Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 20:38:57 Player: JovialTruth Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (3171) 3171 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 6933 Bonus ------- High Alert Combat Kills 87 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- Autogun > --- INVENTORY (15) --- Improved Heat Sink Microactuators System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon Missile Launcher > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Hardened Light Armor Plating System Restoration Module Improved Medium Laser [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . . 1 . . Parts Attached 79 | 6 6 23 22 3 19 Power 12 | 1 . 5 3 1 2 Engine 8 | 1 . 5 1 . 1 Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 25 | 2 . 8 9 . 6 Treads . | . . . . . . Leg 23 | 2 . 6 9 . 6 Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 22 | 1 4 5 5 2 5 Device 5 | . 1 1 2 . 1 Storage 4 | 1 2 . 1 . . Processor 6 | . 1 1 1 1 2 Hackware . | . . . . . . Protection 7 | . . 3 1 1 2 Artifact . | . . . . . . Weapon 20 | 2 2 5 5 . 6 Energy Gun 4 | 2 . . 2 . . Energy Cannon 3 | . . 2 1 . . Ballistic Gun 8 | . 1 1 1 . 5 Ballistic Cannon 3 | . 1 1 1 . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 50 | . . 15 6 . 29 Power 10 | . . 4 1 . 5 Propulsion 18 | . . 6 2 . 10 Utility 7 | . . 2 . . 5 Weapon 15 | . . 3 3 . 9 Highest Loss Streak 7 | . . 5 3 . 7 To Critical Strikes 1 | . . . 1 . . Average Backups 8 | 3 7 6 9 11 8 Power 1 | . 1 . 1 2 2 Propulsion 2 | 2 2 1 1 4 2 Utility 1 | . . . 2 2 2 Weapon 3 | . 2 4 3 2 1 Tool/Special . | . . . . . . Unused Backups 12 | . 5 2 4 . 1 Power . | . . . . . . Propulsion 5 | . 3 . 2 . . Utility 2 | . 1 . . . 1 Weapon 5 | . 1 2 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 95 94 98 82 Engine 5 | . 14 10 2 . 1 Core 3 | . . . 6 7 4 Leg 29 | . 28 28 33 30 24 Device 3 | . 6 5 2 . . Storage 9 | . 14 11 9 7 7 Processor 11 | . 6 11 10 15 15 Protection 6 | . . 4 5 14 8 Energy Gun 5 | . 11 . 7 13 2 Energy Cannon 8 | . . 14 8 7 4 Ballistic Gun 3 | . 5 2 4 . 2 Ballistic Cannon 2 | . 10 1 3 . . Launcher 2 | . . 3 . . 6 Peak Build Rating 43 | 6 7 17 38 42 43 Average Rating 22 | 3 6 13 25 41 33 On Entrance 17 | . 6 7 17 35 42 Avg Prop Armor Cover (%) 6 | . . 6 5 . . Naked Turns . | . . . . . . Heaviest Build 58 | 14 31 30 43 47 58 Greatest Support 78 | 20 20 30 72 72 78 Greatest Overweight (x) 9 | 1 1 3 1 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 15 15 15 Average Capacity 11 | 6 8 8 11 15 15 Most Carried 15 | 5 8 8 15 12 12 Average Carried 8 | 3 7 6 9 11 8 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 13 | 5 8 6 13 12 3 Class Distribution -------------------- 53% | Mutant 23% | Gunner 16% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2104 | 257 158 395 819 50 425 Remotely . | . . . . . . Salvage Created 2621 | . 309 800 983 28 501 Parts 151 | . 13 59 43 3 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 72 | . 7 22 21 . 22 Guns 18 | . 3 3 9 . 3 Cannons 31 | . 4 9 12 . 6 AOE 23 | . . 10 . . 13 Classes Destroyed 11 | . 2 7 1 . 1 Worker 3 | . . 2 1 . . Builder 4 | . . 4 . . . Recycler 1 | . . . 1 . . Mechanic 1 | . . 1 . . . Watcher 6 | . 3 2 . 1 . Swarmer 16 | . . 1 . . 15 Grunt 40 | . 7 14 16 . 3 Brawler 3 | . . 1 2 . . Duelist 5 | . . 1 2 . 2 Sentry 6 | . . 5 1 . . Specialist 2 | . . . . . 2 Best Kill Streak 6 | . 2 5 4 1 6 Combat Bots Only 6 | . 2 4 3 . 6 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 882 | . 34 175 106 . 567 Missed 308 | . 6 48 23 . 231 Hits 574 | . 28 127 83 . 336 Melee 10 | . . 2 8 . . Projectile 564 | . 28 125 75 . 336 Critical Strikes 9 | . 1 2 5 . 1 Damage Taken 6935 | 1 343 1770 1412 . 