Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 16:22:28 Player: Mr.Manatee Result: Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3672) 3672 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 8946 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 303 Met Imprinter 300 Friendly Fire -121 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (1150) Ox22 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (20) --- Enhanced Nuclear Core Advanced Heat Sink Coolant Injector Matter Compressor (0) Improved Transmission Jammer Hacking Drone Bay Gatling Laser Force Rifle Gauss Rifle Gauss Rifle Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Medium Armor Plating Powered Armor > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Medium Treads Medium Treads Advanced Heat Sink Coolant Injector Matter Compressor Kinecellerator Improved Transmission Jammer Improved Light Armor Plating Hacking Drone Bay Gatling Laser Force Rifle Gauss Rifle Gauss Rifle Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Heavy Pick [Rating: 68] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 6 | . . . 2 . 2 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 7 1 1 3 . 54 18 18 . 4 9 Power 16 | 1 . . . . 8 4 3 . . . Engine 5 | 1 . . . . 2 2 . . . . Core 10 | . . . . . 6 2 2 . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 32 | 2 . 1 2 . 15 7 3 . . 2 Treads 21 | . . . 2 . 7 7 3 . . 2 Leg 11 | 2 . 1 . . 8 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 1 . . . 9 3 10 . . 2 Device 7 | . . . . . 3 . 3 . . 1 Storage 4 | 2 . . . . . 1 1 . . . Processor 6 | . 1 . . . 2 2 1 . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . . . 4 . 5 . . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 . . 1 . 22 4 2 . 4 5 Energy Gun 24 | 2 . . 1 . 17 4 . . . . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 2 . 2 . 2 3 Launcher 3 | . . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 2 . . . Parts Lost 38 | . . . 6 . 16 1 . . . 15 Power 5 | . . . 1 . 2 1 . . . 1 Propulsion 14 | . . . 2 . 6 . . . . 6 Utility 12 | . . . . . 5 . . . . 7 Weapon 7 | . . . 3 . 3 . . . . 1 Highest Loss Streak 15 | . . . 6 . 7 1 . . . 15 Average Slot Usage (%) 94 | . 100 100 71 44 85 96 99 100 100 98 Engine 2 | . 14 14 10 . 1 . . . . . Core 5 | . . . . . 6 5 6 6 6 5 Treads 18 | . . . 3 22 7 21 26 26 26 25 Leg 5 | . 28 28 19 . 9 5 . . . . Device 6 | . . . . . 9 7 9 6 6 5 Storage 9 | . 14 14 11 11 4 4 8 13 13 13 Processor 19 | . 13 14 11 11 21 25 19 20 20 19 Protection 9 | . . . . . 7 7 13 13 13 12 Energy Gun 8 | . 28 28 17 . 13 14 1 . . . Ballistic Cannon 6 | . . . . . . . 11 13 12 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 17 17 13 13 4 29 53 100 100 100 102 Greatest Support 116 | 20 20 20 40 40 40 104 116 116 116 116 Greatest Overweight (x) 22 | . . . 2 . 2 . . . . 22 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 6 6 6 6 12 20 20 20 20 Average Capacity 12 | 5 6 6 6 6 4 9 15 20 20 20 Most Carried 20 | 4 6 6 6 3 6 12 20 20 20 20 Average Carried 12 | 2 5 5 5 3 3 8 13 20 20 19 Final Capacity 20 | 8 6 6 6 6 4 12 20 20 20 20 Final Carried 20 | 4 6 6 3 3 4 12 20 20 20 16 Class Distribution -------------------- 41% | Hauler-Mutant 38% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Matter Collected 2853 | 260 20 10 . . 534 165 664 38 402 760 Remotely . | . . . . . . . . . . . Salvage Created 3676 | 67 171 82 91 . 