 1 . 1 1 . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 6 9 14 14 14 14 14 14 14 14 9 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 3 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Matter Collected 3882 | 225 316 57 655 102 . 163 914 520 767 143 20 Remotely . | . . . . . . . . . . . . Salvage Created 6026 | . 672 168 810 52 . 103 1585 1122 1119 395 . Parts 314 | . 37 7 56 13 . 7 84 60 35 15 . Haulers Intercepted 5 | . . . 1 . . . 2 2 . . . Recyclers Shooed 12 | . 2 . . 1 . . 4 3 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 15 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Combat Hostiles Destroyed 125 | . 11 2 19 10 . 6 25 21 20 11 . Melee 10 | . . . . . . . . . . 10 . Guns 85 | . 9 2 16 2 . 1 23 16 16 . . Cannons 3 | . . . . . . . 2 1 . . . AOE 24 | . 1 . 2 8 . 5 . 4 3 1 . Classes Destroyed 15 | . 7 . 3 . . . 3 1 1 . . Worker 11 | . . . 3 . . . 1 3 4 . . Builder 1 | . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 5 | . . . 1 . . . 2 2 . . . Recycler 12 | . 2 1 . . . . 4 2 3 . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 8 | . 2 . 2 . . . 1 2 1 . . Swarmer 42 | . 3 . 7 10 . 5 3 7 . 7 . Grunt 54 | . 8 2 4 . . 1 14 9 12 4 . Brawler 1 | . . . . . . . . 1 . . . Sentry 20 | . . . 8 . . . 5 4 3 . . Hunter 2 | . . . . . . . 2 . . . . Programmer 5 | . . . . . . . . . 5 . . Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 5 2 5 4 . 3 6 7 8 4 . Combat Bots Only 6 | . 5 2 5 4 . 3 4 4 6 4 . Max Kills in Single Turn 3 | . 1 1 1 2 . 3 2 3 2 1 . Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . 1 . 1 2 . 3 . 2 1 1 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Hostile Shots Fired 609 | . 51 4 105 9 . 9 120 60 115 133 3 Missed 158 | . 17 3 27 3 . 4 31 18 32 22 1 Damage Taken 6716 | . 386 11 953 44 . 70 1688 578 1236 1718 32 Core 1379 | . 59 . 163 . . . 363 92 156 514 32 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . 105 . Regen/Repaired (Parts) 266 | . . . 78 . . . . 40 148 . . Core Remaining (%) 63 | 100 . 76 . . . 59 . 17 . . . Volleys Fired 363 | . 55 6 58 11 . 8 95 66 62 2 . Largest 2 | . 2 2 2 2 . 2 2 2 2 1 . Hottest 160 | . 70 80 90 121 . 110 124 117 160 80 . Shots Fired 671 | . 109 12 112 15 . 14 177 111 119 2 . Gun 597 | . 108 12 108 8 . 12 152 84 112 1 . Cannon 44 | . . . . 2 . . 24 18 . . . Launcher 29 | . 1 . 4 5 . 2 1 9 6 1 . Special 1 | . . . . . . . . . 1 . . Kinetic 187 | . 54 . 35 . . . 67 24 7 . . Thermal 213 | . 9 . 1 8 . 6 42 46 100 1 . Explosive 29 | . 1 . 4 5 . 2 1 9 6 1 . Electromagnetic 241 | . 45 12 72 2 . 6 67 32 5 . . Robot Hit Streak 18 | . 8 4 10 4 . 7 18 13 14 3 . Robot Miss Streak 10 | . 2 1 8 7 . 7 5 2 10 1 . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 6 | . . . 3 . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 . . Shots Hit Robots 488 | . 66 9 75 7 . 11 132 73 98 17 . Core Hits 315 | . 31 7 35 17 . 13 78 46 78 10 . Critical Kills 2 | . . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . Critical Strikes 14 | . 2 . 2 . . . 4 4 . 2 . Burn 6 | . 1 . . . . . 2 3 . . . Destroy 3 | . . . 1 . . . 2 . . . . Corrupt 3 | . 1 . 1 . . . . 1 . . . Smash 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 29 | . . . . . . . . . 1 28 . Impact 15 | . . . . . . . . . . 15 . Slashing 14 | . . . . . . . . . 1 13 . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11695 | . 1071 119 1478 542 . 362 2547 1841 2806 929 . Guns 8098 | . 823 119 1174 54 . 163 2202 1281 2260 22 . Cannons 532 | . . . . 23 . . 298 211 . . . Explosions 2012 | . 248 . 304 465 . 199 47 315 382 52 . Melee 943 | . . . . . . . . . 110 833 . Ramming 110 | . . . . . . . . 34 54 22 . Kinetic 2384 | . 261 . 569 . . . 1041 374 139 . . Thermal 4374 | . 155 . 221 54 . 60 727 920 2215 22 . Explosive 1220 | . 29 . 96 465 . 199 47 115 217 52 . Electromagnetic 2664 | . 626 119 592 23 . 103 732 398 71 . . Impact 316 | . . . . . . . . . . 316 . Slashing 627 | . . . . . . . . . 110 517 . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 5 5 . . . . 8 8 4 4 4 Average Corruption 4 | . 5 5 . . . . 5 8 2 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 189 | . 