3409 Core 1406 | 1 75 367 259 . 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . 12 . . . Regen/Repaired (Parts) 165 | . . 65 100 . . Core Remaining (%) 57 | 99 69 8 52 . . Volleys Fired 204 | . 24 77 52 3 48 Largest 3 | . 2 2 3 3 3 Hottest 206 | . 100 150 206 194 194 Shots Fired 419 | . 48 129 130 8 104 Gun 154 | . 31 24 53 6 40 Cannon 210 | . 17 81 77 2 33 Launcher 55 | . . 24 . . 31 Special . | . . . . . . Kinetic 149 | . 30 43 49 . 27 Thermal 215 | . 18 62 81 8 46 Explosive 55 | . . 24 . . 31 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 13 14 14 4 12 Robot Miss Streak 8 | . 1 5 8 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 280 | . 35 81 90 7 67 Core Hits 175 | 1 16 39 60 3 56 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 1 1 . . Burn 3 | . 3 . . . . Destroy 1 | . . . 1 . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7988 | 2 465 2577 1981 136 2827 Guns 1660 | . 239 247 608 86 480 Cannons 3202 | . 220 1089 1343 50 500 Explosions 3059 | . . 1241 . . 1818 Melee . | . . . . . . Ramming 67 | 2 6 . 30 . 29 Kinetic 1869 | . 285 536 707 . 341 Thermal 3085 | . 174 892 1244 136 639 Explosive 2967 | . . 1149 . . 1818 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 . . Average Corruption 2 | . . 2 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 5 15 . . Message Errors 10 | . . 4 6 . . Matter Fused 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 176 | . . 111 6 8 51 Projectiles 36 | . . 22 6 8 . Explosions 140 | . . 89 . . 51 Melee . | . . . . . . Knockbacks 13 | . 4 . 9 . . Impact . | . . . . . . Kinetic 10 | . 4 . 6 . . Secondary 3 | . . . 3 . . Self-Inflicted Damage 513 | 1 . 204 . . 308 Shots 21 | . . 8 . . 13 Rammed 1 | 1 . . . . . Targets Rammed 13 | 1 1 . 7 . 4 Kicked 12 | . 1 . 7 . 4 Crushed . | . . . . . . Highest Temperature 646 | . 336 365 539 264 646 Average Temperature 162 | . 91 101 230 113 168 Received Heat Transfer 2343 | . 204 684 702 . 753 Effects 43 | . . 1 24 3 15 Shutdowns 10 | . . . 9 . 1 Energy Bleed 6 | . . 1 3 . 2 Interference 13 | . . . 8 3 2 Matter Decay 2 | . . . 1 . 1 Short Circuit 2 | . . . 2 . . Damage (minor) 3 | . . . 1 . 2 Damage (major) 7 | . . . . . 7 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . . 1 Heat Transferred 5341 | . 740 1234 2072 259 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 76 | 100 100 72 100 100 16 Level 1 12 | . . 27 . . 30 Level 2 10 | . . . . . 52 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 639 | . 83 273 169 55 639 Initial 104 | . . 30 104 55 . Average 132 | . 19 111 87 6 382 Influence Increases 2425 | . 232 859 583 11 740 Destroy 0b10 Robot/C 1440 | . 140 440 420 . 440 Destroy 0b10 Robot/NC 85 | . 15 45 10 5 10 Destroy Leader 262 | . 46 104 80 2 30 Successful Hack 55 | . . 6 15 4 30 Disable Machine 45 | . . 45 . . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 293 | . 1 144 13 . 135 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 180 | . 15 75 45 . 45 Influence Decreases 1975 | . 159 683 709 134 290 Entered New Map 256 | . . 43 145 68 . Time Decay 1229 | . 159 500 504 66 . Lost Part 490 | . . 140 60 . 290 Squads Dispatched 10 | . 2 2 4 2 . Investigation 4 | . 1 1 2 . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 2 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 14 36 35 5 28 Peak Tracking Total 7 | . 3 6 6 2 7 Tactical Retreats 9 | . 1 5 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 7 | . 1 2 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 1 | . . 1 . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 21 | . 3 6 6 4 2 Terminals 13 | . 2 3 4 2 2 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 2 1 . . Recycling Units 3 | . 