1320 505 808 40 271 321 Parts 168 | 2 8 6 9 . 50 27 35 . 5 26 Haulers Intercepted 2 | . 1 . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 69 | . 2 2 3 . 26 8 16 1 3 8 Guns 31 | . . 2 3 . 18 8 . . . . Cannons 27 | . . . . . 4 . 13 1 3 6 AOE 8 | . 2 . . . 1 . 3 . . 2 Classes Destroyed 18 | 1 3 . 2 . 3 3 2 . . 4 Worker 2 | . . . . . . 1 1 . . . Builder 1 | . . . . . 1 . . . . . Hauler 2 | . 1 . . . . . 1 . . . Recycler 4 | 1 . . . . 1 . 2 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . 1 . . . 1 . 1 . . . Watcher 2 | . . . . . . 1 1 . . . Swarmer 9 | . . . 2 . 1 . 3 . 3 . Grunt 30 | . 2 2 . . 18 4 4 . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 10 | . . . 1 . 4 3 2 . . . Hunter 6 | . . . . . 2 . 3 1 . . Programmer 4 | . . . . . . 1 3 . . . Behemoth 1 | . . . . . . . 1 . . . Zionite 16 | . . . . . . . . . . 16 Decomposer 1 | . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . 2 Mutant 5 | . . . . . . . . . . 5 Best Kill Streak 11 | 1 2 2 3 . 4 4 6 1 3 11 Combat Bots Only 4 | . 2 2 3 . 4 3 4 1 3 3 Max Kills in Single Turn 6 | 1 2 1 1 . 2 1 6 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . 1 . 3 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Damage Taken 9435 | . 35 28 744 61 2656 423 1334 151 107 3896 Core 1466 | . . . 199 16 335 50 146 . . 720 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . 100 . 46 39 92 . . . . Volleys Fired 278 | 4 10 3 7 . 96 19 58 6 6 69 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 Hottest 160 | 80 80 80 90 . 126 160 96 96 96 96 Shots Fired 511 | 8 20 6 13 . 164 37 116 12 12 123 Gun 218 | 8 20 6 13 . 134 37 . . . . Cannon 280 | . . . . . 30 . 116 12 12 110 Launcher 13 | . . . . . . . . . . 13 Special . | . . . . . . . . . . . Kinetic 270 | . . . . . 20 . 116 12 12 110 Thermal 122 | . . . 4 . 98 20 . . . . Explosive 13 | . . . . . . . . . . 13 Electromagnetic 106 | 8 20 6 9 . 46 17 . . . . Robot Hit Streak 33 | 5 12 5 6 . 33 22 20 7 4 19 Robot Miss Streak 5 | 1 2 1 4 . 5 4 4 1 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . 3 . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 377 | 6 14 4 6 . 131 30 76 10 12 88 Core Hits 187 | 2 8 4 4 . 54 23 40 3 8 41 Critical Hits 8 | . . . . . . . 3 . 1 4 Critical Kills 5 | . . . . . . . 1 . . 4 Critical Parts Destroyed 3 | . . . . . . . 2 . 1 . Melee Attacks 5 | . . . . . . . . . 5 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10886 | 68 321 55 84 . 2690 562 2898 177 674 3357 Guns 2804 | 68 202 55 76 . 1841 562 . . . . Cannons 5277 | . . . . . 602 . 2075 177 210 2213 Explosions 2299 | . 119 . . . 247 . 789 . . 1144 Melee 464 | . . . . . . . . . 464 . Ramming 42 | . . . 8 . . . 34 . . . Kinetic 5013 | . . . . . 338 . 2075 177 210 2213 Thermal 2117 | . 119 . 27 . 1616 355 . . . . Explosive 1933 | . . . . . . . 789 . . 1144 Electromagnetic 1317 | 68 202 55 49 . 736 207 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 464 | . . . . . . . . . 464 . Highest Corruption 39 | . . . . . . 4 2 2 2 39 Average Corruption 2 | . . . . . . 2 1 2 2 3 Corruption Purged . | . . . . . . . . . . . Effects 68 | . . . . . . 6 4 7 7 44 Message Errors 14 | . . . . . . 3 . 3 1 7 Matter Fused 2 | . . . . . . 1 . . . 1 Heat Flow Errors 9 | . . . . . . 1 1 2 1 4 Energy Discharges 9 | . . . . . . 1 2 . 1 5 Data Loss (minor) 10 | . . . . . . . 1 1 4 4 Misfires 2 | . . . . . . . . . . 