25 14 . . . . 33 43 55 12 7 Message Errors 44 | . 8 2 . . . . 7 10 12 4 1 Matter Fused 56 | . 8 4 . . . . 10 8 20 4 2 Heat Flow Errors 24 | . 2 4 . . . . 2 6 7 2 1 Energy Discharges 15 | . . . . . . . 2 7 5 . 1 Parts Rejected 5 | . 1 . . . . . . 3 1 . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 26 | . 3 2 . . . . 7 3 8 2 1 Data Loss (major) 8 | . . 2 . . . . 1 3 1 . 1 Misfires 2 | . 1 . . . . . 1 . . . . Alerts 4 | . 1 . . . . . 2 . 1 . . Weapon Failures 4 | . 1 . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 204 | . . . 20 5 . . 42 3 . 134 . Projectiles 38 | . . . . . . . 38 . . . . Explosions 32 | . . . 20 5 . . 4 3 . . . Melee 134 | . . . . . . . . . . 134 . Knockbacks 3 | . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . 27 . 11 . Shots 1 | . . . . . . . . 1 . . . Rammed 4 | . . . . . . . . . . 4 . Targets Rammed 14 | . . . . . . . . 4 6 4 . Kicked 10 | . . . . . . . . 4 6 . . Crushed . | . . . . . . . . . . . . Highest Temperature 274 | . 147 251 33 . . 1 177 274 259 161 136 Average Temperature 64 | . 38 108 15 . . 1 35 74 67 67 85 Received Heat Transfer 1977 | . 201 6 291 . . 45 639 252 462 81 . Effects 2 | . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . Parts Fried 12 | . 3 1 5 . . . 2 . . 1 . Impact Corruptions 3 | . . . . . . . . . . 3 . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 15 | . 2 . . . . . 2 1 10 . . Heat Transferred 8466 | . 396 . 265 70 . 75 1461 1804 4345 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . 3 . . . . 3 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Peak Influence 572 | . 305 122 397 485 . 215 441 572 403 . . Initial 259 | . . 67 . 147 . . 14 165 259 . . Average 227 | . 185 80 172 277 . 84 228 355 265 . . Maximum Alert Level 2 | . 1 . 1 2 . 1 2 2 2 . . Low Security (%) 40 | 100 56 100 62 25 . 80 44 11 17 . . Level 1 50 | . 43 . 37 63 . 19 36 54 78 . . Level 2 8 | . . . . 11 . . 18 34 4 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 3 4 10 . . Investigation 2 | . . . 1 . . . . . 1 . . Extermination 6 | . . . . . . . . . 6 . . Reinforcement 11 | . 2 . 1 . . . 3 2 3 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Distress Signals 13 | . 2 . . . . . 3 7 1 . . Communications Jammed 3 | . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . 3 . . Times Spotted 197 | . 26 2 28 8 . 4 46 33 31 18 1 Peak Tracking Total 8 | . 4 2 6 4 . 3 5 4 8 4 1 Tactical Retreats 19 | . . . 1 1 . 1 5 2 5 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Traps Triggered 4 | . 2 . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . 1 . . . Objects Rigged 3 | . . . . . . . 3 . . . . Exploded 2 | . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Machines Disabled 8 | . 2 . 2 1 . . . 3 . . . Max in Single Turn 1 | . 1 . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Machines Accessed 44 | . 5 2 12 . 4 . 9 3 9 . . Terminals 28 | . 4 1 8 . . . 6 2 7 . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . 1 2 . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 141 | . 15 2 27 . 49 . 24 7 17 . . Successful 105 | . 8 1 16 . 49 . 16 4 11 . . Failed 36 | . 7 1 11 . . . 8 3 6 . . Catastrophic 6 | . 1 1 2 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 44 | . 9 1 10 . 1 . 12 4 7 . . Terminals 62 | . 11 1 15 . . . 17 4 14 . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . 3 . . . . 3 3 . . Recycling Units 11 | . 4 . 5 . . . 2 . . . . Scanalyzers 9 | . . . 4 . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 67 | . 2 1 3 . 49 . 6 1 5 . . Record 58 | . . . 2 . 49 . 3 1 3 . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . 2 . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 2 2 . . Scan Component 3 | . . . 1 . . . . 1 1 . . Repair 3 | . . . 1 . . . . 1 1 . . Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 8 | . . . 4 . . . 4 . . . . Insert Component 7 | . . . 4 . . . 3 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . 5 . . . 5 1 4 . . Terminals 19 | . 4 . 5 . . . 5 1 4 . . Botnet 19 | . 4 . 5 . . . 5 1 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 4 1 8 . . . 