1 1 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 8 20 13 7 2 Successful 28 | . 2 12 9 3 2 Failed 21 | . 6 7 4 4 . Catastrophic 4 | . 2 . 2 . . Database Lockouts 1 | . . 1 . . . Manual 9 | . . 5 3 . 1 Terminals 28 | . 4 8 9 5 2 Fabricators 1 | . . . . 1 . Repair Stations 11 | . . 8 3 . . Recycling Units 9 | . 4 4 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 15 | . . 6 6 1 2 Record 12 | . . 6 6 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . . 4 2 . . Scan Component 4 | . . 3 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 5 | . 2 2 1 . . Report Inventory 3 | . 1 1 1 . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 4 5 4 2 Full Trace Events 3 | . . 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 64 | . . 26 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 7 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1006 | . 341 578 . . 87 Structural 919 | . 341 578 . . . Machine Analysis 87 | . . . . . 87 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5456 | 111 709 1390 1588 579 1079 Spaces Moved 3473 | 93 476 807 998 401 698 Core 45 | 37 . . . . 8 Treads . | . . . . . . Legs 3372 | 56 476 751 998 401 690 Wheels . | . . . . . . Hover 56 | . . 56 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 Average Speed 127 | 102 120 133 131 120 126 Slowest Speed 500 | 190 190 260 190 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 50 55 54 6 50 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 343 | . . 164 12 . 167 Melee . | . . . . . . Projectile 38 | . . 26 12 . . AOE 305 | . . 138 . . 167 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 4131 | 107 568 987 1177 492 800 Wait 242 | . 41 51 46 84 20 Move 3464 | 92 475 806 997 400 694 Hop . | . . . . . . Pick Up 47 | 8 9 10 19 1 . Fast Attach 33 | 3 2 9 9 . 10 Attach 40 | 3 . 13 7 3 14 Detach 13 | . 1 4 4 . 4 Swap 41 | . 6 12 16 1 6 Drop 34 | . 9 5 20 . . Fire 204 | . 24 77 52 3 48 Melee . | . . . . . . Ram 1 | 1 . . . . . Kick 12 | . 1 . 7 . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 724 | -10/Materials | Discovered new exit (range 14) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Repaired Aluminum Leg 1137 | -9/Materials | Discovered new exit (range 11) 1749 | -9/Materials | Core integrity fell below 50% 1789 | -9/Materials | Lost 4 parts (2n1u1w) 2019 | -9/Materials | Central database locked down 2043 | -9/Materials | Core integrity fell below 20% 2111 | -9/Materials | Lost 5 parts (2p2n1u) 2192 | -9/Materials | Discovered new exit (range 10) 2211 | -9/Materials | Entered another Materials area 2211 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2892 | -8/Materials | Build established: Scavenger-Gunner 3162 | -8/Materials | Repaired Imp. Light Armor Plating? 3386 | -8/Materials | Lost 3 parts (1p2w) 3734 | -8/Materials | Discovered new exit (range 16) 3799 | -8/Materials | Entered Factory 3799 | -7/Factory | Evolved 2 slots: Utility x2 3876 | -7/Factory | Allied Derelicts emerged from ambush trap array 3982 | -7/Factory | Garrison activated, responded to threat 4086 | -7/Factory | Identified exit to Garrison 4222 | -7/Factory | Build established: Gunner 4293 | -7/Factory | Fabricated System Restoration Module (x2) 4378 | -7/Factory | Entered Garrison 4576 | -7/Garrison | Learned Factory security intel 4658 | -7/Garrison | Discovered new exit (range 10) 4675 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4720 | -7/Garrison | Triggered checkpoint 4971 | -7/Garrison | Discovered new exit (range 10) 4986 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5000 | -7/Garrison | Triggered checkpoint 5082 | -7/Garrison | Installed Relay Interface Framework 5086 | -7/Garrison | Garrison Relay disabled 5097 | -7/Garrison | Lost 7 parts (1p2n1u3w) 5150 | -7/Garrison | Lost 5 parts (1n2u2w) 5193 | -7/Garrison | Core integrity fell below 50% 5207 | -7/Garrison | Lost 3 parts (1p2n) 5317 | -7/Garrison | Lost 5 parts (1p1n3w) 5407 | -7/Garrison | Core integrity fell below 20% 5457 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05276_ Acquired 35 matter. 