2 Targeting Errors 17 | . . . . . . . . 1 . 16 Weapon Failures 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . . . . 1 . 66 19 67 54 Projectiles 75 | . . . . . 1 . 31 19 . 24 Explosions 65 | . . . . . . . 35 . . 30 Melee 67 | . . . . . . . . . 67 . Knockbacks 45 | . . . . . 5 . 14 2 4 20 Impact . | . . . . . . . . . . . Kinetic 42 | . . . . . 5 . 14 2 3 18 Secondary 3 | . . . . . . . . . 1 2 Self-Inflicted Damage 77 | . . . 4 . 53 . . . . 20 Shots 2 | . . . . . 1 . . . . 1 Rammed 2 | . . . 1 . . . 1 . . . Targets Rammed 2 | . . . 1 . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 458 | 72 90 69 141 . 458 101 232 261 119 230 Average Temperature 79 | 38 31 39 59 . 82 32 96 137 63 121 Received Heat Transfer 1776 | . 18 15 147 . 1080 180 144 . . 192 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 6 | 1 1 . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 14 | . . . . . 9 5 . . . . Heat Transferred 3899 | . . . 74 . 3075 750 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Peak Influence 654 | 5 144 162 185 58 282 228 654 . . . Initial 123 | . 3 48 63 58 22 123 46 . . . Average 166 | 1 49 79 119 58 146 105 286 . . . Maximum Alert Level 2 | . . . . . 1 1 2 . . . Low Security (%) 73 | 100 100 100 100 100 60 96 53 . . . Level 1 12 | . . . . . 39 3 . . . . Level 2 14 | . . . . . . . 45 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . 2 . 5 2 10 . . . Investigation 3 | . . . . . 1 1 1 . . . Extermination 5 | . . . . . . 1 4 . . . Reinforcement 10 | . . . 2 . 4 . 4 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Distress Signals 9 | . 1 . 1 . 4 . 3 . . . Communications Jammed 31 | . . . . . . . 31 . . . Distress Signals 31 | . . . . . . . 31 . . . Times Spotted 174 | . 10 7 14 4 43 14 36 1 3 42 Peak Tracking Total 9 | . 3 3 7 4 7 4 4 1 3 9 Tactical Retreats 13 | . 1 . . . 3 1 2 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Traps Triggered 5 | . . . . . 2 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Machines Disabled 9 | . 2 . . . 1 . 5 . . 1 Max in Single Turn 2 | . 1 . . . 1 . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Machines Accessed 31 | . 3 1 3 . 7 8 9 . . . Terminals 21 | . 3 . 3 . 4 6 5 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 2 | . . . . . 1 . 1 . . . Scanalyzers 3 | . . . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 96 | . 10 1 12 . 33 19 21 . . . Successful 55 | . 6 1 8 . 24 10 6 . . . Failed 41 | . 4 . 4 . 9 9 15 . . . Catastrophic 11 | . . . . . 3 1 7 . . . Database Lockouts . | . . . . . . . . . . . Manual 48 | . 9 . 9 . 10 10 9 . . 1 Terminals 63 | . 10 . 12 . 11 16 14 . . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 12 | . . . . . 11 1 . . . . Recycling Units 2 | . . . . . 1 . 1 . . . Scanalyzers 13 | . . . . . 10 2 1 . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 19 | . 4 1 6 . 1 3 4 . . . Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . . . . 1 1 . . . Robot Analysis 8 | . 2 . 3 . 1 . 2 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . Alert Level 2 | . . . 2 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . 10 . . . . . Scan Component 5 | . . . . . 5 . . . . . Repair 5 | . . . . . 5 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 11 | . . . . . 10 1 . . . . Insert Component 5 | . . . . . 4 1 . . . . Analyze 6 | . . . . . