Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.03 @ 22:42:42 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1350) 1350 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3820 Bonus ------- None Cogmind --------- Core Integrity 456/550 Matter 136/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Nuclear Core Medium Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Experimental Sensor Array Seismic Detector Seismic Detector Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Grenade Launcher Datajack Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Nuclear Core Compact Wheel Compact Wheel Compact Wheel Medium Storage Unit High-capacity Matter Pod Improved Sensor Array Experimental Sensor Array Seismic Detector Seismic Detector Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Datajack Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 60 | 6 20 6 7 5 16 Power 8 | 1 2 1 . 1 3 Engine 8 | 1 2 1 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 7 2 3 . 6 Treads . | . . . . . . Leg 5 | . 5 . . . . Wheel 15 | 2 2 2 3 . 6 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 6 3 2 2 1 Device 6 | . 3 . 1 1 1 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 2 2 1 1 . Artifact . | . . . . . . Weapon 17 | 2 5 . 2 2 6 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon 7 | . 2 . 1 1 3 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 14 | . 2 2 2 . 8 Power 2 | . 1 . . . 1 Propulsion 8 | . 1 1 1 . 5 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . 1 2 2 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 96 95 97 100 88 Engine 12 | . 14 14 11 11 9 Leg 2 | . 6 . . . . Wheel 26 | . 19 26 31 33 31 Device 8 | . 8 2 10 11 14 Storage 12 | . 14 14 11 11 9 Protection 7 | . 4 8 10 11 6 Ballistic Gun 8 | . 25 . . . . Ballistic Cannon 15 | . . 28 21 21 16 Naked Turns . | . . . . . . Heaviest Build 101 | 13 24 98 99 99 101 Greatest Support 58 | 26 26 20 36 36 58 Greatest Overweight (x) 9 | . 2 9 4 2 6 Average Overweight (x) 1 | . . 3 3 2 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 19 | 6 9 23 25 25 25 Most Carried 25 | 5 10 14 21 23 25 Average Carried 13 | 2 8 10 17 21 23 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 23 | 2 8 14 20 23 21 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1918 | 174 653 525 203 99 264 Remotely . | . . . . . . Salvage Created 1946 | . 786 334 374 39 413 Parts 136 | . 45 14 40 11 26 Haulers Intercepted 5 | . 2 . 2 . 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 50 | . 17 6 13 3 11 Guns 17 | . 17 . . . . Cannons 23 | . . 6 7 . 10 AOE 10 | . . . 6 3 1 Classes Destroyed 10 | . 6 2 1 . 1 Worker 7 | . 1 3 . 1 2 Builder 1 | . . 1 . . . Tunneler 2 | . . 2 . . . Hauler 5 | . 2 . 2 . 1 Recycler 7 | . 1 3 3 . . Watcher 2 | . 1 . 1 . . Swarmer 28 | . 6 5 11 3 3 Grunt 18 | . 11 1 1 . 5 Sentry 2 | . . . 1 . 1 Specialist 2 | . . . . . 2 Best Kill Streak 9 | . 4 5 7 3 9 Combat Bots Only 8 | . 4 3 7 3 8 Max Kills in Single Turn 4 | . 1 1 4 3 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1904 | . 524 204 382 31 763 Core 254 | . 82 44 34 . 94 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 19 | . 19 . . . . Core Remaining (%) 80 | 100 . 49 . 91 . Volleys Fired 183 | . 69 39 29 6 40 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 60 78 78 78 138 Shots Fired 338 | . 138 78 52 11 59 Gun 138 | . 138 . . . . Cannon 193 | . . 78 46 10 59 Launcher 7 | . . . 6 1 . Special . | . . . . . . Kinetic 307 | . 125 78 46 10 48 Thermal . | . . . . . . Explosive 7 | . . . 6 1 . Electromagnetic 24 | . 13 . . . 11 Robot Hit Streak 12 | . 11 8 6 3 12 Robot Miss Streak 4 | . 3 4 4 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 199 | . 91 41 25 5 37 Core Hits 106 | . 39 17 23 4 23 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 1 2 . 1 Destroy 1 | . 1 . . . . Blast 4 | . . 1 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4163 | . 1099 906 884 236 1038 Guns 1099 | . 1099 . . . . Cannons 2433 | . . 906 531 94 902 Explosions 631 | . . . 353 142 136 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3129 | . 1008 906 531 94 590 Thermal 136 | . . . . . 136 Explosive 495 | . . . 353 142 . Electromagnetic 403 | . 91 . . . 312 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 86 | . . 18 15 2 51 Projectiles 20 | . . 18 . 2 . Explosions 66 | . . . 15 . 51 Melee . | . . . . . . Knockbacks 37 | . . 18 3 1 15 Impact . | . . . . . . Kinetic 30 | . . 16 3 1 10 Secondary 7 | . . 2 . . 5 Self-Inflicted Damage 114 | . . . 55 . 59 Shots 4 | . . . 3 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 40 219 171 36 87 Average Temperature 52 | . 