5 2 9 . . Full Trace Events 4 | . . . 2 . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 1 1 . . Time 108 | . . . 32 . . . . 38 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 16 | . 7 . 9 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . . 10 . 17 . . . . . Total Damage 309 | . . . . 113 . 196 . . . . . Kills 6 | . . . . 1 . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Turns Passed 13004 | 8 1183 554 1520 597 813 681 2083 1150 3531 630 254 Spaces Moved 8968 | 3 887 458 943 459 700 612 1032 463 2284 623 504 Core 915 | . . . . . . . . . . 411 504 Treads 1 | . 1 . . . . . . . . . . Legs 2841 | . . . . . . . 353 463 2025 . . Wheels 4740 | 3 886 458 943 459 700 612 679 . . . . Hover 471 | . . . . . . . . . 259 212 . Flight . | . . . . . . . . . . . . Fastest Speed 48 | 100 100 115 100 115 115 93 105 120 48 48 50 Average Speed 111 | 100 108 115 114 115 115 96 139 152 112 81 50 Slowest Speed 650 | 100 160 115 115 115 115 115 186 190 200 650 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 70 | 2 95 90 76 98 93 81 64 52 34 83 72 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . . . Scrap Searched 7 | . . 2 . 3 . 1 . . . 1 . Spaces Dug 11 | . . . . 10 . . 1 . . . . Terrain Destroyed 216 | . 12 . 35 32 . 15 9 38 58 17 . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . . AOE 214 | . 12 . 35 32 . 15 7 38 58 17 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Total 11214 | 6 1003 474 1259 509 708 685 1488 782 3106 688 506 Wait 1345 | . 10 1 172 20 6 57 247 202 614 16 . Move 8957 | 2 886 457 942 458 699 611 1031 462 2283 622 504 Hop . | . . . . . . . . . . . . Pick Up 123 | . 20 3 19 4 1 2 30 10 31 1 2 Fast Attach 32 | . 7 . 3 . . . 4 3 15 . . Attach 37 | . 2 . 5 . . 1 13 3 5 8 . Detach 2 | . . . . . . . . . 1 1 . Swap 180 | 4 11 3 39 12 1 5 41 24 37 3 . Drop 124 | . 12 4 21 4 1 1 24 8 46 3 . Fire 363 | . 55 6 58 11 . 8 95 66 62 2 . Melee 29 | . . . . . . . . . 1 28 . Ram 4 | . . . . . . . . . . 4 . Kick 10 | . . . . . . . . 4 6 . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 7) 609 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Entered Mines 1318 | -10/Mines | Identified exit to Subcaves 1413 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1415 | -10/Mines | Found Prototype Device 1499 | -10/Mines | Discovered new exit (range 9) 1527 | -10/Mines | Discovered new exit (range 15) 1707 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1746 | -10/Mines | Entered Materials 1746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -9/Materials | Discovered new exit (range 4) 2590 | -9/Materials | Discovered new exit (range 10) 2631 | -9/Materials | Identified exit to Mines 2828 | -9/Materials | Repaired Hrd. Light Armor Plating 3032 | -9/Materials | Identified Exp. Sensor Array 3064 | -9/Materials | Discovered new exit (range 11) 3266 | -9/Materials | Entered Mines 3310 | -9/Mines | Learned 2 Materials zone layouts 3512 | -9/Mines | Discovered new exit (range 15) 3543 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3616 | -9/Mines | Discovered new exit (range 14) 3805 | -9/Mines | Learned location of Zion (-7) 3814 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3857 | -9/Mines | Discovered new exit (range 5) 3863 | -9/Mines | Entered Exiles 3863 | -9/Exiles | Accompanied by 3 allies 3883 | -9/Exiles | Discovered new exit (range 15) 3900 | -9/Exiles | Met 8R-AWN 3920 | -9/Exiles | Met EX-HEX 4001 | -9/Exiles | Met EX-DEC 4025 | -9/Exiles | Visited The Gauntlet 4187 | -9/Exiles | Met EX-BIN 4359 | -9/Exiles | Discovered new exit (range 11) 4512 | -9/Exiles | Aligned with FarCom system 4513 | -9/Exiles | Given EX-Vault access code 4543 | -9/Exiles | Opened EX-Vault 4551 | -9/Exiles | Found Prototype Device 4577 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4676 | -9/Exiles | Left Exiles lab with PSU Rigger 4676 | -9/Exiles | Entered Mines 4676 | -8/Mines | Accompanied by 3 allies 4804 | -8/Mines | Discovered new exit (range 10) 4944 | -8/Mines | Discovered new exit (range 11) 5260 | -8/Mines | Lost 