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 . 2 6 1 . . . Terminals 12 | . 2 . 2 . 2 6 . . . . Track 6 | . . . . . 2 4 . . . . Botnet 5 | . 2 . 2 . . 1 . . . . Disrupt 1 | . . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . Report 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 29 | . 3 . 3 . 6 8 9 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . Matter 285 | . . . . . . . 285 . . . Time 76 | . . . . . . . 76 . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . Part Schematics Acquired 6 | . . . . . 4 1 1 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . . . 5 . . . . . Time 170 | . . . . . 170 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . 1 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Total Allies 7 | . 1 3 . . . 1 2 . . . Largest Group 3 | . 1 3 3 . . 1 2 . . . Highest-Rated Group 82 | . 8 40 40 . . 21 82 . . . Highest-Rated Ally 41 | . 8 16 16 . . 21 41 . . . Total Orders 2 | . . 2 . . . . . . . . STAY 1 | . . 1 . . . . . . . . GUARD 1 | . . 1 . . . . . . . . Ally Attacks 105 | . 11 19 19 . . 15 41 . . . Total Damage 2069 | . 79 182 234 . . 355 1219 . . . Kills 20 | . 2 6 4 . . 1 7 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Robot Analysis Total 8 | . 2 . 3 . 1 . 2 . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Turns Passed 9493 | 129 256 736 225 133 1811 1073 2010 748 661 1711 Spaces Moved 5214 | 89 163 534 160 84 805 577 1036 457 389 920 Core 12 | 6 . . 1 . 4 . . . . 1 Treads 3788 | . . . 18 84 444 441 1036 457 389 919 Legs 1414 | 83 163 534 141 . 357 136 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 125 160 160 160 160 Average Speed 150 | 115 120 120 124 160 150 151 160 160 160 161 Slowest Speed 1150 | 120 120 120 160 160 180 160 160 160 160 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 6 59 99 24 27 56 19 29 62 62 89 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 2 Known Exits Taken 5 | . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . Scrap Searched 11 | . . 1 . . . . . 1 4 5 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 53 | . . . . . 11 . 31 2 3 6 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . 1 . 12 2 3 2 AOE 33 | . . . . . 10 . 19 . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Total 6338 | 104 203 624 172 83 1238 744 1278 462 405 1025 Wait 534 | 1 21 82 2 . 235 40 131 . . 22 Move 5204 | 88 162 533 159 83 804 576 1035 456 388 920 Hop . | . . . . . . . . . . . Pick Up 61 | 4 1 2 . . 19 19 13 . 1 2 Fast Attach 68 | 7 1 . . . 35 13 11 . . 1 Attach 17 | . . . 3 . 8 1 1 . . 4 Detach 11 | . 1 . . . 2 4 4 . . . Swap 30 | . . 1 . . 11 4 6 . 4 4 Drop 75 | . . 3 . . 28 22 18 . 1 3 Fire 278 | 4 10 3 7 . 96 19 58 6 6 69 Melee 5 | . . . . . . . . . 5 . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 53 | . 7 . . . . 46 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Entered Mines 774 | -10/Mines | Discovered new exit (range 7) 787 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 922 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1043 | -10/Mines | Discovered new exit (range 14) 1075 | -10/Mines | Learned Materials interactive machine intel 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Accompanied by 3 allies 1122 | -9/Materials | Evolved 2 slots: Utility x2 1123 | -9/Materials | Loaded intel: 18 interactive machine locations 1226 | -9/Materials | Identified exit to