05279_ Lgt. Deuterium Engine destroyed. 05280_ Autogun destroyed. 05282_ Imp. Titanium Leg destroyed. 05286_ Autogun destroyed. 05320_ Nuclear Core destroyed. 05325_ VSS Leg destroyed. 05340_ Connecting with Garrison Terminal... 05348_ Acquired 59 matter. 05353_ Acquired Microactuators. 05359_ Acquired Imp. Melee Analysis Suite. 05374_ Acquired Aluminum Leg. 05376_ Acquired 18 matter. 05390_ Imp. Targeting Computer destroyed. 05393_ Y-54 Guardian destroyed. 05400_ Imp. Titanium Leg destroyed. 05416_ Aluminum Leg destroyed. 05425_ Acquired Autogun. 05440_ Lgt. Nuclear Core destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????#### ####???????????????? | | ??????????????????????# # ##?????????????????? | | ???????????????????####### # ##????????????????? | | ???????????????????# ### #????????????????? | | ???????????????????# ### # ####?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????####### ## #?????????????? | | ?????????????????????????#### ### #?????????????? | | ????????????????????????????###?# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# %#?????????????? | | ??????????????????????????####### =###########???? | | ??????????????????????????# ^ #???? | | ??????????????????????????# ##### #???? | | ????????????????????????????????# #T###### #???? | | ????????????????????????????????# ####???# #???? | | ????????????????????????????+???+ + #???# #???? | | ????????????????????????????????# ## ???+ #???? | | ????????????????????????????????# ## ##### #???? | | ????????????????????#+#???????### ## # # #???? | | ????????????????????# #???????# ## ## ## #???? | | ?????????????#####??# #???????# # [ # # # ##""" | | ?????????????#"T"#### ########## = # # | | ?????????????#" @ Y | | ?????????????################## [ | | ??????????????????????????????### # ## ##^^^ | | ????????????????????????????????# ### ## | | ????????????????????????????????### # # | | ??????????????????????????????????###### | | ?????????????????????????????????????### | | ??????????????????????????????????#### # | | ?????????????????????????????????## # #### # | | ???????????????????????????????### # # # | | ???????????????????????????????# | | ???????????????????????????????# | | ????????????????????????####???# ## # | | ??????????????????????### ###?# # ## | | ???????????????????#### # #?# # ## ## | | ???????????????????### ### ### ##### ##### | | ???????????????????## + #???? | | ???????????????????### # #### #### ### #???? | | ???????????????????# ## ## #??? #?# #???? | | ???????????????????# ## ####+### #???? | | ???????????????????# ### # = #???? | | ???????????????????### # ##?# # = #???? | | ?????????????????????# ##????# = ###########???? | | ?????????????????????# ##?????# ##?????????????? | | ?????????????????????# ######?## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 27% | -9/Materials Imp. Light Armor Plating | 44% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Hydra I Have A Map? Join The Dark Side Just What I Needed Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Overwhelming Part-time Mechanic Remodeling Risk Taker Troublemaker Well Done Challenges ------------ None Game ------ Seed MicrowarpFlightGriptreads Manual? 0 Play Time 01:47:29 Cumulative 4.4 hours Start 2026.04.27 @ 17:46:53 End 2026.04.27 @ 20:38:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01b2190e-d1f9-4ff6-94a6-b761dceda3e8