12 77 43 18 26 Received Heat Transfer 567 | . 189 18 36 . 324 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 399 | . 365 220 399 308 362 Initial 155 | . . 94 1 155 119 Average 159 | . 203 92 88 270 195 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 63 | 100 47 82 89 23 64 Level 1 36 | . 52 17 10 76 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . 4 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 40 11 16 2 16 Peak Tracking Total 8 | . 5 3 8 3 7 Tactical Retreats 4 | . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 2 | . . 1 . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 14 | . 6 . 3 . 5 Terminals 11 | . 5 . 3 . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 31 | . 13 . 6 . 12 Successful 18 | . 9 . 4 . 5 Failed 13 | . 4 . 2 . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 3 . 1 . 1 Terminals 23 | . 10 . 6 . 7 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 11 | . 5 . 3 . 3 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . 1 . . Branch Access Points 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . . . 1 Scan Component 2 | . 1 . . . 1 Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 1 . 1 Terminals 4 | . 2 . 1 . 1 Track 2 | . 2 . . . . Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 3 . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3579 | 35 1234 939 543 323 505 Spaces Moved 2355 | 32 833 584 345 253 308 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 114 | . 114 . . . . Wheels 2227 | 18 719 584 345 253 308 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 116 116 105 Average Speed 116 | 72 101 135 125 116 113 Slowest Speed 215 | 90 190 215 140 116 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 93 90 31 60 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . 3 35 20 3 Melee . | . . . . . . Projectile 8 | . . 3 3 1 1 AOE 53 | . . . 32 19 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2858 | 42 1087 653 402 270 404 Wait 186 | . 132 21 6 2 25 Move 2350 | 31 832 583 344 252 308 Hop . | . . . . . . Pick Up 51 | 5 16 4 13 4 9 Fast Attach 13 | 3 6 2 . . 2 Attach 20 | 3 5 . 4 1 7 Detach . | . . . . . . Swap 27 | . 9 4 3 4 7 Drop 28 | . 18 . 3 1 6 Fire 183 | . 69 39 29 6 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Repaired Seismic Detector 971 | -10/Materials | Build established: Scavenger-Mutant 1148 | -10/Materials | Discovered new exit (range 14) 1270 | -10/Materials | Entered Mines 1273 | -10/Mines | Met a Derelict bent on vengeance 1295 | -10/Mines | Learned Materials security intel 1306 | -10/Mines | Learned 2 Materials zone layouts 1473 | -10/Mines | Build established: Mutant 1507 | -10/Mines | Core integrity fell below 50% 1621 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1771 | -10/Mines | Discovered new exit (range 6) 1827 | -10/Mines | Discovered new exit (range 9) 2209 | -10/Mines | Entered Materials 2209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2210 | -9/Materials | Identified exit to Mines 2521 | -9/Materials | Build established: Scavenger-Mutant 2549 | -9/Materials | Discovered new exit (range 14) 2722 | -9/Materials | Discovered exit to Mines (range 6) 2724 | -9/Materials | Destroyed 7 combat bots 2752 | -9/Materials | Entered Mines 3008 | -9/Mines | Learned 4 Materials zone layouts 3033 | -9/Mines | Discovered new exit (range 4) 3054 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3056 | -9/Mines | Found Prototype Device 3072 | -9/Mines | Identified Exp. Sensor Array 3075 | -9/Mines | Entered Materials 3075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -8/Materials | Destroyed 8 combat bots 3517 | -8/Materials | Lost 8 parts (1p5n1u1w) 3540 | -8/Materials | Discovered new exit (range 16) 3580 | -8/Materials | Self-destructed Last Messages --------------- 03508_ Acquired Assault Cannon. 03516_ Acquired 27 matter. 03517_ K-01 Serf cleans the Material Processor. 03518_ Acquired 37 matter. 03519_ K-01 Serf collects debris. 03520_ K-01 Serf cleans the Material Processor. 03520_ Acquired 1 matter. 03522_ Acquired 5 matter. 03524_ Acquired 14 matter. 03526_ Acquired 4 matter. 03528_ Acquired 5 matter. 03531_ K-01 Serf collects debris. 03534_ K-01 Serf cleans the Material Processor. 03538_ R-06 Scavenger collects Flight Unit. 03538_ K-01 Serf collects debris. 03540_ EXIT=FOUND 03543_ R-06 Scavenger collects Targeting Computer. 03568_ K-01 Serf destroyed. 03568_ Material Processor disabled. 03573_ K-01 Serf collects debris. 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