Mines 1262 | -9/Materials | Discovered new exit (range 4) 1347 | -9/Materials | Entered Mines 1365 | -9/Mines | Lost 6 parts (1p2n3w) 1469 | -9/Mines | Discovered new exit (range 8) 1478 | -9/Mines | Core integrity fell below 50% 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 2 slots: Utility x2 1597 | -8/Materials | Lost 3 parts (1p2n) 1785 | -8/Materials | Repaired Lgt. Treads 1846 | -8/Materials | Repaired Adv. Beam Rifle 1867 | -8/Materials | Build established: Scavenger-Mutant 1874 | -8/Materials | Repaired Aluminum Leg 1907 | -8/Materials | Repaired Particle Gun 1935 | -8/Materials | Repaired Lgt. Ion Engine 2434 | -8/Materials | Lost 7 parts (2n3u2w) 2851 | -8/Materials | Discovered new exit (range 8) 2861 | -8/Materials | Identified exit to Factory 3060 | -8/Materials | Core integrity fell below 50% 3291 | -8/Materials | Entered Factory 3291 | -7/Factory | Evolved 2 slots: Propulsion x2 3438 | -7/Factory | Build established: Mutant 4340 | -7/Factory | Discovered new exit (range 11) 4364 | -7/Factory | Entered another Factory area 4364 | -6/Factory | Evolved 2 slots: Utility x2 5113 | -6/Factory | Fabricated H-66 Slayer (x2) 5536 | -6/Factory | Spotted B-75 Beast 5550 | -6/Factory | Destroyed B-75 Beast 5703 | -6/Factory | Garrison activated, responded to threat 5826 | -6/Factory | Build established: Hauler-Mutant 6117 | -6/Factory | Found Powered Armor 6301 | -6/Factory | Discovered new exit (range 12) 6368 | -6/Factory | Identified exit to Lower Caves 6374 | -6/Factory | Entered Lower Caves 7112 | -6/Lower Caves | Discovered new exit (range 7) 7120 | -6/Lower Caves | Identified exit to Lower Caves 7122 | -6/Lower Caves | Entered another Lower Caves area 7199 | -6/Lower Caves | Discovered new exit (range 8) 7208 | -6/Lower Caves | Identified exit to Factory 7326 | -6/Lower Caves | Encountered a Warlord checkpoint 7504 | -6/Lower Caves | Learned 4 Factory zone layouts 7762 | -6/Lower Caves | Discovered new exit (range 13) 7781 | -6/Lower Caves | Identified exit to Zion 7783 | -6/Lower Caves | Entered Zion 7955 | -6/Zion | Visited the Megawrench Repair Shop 7955 | -6/Zion | Megawrench repaired 12 parts 8185 | -6/Zion | Given the Hacking Drone Bay 8189 | -6/Zion | Found Prototype Device 8517 | -6/Zion | Learned 4 Factory zone layouts 8701 | -6/Zion | Received a visual enhancement algorithm 9137 | -6/Zion | Attacked by Zionites 9415 | -6/Zion | NK-0LA came to Zion's defense 9422 | -6/Zion | System corruption reached 10% 9452 | -6/Zion | Core integrity fell below 50% 9470 | -6/Zion | System corruption reached 30% 9472 | -6/Zion | Core integrity fell below 20% 9494 | -6/Zion | Destroyed by NK-0LA with NK-0LA's Tesla Doomcannon Last Messages --------------- 09483_ BP-2BL(z) knocked back. 09484_ BP-2BL(z) destroyed. 09486_ X3-SF2(z) heat damages Mak. Leg. 09486_ X3-SF2(z) overheating. 09486_ System corrupted: Mni. Assault Cannon jammed. 09487_ X3-SF2(z) overheating. 09488_ X3-SF2(z) heat spikes uncontrollably. 09488_ X3-SF2(z) overheating. 09488_ Mni. Assault Cannon destroyed. 09489_ X3-SF2(z) heat short circuits Mak. Leg. 09489_ X3-SF2(z) overheating. 09490_ X3-SF2(z) heat damages core (-2). 09490_ X3-SF2(z) overheating. 09492_ X3-SF2(z) heat spikes uncontrollably. 09492_ X3-SF2(z) overheating. 09493_ X3-SF2(z) heat spikes uncontrollably. 09493_ X3-SF2(z) overheating. 09494_ DQG14KK