3 allies 5357 | -8/Mines | Entered Materials 5357 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5370 | -8/Materials | Identified PSU Rigger 5400 | -8/Materials | Identified exit to Storage 6719 | -8/Materials | Build established: Scavenger-Mutant 6758 | -8/Materials | Discovered new exit (range 3) 6786 | -8/Materials | Core integrity fell below 50% 7351 | -8/Materials | Build established: Mutant 7440 | -8/Materials | Entered Storage 7758 | -8/Storage | Repaired VSS Leg 8410 | -8/Storage | Garrison activated, responded to threat 8419 | -8/Storage | Core integrity fell below 20% 8577 | -8/Storage | Discovered new exit (range 7) 8590 | -8/Storage | Entered Factory 8590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8888 | -7/Factory | Build established: Scavenger-Mutant 9113 | -7/Factory | Repaired Hrd. Medium Armor Plating 9134 | -7/Factory | Discovered new exit (range 6) 9229 | -7/Factory | Build established: Mutant 9825 | -7/Factory | Discovered new exit (range 13) 10764 | -7/Factory | Discovered new exit (range 15) 10797 | -7/Factory | Discovered new exit (range 15) 11654 | -7/Factory | Identified exit to Factory 12115 | -7/Factory | Identified exit to Lower Caves 12121 | -7/Factory | Entered Lower Caves 12181 | -7/Lower Caves | Lost 5 parts (2p3n) 12463 | -7/Lower Caves | Core integrity fell below 50% 12513 | -7/Lower Caves | Core integrity fell below 20% 12523 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 12598 | -7/Lower Caves | Learned 4 Factory zone layouts 12719 | -7/Lower Caves | Learned Factory stockpile data 12722 | -7/Lower Caves | Discovered new exit (range 12) 12727 | -7/Lower Caves | Identified exit to Lower Caves 12751 | -7/Lower Caves | Entered another Lower Caves area 12751 | -7/Lower Caves | Discovered exit to Factory (range 10) 12954 | -7/Lower Caves | Learned 12 Factory zone layouts 13005 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- LOCATION=LOWER CAVES GOAL=ESCAPE 12751_ EXIT=FOUND: FACTORY 12759_ System corrupted: Energy discharge (-31). 12784_ 0B-01O(k) breaks down the debris. 12786_ Z3-R5K(k) breaks down the debris. 12791_ System corrupted: Component data lost. 12827_ KEXMFQ|< =W|M7BBD VGN9TA3RHHBCFIE 12845_ System corrupted: Matter fused (-5). 12866_ System corrupted: Matter fused (-9). 12880_ Acquired Imp. Treads. 12882_ Acquired Corrupted Arm. Treads. 12890_ System corrupted: Substantial component data lost. 12919_ Acquired 20 matter. 12954_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). 12973_ Chain reaction triggered in Neutrino Core. 12973_ 0O-G0J(S) destroyed. 12979_ P-60 Hacker hacks MQ-X1S(S), rebooting. 12985_ System corrupted: Heat flow error (+170). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????#######???????#######???? | | ?????????????????????# #???????# #???? | | ?????????????????????# ##??????# """ #???# | | ?????????????????????# ##?????# """ ##### | | ?????????????????????# ##???## """ ## | | ??????????????????????# #???# """ # | | ?????????????????????## #???# | | ??????????????????#### #???# ## | | ???????????????#### ## #???## #### | | ??????????????## ## ##### ### | | ??????????????# ## p ## | | ??????????????# # | | ??????????????# ##@ # | | ??????????????## #?## # | | ???????????????###???####### ### ## | | ???????????????????????????# #?### #### | | ???????????????????????????# #???## ##??# | | ???????????????????????????## ????## #???# | | ????????????????????????????# ????# #??# | | ????????????????????????????## #???# #?## | | ??????????????????????????????###???# #### | | ???????????????????????????????????? ##?# | | ???????????????????????????????????? ##??# # | | ???????????????????????????????????? ##???# ## | | ???????????????????????????????????? ?????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Fist Fight Remodeling Challenges ------------ None Game ------ Seed BombScanBiocell Manual? 0 Play Time 08:37:12 Cumulative 26.4 hours Start 2024.04.06 @ 00:06:49 End 2024.04.07 @ 14:04:41 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 72af7fd6-6f5d-4d12-b5a2-1bdcb5be1713